Jerry Level 1 of the Dungeon (0, 0, D:1) 18 sling bullets (9, 12, D:1) 20 stones (11, 5, D:1) a +0 leather armour (13, 18, D:1) a +0 centaur barding (15, 19, D:1) 30 stones (20, 36, D:1) a +0 club (23, 13, D:1) a +0 club (24, 38, D:1) a +0 mace (32, 5, D:1) a +0 leather armour (34, 3, D:1) a +0 dagger (41, 26, D:1) a +0 robe (45, -2, D:1) a +0 club (45, -1, D:1) a +0 short sword (47, -2, D:1) 24 bolts (49, 35, D:1) a +0 club (53, 34, D:1) 3 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -2, D:2) a +0 dagger (3, 3, D:2) 2 stones (4, 3, D:2) a stone (4, 5, D:2) a +0 short sword (5, 4, D:2) a +0 club (9, -28, D:2) a +0 long sword (14, 6, D:2) a +0 club (20, 7, D:2) a cursed -3 short sword (21, -16, D:2) a +0 club (21, -15, D:2) a +0 dagger (32, 13, D:2) a +0 club (35, 4, D:2) 15 poisoned needles (42, -12, D:2) a +0 club (42, 5, D:2) 16 bolts (43, -21, D:2) a +0 leather armour (49, 1, D:2) a +0 mace (50, 3, D:2) a +2 quarterstaff of chaos Level 3 of the Dungeon (0, 0, D:3) 20 stones (11, 10, D:3) a +0 short sword (15, 19, D:3) 3 large rocks (16, -19, D:3) a +0 dagger (25, 12, D:3) a +0 rapier a +0 leather armour (28, -17, D:3) 18 bolts (32, -16, D:3) a +0 robe (34, -17, D:3) a +0 ring mail (35, -4, D:3) a +0 trident (35, 0, D:3) a +0 mace (36, -4, D:3) a stone (36, -3, D:3) a +0 short sword a +0 leather armour (36, -2, D:3) a +0 mace (37, -17, D:3) a cursed +0 robe a +0 dagger (37, -3, D:3) a +0 dagger (38, -3, D:3) a +0 club 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (9, -5, D:4) a +0 chain mail (9, 6, D:4) a +0 spear a +0 club a +0 halberd (11, 6, D:4) a +0 spear (14, -37, D:4) 8 javelins (15, -6, D:4) a scroll of noise (28, -10, D:4) 26 sling bullets (30, -35, D:4) a +0 club (39, 4, D:4) a scroll of random uselessness a +0 ring mail a +0 club a cursed -1 flail a cursed +0 ring mail a +0 falchion (40, 3, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Ulaadwak's Assorted Antiques a scroll of identify (50 gold) a phantom mirror (750 gold) the cursed +0 whip "Nairadif" {flame, rElec rF- MP+9 Int+8} (1105 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It makes you vulnerable to fire. It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. a wand of acid (10/15) (700 gold) a +0 falchion (75 gold) a potion of degeneration (25 gold) a book of Flames (875 gold) a scroll of random uselessness (25 gold) a +0 ring mail (100 gold) 2 potions of curing (150 gold) (0, 0, D:5) a +0 falchion 2 tomahawks a scroll of noise a +0 falchion a +0 ring mail (1, -1, D:5) a tomahawk (1, 0, D:5) a cursed -1 war axe a +0 club (2, 2, D:5) 16 sling bullets (4, -5, D:5) a +0 whip (7, 13, D:5) a cursed -3 whip (9, -2, D:5) a +0 ring mail (17, 11, D:5) a +0 leather armour (21, 37, D:5) 21 stones (22, 5, D:5) a +0 morningstar (23, 14, D:5) 10 bolts (25, 7, D:5) a +0 club a +0 robe (30, 30, D:5) a cursed -2 giant spiked club (36, -3, D:5) 19 sling bullets (38, 14, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (4, -36, D:6) a throwing net (8, -36, D:6) a +0 club a +0 flail (10, -8, D:6) 22 arrows (26, -23, D:6) a cursed -2 club (26, -22, D:6) a +0 club a +0 flail a +0 ring mail a +0 dagger a +0 scale mail a +0 hand axe (47, -27, D:6) an uncursed ring of positive energy an uncursed ring of fire (47, -20, D:6) 22 stones (49, -23, D:6) a +0 scale mail (51, -26, D:6) 16 stones (60, -13, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Hayrouja's Distillery a potion of haste (150 gold) a potion of cancellation (120 gold) 2 potions of haste (300 gold) a potion of curing (45 gold) 2 potions of flight (90 gold) a potion of agility (60 gold) a potion of curing (45 gold) [Shop] Gan Geso's Gadget Shoppe a lamp of fire (480 gold) a wand of digging (14/24) (432 gold) a wand of iceblast (11/15) (180 gold) a lightning rod (4/4) (480 gold) a wand of disintegration (12/24) (192 gold) a crystal ball of energy (240 gold) a lamp of fire (480 gold) a box of beasts (240 gold) a phial of floods (480 gold) a wand of acid (5/15) (216 gold) [Shop] Maumue's Antique Weapon Shoppe a +0 scimitar (88 gold) a +0 rapier (88 gold) a +0 long sword (77 gold) a +0 flail of draining (182 gold) a +2 flail of protection (356 gold) a +0 great sword (143 gold) a +0 rapier (88 gold) the +7 mace "Qoicuxtu" {pain, rN+ Str+3 Int+4} (1504 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (+4). It protects you from negative energy. a +0 mace (66 gold) a +0 short sword (66 gold) a +0 mace (66 gold) the +8 war axe "Rezu Peo" {elec, *Noise rN+++ Int-5 Stlth+} (1441 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-5). It renders you almost immune to negative energy. It may make noises in combat. It makes you more stealthy. [Shop] Qyurreimu's Armour Shoppe a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) a +0 cloak (45 gold) a +0 pair of boots (45 gold) the cursed +0 chain mail of the Ten Spirits {rC+ Int+4 SInv} (281 gold) It affects your intelligence (+4). It protects you from cold. It lets you see invisible. It has a curse placed upon it. (3, 6, D:7) a +0 dagger (unseen) (3, 7, D:7) a +0 dagger (unseen) (6, 9, D:7) a human skeleton (8, 15, D:7) an orc skeleton (32, 2, D:7) 2 tomahawks the Ecumenical Temple