Johann Level 1 of the Dungeon (2, -9, D:1) 19 stones (8, -5, D:1) a ball python corpse (skeletalised by now) (9, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 9, D:1) a +0 whip Level 2 of the Dungeon [Shop] Ofui's Antique Weapon Emporium a +0 club (31 gold) the +9 quarterstaff of the Madman {flame, Str+4} (2095 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). a +0 whip (77 gold) a +0 flail (108 gold) a +2 vorpal great sword (672 gold) a +0 mace (93 gold) a +3 falchion of holy wrath (694 gold) [Shop] Acsa's Assorted Antiques a scroll of fog (58 gold) a +0 dagger (58 gold) a wand of iceblast (3) (203 gold) a scroll of identify (58 gold) a +0 whip (72 gold) a scroll of identify (58 gold) a scroll of identify (58 gold) a +0 glaive (188 gold) a scroll of fog (58 gold) the +7 dagger of Intuition {speed, rPois SInv} (1635 gold) Attacks with this weapon are significantly faster. rPois: It protects you from poison. SInv: It lets you see invisible. (0, 0, D:2) an adder corpse (1, -8, D:2) a +0 buckler (1, -3, D:2) a worm corpse (1, -1, D:2) a giant cockroach corpse (4, -3, D:2) a +0 club (7, -11, D:2) 6 gold pieces (still there?) an orb of guile (still there?) (9, -11, D:2) a scroll of identify (still there?) a quokka corpse (still there?) (13, -7, D:2) a worm corpse (17, -10, D:2) 20 bolts (18, -10, D:2) 8 gold pieces (19, -10, D:2) an amulet of reflection