Jerry Level 1 of the Dungeon (0, 0, D:1) a +0 club (19, 11, D:1) a +0 dagger (30, 37, D:1) a +0 mace (35, -12, D:1) a +0 chain mail (35, 19, D:1) a +0 dagger (36, 26, D:1) a +0 short sword (53, -9, D:1) 15 sling bullets Level 2 of the Dungeon [Shop] Sumobly's Antique Weapon Boutique a +0 flail (87 gold) a +3 spear of venom (515 gold) a +0 falchion (75 gold) a +0 club (25 gold) a +0 whip (62 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) [Shop] Kafeaz's Magic Scroll Boutique a scroll of acquirement (520 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of blinking (75 gold) a scroll of vulnerability (75 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) [Shop] Rupnuos's Armour Emporium a +0 scale mail of cold resistance (110 gold) a +0 kite shield (45 gold) the +3 ring mail of Jashuwnu {rC++ MP+9 Slay-3} (498 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). the +1 robe of Winter {rN+ Slay+5} (379 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rN: It protects you from negative energy. a +0 pair of gloves (45 gold) a +0 pair of gloves (45 gold) [Shop] Usumni's Jewellery Boutique the ring "Toagyr" {+Blink rF+ rN+ Int-4 Dex+3} (466 gold) [ring of positive energy] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. +Blink: It lets you blink. an amulet of reflection (360 gold) a +4 ring of slaying (936 gold) a +4 ring of protection (432 gold) a ring of willpower (300 gold) the ring "Ginka" {rF+ AC+4} (600 gold) [ring of protection] AC: It affects your AC (+4). rF: It protects you from fire. an amulet of reflection (360 gold) a ring of willpower (300 gold) the amulet "Nuoch" {Reflect Harm rC++ Str+2 Dex-2 SH+5} (654 gold) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+2). Dex: It affects your dexterity (-2). rC: It greatly protects you from cold. SH: It affects your SH (+5). Harm: It increases damage dealt and taken. (0, 0, D:2) a ring of wizardry (29, -24, D:2) a +0 club a +0 short sword (44, 4, D:2) a +0 dagger 5 stones (45, -40, D:2) a +0 dagger (55, -17, D:2) 21 bolts Level 3 of the Dungeon (7, -8, D:3) 5 curare-tipped darts (11, -22, D:3) 27 arrows (20, 10, D:3) a +0 mace (22, -14, D:3) a +0 short sword (23, -14, D:3) a +0 robe (still there?) a +0 scythe (still there?) (25, -11, D:3) 8 arrows 7 stones (30, 16, D:3) a +0 spear (35, -16, D:3) a +0 short sword (41, 20, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -13, D:4) a +0 leather armour (5, -4, D:4) 25 bolts (6, -4, D:4) a +0 leather armour (6, 12, D:4) a +0 short sword 2 stones a kobold corpse (6, 13, D:4) a +0 hand axe an orc corpse (10, 11, D:4) a +4 ring mail (12, 0, D:4) 22 sling bullets (13, -19, D:4) a quokka corpse