Jerry Level 1 of the Dungeon [Shop] Qeicwume's Jewellery Shop a ring of positive energy (200 gold) a ring of protection from cold (250 gold) an amulet of faith (400 gold) a ring of poison resistance (200 gold) a ring of ice (250 gold) a +4 ring of protection (360 gold) a ring of protection from fire (250 gold) (7, -12, D:1) a +0 short sword (8, -8, D:1) a +0 leather armour (12, -14, D:1) a +0 club (15, -6, D:1) a +0 dagger (16, -4, D:1) a +0 dagger (20, 27, D:1) 22 stones (23, -3, D:1) a +0 buckler (26, 30, D:1) 20 stones (30, -12, D:1) a +0 dagger (30, -4, D:1) a +0 club (30, -3, D:1) a +0 short sword (30, 27, D:1) a +0 short sword (42, 18, D:1) a +0 long sword (50, 19, D:1) a +0 whip (51, 15, D:1) a +0 dagger (65, 13, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) 10 sling bullets (18, 55, D:2) 15 stones (19, 7, D:2) a +0 robe (23, 9, D:2) a +0 dagger (29, 13, D:2) a +0 chain mail (32, 17, D:2) a +0 dagger (37, 51, D:2) a +0 whip (41, 22, D:2) a +0 whip 5 stones (44, 2, D:2) a +0 arbalest (44, 25, D:2) a +0 dagger 4 stones (44, 26, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (9, 32, D:3) a ring of wizardry (9, 34, D:3) a +0 quarterstaff (10, 31, D:3) 19 arrows (19, 33, D:3) a +0 dagger (33, 44, D:3) a +0 hand axe (34, 44, D:3) a +0 dagger (still there?) a +0 robe (still there?) (34, 46, D:3) a +0 hand axe (still there?) a +0 chain mail (still there?) (40, 13, D:3) a +0 robe (43, 10, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Jameuh's Armour Emporium a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +2 ring mail of cold resistance (273 gold) a +2 plate armour of fire resistance (520 gold) a +0 ring mail (52 gold) the +7 leather armour of Curiosity {Drain rElec rPois rC+} (735 gold) rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. a +0 robe (9 gold) (4, 17, D:4) a +0 club (9, 29, D:4) a +2 whip of electrocution (10, 36, D:4) a +0 war axe (14, 24, D:4) a +0 dagger (15, 27, D:4) a +0 club (17, 48, D:4) a +0 ring mail (18, 30, D:4) 26 stones (19, 42, D:4) a +0 halberd (19, 43, D:4) a +0 club a +0 flail (20, 43, D:4) a +0 spear (32, 28, D:4) 23 stones (32, 30, D:4) a +0 long sword (42, 15, D:4) 19 stones (43, 10, D:4) a +0 short sword (44, 10, D:4) a +1 dagger of venom (44, 24, D:4) 18 arrows Level 5 of the Dungeon (9, 23, D:5) 26 stones (14, -8, D:5) a +0 ring mail (14, 29, D:5) a +0 war axe (15, -4, D:5) a +0 cloak (22, -7, D:5) a +1 dagger of electrocution a +0 rapier of protection a +0 scale mail (26, 26, D:5) a +0 giant spiked club (27, 39, D:5) 14 stones (32, -6, D:5) 21 sling bullets (36, 22, D:5) a +0 ring mail (39, 7, D:5) 20 arrows (40, 37, D:5) a staff of death (41, 29, D:5) 18 stones (44, 19, D:5) a +0 troll leather armour (49, 13, D:5) a +0 robe (59, 22, D:5) a +0 whip Level 6 of the Dungeon [Shop] Rule's Weapon Emporium a +0 club (11 gold) 21 stones (23 gold) a +0 vorpal hand crossbow (79 gold) a +0 short sword (33 gold) a +0 quarterstaff (44 gold) a +0 long sword (38 gold) a +0 trident (38 gold) a +2 hand axe of flaming (191 gold) (0, 0, D:6) a +0 mace (2, 1, D:6) a +0 pair of gloves (3, 1, D:6) a +3 quarterstaff of chaos a +0 cloak (12, -16, D:6) a +0 plate armour (20, 25, D:6) 18 stones (22, -19, D:6) a +2 falchion of venom (23, 16, D:6) a +0 trident (25, 16, D:6) a +0 chain mail a +0 halberd (25, 17, D:6) a +0 trident a +0 robe a +0 dagger (25, 21, D:6) 13 bolts (25, 25, D:6) a +0 club (25, 29, D:6) a +0 hand axe (26, 3, D:6) a scroll of noise (26, 18, D:6) a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe a +1 flail of holy wrath a +0 flail (26, 25, D:6) 19 bolts (27, 20, D:6) a +0 mace (27, 29, D:6) a +0 club (29, -13, D:6) 22 stones (30, -7, D:6) a +0 scale mail a +0 whip (30, -5, D:6) a +0 robe a +0 dagger (30, -4, D:6) 13 stones a +2 vampiric trident (30, -3, D:6) a +0 leather armour a +0 war axe (33, 17, D:6) a +0 dagger (37, -10, D:6) 12 stones (37, 9, D:6) a +0 giant club (41, -13, D:6) a +4 long sword 22 stones an orc corpse (skeletalised by now) (41, -12, D:6) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (42, -13, D:6) a +0 halberd a +0 chain mail (43, 1, D:6) a +0 ring mail (46, -7, D:6) a +0 ring mail (48, -12, D:6) a +0 giant spiked club (53, -12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of venom a +0 robe (1, -1, D:7) a steam dragon corpse (22, 6, D:7) a hound skeleton (28, -11, D:7) a +0 hunting sling (28, 2, D:7) a +0 quarterstaff (29, 16, D:7) a +0 falchion a +0 hand axe a +0 leather armour (30, -11, D:7) 21 stones (38, -5, D:7) a +0 club (40, -4, D:7) a +0 mace (42, 21, D:7) a +0 trident (42, 22, D:7) a +0 dagger a +0 robe 15 stones (47, 18, D:7) a +0 club a +0 scimitar a +0 chain mail (48, 18, D:7) a +0 falchion a +0 leather armour (50, 24, D:7) a potion of heal wounds Level 8 of the Dungeon (0, 0, D:8) (unseen) (6, -7, D:8) the +1 leather armour of Qesaenwi {rPois rF+ rN+} rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. Level 9 of the Dungeon (7, 0, D:9) 11 sling bullets (11, 6, D:9) a +3 dagger a +0 robe the Ecumenical Temple