Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14087410635843969505 26 Jinxx the Gusty (level 3, 0/20 HPs) Began as a Tengu Air Elementalist on Apr 27, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1487 turns). Jinxx the Gusty (Tengu Air Elementalist) Turns: 1487, Time: 00:02:17 Health: 0/20 AC: 2 Str: 8 XL: 3 Next: 8% Magic: 13/16 EV: 12 Int: 17 God: Gold: 69 SH: 0 Dex: 14 Spells: 2/6 levels left rFire + . . f - +0 sling rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.23/turn h - ring of fire MPRegen 0.15/turn %: acrobat @: lethally poisoned (0 -> -2), hasted, very quick A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons d - a +0 whip f - a +0 sling (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of magical power (left hand) h - a ring of fire (right hand) Scrolls i - a scroll of poison {unknown} j - a scroll of immolation {unknown} k - a scroll of identify {unknown} l - a scroll of torment {unknown} Potions b - a potion of magic c - a potion of curing {unknown} g - a potion of haste Skills: + Level 0.5 Fighting + Level 0.4 Ranged Weapons + Level 2.3 Dodging - Level 2.0 Stealth * Level 2.3 Spellcasting * Level 2.3 Conjurations * Level 4.3 Air Magic + Level 0.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 7% 2 Kiss of Death Conj/Necr 20% 2d7 12% 1 Swiftness Air 16% N/A 10% 3 Airstrike Air 8% 2d(2-18) 30% 4 Dazzling Flash Conj/Hex 10% N/A 34% 3 Confusing Touch Hex 1% N/A 50% 3 Dispel Undead Necr 1% 3d6 88% 4 Silence Hex/Air 4% N/A 91% 5 Curse of Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History An adder comes into view. You shoot a sling bullet. The adder hisses angrily. The sling bullet hits the adder. The adder is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet barely misses the adder. The adder barely misses you. The goblin hits you with a +0 club. The adder misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. The goblin hits you with a +0 club. The adder bites you. You are poisoned. The adder poisons you! The goblin completely misses you. You are too injured to fight recklessly! Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 48% to hit) The zap hits the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. You feel sick. The adder misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 48% to hit) The zap misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 48% to hit) The zap misses the adder. The adder bites you. You die... #~~♣P~~~~P####.# #.#.. #~P♣♣♣♣♣~P## #.# #.#.. P.~ ♣~~~# #.# #.... P. ♣♣~.# #.# ###.# ~ ♣♣P.#####.# #.# P~♣♣♣~P.......# ###.. P~~~P~P.####..# #.... !g.P~P#.####$.# #.##. ..........S@..# #.### ###...>...g..## #.# #.#.#.###### #.# #.#.#.# #.# # #.#.# #.# # #.# #.# ... #.### ... #[####.... #......... You could see an adder and a goblin. Vanquished Creatures 2 ball pythons 3 endoplasms 2 giant cockroaches 3 goblins (D:1) 4 hobgoblins 2 kobolds A quokka (D:1) A bat (D:2) 2 frilled lizards 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jinxx the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 1227 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/7 1410 | D:2 | Learned a level 3 spell: Mephitic Cloud 1487 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic D:2: layout_loops_ring, serial_bayou, serial_bayou_pond_c, serial_bayou_lagoon_a, serial_bayou_shore_b, serial_bayou_lagoon_b Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.3 Fighting | | 0.5 Ranged Weapons | | 0.4 Dodging | | 2.3 Stealth | | 2.0 Spellcasting | | 2.3 Air Magic | | 4.3 Action || total ---------------------------++------- Melee: Whip || 4 Unarmed || 4 Kick || 1 Fire: Sling || 70 Cast: Shock || 13 Use: Potion || 1 Armour: Robe || 27 Dodge: Dodged || 30