Dungeon Crawl Stone Soup version 0.19.0-24-gb05acd6 (console) character file. 9 Jesseh the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Nov 21, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:23 (158 turns). Jesseh the Conjurer (Deep Elf Conjurer) Turns: 158, Time: 00:02:24 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 0/8 EV: 13 Int: 19 God: Gold: 21 SH: 0 Dex: 15 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} Books b - a book of Conjurations Comestibles c - a bread ration d - 3 chunks of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Saving game... please wait. Welcome back, Jesseh the Deep Elf Conjurer. Aim: a ball python (resting) The magic dart hits the ball python. Aim: a ball python (moderately wounded) The magic dart hits the ball python. You kill the ball python! You start resting. A dart slug comes into view. You see here a ball python corpse. You butcher the ball python corpse. d - a chunk of flesh The dart slug is too close now for your liking. Aim: a dart slug (resting) The magic dart hits the dart slug. Aim: a dart slug (lightly wounded, clinging) The magic dart hits the dart slug. Aim: a dart slug (almost dead, clinging) The magic dart hits the dart slug. You kill the dart slug! You start resting. A bat comes into view. You see here a dart slug corpse. You butcher the dart slug corpse. You see here a chunk of flesh. Aim: a bat (resting) The magic dart hits the bat. You kill the bat! A bat comes into view. You see here a bat corpse. You butcher the bat corpse. You see here a chunk of flesh. Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You start resting. d - 2 chunks of flesh (gained 1) d - 3 chunks of flesh (gained 1) You now have 14 gold pieces. You now have 21 gold pieces (gained 7). e - a scroll labeled YFYTYLOSIR A jackal comes into view. Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! A ball python and a jackal come into view. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The ball python hisses angrily. The jackal barks! The jackal moves out of view. A jackal and a goblin come into view. Aim: a jackal (almost dead) The magic dart hits the jackal. The jackal barks! You kill the jackal! The goblin shouts! The jackal moves out of view. Aim: a ball python The magic dart hits the ball python. Aim: a ball python (severely wounded) The magic dart hits the ball python. You kill the ball python! You have reached level 2! A hobgoblin comes into view. Aim: a jackal The magic dart hits the jackal. The hobgoblin shouts! The hobgoblin moves out of view. You hit the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. The jackal misses you. The jackal misses you. The jackal completely misses you. The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal completely misses you. Aim: a jackal The magic dart hits the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! The jackal closely misses you. You don't have enough magic to cast that spell. Unknown command. You hit the jackal but do no damage. The jackal bites you. You die... ▒▒▒▒▒ ▒...▒ ▒...▒ ▒e..▒ ▒▒▒▒ ▒▒hg.▒ ▒....▒▒▒▒▒.g..▒ ▒..▒.▒.▒.▒....▒ ▒.▒.▒.▒.▒.....▒ ..▒.▒.▒.▒..▒▒▒ ▒.▒<▒.▒..▒▒ ▒.▒.▒.▒.▒ ▒.▒.▒.▒..▒ You could see a jackal, a hobgoblin and a goblin. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 jackals (D:1) 2 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jesseh the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 156 | D:1 | HP: 1/15 [jackal (3)] 158 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 16 Dodge: Dodged || 13 Vault maps used: D:1: lightli_arrival_chessboard, serial_glass, glass_columns_b, glass_columns_a, kennysheep_decorative_pillar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.6 | 5.7 | 70.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.6 | 5.7 | 70.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------