Jindul Level 1 of the Dungeon (5, -8, D:1) a +0 short sword (6, -15, D:1) 13 stones (11, -3, D:1) a +0 club (13, -3, D:1) a +0 club a +0 short sword (23, 4, D:1) a +0 chain mail (31, -16, D:1) a +0 dagger (33, -29, D:1) a +0 robe (39, -17, D:1) a +0 club (46, -18, D:1) a +0 club (53, -15, D:1) 19 sling bullets (56, -12, D:1) a +0 ring mail (59, -30, D:1) a cursed -1 mace Level 2 of the Dungeon (0, 0, D:2) a +1 mace of holy wrath a +0 scale mail (1, -37, D:2) a +0 whip 4 stones (1, -8, D:2) a +0 club (14, -23, D:2) a stone (17, -23, D:2) a +0 club a +0 hunting sling 16 stones (23, 11, D:2) a +0 club (24, 11, D:2) 19 arrows (24, 14, D:2) a +0 short sword 3 stones (26, 12, D:2) a stone (28, 4, D:2) 35 arrows (29, -15, D:2) a +0 leather armour (33, -24, D:2) a +0 dagger (33, 10, D:2) 23 stones (41, -35, D:2) a +0 club (44, -5, D:2) a +0 ring mail (45, -11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 2, D:3) a +0 mace (1, -7, D:3) a +0 mace (1, -6, D:3) a +0 mace (1, -5, D:3) a +0 mace (1, -2, D:3) a +0 mace (1, -1, D:3) a +0 mace (1, 1, D:3) a +0 mace (2, -6, D:3) a +0 mace (2, -5, D:3) a +3 quarterstaff of chaos a +0 mace (2, -3, D:3) a +0 mace (3, -7, D:3) a +0 mace (3, -6, D:3) a +0 mace (3, -5, D:3) a +0 mace (9, 16, D:3) 15 stones (17, -12, D:3) 18 stones (19, 1, D:3) 15 stones (19, 3, D:3) a cursed +0 ring mail (20, 1, D:3) a +0 dagger (23, 13, D:3) a +0 club (31, -8, D:3) a +0 flail (37, -6, D:3) a +0 dagger (44, -12, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (6, 1, D:4) 20 bolts (25, 7, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 16 bolts (8, -17, D:5) a +0 shortbow 15 arrows (10, -16, D:5) an arrow (21, -19, D:5) 11 gold pieces (22, -21, D:5) 6 gold pieces (23, -18, D:5) 6 gold pieces (23, -17, D:5) 14 gold pieces (24, -19, D:5) 8 gold pieces (31, -11, D:5) a throwing net (32, -18, D:5) a +0 halberd (32, -17, D:5) a +0 spear (32, -16, D:5) a +0 mace (32, -13, D:5) a throwing net (33, -18, D:5) a +0 whip a +0 robe (37, 20, D:5) a cursed +0 long sword (45, 5, D:5) 9 poisoned darts (50, -10, D:5) a scroll of random uselessness (54, -28, D:5) 19 bolts (56, -23, D:5) 18 stones (64, 5, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Xoerr's General Store a +0 ring mail (48 gold) a +2 scimitar of holy wrath (230 gold) a wand of iceblast (1) (60 gold) the +6 war axe of Beujamui {chop, rElec rC+ MR+} (741 gold) It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +3 ring of protection (252 gold) a ration (60 gold) a +0 scale mail (48 gold) a +7 triple crossbow (564 gold) 15 arrows (36 gold) a wand of random effects (23) (150 gold) a +0 broad axe (48 gold) (0, 0, D:6) 23 stones (14, 35, D:6) 14 sling bullets (16, 24, D:6) a +0 club a +0 chain mail 4 boomerangs (20, 43, D:6) 15 stones (26, 10, D:6) 4 potions of degeneration 2 potions of lignification 2 scrolls of noise a +0 scale mail a +0 war axe (27, 42, D:6) a +0 giant spiked club (33, 14, D:6) 19 stones (35, -10, D:6) a +0 ring mail a +0 short sword a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 battleaxe a +0 chain mail a cursed -3 short sword (37, -10, D:6) a +1 whip of flaming a +0 robe (45, 7, D:6) 9 arrows a +0 shortbow (46, 0, D:6) 13 stones (46, 1, D:6) an arrow (46, 3, D:6) an arrow (46, 4, D:6) an arrow (48, 11, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (1, -29, D:7) a +0 short sword a +0 scale mail a throwing net (4, 11, D:7) 19 poisoned darts (9, 17, D:7) a +0 trident (12, 13, D:7) a +0 shortbow 20 arrows (16, -26, D:7) a +0 whip (17, -26, D:7) a +0 club (19, -26, D:7) a cursed -1 club a +0 chain mail a +0 falchion (20, -20, D:7) a +0 club (21, -27, D:7) a potion of lignification (23, 3, D:7) a scroll of immolation (24, -22, D:7) 22 stones a +3 dagger a +0 hunting sling a +0 club (24, -4, D:7) 17 stones (25, -22, D:7) a +0 club (25, -4, D:7) a +0 dagger (27, -27, D:7) 4 stones a +0 whip (27, -17, D:7) a +0 robe (27, -15, D:7) a +0 mace (29, 7, D:7) a +0 shortbow 18 arrows a +0 giant spiked club (31, 0, D:7) 9 arrows (38, -7, D:7) a +0 whip (46, -23, D:7) 17 stones (51, 7, D:7) a +0 robe a +0 long sword a +0 robe a +4 long sword a +0 robe (54, -37, D:7) a +0 flail a +0 ring mail (55, -37, D:7) a +0 falchion a +0 leather armour (57, -38, D:7) 5 boomerangs (62, 13, D:7) 19 bolts Level 8 of the Dungeon (0, 0, D:8) a cursed +0 leather armour a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour (1, -5, D:8) a +0 chain mail (3, 24, D:8) a +0 centaur barding (5, -11, D:8) a +0 robe a +0 dagger (6, -2, D:8) 21 arrows (6, 4, D:8) a stone (9, -9, D:8) a stone (9, -3, D:8) a +0 whip a +0 dagger (10, -2, D:8) a +4 short sword (11, -2, D:8) a stone (15, 19, D:8) a +0 trident (16, -2, D:8) a +0 giant spiked club (17, 0, D:8) a +2 ring mail of cold resistance (18, 8, D:8) a +1 antimagic halberd a +0 plate armour (19, -12, D:8) a +0 flail (20, -17, D:8) 14 stones (20, 7, D:8) 2 stones (21, 8, D:8) a stone (24, 11, D:8) a +0 short sword (27, 16, D:8) a +0 mace (36, 14, D:8) a +0 dagger (38, -14, D:8) a +0 quarterstaff (42, 1, D:8) a +0 leather armour (45, -14, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (4, 0, D:9) a potion of lignification (16, -24, D:9) an arrow (16, 13, D:9) 22 arrows (18, -25, D:9) an arrow (21, -23, D:9) a +0 shortbow 26 arrows (21, 17, D:9) a +0 scale mail (34, -21, D:9) a +0 club a +0 robe a +0 club a +0 spear (42, -23, D:9) a scroll of vulnerability (42, -11, D:9) a +0 club (43, -11, D:9) a +0 halberd (44, -39, D:9) a +0 robe a +0 dagger (46, -18, D:9) a +0 trident (48, -18, D:9) a +0 hand axe (49, -19, D:9) a +0 hand axe (49, -18, D:9) a +0 mace (49, -17, D:9) a +0 club a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 16 arrows (9, 36, D:10) a +0 giant spiked club (11, 5, D:10) a +2 robe of magic resistance a +0 dagger a potion of degeneration (20, 29, D:10) a +0 dagger (23, 21, D:10) a potion of degeneration (25, -8, D:10) a +0 falchion (29, 3, D:10) 10 bolts (30, -2, D:10) 16 bolts (39, -6, D:10) 20 stones (50, -11, D:10) a potion of lignification (60, 1, D:10) a +0 mace a +0 chain mail (60, 2, D:10) a +0 dagger a cursed -2 leather armour a +0 club 4 boomerangs (61, 2, D:10) a +0 mace Level 11 of the Dungeon (26, 10, D:11) a +0 mace (32, 18, D:11) a large rock (35, 19, D:11) 2 large rocks (unseen) (40, 10, D:11) a large rock (42, 17, D:11) a +0 hand axe (43, 17, D:11) a +0 hand axe a +0 mace a +0 ring mail a +0 hand axe (45, 6, D:11) a +0 shield the Ecumenical Temple (19, 4, Temple) a +4 long sword of freezing a +2 shield Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 sling bullets (12, -1, Lair:1) a cursed +0 plate armour (13, 8, Lair:1) 19 stones (14, 25, Lair:1) 20 sling bullets (22, 33, Lair:1) 17 stones (24, 1, Lair:1) an uncursed ring of attention (25, 7, Lair:1) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (29, 2, Lair:1) an uncursed amulet of faith (36, -6, Lair:1) a cursed +0 chain mail (37, 3, Lair:1) a +0 leather armour (37, 26, Lair:1) a +0 rapier (44, 33, Lair:1) a +3 ring of dexterity a potion of mutation the +1 mace "Ekaile" {crush, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. (46, 33, Lair:1) 2 potions of brilliance a +1 ring of evasion a +2 whip of draining (57, 37, Lair:1) a +0 falchion (57, 38, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger a +0 robe the orc skeleton of Nergalle (10, 15, Lair:2) an uncursed staff of air an uncursed staff of conjuration the +7 falchion of Defilement {freeze, rN++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. a scroll of amnesia an ice cave (0, 0, IceCv) a scroll of identify (8, 0, IceCv) a scroll of teleportation