Johnny Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 2, D:1) a +0 dagger (7, 2, D:1) 10 arrows (10, -2, D:1) a +0 dagger (15, 7, D:1) a +0 club (16, -3, D:1) 17 arrows (37, 32, D:1) 23 sling bullets (39, -1, D:1) a +0 dagger (39, 30, D:1) a +0 ring mail (43, 13, D:1) a +0 dagger (47, 12, D:1) a +0 hunting sling (47, 19, D:1) a +0 dagger (50, 10, D:1) a throwing net (54, -3, D:1) 14 arrows (61, 2, D:1) a +0 club Level 2 of the Dungeon (10, 8, D:2) a +0 club (15, 8, D:2) a +0 dagger of venom (18, 12, D:2) a +0 ring mail (19, 13, D:2) a +0 chain mail (23, 8, D:2) 21 bolts (27, 6, D:2) a +0 club (30, 12, D:2) 16 bolts (42, 27, D:2) a +0 leather armour (46, 28, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -16, D:3) a +0 club (7, 0, D:3) a +0 leather armour (10, -16, D:3) a +2 dagger of venom (18, -1, D:3) a +0 club (18, 8, D:3) a +0 flail a +0 leather armour (19, -1, D:3) a +0 club a +0 dagger (19, 1, D:3) a +0 short sword (19, 5, D:3) a +0 short sword a +0 club (19, 6, D:3) a +0 hand axe (24, 9, D:3) a cursed -2 hunting sling (25, 5, D:3) a +0 dagger 7 poisoned darts a +0 centaur barding (26, 5, D:3) a +0 club (28, 0, D:3) a +0 club (34, 3, D:3) a +0 dagger (34, 4, D:3) a +0 club a +0 hunting sling (43, 6, D:3) a +0 hand axe (45, -3, D:3) 12 poisoned darts (46, 28, D:3) 14 arrows (50, 16, D:3) a +1 short sword of protection Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -10, D:4) a +0 ring mail (4, -24, D:4) 22 arrows (4, -23, D:4) 8 atropa-tipped darts (16, -20, D:4) a +0 mace (18, -6, D:4) a +0 dagger a +0 robe (36, -17, D:4) a +0 dagger (39, -32, D:4) a +0 ring mail (40, -15, D:4) a cursed +0 trident (46, -14, D:4) 19 arrows (46, -11, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (1, 0, D:5) a +0 leather armour a +0 dagger a +0 robe a +0 club (7, 4, D:5) a cursed -2 giant spiked club (18, 5, D:5) a +0 trident (23, 18, D:5) a +0 robe (28, -3, D:5) a +0 robe (29, 2, D:5) a +0 giant spiked club (31, 2, D:5) 21 sling bullets (41, -1, D:5) 12 arrows (49, 17, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 18 sling bullets (3, -12, D:6) a +0 hand axe (9, -14, D:6) a +0 chain mail (11, -9, D:6) 13 bolts (11, 19, D:6) a cursed -3 club (14, -17, D:6) a +0 hand axe a +0 short sword (14, -16, D:6) a +0 trident a +0 plate armour (17, -15, D:6) a +0 club (30, -15, D:6) a +0 chain mail (32, -14, D:6) an arrow (32, -13, D:6) a +0 giant club (33, -12, D:6) a +0 shortbow 15 arrows (37, 5, D:6) a +0 leather armour Level 7 of the Dungeon (2, -2, D:7) a sling bullet (2, 6, D:7) a poisoned dart (2, 7, D:7) a stone (3, -3, D:7) a +0 hunting sling a +0 quarterstaff 26 sling bullets a +0 leather armour of cold resistance (3, 17, D:7) a stone (4, -3, D:7) a +0 shortbow 14 arrows a centaur skeleton (4, 7, D:7) 2 stones (4, 8, D:7) 2 stones a poisoned dart (4, 10, D:7) 4 arrows a +0 giant spiked club an ogre corpse (5, 9, D:7) a +0 whip a big kobold corpse (6, 11, D:7) a +0 short sword (unseen) (7, -4, D:7) 2 sling bullets 2 arrows (7, 12, D:7) 2 stones (unseen) (8, 10, D:7) a +0 dagger (unseen) (9, -5, D:7) a sky beast corpse (9, 12, D:7) a stone (10, -5, D:7) a sling bullet (12, 11, D:7) a +0 robe (17, 5, D:7) a +0 falchion (28, -6, D:7) a +1 whip of freezing a +0 robe the big kobold corpse of Pikel (28, -5, D:7) a +0 spear (28, 1, D:7) the +0 robe "Neaqishri" {-Tele *Slow +Fly Int+6} It affects your intelligence (+6). It lets you fly. It prevents most forms of teleportation. It may slow you when you take damage.