Jerry Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (1, 1, D:1) a +0 sling (3, -18, D:1) a +0 ring mail (9, -17, D:1) a +0 mace (22, -30, D:1) a +0 dagger (30, -32, D:1) a staff of air (32, -33, D:1) a +0 short sword (37, -34, D:1) a +0 dagger (40, -20, D:1) a +0 robe (41, -39, D:1) a staff of earth (44, -22, D:1) a +0 club Level 2 of the Dungeon [Shop] Otazunk's General Store a potion of ambrosia (112 gold) 5 stones (7 gold) an orb of guile (182 gold) a condenser vane (560 gold) a scroll of teleportation (42 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) 9 stones (12 gold) (0, 0, D:2) a +0 dagger (8, 16, D:2) a +2 quarterstaff of chaos a +0 cloak (22, -7, D:2) a +0 cloak (30, 28, D:2) a +0 robe (31, 14, D:2) a +0 whip (33, 21, D:2) a +0 whip (40, 28, D:2) a +2 shortbow of flaming (46, 11, D:2) a +0 short sword (49, -2, D:2) a +0 scale mail (59, -3, D:2) a +0 robe (62, 8, D:2) a +0 robe Level 3 of the Dungeon (7, 26, D:3) a +0 falchion a +0 leather armour (10, 26, D:3) a +0 mace a +0 club a +0 short sword (15, 37, D:3) a +0 dagger 6 poisoned darts (21, 19, D:3) a +0 spear (21, 20, D:3) a +0 sling (29, -6, D:3) 5 stones (31, 21, D:3) a +0 dagger a +0 sling (39, 11, D:3) a +0 scale mail (50, 1, D:3) a +0 quarterstaff (55, 12, D:3) a +0 club a +0 ring mail (61, -15, D:3) a +0 great sword of electrocution (61, 0, D:3) a staff of earth Level 4 of the Dungeon [Shop] Obbiskosi's Fire Supplies +0 fire dragon scales (840 gold) a +1 buckler of fire resistance (231 gold) a +0 robe of fire resistance (107 gold) a scroll of immolation (56 gold) the Quarto of Limited Liability (448 gold) Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ignition Fire 8 the Secrets of a Thousand Seers (252 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Conjure Flame Conjuration/Fire 3 a +1 ring mail of fire resistance (224 gold) a wand of flame (8) (78 gold) a ring of fire (350 gold) (0, 0, D:4) a +0 mace (10, -9, D:4) a +0 falchion (14, -8, D:4) a +0 robe (15, 4, D:4) a +0 trident a +0 robe (24, -8, D:4) a +0 robe (37, 4, D:4) a +0 war axe Level 5 of the Dungeon (11, 13, D:5) a +0 sling (23, -8, D:5) 4 stones (24, -13, D:5) a +0 shortbow (32, -21, D:5) 7 stones (37, -24, D:5) a +0 flail (41, -16, D:5) a staff of fire (44, -8, D:5) a +0 robe (52, -14, D:5) 6 stones (55, -37, D:5) a +0 scale mail a +0 dagger a +0 robe a +0 short sword Level 6 of the Dungeon (14, -11, D:6) a +0 ring mail (14, 14, D:6) a +0 shortbow (15, 14, D:6) a +0 giant club a +0 giant club (26, 11, D:6) a +0 spear (27, 9, D:6) a +0 robe a +0 club (30, 9, D:6) a +0 spear a +0 whip (32, 9, D:6) a +0 robe a +0 dagger (42, -6, D:6) a +0 buckler (44, 17, D:6) 6 stones Level 7 of the Dungeon [Shop] Miudy's Jewellery Shop a ring of see invisible (225 gold) a +6 ring of intelligence (540 gold) a ring of willpower (375 gold) a ring of willpower (375 gold) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (574 gold) [amulet of nothing] AC: It affects your AC (+8). rF: It makes you very vulnerable to fire. rC: It makes you very vulnerable to cold. rPois: It protects you from poison. a ring of protection from fire (375 gold) a ring of magical