Jerry Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (9, -1, D:1) 16 bolts (19, 30, D:1) 3 javelins (19, 32, D:1) a +0 club (27, -12, D:1) a +0 pair of gloves (28, -13, D:1) 16 stones (51, 17, D:1) a +0 dagger Level 2 of the Dungeon (21, -25, D:2) a +0 dagger (39, -11, D:2) 20 arrows (39, -10, D:2) a +0 short sword (40, -8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 32 stones (3, 7, D:3) a +0 hand axe (10, -30, D:3) 17 stones (35, 2, D:3) 9 arrows (51, 16, D:3) a +4 quarterstaff of chaos (51, 17, D:3) a +0 cloak (52, 20, D:3) a +0 mace Level 4 of the Dungeon [Shop] Ugraim Ponn's Assorted Antiques a +0 mace (87 gold) an amulet of regeneration (870 gold) a scroll of enchant weapon (217 gold) a +0 pair of boots (130 gold) a +0 ring mail (116 gold) a +1 rapier of flaming (411 gold) the +8 glaive of the Guard {elec, spectral, AC+5} (2441 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (0, 0, D:4) 20 stones (1, -7, D:4) a +0 whip (27, -45, D:4) a +0 short sword a +0 chain mail Level 5 of the Dungeon (5, 35, D:5) a potion of degeneration (34, 20, D:5) a +0 spear (35, 19, D:5) a +0 halberd (36, 22, D:5) a +0 giant club (39, 13, D:5) a +0 trident a +0 scale mail (41, 13, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (2, -7, D:6) a +0 club a +0 scale mail (11, -9, D:6) a +0 robe (15, -3, D:6) a +0 leather armour (19, -9, D:6) a +0 long sword (19, 2, D:6) a +0 short sword a +0 leather armour (23, -1, D:6) 17 arrows (25, -3, D:6) a +0 robe Level 7 of the Dungeon [Shop] Rammanu's Dragon-Slaying Spoils +0 steam dragon scales (600 gold) +1 acid dragon scales (705 gold) +0 swamp dragon scales (750 gold) +0 fire dragon scales (900 gold) +2 ice dragon scales (1080 gold) +0 pearl dragon scales (1500 gold) +2 shadow dragon scales (1380 gold) +1 storm dragon scales (1305 gold) quicksilver dragon scales (900 gold) (0, 0, D:7) a +0 battleaxe a +0 ring mail (19, 15, D:7) a +0 dagger (37, 27, D:7) 6 poisoned darts (43, 31, D:7) a +0 plate armour (58, 4, D:7) a +0 troll leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (5, -7, D:8) a +0 flail of protection (5, -6, D:8) a +0 whip a +0 ring mail (5, -4, D:8) a +0 dagger a +0 robe (5, 1, D:8) a +0 club a +0 cloak (6, 25, D:8) an amulet of magic regeneration a +0 robe a +0 short sword (11, -4, D:8) 17 stones (12, -6, D:8) a +0 shortbow 26 arrows (24, 0, D:8) a +0 flail a +0 whip a +0 leather armour a silver boomerang a +0 chain mail (25, 0, D:8) a +0 club a +0 flail (26, 1, D:8) a +0 dagger (26, 12, D:8) a +0 shortbow 23 arrows (28, 18, D:8) a +0 chain mail of poison resistance (39, 8, D:8) 4 poisoned darts (47, 31, D:8) 22 gold pieces (47, 32, D:8) 14 gold pieces (47, 34, D:8) 22 gold pieces (50, 37, D:8) a potion of ambrosia (54, 36, D:8) a potion of ambrosia Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 club a +0 spear a +0 scale mail a +0 buckler (0, 2, D:9) a +0 whip a +0 flail (0, 35, D:9) a +0 hand axe (19, 36, D:9) a +0 scale mail Level 10 of the Dungeon (47, -4, D:10) 21 stones Level 11 of the Dungeon Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant spiked club (22, 1, D:12) a +0 dagger (36, 16, D:12) a +0 trident Level 13 of the Dungeon (6, 18, D:13) a boomerang (7, -12, D:13) a +0 leather armour (19, 31, D:13) a +1 antimagic battleaxe a +0 chain mail (23, 20, D:13) a +0 whip of electrocution (23, 21, D:13) the +8 quarterstaff of Invincibility {flame, Dex+5} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+5). (49, 23, D:13) a +1 shortbow of flaming 5 arrows (50, 23, D:13) a +0 troll leather armour (53, -5, D:13) a +2 longbow of flaming 17 arrows a +0 barding (64, 29, D:13) a +0 dagger Level 14 of the Dungeon [Shop] Murimnir's Weapon Shoppe a +0 broad axe (56 gold) 26 sling bullets (182 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +2 broad axe of electrocution (308 gold) the +6 morningstar "Acaen" {antimagic, Fragile rF++ Stlth+} (891 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It greatly protects you from fire. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. 22 arrows (61 gold) 11 stones (15 gold) (0, 0, D:14) a +0 short sword 3 boomerangs a +0 leather armour (1, 1, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe (2, 1, D:14) a +2 falchion of protection (22, 6, D:14) a +0 rapier a +0 scale mail (28, 17, D:14) a +0 hand axe (34, 10, D:14) a +0 hand axe a +0 trident (35, 11, D:14) a +0 flail (59, -19, D:14) a +0 rapier of electrocution (65, -8, D:14) a +0 shortbow 19 arrows (65, -7, D:14) a +1 great mace of protection Level 15 of the Dungeon (0, 0, D:15) a +0 battleaxe (6, -3, D:15) a +0 giant club (6, -2, D:15) a +0 scale mail (11, -3, D:15) the +12 chain mail "Ochops" {Harm Str-2 Int+9} Str: It affects your strength (-2). Int: It affects your intelligence (+9). Harm: It increases damage dealt and taken. (26, 17, D:15) a +0 flail a +0 robe (31, -2, D:15) a +0 halberd (36, -6, D:15) a +0 chain mail (37, 0, D:15) a +0 chain mail (38, 17, D:15) a +0 long sword (39, 3, D:15) a +0 giant club (39, 4, D:15) a +0 giant club (41, -16, D:15) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (42, 18, D:15) a +0 robe a +0 dagger (42, 20, D:15) a +0 spear of venom (44, -2, D:15) a +0 battleaxe 5 arrows a +3 shortbow of freezing (45, -2, D:15) a +0 ring mail 16 arrows a +0 longbow (45, -1, D:15) 31 arrows a +0 longbow (45, 16, D:15) a +0 spear (48, 19, D:15) a +0 robe a +0 dagger (71, 18, D:15) a +0 short sword Level 1 of the Orcish Mines (12, -29, Orc:1) a +0 dagger a +0 robe (32, 3, Orc:1) a +0 giant club (42, -4, Orc:1) a +0 giant spiked club (42, -3, Orc:1) a +0 dire flail a +0 dire flail Level 2 of the Orcish Mines [Shop] Vongin Ossa's Book Emporium Ozocubu's Autobiography (312 gold) a book of Rime (364 gold) a book of Spectacle (416 gold) a book of Scorching (390 gold) a Necronomicon (728 gold) a book of Lightning (468 gold) [Shop] Ciufyn's Book Shoppe a book of the Hunter (312 gold) a book of Conjurations (240 gold) a book of Spectacle (384 gold) a book of Power (504 gold) an Inescapable Atlas (408 gold) an Inescapable Atlas (408 gold) a book of the Tundra (408 gold) a Fen Folio (504 gold) [Shop] Poptusyil's Distillery a potion of magic (136 gold) a potion of flight (51 gold) a potion of heal wounds (85 gold) a potion of might (68 gold) a potion of curing (51 gold) a potion of brilliance (68 gold) a potion of invisibility (136 gold) 2 potions of berserk rage (170 gold) a potion of heal wounds (85 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (1, 4, Orc:2) a +0 whip (2, 3, Orc:2) a +0 robe a +0 halberd (2, 8, Orc:2) a +0 robe a +0 dagger (4, -5, Orc:2) a +0 robe a +0 dagger (5, -6, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (6, -5, Orc:2) a +0 robe a +0 dagger (8, -13, Orc:2) a +2 robe a +0 dagger (8, -11, Orc:2) a +0 flail (9, -8, Orc:2) a +0 robe a +0 dagger (9, -7, Orc:2) a +0 robe a +0 dagger (10, -8, Orc:2) a +0 robe of willpower a +0 dagger (10, -6, Orc:2) a +0 robe a +0 dagger (11, -7, Orc:2) a +0 robe a +0 dagger of freezing (15, 6, Orc:2) a +0 robe a +0 dagger (15, 7, Orc:2) a +0 leather armour a +0 dagger (15, 8, Orc:2) a +2 robe of fire resistance a +0 dagger a +0 robe a +0 dagger (15, 9, Orc:2) a +3 short sword (16, 