Jerry Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 11, D:1) a cursed +0 dagger 2 stones (5, 15, D:1) a +0 dagger (8, -9, D:1) a +0 hunting sling (9, 39, D:1) a +0 dagger (16, 32, D:1) a stone (17, 13, D:1) 13 arrows (17, 32, D:1) a stone (18, 33, D:1) a stone (18, 39, D:1) 15 stones (20, 35, D:1) a +0 dagger a stone (22, -4, D:1) a +0 dagger (24, 14, D:1) a +0 club (33, 14, D:1) 4 stones a cursed -1 short sword (54, 13, D:1) a +0 club (54, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 0, D:2) a +0 club (7, -23, D:2) 14 stones a +0 dagger a +0 hunting sling a +0 club a +0 dagger (7, -22, D:2) a +0 dagger (7, -21, D:2) a +0 club (14, 10, D:2) 3 stones a +0 whip (15, 12, D:2) 2 stones (17, -24, D:2) a +0 dagger a +0 hunting sling 13 stones (18, -23, D:2) a +0 helmet a +0 animal skin a +0 trident (19, -23, D:2) a stone a +0 club (20, -24, D:2) 20 stones a +0 hunting sling (20, -22, D:2) 3 stones (21, -12, D:2) 17 sling bullets (23, -15, D:2) a +0 club (23, 2, D:2) a +0 leather armour (30, 19, D:2) a +0 club (32, 21, D:2) a +0 club (34, -6, D:2) a stone (34, -4, D:2) 2 stones (34, 0, D:2) a +0 short sword (35, 8, D:2) a cursed -1 mace (36, 9, D:2) a +1 cloak of invisibility (43, -5, D:2) a cursed +0 ring mail (47, -30, D:2) a +0 club (60, -21, D:2) 20 stones (62, -3, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 hunting sling 14 stones (1, 7, D:3) 19 sling bullets (1, 9, D:3) a +0 spear (2, -3, D:3) a stone (2, 0, D:3) a +0 club (5, 9, D:3) a +0 hunting sling 17 stones (7, 3, D:3) a +0 dagger a +0 chain mail (9, 7, D:3) a +0 spear (11, 6, D:3) a +0 hunting sling 21 stones (12, 6, D:3) a +0 dagger (13, 13, D:3) 19 stones (14, 2, D:3) a +0 club (17, 9, D:3) a +0 ring mail (18, 41, D:3) a +0 leather armour (23, 35, D:3) a +0 scythe a +0 robe (24, 37, D:3) a +0 plate armour (25, 33, D:3) a +0 dagger (28, 24, D:3) a +0 flail (28, 25, D:3) a +0 quarterstaff (29, 26, D:3) a +4 trident (33, 21, D:3) an uncursed amulet of guardian spirit (35, 29, D:3) an uncursed ring of see invisible (37, 18, D:3) a +0 short sword (43, 24, D:3) 12 bolts Level 4 of the Dungeon [Shop] Keshum's Armour Shoppe a +0 large shield (45 gold) a +0 scale mail (40 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) (0, 0, D:4) a +0 dire flail a +0 robe (2, 7, D:4) a +0 hand axe (4, -12, D:4) 11 stones (4, -10, D:4) a +0 giant club (6, -6, D:4) a +0 quarterstaff (6, 12, D:4) a +0 giant club (7, -11, D:4) 19 stones (7, 12, D:4) an uncursed ring of attention (9, -13, D:4) a +0 leather armour (20, 8, D:4) 15 poisoned needles (23, 8, D:4) 7 bolts (25, 7, D:4) a +0 dagger a +0 scale mail (28, 3, D:4) a cursed ring of attention (31, 7, D:4) a +0 mace (42, 16, D:4) the +2 hand axe "Ruhioceph" {chop, rC+ rN++ Dex-2} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It protects you from cold. It greatly protects you from negative energy. Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, 16, D:5) 12 arrows (1, 38, D:5) 21 sling bullets (2, 1, D:5) 16 bolts (11, 38, D:5) a +0 leather armour (12, 16, D:5) a +0 giant spiked club (20, 11, D:5) a +0 ring mail a +0 trident (22, 24, D:5) a +0 dagger a +0 robe (22, 25, D:5) a +0 short sword (24, 32, D:5) a +0 leather armour (25, 4, D:5) 7 poisoned needles (30, 52, D:5) a +0 scale mail (36, 4, D:5) 16 poisoned needles (36, 43, D:5) a +0 hand axe (37, 48, D:5) a +0 dagger (42, 0, D:5) a +0 giant club (47, 6, D:5) a +0 leather armour Level 6 of the Dungeon (0, 27, D:6) 19 stones (2, -1, D:6) a +0 flail (5, -4, D:6) a +0 chain mail a +0 trident (5, -3, D:6) a +0 club (7, 27, D:6) 16 stones (14, -11, D:6) a +0 hand axe (16, -11, D:6) a +0 leather armour (21, 20, D:6) a +0 helmet (21, 27, D:6) 10 stones (24, 27, D:6) a +0 giant club (26, 27, D:6) a +0 ring mail (27, 27, D:6) 31 arrows (40, 9, D:6) a +0 pair of boots (42, -13, D:6) a +0 dagger (50, -2, D:6) 18 stones Level 7 of the Dungeon [Shop] Uxziat's Jewellery Shop an uncursed amulet of magic regeneration (390 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of wizardry (390 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of flight (227 gold) (0, 0, D:7) 24 stones (13, -14, D:7) 2 tomahawks a +0 club (13, -13, D:7) a +0 ring mail a cursed -3 club a +0 mace a +0 leather armour (16, -8, D:7) a +0 leather armour (16, 6, D:7) a +0 dagger a +0 robe (17, 5, D:7) a +0 great mace of protection a +0 robe (20, 2, D:7) 22 stones a cursed +0 ring mail (23, -10, D:7) a +0 dagger (23, 13, D:7) a +0 whip a +0 robe (23, 16, D:7) an arrow (24, -3, D:7) a tomahawk (24, 12, D:7) a +0 club (25, -2, D:7) 2 tomahawks (25, 11, D:7) a +0 spear (26, 1, D:7) a +0 chain mail a +0 whip (26, 2, D:7) a +1 falchion of electrocution (26, 3, D:7) a +0 ring mail a +0 short sword (26, 10, D:7) a +0 club (27, -7, D:7) a +0 leather armour (27, 1, D:7) a +0 plate armour a cursed -2 long sword (27, 2, D:7) a +0 ring mail a +0 falchion a +0 hand axe a +1 flail of protection (27, 4, D:7) a +0 hand axe (27, 5, D:7) a tomahawk (28, 9, D:7) an arrow (28, 10, D:7) 13 arrows a cursed -3 shortbow (29, -8, D:7) an uncursed ring of see invisible an uncursed ring of fire (31, 4, D:7) a +1 robe of the Archmagi a +0 dagger (32, -10, D:7) a +0 long sword a +0 plate armour (36, 12, D:7) a +0 robe (36, 13, D:7) 17 arrows (50, -8, D:7) a +0 ring mail (50, 7, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (3, -9, D:8) 32 sling bullets (4, -16, D:8) 16 arrows (9, -8, D:8) a +0 whip (9, 0, D:8) a +0 dagger (10, -8, D:8) a +0 flail the +2 robe "Orhood" {-Tele MR+ Regen+} It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It increases your rate of regeneration. a +0 club a +0 short sword a +0 scimitar a +0 plate armour a +0 hand axe (11, -12, D:8) a +0 giant club a +0 giant club a +0 dagger (12, -8, D:8) a +0 flail a +0 mace a +0 scale mail (14, -7, D:8) a +0 giant club (17, -26, D:8) a +0 war axe (25, 10, D:8) a +2 cloak (29, 6, D:8) 16 arrows (31, -5, D:8) 21 bolts (34, -7, D:8) a +0 dagger a +0 robe (34, -6, D:8) a +0 hand axe a +0 dagger a +0 ring mail a +0 dagger a +0 robe (34, -5, D:8) a +0 club (40, 1, D:8) the cursed ring "Azxaovog" {AC-2 Str+5} [ring of protection] It affects your AC (-2). It affects your strength (+5). It has a curse placed upon it. (42, -4, D:8) a +0 trident (44, -17, D:8) a +2 helmet (51, 13, D:8) a +0 giant club a +0 giant club (53, -5, D:8) 16 stones Level 9 of the Dungeon (2, 15, D:9) 18 sling bullets (3, 13, D:9) a +0 quarterstaff (14, -13, D:9) a +0 chain mail (27, -17, D:9) a stone (28, 12, D:9) a +0 long sword (29, 12, D:9) a -3 ring of dexterity (32, 6, D:9) 16 poisoned needles (33, -14, D:9) a +0 short sword a +0 blowgun 7 curare-tipped needles a stone (33, -13, D:9) a +0 whip (34, -14, D:9) a +0 dagger (34, 8, D:9) a +0 giant spiked club (39, -10, D:9) 2 stones (39, 13, D:9) a +0 shortbow 26 arrows (54, 24, D:9) a +0 hand axe a +0 dagger a +0 leather armour (55, 21, D:9) a +0 dagger a +0 mace (55, 24, D:9) a +0 dagger a +0 ring mail (56, 19, D:9) a +0 hand axe a +0 scale mail (56, 20, D:9) a cursed -2 dagger a +0 robe a +0 war axe (56, 21, D:9) a +0 falchion a +0 leather armour (57, 23, D:9) 13 bolts Level 10 of the Dungeon (0, 0, D:10) 20 stones (18, -21, D:10) 6 tomahawks (21, -34, D:10) a +0 spear a +0 robe (22, -32, D:10) a +1 battleaxe a +0 robe (23, -34, D:10) a +0 mace a +0 robe of fire resistance (23, -33, D:10) a +2 battleaxe a +0 robe a +2 scimitar of freezing a +0 robe (48, -32, D:10) a +0 hand axe (53, -46, D:10) 15 stones Level 11 of the Dungeon (0, 0, D:11) the cursed +1 ring mail "Pircho Vome" {Str+2 Dex+6} It affects your strength (+2). It affects your dexterity (+6). It has a curse placed upon it. (3, -7, D:11) a +0 naga barding (6, 20, D:11) a +0 giant spiked club (8, 2, D:11) 12 stones (10, 11, D:11) a +0 club (11, 4, D:11) a +0 animal skin a -1 glaive (12, 7, D:11) a +0 whip (14, 7, D:11) a stone 26 arrows a +0 shortbow (18, 9, D:11) a stone (20, 20, D:11) 14 bolts (22, 27, D:11) 10 bolts (27, 21, D:11) a -2 rapier (29, -5, D:11) a +0 robe a +0 mace (30, -5, D:11) a cursed +0 robe a +0 hand axe (31, -7, D:11) a +0 whip (31, -6, D:11) a +0 dagger a +0 robe (48, -19, D:11) a +0 chain mail Level 12 of the Dungeon [Shop] Nelytumm's Antique Weapon Shoppe a +0 rapier (84 gold) a +0 rapier (84 gold) a +2 flail of crushing (361 gold) the cursed +2 hunting sling of the Big Bang {velocity, Int+2} (428 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It has a curse placed upon it. a +0 dagger (42 gold) a +0 great sword (136 gold) a +0 fustibalus (315 gold) a +0 great sword (136 gold) a +0 quarterstaff (84 gold) a +0 mace (63 gold) a +1 quarterstaff of crushing (273 gold) the +5 mace "Pomickit" {vamp, *Slow rElec Dex+4} (1066 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It insulates you from electricity. It may slow you when you take damage. (0, 0, D:12) 15 arrows (3, -30, D:12) an arrow (4, -29, D:12) a +0 glaive (7, -23, D:12) an arrow (9, -28, D:12) an arrow (19, -20, D:12) a +0 hand axe (20, -2, D:12) a stone (21, -22, D:12) a +0 dagger of speed a +0 robe (21, -5, D:12) a +0 robe a cursed +4 dagger (23, -6, D:12) a +0 short sword a +0 dagger (24, -25, D:12) a +1 flail of protection (24, -6, D:12) a +0 robe a +2 long sword of freezing (24, -5, D:12) 4 stones (25, -8, D:12) a +0 short sword 2 stones (25, -7, D:12) a +0 whip (25, -6, D:12) 2 stones (26, -8, D:12) a +0 short sword a +0 short sword 3 stones (26, -7, D:12) a +0 short sword (26, -6, D:12) a +5 whip a +0 dagger a +0 robe (33, -18, D:12) a +0 shortbow 12 arrows (36, -30, D:12) a +0 giant club (37, -12, D:12) 26 sling bullets (43, -22, D:12) 4 large rocks the Ecumenical Temple