power (300 gold) a ring of protection from fire (375 gold) a ring of fire (375 gold) (0, 0, D:7) 8 stones (3, -11, D:7) a +0 dagger (9, -7, D:7) a +0 ring mail (12, 13, D:7) a +0 dagger (13, -3, D:7) a +0 dagger (14, -5, D:7) a +0 club a +0 dagger a +0 short sword a +0 dagger 7 stones (15, -5, D:7) a +0 short sword of flaming (16, -14, D:7) a +0 dagger a +0 robe (16, -13, D:7) a +0 battleaxe a +0 robe (16, -7, D:7) a +0 club (16, -6, D:7) a +0 club a +0 dagger (20, -15, D:7) a +2 halberd a +0 robe (21, -15, D:7) a +2 dire flail a +0 robe a +3 scimitar a +0 robe (31, -7, D:7) a +0 robe a +0 dagger (32, -10, D:7) a +0 scale mail a +0 club (32, -6, D:7) a +0 dagger (33, -6, D:7) a +0 flail (34, -20, D:7) a +0 falchion (35, -19, D:7) a +0 dagger a +0 animal skin (35, -4, D:7) a +0 dagger (41, -19, D:7) a +0 chain mail (45, -2, D:7) a +0 morningstar a +0 robe (46, -3, D:7) a +0 long sword a +0 robe (50, -5, D:7) a +0 short sword a +0 robe (50, -4, D:7) a +0 flail a +0 robe Level 8 of the Dungeon [Shop] Asirois's Weapon Shop 5 stones (8 gold) a +0 trident (56 gold) 2 stones (3 gold) a +0 flail (56 gold) a +2 sling of flaming (235 gold) a +0 glaive (104 gold) a +0 whip of pain (131 gold) (0, 0, D:8) a +0 leather armour (2, 4, D:8) a hound corpse (skeletalised by now) (3, 4, D:8) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (6, 7, D:8) a +0 whip (7, 8, D:8) a +0 flail (8, 0, D:8) a +0 leather armour (13, 13, D:8) a wyvern corpse (skeletalised by now) (13, 36, D:8) a +0 trident a +0 ring mail a +0 kite shield (18, 2, D:8) a +0 halberd (18, 3, D:8) a +0 halberd (21, 9, D:8) a +0 ring mail (22, 26, D:8) a +0 robe (27, 20, D:8) a +0 robe a +0 flail (28, 27, D:8) a +0 whip (28, 28, D:8) a +0 club (28, 29, D:8) a +0 scale mail a +0 trident (29, 28, D:8) a +0 chain mail a +0 mace (29, 32, D:8) a scroll of vulnerability (30, 24, D:8) a +0 robe a +0 scimitar a +0 robe a +0 long sword a +0 robe a +3 great sword a +0 robe a +0 flail (35, 39, D:8) a +1 spear of venom a +0 ring mail a +0 buckler (36, 3, D:8) a +0 spear (37, 2, D:8) a +0 spear (38, 2, D:8) a +0 club (40, 11, D:8) a +0 club a +0 robe (40, 23, D:8) a +0 flail (41, 11, D:8) a +0 whip (42, 23, D:8) a +0 club a +0 shortbow (42, 25, D:8) a +0 club a +0 leather armour (43, 13, D:8) a +0 halberd (52, 29, D:8) a +0 rapier Level 9 of the Dungeon (3, 14, D:9) a +0 dagger (3, 19, D:9) 6 javelins (26, -25, D:9) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 17 gold pieces (3, 0, D:11) 12 gold pieces (5, -5, D:11) a scroll of identify (6, -14, D:11) the +8 rapier of Immorality {spect, Contam +Blink rC+++ rCorr} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It renders you almost immune to cold. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (unseen) (6, -6, D:11) a +0 leather armour (6, -5, D:11) a scroll of torment (6, -4, D:11) a +0 shortbow (7, -5, D:11) a +0 trident Level 12 of the Dungeon (17, 3, D:12) the Handbook of Putrid Maleficent Liturgies Spells Type Level a - Vampiric Draining Necromancy 3 b - Corpse Rot Necromancy/Poison/Air 4 (unseen) (20, 4, D:12) a book of Burglary (23, 0, D:12) a +0 long sword the Ecumenical Temple