Johnny Level 1 of the Dungeon (0, 0, D:1) 22 stones (3, -34, D:1) 20 arrows (4, -5, D:1) a +0 club (6, -6, D:1) a +0 club (7, -14, D:1) a +0 hunting sling (7, -11, D:1) a +0 club (7, -9, D:1) a stone (8, 2, D:1) a +0 club (9, 7, D:1) a cursed -1 club (10, -14, D:1) a +0 robe (10, -13, D:1) a stone (11, -18, D:1) a +0 short sword (11, -15, D:1) a +0 dagger (15, -34, D:1) a +0 short sword (15, -33, D:1) a +0 dagger (16, -34, D:1) a cursed -3 dagger (23, -2, D:1) 15 stones (24, -1, D:1) a +0 club (26, -18, D:1) a +0 leather armour (37, 1, D:1) 17 stones (40, -41, D:1) a +0 club (42, -2, D:1) a +0 club (45, -2, D:1) a +0 leather armour (46, -36, D:1) 30 stones (51, -41, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (17, 3, D:2) 14 poisoned darts (24, 16, D:2) a +0 club (25, 14, D:2) a +0 ring mail (29, 1, D:2) 23 stones (30, 10, D:2) 20 stones (30, 11, D:2) a stone (32, 14, D:2) a stone (33, 32, D:2) a +0 club (45, 6, D:2) a +0 spear (45, 7, D:2) a +0 hunting sling 44 stones a cursed +0 robe (45, 8, D:2) a +0 trident (47, 8, D:2) a stone (48, 18, D:2) a cursed +0 leather armour (48, 31, D:2) a +0 whip (51, 14, D:2) a +0 scale mail (59, 22, D:2) a +0 whip (60, 20, D:2) a +0 hunting sling (63, 22, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 short sword a boomerang a +0 leather armour (1, 0, D:3) a +0 dagger a +0 dagger 5 boomerangs a +0 ring mail (7, 19, D:3) a +0 ring mail (11, 2, D:3) 24 stones (11, 3, D:3) a +0 leather armour (18, 24, D:3) 3 large rocks (27, 18, D:3) a +2 vampiric hand axe a +0 ring mail (40, 22, D:3) a +0 whip (42, 22, D:3) a +0 robe a +0 scythe Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (6, 7, D:4) a +0 dagger a +1 robe of magic resistance a +0 short sword a +0 scale mail a +0 club a +0 leather armour a +0 flail a +0 scale mail a +0 dagger 4 boomerangs (8, -8, D:4) a +0 dagger (13, 11, D:4) a +0 falchion (24, -10, D:4) 17 arrows (27, -1, D:4) 16 arrows (31, 28, D:4) 15 arrows (32, 32, D:4) 12 poisoned darts (33, 27, D:4) a cursed -2 spear (33, 33, D:4) a +0 short sword (38, 9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 16 arrows (13, -16, D:5) a +0 robe (19, -25, D:5) 23 bolts (22, 9, D:5) a +0 robe (26, 9, D:5) 26 sling bullets (26, 16, D:5) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (28, 16, D:5) a +0 dagger a +0 robe (28, 17, D:5) a +0 leather armour (33, -23, D:5) a +0 chain mail (39, 8, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (4, -36, D:6) 13 arrows (12, 1, D:6) a black bear corpse (skeletalised by now) a necrophage corpse (skeletalised by now) (29, -53, D:6) a +0 trident (47, -13, D:6) an orc corpse (48, -13, D:6) a cursed -2 scimitar (unseen) (50, -47, D:6) a hound skeleton (54, -2, D:6) 23 bolts (56, -39, D:6) a cursed +0 dagger (57, -29, D:6) a +0 club a +0 giant club an iguana corpse an orc corpse