Dungeon Crawl Stone Soup version 0.19.1 (console) character file. 21 Jesseh the Chiller (level 2, -1/19 HPs) Began as a Merfolk Ice Elementalist on Nov 23, 2016. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:05:23 (1441 turns). Jesseh the Chiller (Merfolk Ice Elementalist) Turns: 1441, Time: 00:05:23 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 87% Magic: 1/5 EV: 13 Int: 14 God: Gold: 30 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . j - +0 spear rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) (no ring) d - ring of protection from magic @: very slightly contaminated A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons j - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) m - a +0 ring mail (You found it on level 1 of the Dungeon) Jewellery d - a ring of protection from magic (left hand) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of blinking {unknown} g - a scroll of noise {unknown} h - a scroll of enchant armour {unknown} i - a scroll of remove curse {unknown} l - 3 scrolls of random uselessness {unknown} n - a scroll of identify {unknown} Potions e - 3 potions of heal wounds {unknown} Books b - a book of Frost Comestibles c - a bread ration Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.7 Spellcasting Level 0.7 Conjurations + Level 3.7 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. You open the door. 4 jackals come into view. Aim: a jackal You freeze the jackal. You kill the jackal! The jackal barks! There is an open door here. You see here a jackal corpse. You butcher the jackal corpse. There is an open door here. You see here a chunk of flesh. Attack whom? Aim: a jackal You reach to attack! You closely miss the jackal. The jackal misses you. Aim: a jackal You freeze the jackal. The jackal barks! x2 The jackal closely misses you. Aim: a jackal (heavily wounded) You freeze the jackal. The jackal closely misses you. x2 Aim: a jackal (severely wounded) You freeze the jackal. You kill the jackal! Aim: a jackal You freeze the jackal. The jackal closely misses you. The jackal completely misses you. You don't have enough magic to cast that spell. Unknown command. Attack whom? Aim: a jackal You reach to attack! You hit the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal bites you. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal. You kill the jackal! No target in view! k - a chunk of flesh There is an open door, spattered with blood here. There isn't anything here! You start resting. You open the door. There is an open door here. e - 3 lumpy coppery potions (gained 1) You see here a club. You found a teleport trap! There is an open door, spattered with blood here. As you open the door, it creaks loudly! There is an open door here. Done exploring. There is an open door here. Eating a chunk of flesh. You start eating the chunk of flesh. You are feeling hungry. You open the door. There is an open door here. A rat comes into view. A kobold comes into view. Attack whom? Aim: a kobold You reach to attack! You closely miss the kobold. Aim: a kobold You freeze the kobold. You kill the kobold! The rat is too close now for your liking. You see here a stone. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. A gnoll comes into view. 2 gnolls come into view. The gnoll shouts! An adder comes into view. The adder hisses angrily. Found a stone staircase leading down. Attack whom? Aim: a gnoll You reach to attack! You barely miss the gnoll. Aim: a gnoll You freeze the gnoll. Aim: a gnoll (lightly wounded) You freeze the gnoll. The gnoll hits you. Found a stone staircase leading up. The gnoll barely misses you. Aim: a gnoll (moderately wounded) You miscast Freeze. You are very lightly contaminated with residual magic. You feel uncomfortably cold. The gnoll closely misses you. Aim: a gnoll, wielding a flail You freeze the gnoll. The gnoll hits you from afar with a halberd! Ouch! That really hurt! You die... ....▒. ▒.....▒▒ ▒...g..▒▒▒ .▒....... .▒▒▒ ........▒▒ .<▒ ........g▒ ▒.▒ ▒.....S.▒ ▒m▒ ▒▒.......▒▒▒g▒ ...........gg▒▒ ▒▒......▒▒..S.▒▒▒ ▒......▒▒▒.▒....> ...............▒▒▒ ▒▒......▒....▒... ▒▒▒▒▒▒▒▒....▒▒▒▒▒ ▒<...▒ You could see 3 gnolls and an adder. Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jesseh the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 302 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 1441 | D:2 | Slain by a gnoll Action || total -------------------------++------- Melee: Unarmed || 10 Spear || 14 Cast: Freeze || 26 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 6 Dodge: Dodged || 36 Vault maps used: D:1: minmay_arrival_cross D:2: cheibrodos_greedy_goblins, gammafunk_temple_overflow_wave Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.7 | 4.9 | 7.5 | 113.0 Dungeon | 100.0 | 100.0 | 1.7 | 4.9 | 7.5 | 113.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.5 +-------+-------+-------+-------+-------+----------------------