Jerry Level 1 of the Dungeon (4, -28, D:1) a +0 club (10, -38, D:1) 6 javelins (13, -15, D:1) a +0 dagger 5 stones (14, -38, D:1) a +0 robe (14, -16, D:1) a +0 spear (25, -4, D:1) a +0 spear of flaming (26, -45, D:1) a +0 sling (29, -46, D:1) a +0 short sword (30, -13, D:1) a +0 club (34, -44, D:1) a +0 dagger (34, -10, D:1) a +0 dagger (39, -38, D:1) a +0 robe (39, -7, D:1) a staff of cold (47, -40, D:1) a +0 leather armour (52, -30, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 leather armour (1, 43, D:2) 5 poisoned darts (5, 53, D:2) a +0 dagger (7, 21, D:2) the +7 hand axe of Zavoudd {speed, Drain rElec Int+6 SInv} Int: It affects your intelligence (+6). rElec: It insulates you from electricity. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (10, 8, D:2) a +1 ring mail of poison resistance a +0 flail (10, 18, D:2) a +0 club (26, 20, D:2) a +0 short sword (26, 40, D:2) a +0 dagger a +0 sling (28, 19, D:2) a +0 leather armour (33, 20, D:2) 7 stones (34, 36, D:2) 2 boomerangs (43, 25, D:2) a +0 whip 2 stones (43, 52, D:2) a +0 club Level 3 of the Dungeon (8, -5, D:3) a +2 buckler (9, 23, D:3) 5 stones (15, -1, D:3) a staff of earth (39, -2, D:3) a +0 chain mail (46, 10, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 spear (7, -1, D:4) 6 stones (8, 5, D:4) a +0 dagger (11, -19, D:4) a +0 pair of gloves (13, 29, D:4) a +0 short sword a boomerang a +0 chain mail (41, -16, D:4) a +0 trident (42, -16, D:4) a +0 hand axe (43, -16, D:4) a +0 war axe a +0 ring mail a +0 hand axe a +0 scale mail (43, 17, D:4) a +2 flail of holy wrath a +0 chain mail (60, 22, D:4) a +0 dagger (60, 23, D:4) a +0 long sword a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 2, D:5) a +0 hand axe (2, 0, D:5) a +0 mace of protection (2, 2, D:5) a +0 falchion (7, 3, D:5) a +0 plate armour (9, -12, D:5) a +0 war axe (15, 8, D:5) a +0 hand axe (21, -4, D:5) a +0 shortbow (25, 2, D:5) a +0 morningstar (25, 3, D:5) a +0 flail a +0 leather armour a +0 short sword (26, 2, D:5) a +0 morningstar (26, 5, D:5) a +0 dagger (29, -18, D:5) a +0 club a +0 hand axe a +0 ring mail a +0 dagger (29, -14, D:5) a +0 robe (31, 5, D:5) 6 stones (31, 8, D:5) a +0 short sword (39, -37, D:5) a +0 giant club (40, 2, D:5) a +0 ring mail (45, -9, D:5) 6 stones (57, -4, D:5) a ring of see invisible Level 6 of the Dungeon (0, 0, D:6) a +0 flail (0, 1, D:6) a +0 club a +0 leather armour a +0 flail (2, -15, D:6) a +0 club (2, -14, D:6) a +0 halberd (3, -3, D:6) a +0 short sword (9, -27, D:6) a +0 hand axe a +1 chain mail of cold resistance (9, -21, D:6) a +0 quarterstaff (9, 1, D:6) a +0 mace (10, -27, D:6) a +0 hand axe (11, -26, D:6) 5 stones (13, 8, D:6) a +0 long sword (22, 12, D:6) a +0 whip a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe (32, 4, D:6) a +0 long sword (34, -24, D:6) a +2 heavy trident a +0 ring mail a +0 buckler (35, -24, D:6) a +0 halberd (36, -24, D:6) a +0 halberd (37, -37, D:6) 7 stones (45, -17, D:6) a +0 spear (45, -3, D:6) a +0 spear (45, -2, D:6) a +0 whip of electrocution a +0 whip a +0 robe a +0 club (50, -7, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 falchion a +0 robe a +3 great sword (3, 2, D:7) a +2 robe of resistance a +0 dagger (8, 20, D:7) a +0 long sword (11, 6, D:7) a +0 robe a +4 dire flail a +0 robe a +2 flail of freezing (12, 46, D:7) a potion of degeneration (20, 8, D:7) a +0 whip (25, 34, D:7) a +0 short sword a +0 leather armour a +0 whip a +0 leather armour (25, 35, D:7) a +0 dagger a +0 robe (27, 31, D:7) a +0 dagger 2 boomerangs a +0 ring mail (28, 31, D:7) a +0 dagger a +0 robe a +0 short sword a boomerang a +0 leather armour (28, 32, D:7) a +0 dagger a +0 robe (29, -8, D:7) a +0 shortbow (41, 45, D:7) the +0 falchion of Punishment {venom, *Rage rElec rPois rN+++} rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (42, 16, D:7) 4 stones (52, 8, D:7) a +0 shortbow (52, 9, D:7) a +3 great sword of freezing a +0 robe a +6 short sword a +0 robe (53, 8, D:7) a +8 halberd a +0 robe (55, 32, D:7) a +0 shortbow of electrocution (58, 32, D:7) a +0 club a +0 dagger a +0 short sword (59, 33, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 flail a +0 spear (0, 1, D:8) a +0 whip (0, 2, D:8) a +0 whip a +0 leather armour (1, 3, D:8) a +0 spear (28, 39, D:8) a +0 scale mail (30, -6, D:8) a +0 club (35, 9, D:8) a +0 shortbow (40, -4, D:8) a +3 short sword of freezing a +0 robe a +0 war axe a +0 robe (41, -4, D:8) a +0 flail a +0 robe (41, -3, D:8) a +0 great sword a +0 robe (43, 5, D:8) a +0 robe (45, 1, D:8) 5 stones (60, 27, D:8) a +0 leather armour (63, 4, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +3 dagger of freezing a +0 robe a +0 great sword a +0 robe a +0 morningstar a +0 robe (4, 44, D:9) 7 stones (5, 38, D:9) a +0 club a +4 dagger 7 stones a +0 whip 2 poisoned darts (5, 39, D:9) a +0 club a +0 dagger a +0 robe (5, 40, D:9) a +0 whip (6, 40, D:9) a +0 dagger (7, 35, D:9) a +0 dagger a +0 robe (7, 38, D:9) a +0 club (9, 40, D:9) 3 stones (13, 10, D:9) a +0 quarterstaff (15, 10, D:9) a +0 dagger 5 stones (16, 6, D:9) 7 stones (16, 11, D:9) a +0 dagger (16, 12, D:9) a +2 short sword of speed a +0 club 11 poisoned darts (17, 12, D:9) a +0 dagger 3 stones (33, 35, D:9) a +0 robe (39, 18, D:9) a +0 trident a +0 plate armour (39, 19, D:9) a +0 giant club a +0 giant club (42, 37, D:9) a +1 rapier of venom (43, 11, D:9) a +0 dagger a +0 robe (43, 12, D:9) a +0 dagger a +0 scale mail (46, 15, D:9) a +0 dagger (55, -1, D:9) a +0 shortbow (56, -5, D:9) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +3 scimitar of flaming (still there?) a +0 robe (still there?) (1, -18, Lair:1) 5 stones (8, 7, Lair:1) 14 gold pieces (22, -34, Lair:1) 5 poisoned darts (22, 8, Lair:1) a +0 robe (24, -32, Lair:1) a komodo dragon corpse (25, -8, Lair:1) a water moccasin corpse (skeletalised by now) (33, 8, Lair:1) a ring of wizardry a +6 ring of strength a +6 ring of intelligence (40, -9, Lair:1) a +0 quarterstaff a +0 sling a +0 leather armour