Jerry Level 1 of the Dungeon (4, -8, D:1) a +0 dagger a +0 leather armour (6, -11, D:1) a +0 dagger (13, -27, D:1) a +0 leather armour (14, -15, D:1) a +0 dagger (16, -15, D:1) a +0 dagger (25, -18, D:1) 11 poisoned needles (28, -5, D:1) a +0 short sword (31, -17, D:1) a +0 dagger (35, -5, D:1) a +0 club (35, 5, D:1) a +0 club (39, -21, D:1) 27 arrows (43, -20, D:1) a +0 mace (46, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 14 stones (0, 13, D:2) a +0 dagger (0, 18, D:2) a +0 short sword 2 stones (3, 18, D:2) a stone (22, 7, D:2) a +0 chain mail (23, -12, D:2) a +0 club (25, 12, D:2) 20 bolts (26, 12, D:2) a +0 club (30, 23, D:2) a potion of heal wounds a +0 short sword (38, 8, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 chain mail (1, -10, D:3) a +0 plate armour (1, 5, D:3) a +3 flail a +0 ring mail a +0 mace a +0 leather armour (6, -13, D:3) a jackal skeleton (8, 5, D:3) a +0 club (8, 22, D:3) a +0 dagger (16, -9, D:3) a +0 club (16, 21, D:3) a +0 club (16, 27, D:3) a +0 quarterstaff (20, 7, D:3) a +0 short sword (28, 27, D:3) a +0 club (29, -8, D:3) a +0 ring mail (34, 14, D:3) a +0 leather armour (41, 23, D:3) a +0 club (42, 28, D:3) a bat corpse (skeletalised by now) (44, 26, D:3) a +0 club (53, 12, D:3) a +0 hunting sling (61, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 5 curare-tipped needles