Jerry Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 7, D:1) a +0 club (16, 28, D:1) a +0 dagger (19, 32, D:1) a +0 dagger (21, 17, D:1) a +0 club (25, 33, D:1) 25 arrows (33, 28, D:1) a +0 club (38, 12, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of protection (4, -8, D:2) a +0 dagger (5, 5, D:2) a +0 robe (6, -5, D:2) 2 needles of confusion (10, 0, D:2) 10 bolts (11, -10, D:2) a +0 club (11, -9, D:2) a +0 whip (12, -10, D:2) a +0 club (15, -8, D:2) a +0 leather armour (17, 1, D:2) a +0 club (18, 0, D:2) a +0 robe (22, -22, D:2) a +0 club (34, -14, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (6, -1, D:3) a +0 short sword (9, -17, D:3) a +0 dagger (10, -16, D:3) a +0 club (23, -12, D:3) 7 curare-tipped needles (31, -5, D:3) a +0 dagger (51, -14, D:3) a +0 robe (59, -3, D:3) a +0 club Level 4 of the Dungeon [Shop] Fenal's Assorted Antiques a scroll of identify (60 gold) a +0 robe (21 gold) a +0 dagger (60 gold) a +0 club (30 gold) a +0 short sword (90 gold) a wand of acid (10/15) (840 gold) a potion of invisibility (240 gold) a +2 spear of piercing (495 gold) the +5 plate armour "Xasyhuel" {rF+ Slay+5} (2490 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. (0, 0, D:4) a +2 large shield (14, -30, D:4) a +0 dagger a +0 leather armour (15, 9, D:4) 18 arrows (16, 3, D:4) a +0 ring mail a +0 plate armour a +0 dagger of freezing a +0 robe (24, -23, D:4) a cursed -3 short sword a +0 war axe a +0 blowgun a +0 dagger a +0 robe (24, -22, D:4) a +0 leather armour a +0 flail a +0 leather armour (37, -4, D:4) a +0 giant club (47, -28, D:4) a +0 scale mail (48, 5, D:4) a +0 leather armour (49, -26, D:4) a +0 leather armour a +0 falchion (50, -26, D:4) a +0 dagger a +0 ring mail a cursed -1 dagger a +0 leather armour a cursed -2 dagger (52, -27, D:4) 3 tomahawks a +0 whip (53, -25, D:4) 2 tomahawks (55, -31, D:4) a +0 robe (67, -19, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 0, D:5) a +1 mace of draining a +0 scale mail a +0 hand axe (1, 1, D:5) a +0 short sword a +0 leather armour a +0 club a cursed +0 leather armour (1, 27, D:5) a +0 dagger (2, 12, D:5) a +0 great mace (4, 16, D:5) a +0 robe (7, 15, D:5) a +0 giant club (12, 29, D:5) an arrow (12, 31, D:5) 2 arrows (13, 25, D:5) a +0 shortbow 19 arrows (13, 31, D:5) an arrow (28, -2, D:5) 7 tomahawks (30, -15, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (16, -30, D:6) a cursed -2 hand axe (16, -18, D:6) a +1 dagger of freezing (16, -8, D:6) a +0 trident (46, -42, D:6) 23 arrows (54, 4, D:6) a +0 club (56, -8, D:6) a +0 leather armour (61, 15, D:6) an arrow (62, 17, D:6) a +0 shortbow 17 arrows (65, -27, D:6) a +0 dagger (71, 7, D:6) 25 bolts Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of magical power 253 stones a +0 hunting sling a -6 ring of intelligence (5, 8, D:7) a +0 dagger (8, 12, D:7) a +0 robe a +0 dagger (9, 5, D:7) a +0 robe a +0 dagger (9, 13, D:7) a +0 plate armour a +0 halberd (10, 23, D:7) a +0 hand axe a +0 animal skin (13, 30, D:7) a +0 trident (14, 30, D:7) a +0 flail (15, 29, D:7) a +0 chain mail (15, 30, D:7) a +0 club a +0 ring mail (28, 28, D:7) a +0 giant club (30, 25, D:7) a +0 ring mail (32, 22, D:7) 18 bolts (38, 30, D:7) a +0 spear (38, 31, D:7) a cursed +0 club a +0 robe a +0 flail a +0 dagger (39, 9, D:7) a +0 dagger (41, 18, D:7) 23 bolts Level 8 of the Dungeon (0, 0, D:8) 5 tomahawks (1, -27, D:8) 13 poisoned needles (5, -27, D:8) 19 stones (7, 8, D:8) a +0 club (10, -17, D:8) 27 arrows (12, -23, D:8) a +0 rapier (18, -3, D:8) a cursed -1 giant spiked club (23, -20, D:8) 17 stones (26, -3, D:8) a +0 giant club (37, 2, D:8) a +2 vampiric short sword a +0 falchion a +2 robe of the Archmagi (40, -15, D:8) a +0 whip (40, 7, D:8) a +0 quarterstaff (49, -17, D:8) a +0 giant spiked club (50, -26, D:8) a +0 chain mail (50, 12, D:8) 24 bolts (51, -10, D:8) 22 arrows (63, 7, D:8) 19 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 gold pieces (6, 11, Lair:1) a basilisk corpse (14, 37, Lair:1) a +0 leather armour (18, 22, Lair:1) 12 arrows (21, 9, Lair:1) a +0 long sword (21, 34, Lair:1) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). the elephant slug corpse of Gastronok (22, 11, Lair:1) a +0 scale mail (25, 12, Lair:1) a water moccasin corpse (29, 63, Lair:1) 19 gold pieces (30, 59, Lair:1) a hydra corpse (skeletalised by now) (32, 20, Lair:1) a +0 short sword (36, 31, Lair:1) a cursed -3 club (37, 43, Lair:1) 15 poisoned needles (40, 23, Lair:1) a +0 blowgun (44, 10, Lair:1) 16 arrows