6, Orc:2) a +0 robe a +0 dagger (16, 8, Orc:2) a +0 robe a +0 dagger (19, -3, Orc:2) a +0 robe a +0 dagger (19, -2, Orc:2) a +0 robe a +0 dagger (20, -2, Orc:2) a +0 robe a +0 giant spiked club (20, -1, Orc:2) a +0 robe a +0 dagger (21, -3, Orc:2) a +0 flail a +0 robe a +0 dagger a +0 chain mail a +0 club (21, -2, Orc:2) a +0 robe a +4 dagger of speed a +0 ring mail a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 poisoned darts (1, 0, Lair:1) a +4 flail of draining (2, 0, Lair:1) 16 gold pieces (20, 20, Lair:1) a +0 flail Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) 25 stones (34, 21, Lair:4) 10 arrows (36, 15, Lair:4) a potion of invisibility (36, 19, Lair:4) a +1 antimagic quarterstaff (52, 17, Lair:4) the +0 robe "Bupuc" {Dex+5} Dex: It affects your dexterity (+5). (59, 28, Lair:4) a +1 robe of fire resistance (59, 29, Lair:4) a throwing net Level 5 of the Lair of Beasts (19, -2, Lair:5) 23 stones (30, -2, Lair:5) 22 stones Level 6 of the Lair of Beasts (42, 1, Lair:6) a +3 short sword (43, 3, Lair:6) a staff of poison (43, 7, Lair:6) a staff of death (46, -1, Lair:6) a +1 rapier of distortion (51, -15, Lair:6) a +1 rapier of distortion (52, 0, Lair:6) a +0 long sword (52, 1, Lair:6) 3 atropa-tipped darts Level 1 of the Swamp (24, 18, Swamp:1) an amulet of faith Level 2 of the Swamp (45, 13, Swamp:2) a +0 spear (47, 9, Swamp:2) a +0 hand axe Level 3 of the Swamp (0, 0, Swamp:3) 20 bolts (3, -10, Swamp:3) a +0 chain mail (6, 12, Swamp:3) +0 swamp dragon scales Level 4 of the Swamp (6, 11, Swamp:4) a +0 robe (45, -5, Swamp:4) a +0 quarterstaff a +0 robe (45, -4, Swamp:4) +0 swamp dragon scales (46, 12, Swamp:4) +0 swamp dragon scales (50, 12, Swamp:4) +0 swamp dragon scales (51, 8, Swamp:4) a scroll of vulnerability Level 1 of the Snake Pit (0, 0, Snake:1) 26 stones (1, -1, Snake:1) 13 stones (8, -6, Snake:1) a +0 scimitar (8, -5, Snake:1) a +0 whip (8, 7, Snake:1) a +0 shortbow of flaming 21 arrows (34, -7, Snake:1) a +4 halberd of venom a +0 robe (34, -3, Snake:1) a +0 arbalest a +0 halberd 21 bolts a +0 robe (45, 15, Snake:1) a +0 glaive Level 2 of the Snake Pit (0, 0, Snake:2) a +0 quarterstaff (5, -9, Snake:2) a +0 fustibalus (16, -6, Snake:2) a +0 halberd a salamander corpse (skeletalised by now) (16, 14, Snake:2) a salamander corpse (19, -5, Snake:2) a +0 dagger a +0 robe (19, -4, Snake:2) a +0 glaive a salamander corpse (skeletalised by now) (30, 19, Snake:2) a shock serpent corpse (35, 16, Snake:2) a +0 hand axe a +0 falchion (36, 16, Snake:2) a +0 dire flail a +0 flail a +0 robe a +0 shortbow of flaming 16 arrows (37, 16, Snake:2) a +0 spear (38, 14, Snake:2) a +0 glaive (60, 17, Snake:2) a +3 whip of flaming Level 3 of the Snake Pit (0, 0, Snake:3) a +3 scimitar of electrocution (still there?) a +0 robe (still there?) a salamander corpse (still there?) (2, 2, Snake:3) a +0 ring mail (33, 4, Snake:3) a scroll of fear Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +3 plate armour "Irugu" {Regen+} Regen: It increases your rate of health regeneration. (1, 9, Slime:5) the +6 rapier "Tuchumegh" {elec, rN+ rCorr Str+3} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (2, 11, Slime:5) the +9 hunting sling "Transmigrator" {freeze, rElec Will+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. Will: It increases your willpower. (7, 2, Slime:5) the +9 short sword of Xyilidou {elec, Int+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). (7, 7, Slime:5) the +2 ring mail "Syept" {+Blink rCorr Int-2} Int: It affects your intelligence (-2). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion.