Jerry Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -5, D:1) a stone (1, -4, D:1) a stone (1, -3, D:1) a stone (13, -24, D:1) a +0 whip (15, -1, D:1) 19 bolts (19, 14, D:1) a cursed -2 whip (32, 16, D:1) a +0 hunting sling (36, -14, D:1) a cursed -3 club (48, 7, D:1) a +0 short sword (49, -24, D:1) 21 sling bullets (49, -10, D:1) a +0 robe (52, -30, D:1) a +0 leather armour (54, -18, D:1) 21 bolts Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 centaur barding "Haatruro" {*Slow rC++ Dex-4 SInv} (5770 gold) It affects your dexterity (-4). It greatly protects you from cold. It lets you see invisible. It may slow you when you take damage. the cursed +1 hand axe of the Shoals {flame, +Blink} (2140 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you blink. It has a curse placed upon it. the +4 ring mail of Peulaav {-Cast +Blink rC- Str+6} (3660 gold) It affects your strength (+6). It makes you vulnerable to cold. It lets you blink. It prevents spellcasting. the ring of Icophig {rF+ MP+9} (3400 gold) [ring of magical power] It protects you from fire. It affects your magic capacity (+9). (0, 0, D:2) a +0 leather armour (3, -2, D:2) a +0 hunting sling (4, -14, D:2) a -1 dagger (5, 2, D:2) a +0 club (6, -6, D:2) a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 club (6, 7, D:2) 15 arrows (8, 2, D:2) a +0 falchion a +0 animal skin (15, -15, D:2) a +0 short sword (21, -20, D:2) a +0 short sword (21, -13, D:2) a +0 hand axe (26, -20, D:2) a +0 ring mail (29, -12, D:2) a +3 mace (36, -23, D:2) a stone (41, -18, D:2) a +0 hand axe (47, -12, D:2) a +0 robe Level 3 of the Dungeon (0, 24, D:3) 15 stones (10, 41, D:3) an uncursed amulet of inaccuracy 3 stones (11, 42, D:3) a +0 leather armour a +0 scale mail a +0 flail a +0 falchion a +0 club (11, 43, D:3) a stone (12, 33, D:3) a +1 antimagic short sword (12, 38, D:3) 3 poisoned needles a +0 blowgun (12, 39, D:3) a +0 war axe (13, 38, D:3) 6 large rocks (15, 31, D:3) a stone (20, -1, D:3) 24 stones (24, 13, D:3) 3 tomahawks (41, 39, D:3) a +0 rapier (49, 32, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed -2 club (9, 41, D:4) a +0 ring mail (11, 12, D:4) a cursed -1 flail (11, 13, D:4) a +0 club (14, 10, D:4) a +0 spear (35, 47, D:4) a +0 dagger of holy wrath (37, 36, D:4) 19 sling bullets (40, 10, D:4) a +0 chain mail (48, -10, D:4) a +0 plate armour (51, 26, D:4) a +0 ring mail (55, 20, D:4) a +0 dagger (63, 21, D:4) a +0 hand axe (63, 22, D:4) a +0 dagger a +0 robe a +0 short sword Level 5 of the Dungeon (4, 8, D:5) a +0 flail (6, 8, D:5) a +0 whip (9, 9, D:5) a cursed -1 spear (11, -25, D:5) 9 arrows (11, 16, D:5) a +0 spear (21, -32, D:5) a +2 dagger of venom (21, -31, D:5) a +0 dagger a +0 ring mail a +0 war axe (21, -30, D:5) a +0 robe a +0 dagger of holy wrath (21, 12, D:5) a cursed +0 ring mail (22, -20, D:5) a +0 robe (44, 4, D:5) a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 centaur barding (0, 13, D:6) 15 gold pieces (5, -2, D:6) a cursed +0 dagger (7, 55, D:6) a +0 scale mail (11, 58, D:6) an iguana corpse (12, 58, D:6) an arrow (13, 12, D:6) a +0 spear (13, 57, D:6) a +0 quarterstaff (13, 58, D:6) 3 arrows (24, 37, D:6) a bat corpse (24, 41, D:6) a bat corpse (25, 37, D:6) a bat corpse (25, 41, D:6) a bat skeleton (30, 6, D:6) 4 javelins (35, 0, D:6) 18 bolts (37, 7, D:6) a +0 giant spiked club (38, 3, D:6) a +0 war axe