Dungeon Sprint DCSS version 0.32-a0-998-g15e7c0074e (webtiles) character file. Game seed: 12511661696093732006 0 Jinxx the Caller (level 1, -18/13 HPs) Began as a Barachi Summoner on Apr 24, 2024. Killed from afar by Ijyb (21 damage) ... with an iceblast ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:02 (11 turns). Jinxx the Caller (Barachi Summoner) Turns: 11, Time: 00:01:03 Health: -18/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: * Level 0.0 Fighting * Level 0.0 Armour * Level 2.1 Dodging - Level 1.7 Stealth * Level 2.1 Spellcasting * Level 4.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 9% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Jinxx the Barachi Summoner. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of iceblast. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Ijyb shouts! Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You hit Ijyb but do no damage. Your rat bites Ijyb but does no damage. Ijyb closely misses your rat. You hit Ijyb but do no damage. Your rat barely misses Ijyb. Your rat bites Ijyb. Ijyb misses you. You hit Ijyb. Ijyb is lightly wounded. Your rat closely misses Ijyb. Ijyb hits you with a +0 dagger. Your rat bites Ijyb. You closely miss Ijyb. Ijyb is lightly wounded. Your rat closely misses Ijyb. Ijyb hits you with a +0 dagger. Your rat barely misses Ijyb. You swap places. Your rat misses Ijyb. Your rat barely misses Ijyb. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your rat bites Ijyb but does no damage. x2; Ijyb attacks as she pursues you! Ijyb hits you but does no damage. Your rat barely misses Ijyb. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you!! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..'..# #rr#### #.g# #..# #.@# #⌠⌠# #### You could see Ijyb (ally target) and 2 friendly rats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Jinxx the Barachi Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 11 | D | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Summon Small Mamm || 2 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 1 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 1 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts