Jerry Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 35, D:1) a +0 club (2, 38, D:1) a +0 short sword (3, 30, D:1) a +0 club (8, 37, D:1) a +0 ring mail (11, 8, D:1) a +0 short sword (11, 11, D:1) a stone (11, 12, D:1) a stone (11, 13, D:1) a stone (11, 14, D:1) a stone (15, 34, D:1) 3 poisoned needles (20, 7, D:1) 20 stones (21, 22, D:1) a +0 leather armour (23, 50, D:1) a +0 dagger (27, 34, D:1) a +0 club (28, 33, D:1) a +0 short sword (32, 27, D:1) 15 stones Level 2 of the Dungeon (3, 0, D:2) a stone (4, 0, D:2) a stone (5, 0, D:2) a stone (6, -2, D:2) a stone (6, 0, D:2) a stone (9, 13, D:2) a cursed +0 mace (12, 10, D:2) a +0 scale mail (15, -1, D:2) 17 stones (17, 3, D:2) a +0 robe (20, -12, D:2) 8 stones (20, 8, D:2) a +0 spear (21, -10, D:2) a +0 club (26, 13, D:2) 16 arrows (29, 2, D:2) a +0 scythe a +0 robe (32, 4, D:2) a +0 dagger (40, 10, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 trident (3, 6, D:3) 4 stones (5, 11, D:3) a cursed +0 leather armour (12, -7, D:3) a +0 scale mail (16, 7, D:3) a +0 whip 2 stones (16, 10, D:3) a stone (19, 19, D:3) 5 bolts (30, 1, D:3) a +0 whip (31, -9, D:3) a +0 short sword (33, -1, D:3) a +0 ring mail (35, 18, D:3) a +0 leather armour (36, 10, D:3) 2 javelins (39, 2, D:3) 14 poisoned needles (40, 4, D:3) a +0 dagger (45, -8, D:3) a +0 robe (47, 22, D:3) 3 poisoned needles (47, 23, D:3) a poisoned needle (50, 23, D:3) a +0 pair of boots (54, 26, D:3) a +0 short sword a +0 blowgun 9 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 22 stones (4, 10, D:4) a +0 mace (4, 21, D:4) 23 stones (8, 34, D:4) a +0 giant spiked club (16, 46, D:4) a +0 ring mail (18, 40, D:4) a +0 spear (21, 15, D:4) a +0 club (22, 15, D:4) a +0 dagger a +0 leather armour (24, 14, D:4) a +0 plate armour (26, 11, D:4) a +1 robe of resistance (27, 11, D:4) a +0 ring mail (30, 35, D:4) 16 sling bullets (34, 11, D:4) 13 arrows (38, 21, D:4) 16 stones (41, 37, D:4) a potion of degeneration (44, 18, D:4) a +0 robe (44, 37, D:4) a +0 mace a +0 chain mail (60, 8, D:4) 20 arrows Level 5 of the Dungeon [Shop] Orghuqu's Antique Weapon Emporium a +0 whip (67 gold) a +0 falchion (81 gold) a +0 fustibalus (405 gold) a +0 hunting sling (40 gold) a +0 falchion (81 gold) a +0 falchion (81 gold) a +0 mace (81 gold) a +0 long sword (94 gold) [Shop] Sippouc's Jewellery Boutique an uncursed amulet of regeneration (450 gold) a cursed -3 ring of intelligence (30 gold) the amulet "Akhlidd" {MR+ Regen+} (639 gold) [amulet of regeneration] It affects your resistance to hostile enchantments. It increases your rate of regeneration. a cursed -2 ring of evasion (30 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of magical power (300 gold) the ring "Zosoases" {Int+2 SInv Stlth+} (322 gold) [ring of intelligence] It affects your intelligence (+2). It lets you see invisible. It makes you more stealthy. an uncursed amulet of guardian spirit (450 gold) a cursed ring of teleportation (67 gold) an uncursed ring of ice (375 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of poison resistance (300 gold) a +3 ring of intelligence (235 gold) [Shop] Xiumputt's Armour Emporium a +3 leather armour of magic resistance (240 gold) a +0 ring mail (40 gold) the +6 chain mail of the Orb Guardian {-Tele Str+7} (506 gold) It affects your strength (+7). It prevents most forms of teleportation. a +0 leather armour (20 gold) the cursed +0 robe "Nexunig" {rN+ Slay+3} (215 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It has a curse placed upon it. a +3 plate armour of positive energy (420 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 plate armour of poison resistance (270 gold) a +1 pair of gloves (115 gold) the +1 robe of Responsibility {rPois rC- Int+5} (204 gold) It affects your intelligence (+5). It makes you vulnerable to cold. It protects you from poison. the +4 chain mail of Prudence {*Drain rC+ MP+9 Slay+3} (455 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It affects your magic capacity (+9). It causes draining when unequipped. (0, 0, D:5) a +0 rapier a +0 leather armour (2, -27, D:5) a +0 cloak (8, -7, D:5) 19 stones (9, -23, D:5) a cursed +0 giant club (17, -26, D:5) a potion of degeneration (24, 0, D:5) a +0 trident a +0 leather armour (27, -29, D:5) a +0 short sword (29, 10, D:5) a +0 blowgun (31, -14, D:5) an arrow (34, -9, D:5) 18 sling bullets (35, -15, D:5) a +0 shortbow 20 arrows (37, -11, D:5) a +0 giant club (38, -5, D:5) an arrow (40, -3, D:5) a +0 shortbow 11 arrows (40, 6, D:5) a +0 plate armour (43, -27, D:5) a +0 pair of gloves (43, -15, D:5) a +0 hunting sling (44, -36, D:5) 12 stones (44, -4, D:5) an uncursed ring of loudness (48, -29, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (1, -1, D:6) a cursed -3 dagger (1, 0, D:6) a +0 falchion (2, 0, D:6) a +0 leather armour a +0 hand axe (2, 8, D:6) a +0 club a +0 ring mail a +0 flail a +0 scale mail (2, 9, D:6) a +0 mace a +0 plate armour (8, -9, D:6) a +0 ring mail (8, -2, D:6) an arrow (9, 23, D:6) a +0 leather armour (10, 0, D:6) an arrow (11, 0, D:6) an arrow (11, 6, D:6) 13 stones (11, 29, D:6) 2 tomahawks (11, 34, D:6) a +0 dagger (13, 1, D:6) a +0 shortbow 12 arrows (13, 26, D:6) a +0 dagger a +0 robe (14, 27, D:6) a +0 mace 3 tomahawks (15, 9, D:6) 15 poisoned needles (15, 24, D:6) a +0 mace (25, -14, D:6) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (25, -13, D:6) a +0 chain mail (33, 16, D:6) a +0 falchion (41, 13, D:6) a +0 leather armour (46, 25, D:6) a +0 whip (46, 26, D:6) a +0 spear (46, 27, D:6) a +0 spear (47, -6, D:6) 16 arrows Level 7 of the Dungeon (0, 0, D:7) 20 gold pieces (2, -8, D:7) a +0 animal skin a human corpse (2, -6, D:7) a +0 animal skin (unseen) (3, -12, D:7) a +0 war axe (3, -7, D:7) a +0 animal skin a human corpse (4, -6, D:7) a cursed +0 animal skin a human corpse the Ecumenical Temple