Jerry Level 1 of the Dungeon (0, 0, D:1) 20 stones (7, 2, D:1) 14 stones (10, 13, D:1) a +0 club (15, -10, D:1) 17 stones (15, 2, D:1) a +0 short sword (18, 8, D:1) 2 scrolls of remove curse (18, 9, D:1) 7 boomerangs (18, 10, D:1) a potion of lignification (19, 8, D:1) a +0 robe (19, 9, D:1) a +0 ring mail (19, 10, D:1) a scroll of teleportation (20, 8, D:1) 2 scrolls of teleportation (20, 9, D:1) a +0 hunting sling (20, 10, D:1) 2 gold pieces (40, 39, D:1) 23 stones (50, 29, D:1) 10 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, -8, D:2) a +0 club (11, 1, D:2) a stone (12, -11, D:2) a +0 short sword (12, -2, D:2) a cursed -3 dagger (13, -1, D:2) a +0 whip 2 stones (18, 13, D:2) a stone (19, 9, D:2) a +0 club (31, -15, D:2) a +0 robe (31, -13, D:2) a stone (32, -12, D:2) a stone (33, -9, D:2) a stone (33, -5, D:2) a +0 dagger (40, 2, D:2) 16 arrows (44, 4, D:2) a +0 robe (44, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (10, -10, D:3) a +0 leather armour (13, 0, D:3) a +0 dagger (17, -40, D:3) a +0 dagger (20, -28, D:3) a potion of curing (35, -28, D:3) a +0 short sword (39, -26, D:3) 17 bolts (40, 7, D:3) a +0 trident a +0 chain mail (41, -9, D:3) 12 stones (48, 1, D:3) a +0 club (54, -38, D:3) a +0 club (55, -38, D:3) a +0 leather armour 4 boomerangs a +0 flail (55, -2, D:3) 4 poisoned darts Level 4 of the Dungeon (4, 8, D:4) 6 stones (6, 23, D:4) a +0 mace (10, 8, D:4) a +0 trident (10, 18, D:4) a +0 falchion (11, 21, D:4) a +0 shortbow 25 arrows (12, 39, D:4) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (13, 3, D:4) 18 arrows (14, 34, D:4) a +0 dagger (15, 16, D:4) a rat corpse (15, 31, D:4) an uncursed staff of earth (16, 2, D:4) 12 poisoned darts (17, 10, D:4) 15 stones (20, 38, D:4) a +0 rapier (23, 31, D:4) a +0 chain mail (25, 14, D:4) a +0 rapier (32, -1, D:4) 9 stones (32, 31, D:4) 2 boomerangs a +0 scale mail a +0 whip a +0 leather armour a +0 flail a +0 dagger a +0 leather armour a +0 dagger (33, 31, D:4) 21 stones (37, -6, D:4) a +0 whip (37, 10, D:4) 21 stones (38, 19, D:4) 21 arrows (39, 19, D:4) a +0 robe (41, 19, D:4) a cursed -2 club (44, -3, D:4) an uncursed staff of death (50, -6, D:4) a +0 dagger 4 stones a kobold corpse (50, -5, D:4) a +0 quarterstaff (50, 30, D:4) the +2 hand axe of Foul Odors {elec, rC- rN+ Stlth+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. (51, -6, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) 19 sling bullets (4, 24, D:5) a jackal corpse (9, 10, D:5) a +0 mace (11, 8, D:5) 11 gold pieces (13, 6, D:5) a +2 war axe of flaming (13, 15, D:5) a +0 club (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (22, 13, D:5) a +0 long sword