Dungeon Crawl Stone Soup version 0.19.0-24-gb05acd6 (console) character file. 16 Jesseh the Magician (level 2, -2/19 HPs) Began as a Demonspawn Wizard on Nov 21, 2016. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:20 (502 turns). Jesseh the Magician (Demonspawn Wizard) Turns: 502, Time: 00:03:20 Health: -2/19 AC: 0 Str: 7 XL: 2 Next: 37% Magic: 1/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . j - -2 robe (curse) rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: talons 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe b - a +0 hat (worn) j - a cursed -2 robe (worn) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of random uselessness {unknown} i - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions f - a potion of flight {unknown} k - a potion of ambrosia {unknown} Books c - a book of Minor Magic Comestibles d - a bread ration g - a slice of pizza Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting * Level 2.2 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History h - 2 chunks of flesh (gained 1) You see here 13 bolts. Found an escape hatch in the floor. You see here a robe. j - a robe Your magical contamination has completely faded away. There is an escape hatch in the floor here. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your robe. x5 You finish putting on your cursed -2 robe. Oops, that feels deathly cold. h - 3 chunks of flesh (gained 1) You open the door. There is an open door here. You open the door. An adder comes into view. The adder hisses angrily. Aim: an adder The magic dart hits the adder. Some of the chunks of flesh in your inventory have rotted away. You hit the adder. The adder misses you. You closely miss the adder. The adder bites you. Aim: an adder (heavily wounded) The magic dart hits the adder. The adder closely misses you. Aim: an adder (heavily wounded) The magic dart hits the adder. The adder misses you. x2 Aim: an adder (severely wounded) The magic dart hits the adder. You kill the adder! Your Conjurations skill increases to level 2! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. A bat comes into view. There is an open door here. You see here an adder corpse. You butcher the adder corpse. The bat barely misses you. There is an open door here. Things that are here: 2 chunks of flesh; an adder skeleton You hit the bat but do no damage. You claw the bat. The bat barely misses you. The bat closely misses you. The bat closely misses you. The bat hits you. You miss the bat. The bat hits you. Aim: a bat (moderately wounded) The magic dart hits the bat. You kill the bat! k - a black potion l - a scroll labeled MOUFRA LUMI You start resting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. A jackal comes into view. Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! A jackal comes into view. Aim: a jackal The magic dart hits the jackal. The jackal barks! A jackal comes into view. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! The jackal barks! Aim: a jackal The magic dart hits the jackal. Aim: a jackal (moderately wounded) The magic dart hits the jackal. A jackal comes into view. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! The jackal barks! A jackal is nearby! You barely miss the jackal. You claw the jackal, but do no damage. The jackal closely misses you. The jackal bites you. You closely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. Your kick misses the jackal. The jackal bites you. The jackal barely misses you. Aim: a jackal The magic dart hits the jackal. The jackal bites you. The jackal misses you. The jackal completely misses you. You closely miss the jackal. You claw the jackal, but do no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ▒▒+▒▒▒▒▒▒▒ ▒........▒ ▒........▒ ▒........▒▒▒▒▒▒ ▒..h.....€....▒ ▒.6h..........▒ ▒▒▒▒▒▒▒▒▒▒▒▒%▒▒▒▒▒▒...†.▒ ▒.........▒▒.▒ ....... ▒.........▒▒.▒ ....... ▒.........▒▒.▒ ▒▒▒▒... ▒.........▒▒'▒▒▒▒▒ ▒▒+ ▒................▒ ▒................▒ ▒....(...........▒ You could see 2 jackals. Vanquished Creatures An adder (D:2) 2 bats (D:2) A giant cockroach (D:1) 2 jackals (D:2) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jesseh the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 182 | D:1 | You fall through a shaft! 302 | D:2 | Reached skill level 2 in Conjurations 302 | D:2 | Gained mutation: You have sharp toenails. [demonic ancestry] 302 | D:2 | Reached XP level 2. HP: 10/19 MP: 0/6 496 | D:2 | HP: 4/19 [jackal (3)] 501 | D:2 | HP: 1/19 [jackal (1)] 502 | D:2 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.1 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 36 Kick || 3 Cast: Magic Dart || 22 Armor: Robe || 8 Dodge: Dodged || 66 Vault maps used: D:1: kennysheep_arrival_forest, grunt_decor_one_mirror D:2: first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.9 | 2.9 | 87.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.9 | 2.9 | 87.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.5 +-------+-------+-------+-------+-------+----------------------