Jerry Level 1 of the Dungeon (0, 0, D:1) 2 stones (2, 19, D:1) a +0 club (8, -1, D:1) a +0 scale mail (21, 2, D:1) a +0 dagger (28, -10, D:1) a +0 club (41, -7, D:1) a +0 club (42, -1, D:1) a +0 ring mail (43, -10, D:1) a +0 dagger (43, -6, D:1) a +0 dagger (47, -15, D:1) 7 stones (52, -23, D:1) a +0 club (52, -22, D:1) a +0 short sword 5 stones (53, -24, D:1) a +0 club 5 stones (55, -11, D:1) a +0 club 5 stones (55, -8, D:1) a +0 hand axe (67, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 10, D:2) 6 stones (17, 38, D:2) a +0 falchion a +0 dagger (19, 36, D:2) a +0 short sword (20, 20, D:2) an orb of energy (41, -13, D:2) a +0 robe (48, -14, D:2) a +0 whip (50, -21, D:2) the +1 leather armour of Fasydgh {rC- Str+10 Int+3} Str: It affects your strength (+10). Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. (58, 12, D:2) a +2 vampiric short sword 4 stones (61, 31, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (9, -6, D:3) a +0 dagger (14, 0, D:3) a +0 dagger (15, 29, D:3) a +0 club (27, 36, D:3) a +0 dagger a +0 leather armour (33, 30, D:3) a +0 dagger (39, 27, D:3) a +0 whip 5 stones (40, -16, D:3) the +1 sling of Xoleushri {freeze, rPois Str+2} Str: It affects your strength (+2). rPois: It protects you from poison. (42, -11, D:3) a +0 robe (47, 23, D:3) a +0 barding (47, 31, D:3) a stone (48, 9, D:3) a +0 dagger of speed (49, -3, D:3) a +0 dagger (57, 22, D:3) a +0 chain mail Level 4 of the Dungeon (17, 18, D:4) a +2 cloak (20, 26, D:4) a +0 ring mail (27, -2, D:4) a quokka corpse (32, 6, D:4) a ball python skeleton (33, 7, D:4) a +0 club (33, 18, D:4) a +0 whip a kobold corpse (skeletalised by now) (34, 17, D:4) a +0 sling (36, 15, D:4) a +0 long sword