Jerry Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (2, 22, D:1) a +0 club (2, 45, D:1) 5 bolts (3, 22, D:1) a +0 dagger (7, 38, D:1) a +0 dagger (21, 28, D:1) a +0 whip (30, 4, D:1) a +0 club (33, 12, D:1) a +0 club a +0 club (34, 16, D:1) a +0 dagger a +0 leather armour (40, 0, D:1) a +0 whip 5 stones (44, 1, D:1) a +0 whip (53, 0, D:1) 14 stones (54, 11, D:1) a +0 short sword (56, 34, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 10, D:2) a +0 club (8, 19, D:2) 22 stones (20, 20, D:2) 2 boomerangs (26, 14, D:2) 4 javelins (34, 23, D:2) a +0 dagger a +0 robe (36, 3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 2, D:3) a potion of degeneration (4, 11, D:3) a +0 robe (5, 40, D:3) a +0 club a +0 ring mail a +0 whip a +0 dagger a +0 ring mail a +0 short sword (31, 28, D:3) a +0 chain mail (36, 33, D:3) a +0 lajatang Level 4 of the Dungeon (3, 5, D:4) 9 stones (18, 22, D:4) a +0 halberd of distortion (19, 3, D:4) 24 bolts (23, -20, D:4) a +0 dagger (25, 7, D:4) a +0 falchion (26, 22, D:4) a +0 ring mail (27, 25, D:4) a +0 plate armour (28, 22, D:4) a +0 ring mail (29, 13, D:4) the +0 robe of a treasure trove {Harm Dex+4} Dex: It affects your dexterity (+4). Harm: It increases damage dealt and taken. (31, 9, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (32, 9, D:4) a +0 robe (32, 15, D:4) a +0 leather armour (33, -7, D:4) a +0 giant spiked club (33, 15, D:4) a +0 short sword (35, 5, D:4) a +0 ring mail (39, -8, D:4) a +0 chain mail (42, 9, D:4) a +2 dire flail of protection (43, 9, D:4) a +2 leather armour of cold resistance a +0 scale mail (45, 7, D:4) a +0 scythe Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (1, -14, D:5) a +0 hand axe (2, 4, D:5) a +0 ring mail (5, -7, D:5) a +0 antimagic hand axe (8, 5, D:5) a +0 dagger 3 boomerangs (8, 6, D:5) a +0 dagger a +0 robe (8, 7, D:5) a +0 dagger a boomerang a +0 leather armour a +0 trident (9, -15, D:5) a +0 spear (16, -19, D:5) a +0 halberd (17, -20, D:5) a +0 flail (28, -16, D:5) a +0 club (49, 7, D:5) a +2 whip of freezing a +1 mace of protection a +0 leather armour an orc corpse Level 6 of the Dungeon (2, -4, D:6) a +0 short sword (2, -1, D:6) a +0 club (4, 1, D:6) a +0 spear a +0 ring mail (10, 0, D:6) a scroll of magic mapping