Johnny Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, -29, D:1) a +0 leather armour (20, -6, D:1) 11 poisoned darts (25, -31, D:1) 8 sling bullets (30, -32, D:1) a +0 club (32, -9, D:1) a +0 robe (42, -26, D:1) a +0 club (43, -24, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -11, D:2) a +0 long sword (3, -8, D:2) a +0 dagger (3, 26, D:2) a +0 club (4, -3, D:2) a +0 club (9, 13, D:2) a +0 short sword (10, -3, D:2) 20 arrows (17, 19, D:2) a +0 club (21, 1, D:2) a +0 club (22, 3, D:2) a +0 club (22, 31, D:2) a +0 leather armour (35, 25, D:2) a +0 club (42, 15, D:2) 9 bolts (42, 32, D:2) 19 bolts (46, 8, D:2) a +0 trident (48, 32, D:2) a +0 club (50, 3, D:2) a +0 hand axe (50, 25, D:2) 24 sling bullets (52, 26, D:2) a +0 club (56, 25, D:2) 21 sling bullets Level 3 of the Dungeon (0, 0, D:3) a throwing net (6, -28, D:3) a +0 rapier (6, -9, D:3) 11 arrows (15, 4, D:3) a +4 vorpal spear (21, -5, D:3) a +0 club (29, 0, D:3) 21 poisoned darts (31, -27, D:3) a +0 dagger (31, -20, D:3) a +0 scythe a +0 robe (31, -2, D:3) a +0 mace a +0 scale mail a +0 whip a +0 short sword a +0 dagger a +0 robe a +0 flail a +0 leather armour (32, -26, D:3) a +0 short sword (33, 10, D:3) a +0 dagger (34, -2, D:3) a +0 ring mail (58, -14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (51, 28, D:4) a +0 trident (54, 0, D:4) a +0 mace (55, -7, D:4) a +0 mace (55, -6, D:4) a +0 mace (55, -5, D:4) the +9 mace of Fragile Peace {vamp, Will++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your willpower, your defense against some magical effects. (57, -7, D:4) a +0 mace (61, 24, D:4) a +0 falchion a +0 leather armour a sewer (0, 0, Sewer) a potion of heal wounds (0, 1, Sewer) a scroll of amnesia (1, -1, Sewer) a scroll of identify (2, -1, Sewer) a scroll of noise (2, 0, Sewer) a kobold corpse (4, 1, Sewer) a +0 whip (still there?) a kobold corpse (still there?) (5, -1, Sewer) a +0 club (5, 1, Sewer) a +0 short sword (still there?) 2 stones (still there?)