Jerry Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (3, 30, D:1) a +0 club (4, 33, D:1) a cursed -1 club (5, 27, D:1) 26 bolts (6, 12, D:1) 19 bolts (7, 26, D:1) 2 stones (10, 23, D:1) a +0 dagger (21, 24, D:1) 14 bolts (22, 3, D:1) a +0 club (22, 27, D:1) a +0 ring mail (28, 3, D:1) a +0 club (31, 5, D:1) a +0 dagger of holy wrath a +0 club (45, 26, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 13 arrows (2, 4, D:2) a +0 club (10, 30, D:2) a -2 hunting sling 43 stones (14, 34, D:2) a +0 mace (20, 45, D:2) a +0 spear (21, 26, D:2) 18 stones (22, 35, D:2) 6 javelins (28, 2, D:2) a cursed +0 club (28, 34, D:2) 16 arrows (29, 0, D:2) a +0 club (30, -10, D:2) a +0 scale mail a +0 trident (30, 0, D:2) a +0 club (34, -10, D:2) a +0 club (36, 43, D:2) a +0 hand axe (37, 15, D:2) an uncursed ring of loudness (38, 5, D:2) a +0 ring mail (45, 9, D:2) 22 stones (53, 34, D:2) 16 bolts (55, 35, D:2) a +0 club (unseen) (58, 12, D:2) a +0 dagger (58, 27, D:2) a +1 antimagic short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 27, D:3) a +0 chain mail (2, 19, D:3) a +0 rapier (5, 7, D:3) a +0 dagger a +0 chain mail (9, -1, D:3) 18 bolts (26, 26, D:3) a +0 dagger a +0 robe (26, 27, D:3) a +0 leather armour (29, 3, D:3) a +0 whip (37, 0, D:3) 17 arrows (39, 16, D:3) a +0 dagger (39, 17, D:3) a +0 whip a +0 leather armour a cursed -3 club (40, 7, D:3) a +0 flail a +0 scale mail (40, 15, D:3) a +0 hand axe a +0 leather armour (40, 16, D:3) a +0 scale mail a +0 dagger a +0 robe (40, 17, D:3) a +0 short sword a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 whip (1, -1, D:4) a +0 halberd (1, 1, D:4) a +0 whip a cursed +0 leather armour (2, 0, D:4) an uncursed ring of magical power a wand of random effects (20/48) a wand of heal wounds (0/9) a +0 spear (3, 0, D:4) a +0 spear (8, -11, D:4) a +0 leather armour (16, -20, D:4) a +0 mace (18, -22, D:4) 18 arrows (20, -26, D:4) 24 stones (26, -28, D:4) 22 stones (27, -7, D:4) a +0 ring mail (29, -23, D:4) 22 arrows (32, 6, D:4) a +0 mace a +0 leather armour (45, 12, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) 21 stones (1, 13, D:5) a +0 scale mail (2, 9, D:5) a cursed -3 giant spiked club (8, 29, D:5) a +0 dagger a +0 leather armour (11, 37, D:5) a +0 robe (29, 15, D:5) a potion of degeneration (39, 13, D:5) 16 arrows (44, 15, D:5) 28 arrows Level 6 of the Dungeon (0, 0, D:6) a +1 whip of flaming a cursed +0 robe (0, 4, D:6) a +0 giant spiked club (5, -12, D:6) a +1 dagger of holy wrath (5, 20, D:6) a +0 ring mail (7, 18, D:6) a +0 spear (13, -8, D:6) 20 arrows (13, 4, D:6) a +0 club a +0 scale mail (13, 5, D:6) a +0 club a +0 ring mail (13, 6, D:6) a +0 dagger (14, 7, D:6) a +0 club (14, 8, D:6) a +0 spear (18, 10, D:6) 14 stones (20, -10, D:6) a +3 flail of holy wrath a +0 ring mail (23, -5, D:6) a cursed -3 giant club (28, 16, D:6) 19 stones (28, 23, D:6) a potion of degeneration (39, -15, D:6) a +0 giant club a +0 war axe a cursed -2 animal skin Level 7 of the Dungeon (13, -29, D:7) the +11 dagger of Stickiness {pierce, +Inv rF- rN+++ Stlth-} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you turn invisible. It makes you less stealthy. the +8 great sword of Loerorch {freeze, +Blink Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It lets you blink. (14, -30, D:7) a +0 flail (14, -14, D:7) a +0 mace a +0 dagger a +0 mace (15, -30, D:7) a +1 falchion of holy wrath a +0 leather armour (15, -29, D:7) a +0 dagger (16, -29, D:7) a +0 halberd a +0 plate armour (17, -17, D:7) a +0 robe (20, -37, D:7) a +0 rapier (21, 7, D:7) a +0 hand axe a +0 flail a +0 war axe (22, 7, D:7) a +0 scimitar 30 stones (23, 1, D:7) a +0 hand axe (23, 2, D:7) a +0 flail (24, -1, D:7) a +0 shortbow 10 arrows (24, 1, D:7) a +0 robe a +0 dagger (24, 2, D:7) an arrow (24, 3, D:7) a +0 leather armour a +0 trident of venom (24, 6, D:7) 3 arrows (25, 19, D:7) 19 stones (26, 5, D:7) a stone (43, -4, D:7) 5 poisoned javelins (55, -18, D:7) 2 tomahawks Level 8 of the Dungeon (0, 0, D:8) 14 bolts (3, 15, D:8) a leopard gecko corpse (skeletalised by now) (14, -20, D:8) a +0 plate armour (16, 14, D:8) a +3 flail a +0 robe (20, -35, D:8) a +0 mace a +0 robe (21, -33, D:8) a +2 hand axe of freezing a +0 robe (25, -37, D:8) a +0 long sword a cursed +0 robe a cursed +0 war axe a +0 robe (25, -19, D:8) a cursed +4 long sword a +0 robe (26, -19, D:8) a +4 hand axe a +0 robe (26, -1, D:8) a jackal corpse (27, 8, D:8) a +0 dagger (28, -12, D:8) a +0 war axe (28, -2, D:8) a jackal corpse (29, -33, D:8) a cursed +0 short sword a +0 robe (32, -31, D:8) a +0 flail (38, -36, D:8) a +0 hand axe a +0 animal skin (46, -30, D:8) a +0 flail a +0 leather armour (52, 18, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a scroll of immolation (10, 1, D:9) a scroll of random uselessness the Ecumenical Temple