Johnny Level 1 of the Dungeon (24, 13, D:1) a +0 whip a +0 dagger (25, -8, D:1) a +0 robe (25, 8, D:1) a +0 ring mail (32, 9, D:1) a cursed +0 robe (35, -1, D:1) a +0 dagger (40, 5, D:1) a +0 whip (45, 4, D:1) 17 arrows (55, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 0, D:2) a +0 flail (3, 0, D:2) a +0 spear (3, 24, D:2) a +0 club (6, 21, D:2) a +0 dagger (7, 19, D:2) a +0 leather armour (13, 1, D:2) a +0 club (30, 4, D:2) a +0 short sword (32, 19, D:2) 7 poisoned darts (37, 18, D:2) a cursed +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 1, D:3) a +0 quarterstaff (22, -8, D:3) 3 boomerangs (24, -29, D:3) a poisoned dart (25, -29, D:3) 2 poisoned darts (26, -29, D:3) a poisoned dart a +0 short sword (27, -28, D:3) a poisoned dart (27, 7, D:3) a +0 glaive (28, -29, D:3) 2 poisoned darts (38, 20, D:3) a +0 short sword (41, -11, D:3) a +0 short sword (44, -25, D:3) a +0 war axe (50, -19, D:3) a +0 hand axe (51, -20, D:3) a cursed -1 rapier a +0 hunting sling 21 sling bullets (51, 11, D:3) a +0 plate armour (62, 8, D:3) a +0 shortbow (62, 19, D:3) 10 sling bullets Level 4 of the Dungeon [Shop] Wuuruzut's Gadget Emporium a phial of floods (560 gold) a wand of iceblast (3) (98 gold) a wand of random effects (15) (119 gold) a wand of polymorph (7) (126 gold) a wand of acid (10) (392 gold) a wand of iceblast (13) (238 gold) a wand of disintegration (18) (308 gold) a wand of flame (24) (182 gold) a phial of floods (560 gold) a wand of iceblast (11) (210 gold) (0, 0, D:4) a +0 leather armour (1, 12, D:4) a +0 hand axe (2, -2, D:4) a +0 whip a +0 club (3, -2, D:4) a +0 spear (4, 38, D:4) a +0 giant club (4, 39, D:4) 20 bolts (5, 18, D:4) a +0 scythe a +0 robe (7, 13, D:4) a +0 leather armour (31, 7, D:4) a cursed -2 hand axe (40, 1, D:4) a +0 mace (40, 11, D:4) 2 throwing nets (40, 13, D:4) a +0 spear a +1 vampiric halberd a throwing net (41, 7, D:4) a +0 robe (41, 11, D:4) a +0 flail (42, 11, D:4) the +3 spear of Putrescence {venom, -Tele rPois MR+ Stlth+} It poisons the flesh of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you more stealthy. a +0 whip (43, 13, D:4) a +0 flail (43, 14, D:4) a +0 halberd of pain (44, 8, D:4) a +0 hunting sling Level 5 of the Dungeon (3, -7, D:5) a +0 robe (7, 26, D:5) a +0 club (8, 11, D:5) a +0 leather armour (8, 25, D:5) a cursed -2 trident (8, 26, D:5) a +0 hand axe a +0 scale mail (8, 27, D:5) a +0 flail (38, 30, D:5) an arrow (39, 12, D:5) a +0 dagger (39, 13, D:5) a +0 falchion 4 boomerangs a +0 leather armour (39, 31, D:5) a +0 shortbow 20 arrows (40, 26, D:5) a +0 shortbow 9 arrows (40, 33, D:5) 2 arrows (41, 13, D:5) a +0 ring mail (41, 30, D:5) a +0 dagger of draining a +0 short sword 2 arrows (43, 5, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) the +1 pair of gloves "Raetischoleh" {Int+2} It affects your intelligence (+2). (2, 1, D:6) a +0 scimitar (2, 5, D:6) a potion of haste (3, 1, D:6) a chunk of flesh a leopard gecko skeleton (3, 2, D:6) a large rock (3, 3, D:6) a +0 helmet a jackal corpse a bullfrog corpse (3, 13, D:6) a +0 robe (7, 13, D:6) 24 bolts (11, 11, D:6) 12 arrows (13, 2, D:6) 11 gold pieces