Jerry Level 1 of the Dungeon (0, 0, D:1) 24 stones (4, -6, D:1) 22 bolts (5, -35, D:1) a +0 club (5, -5, D:1) a +0 dagger (6, -10, D:1) a +0 club (7, -26, D:1) 10 poisoned needles (7, -9, D:1) a stone (11, -8, D:1) a +0 short sword (16, -19, D:1) a +0 club (21, -31, D:1) 19 stones (25, -27, D:1) a +0 hand axe (27, -11, D:1) 21 arrows (38, -18, D:1) a +0 dagger a +0 dagger (39, -24, D:1) a +0 club (40, -16, D:1) a stone (40, -2, D:1) a +1 spear of piercing (52, 5, D:1) a +0 leather armour Level 2 of the Dungeon (1, -32, D:2) a +0 club (2, 9, D:2) a stone (2, 14, D:2) 30 sling bullets (3, 7, D:2) a stone (3, 8, D:2) a stone (4, 5, D:2) a +0 short sword 2 stones (7, -26, D:2) a +0 mace (12, -16, D:2) a stone (15, -17, D:2) a +0 dagger a +0 hunting sling 16 stones (20, 7, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a -2 ring of dexterity (9, -3, D:3) a +0 shield (12, -16, D:3) 11 arrows (22, -24, D:3) a +0 hand axe (29, 0, D:3) a +0 club (31, -26, D:3) a poisoned needle (31, -24, D:3) a +0 blowgun 4 poisoned needles (32, -27, D:3) a poisoned needle (43, 9, D:3) a +0 flail a +0 leather armour (43, 10, D:3) a +0 spear (44, 9, D:3) a +0 leather armour a +0 dagger (49, 12, D:3) a +0 robe (53, -28, D:3) a cursed -1 flail a +0 hand axe a +0 ring mail (54, -28, D:3) a +0 short sword a +0 ring mail a +0 club a +0 flail Level 4 of the Dungeon (0, 0, D:4) a cursed -1 hand axe (20, 31, D:4) a +0 rapier a +0 leather armour (34, 23, D:4) a +0 leather armour (50, 32, D:4) a +0 quarterstaff (59, 21, D:4) a +0 robe (62, 42, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 1, D:5) a +0 robe (2, 7, D:5) a +0 short sword (4, 8, D:5) a +0 shortbow 16 arrows (6, 8, D:5) an arrow (9, -23, D:5) a +0 giant club (9, -8, D:5) 12 sling bullets (13, 1, D:5) a +0 robe a +0 dagger (30, -20, D:5) a +0 shortbow 18 arrows (30, 1, D:5) a cursed +0 flail (30, 2, D:5) a +0 flail (32, 2, D:5) a +0 club (33, -6, D:5) a +0 robe (34, 1, D:5) a +2 spear of venom (35, -23, D:5) a +0 trident (36, 0, D:5) a +0 rapier (37, -22, D:5) a +0 club a +0 ring mail (39, -17, D:5) a +0 bardiche (40, -23, D:5) 11 stones (40, 2, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) 7 poisoned needles (5, 39, D:6) a +0 flail (6, 37, D:6) 27 bolts (14, -8, D:6) a +0 robe (15, 22, D:6) a cursed -1 morningstar a +0 robe (29, 43, D:6) a +0 whip of venom (34, 38, D:6) 21 sling bullets (35, 7, D:6) a +0 giant club (38, 43, D:6) a +0 chain mail (38, 44, D:6) a +0 flail (42, 10, D:6) a +0 hunting sling (47, -8, D:6) 15 stones (49, -14, D:6) a +0 scale mail (57, 14, D:6) a +0 dagger (58, 37, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a +0 spear (unseen) (0, 14, D:7) 9 gold pieces (1, 0, D:7) a +0 spear a goblin corpse (skeletalised by now) (1, 1, D:7) a +0 spear (5, 7, D:7) a +0 dagger (6, 8, D:7) a cursed -2 short sword (unseen) (7, 17, D:7) the +0 leather armour of Weirdness {+Inv rC+ Int+2} It affects your intelligence (+2). It protects you from cold. It lets you turn invisible. (12, 7, D:7) a +0 ring mail a bailey (0, 0, Bailey) 329 gold pieces (0, 1, Bailey) a +2 ring mail of cold resistance (0, 4, Bailey) 225 gold pieces (0, 5, Bailey) a wand of confusion (25/48) (9, 5, Bailey) 2 bolts (12, 3, Bailey) a +0 halberd (unseen) (22, 1, Bailey) a +0 halberd a +0 ring mail (23, 2, Bailey) a +0 halberd a +0 ring mail an orc skeleton (24, 2, Bailey) a +0 trident a +0 scale mail