Jerry Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 14, D:1) 5 stones (4, 24, D:1) a +0 short sword (11, -1, D:1) a staff of conjuration (14, 16, D:1) a +0 mace (25, 10, D:1) a +0 whip (30, 31, D:1) a +0 mace (34, 35, D:1) a +0 robe Level 2 of the Dungeon [Shop] Ytimnofra's Antique Weapon Shoppe a +0 morningstar (72 gold) a +0 hand axe (54 gold) a +0 battleaxe (117 gold) a +3 trident (369 gold) a +0 whip (45 gold) [Shop] Myilliv's Magic Scroll Shop a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of enchant armour (75 gold) a scroll of teleportation (30 gold) 2 scrolls of identify (40 gold) a scroll of fog (40 gold) a scroll of enchant armour (75 gold) [Shop] Ompuunuu's Antique Armour Shop the +3 scale mail of Samodom {rN+ Regen+ Dex-5 Stlth+} (360 gold) Dex: It affects your dexterity (-5). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. a +0 kite shield (72 gold) a +1 ring mail of willpower (256 gold) a +1 chain mail of fire resistance (264 gold) an orb of mayhem (208 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) a +1 leather armour of cold resistance (224 gold) a +0 ring mail (64 gold) [Shop] Lomnaikh's Armour Shoppe a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +3 plate armour of cold resistance (585 gold) a +0 scale mail (52 gold) a +1 robe of willpower (165 gold) a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 crystal plate armour (1040 gold) (1, 0, D:2) a +0 dagger (3, -6, D:2) a +0 short sword (23, -10, D:2) a +2 robe of fire resistance a +0 scythe (26, -12, D:2) a +0 leather armour (40, -24, D:2) a +0 whip (43, 0, D:2) a +0 flail a +0 scale mail (44, -3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 9, D:3) a +0 club (1, -35, D:3) a +0 dagger (21, -33, D:3) a +0 club (36, -26, D:3) a +0 dagger 4 stones (37, -7, D:3) a scroll of noise (41, 0, D:3) a +0 robe (45, -8, D:3) 5 stones (46, -20, D:3) a potion of heal wounds (53, 1, D:3) a +0 whip (58, -29, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 2, D:4) a +0 broad axe (5, 0, D:4) a +0 short sword 3 stones (10, 28, D:4) a +0 club (12, 22, D:4) a +0 plate armour (13, 7, D:4) a +0 short sword 5 stones (15, -5, D:4) a +0 leather armour (15, 19, D:4) 7 stones (23, 4, D:4) 2 stones (35, 8, D:4) a +0 leather armour (38, -7, D:4) a +0 dagger (39, 5, D:4) a +0 ring mail (49, 2, D:4) a +0 club a stone (51, 24, D:4) a +0 hand axe of holy wrath Level 5 of the Dungeon [Shop] Oryovval's Distillery a potion of haste (110 gold) a potion of haste (110 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of flight (33 gold) a potion of curing (33 gold) 2 potions of heal wounds (110 gold) [Shop] Kad Yrops's Book Shop a book of Rime (336 gold) the Compendium of Heated Displacement (504 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Malign Gateway Summoning/Translocation 7 c - Disjunction Translocation 8 a book of the Moon (480 gold) a book of Minor Magic (216 gold) a book of Displacement (288 gold) a book of Cantrips (144 gold) [Shop] Zakos's Magic Scroll Boutique a scroll of fear (40 gold) 3 scrolls of acquirement (1560 gold) a scroll of amnesia (40 gold) a scroll of teleportation (30 gold) a scroll of poison (40 gold) a scroll of noise (10 gold) 2 scrolls of enchant armour (150 gold) a scroll of identify (20 gold) 3 scrolls of identify (60 gold) a scroll of teleportation (30 gold) a scroll of silence (95 gold) [Shop] Wufameiheh's Distillery a potion of heal wounds (55 gold) 2 potions of haste (220 gold) a potion of heal wounds (55 gold) a potion of magic (88 gold) a potion of mutation (88 gold) 2 potions of berserk rage (110 gold) a potion of attraction (33 gold) a potion of heal wounds (55 gold) a potion of might (44 gold) a potion of flight (33 gold) (0, 0, D:5) an adder corpse (3, 2, D:5) 6 gold pieces (9, -22, D:5) a +0 hand axe (19, -4, D:5) a +0 leather armour (20, -6, D:5) a +4 mace a +0 scale mail a +0 dagger a +0 robe an orc corpse an orc corpse (20, -5, D:5) a +0 dagger a +0 robe an orc corpse (21, -28, D:5) a +0 dagger a +0 robe (22, -27, D:5) a +0 dagger of venom a +0 scale mail a +0 whip 3 boomerangs (22, -26, D:5) a +0 hand axe a +0 ring mail (22, -12, D:5) a +0 dagger (23, -27, D:5) a +0 flail (28, -3, D:5) a +0 dagger (35, 19, D:5) a +0 hammer (36, 16, D:5) a +4 quarterstaff of chaos (38, -25, D:5) the +1 dagger of Focemaih {flame, rElec} It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. (42, -23, D:5) a +0 dagger a +0 robe (43, -23, D:5) a +0 short sword a +0 scale mail the elf corpse of Duvessa (skeletalised by now) (44, 8, D:5) a +0 whip a +0 dagger 5 stones a kobold corpse (skeletalised by now) (45, -17, D:5) a +0 war axe (45, 8, D:5) a +0 short sword a +0 dagger 4 stones (45, 9, D:5) a +0 dagger a +0 short sword a +0 dagger 5 stones (50, -16, D:5) a hound corpse (skeletalised by now) (53, -1, D:5) 2 potions of heal wounds