Johnny Level 1 of the Dungeon (0, 0, D:1) 20 poisoned darts (1, -23, D:1) a +0 club a +0 dagger (8, -11, D:1) a +0 club (13, -17, D:1) a +0 whip (14, -17, D:1) a +0 club a +0 dagger (18, 14, D:1) a +0 robe (23, -7, D:1) 7 javelins (26, 10, D:1) a +0 whip (27, 2, D:1) a +0 short sword (36, -1, D:1) 19 bolts (38, -16, D:1) a +0 club (42, 6, D:1) a +0 club (45, -25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 15, D:2) a +0 club (9, -8, D:2) a +0 war axe (17, -15, D:2) a +0 chain mail (21, -11, D:2) a +0 dagger (30, -15, D:2) a +0 ring mail (41, -11, D:2) a +0 short sword (46, 27, D:2) a book of Geomancy (49, -9, D:2) 28 arrows Level 3 of the Dungeon [Shop] Baozoma's Antique Weapon Shop the +6 great sword "Ythyuh" {flame, rPois Str+4} (1593 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from poison. the +6 morningstar of Seim {chaos, Will+ Dex+7} (1677 gold) Each time it hits an enemy it has a different, random effect. It affects your dexterity (+7). It increases your willpower. a +0 scimitar of holy wrath (239 gold) a +3 dagger of draining (535 gold) a +0 mace (78 gold) a +1 vorpal hand crossbow (317 gold) a +0 club (26 gold) a +1 trident of venom (291 gold) a +0 war axe (91 gold) a +0 morningstar (104 gold) a +0 trident (91 gold) a +0 dagger (52 gold) a +0 hunting sling (39 gold) a +0 hand axe (78 gold) [Shop] Fairetob's Jewellery Shop a ring of fire (275 gold) a ring of fire (275 gold) a ring of ice (275 gold) the amulet of the Air {Inacc Air Fly rElec RMsl} (413 gold) [amulet of nothing] It insulates you from electricity. It grants you flight. It protects you from missiles. a ring of protection from fire (275 gold) a ring of resist corrosion (220 gold) a ring of resist corrosion (220 gold) [Shop] Imi Xuode's Antique Weapon Boutique a +0 hunting sling (34 gold) a +0 rapier (92 gold) a +0 battleaxe (149 gold) a +0 quarterstaff (92 gold) a +2 war axe of flaming (420 gold) a +0 long sword (80 gold) a +0 dagger (46 gold) a +0 whip (57 gold) a +3 hunting sling of freezing (453 gold) a +0 long sword of holy wrath (190 gold) a +0 hunting sling (34 gold) [Shop] Dimmoal's Book Boutique a book of Clouds (540 gold) a book of Cantrips (240 gold) a book of Maledictions (300 gold) a book of Air (420 gold) a book of Changes (300 gold) a book of Callings (360 gold) the Papyrus of Glacial Fire (768 gold) Spells Type Level Known a - Freeze Ice 1 yes b - Conjure Flame Conjuration/Fire 3 yes c - Ozocubu's Armour Ice 3 yes d - Simulacrum Ice/Necromancy 6 yes e - Ozocubu's Refrigeration Ice 7 no a book of Dreams (900 gold) a book of Flames (420 gold) [Shop] Aclun's Assorted Antiques a +0 spear (69 gold) a potion of might (92 gold) a scroll of teleportation (69 gold) a wand of mindburst (17) (483 gold) a +0 robe (16 gold) a scroll of blinking (172 gold) a +0 chain mail of fire resistance (264 gold) (0, 0, D:3) 23 sling bullets (2, 3, D:3) a +0 club (5, -2, D:3) a +0 robe (12, 25, D:3) 32 arrows (15, 16, D:3) a +0 short sword (16, 11, D:3) a +0 dagger (16, 12, D:3) a +0 club (17, 13, D:3) a +0 giant club (27, 19, D:3) 7 javelins (30, 7, D:3) a +0 robe (37, 34, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +4 quarterstaff of chaos (5, -36, D:4) a +0 short sword (7, -3, D:4) a +2 mace of protection (15, -13, D:4) a +0 quarterstaff (17, -8, D:4) a +0 whip (23, -34, D:4) 3 potions of degeneration (24, -11, D:4) a +0 flail (28, -13, D:4) a +0 hand axe (36, -43, D:4) a +0 mace (42, -43, D:4) a +0 club (44, -29, D:4) 3 boomerangs a +0 club (45, -28, D:4) a +0 trident 3 boomerangs a +0 flail (45, -27, D:4) a +0 robe a +0 dagger (45, -25, D:4) a +0 scale mail (46, -25, D:4) a +0 leather armour a +0 flail Level 5 of the Dungeon (8, 1, D:5) a +0 dagger of chaos (9, 11, D:5) a +0 pair of boots (10, 12, D:5) a +0 hunting sling (40, -12, D:5) a +0 flail (40, -9, D:5) a +0 chain mail (41, -11, D:5) a +0 robe a +0 dagger (42, -11, D:5) a +0 falchion (42, -10, D:5) a +0 club (43, 10, D:5) 25 bolts (43, 33, D:5) a +0 ring mail (45, 22, D:5) a +0 robe a +0 dagger (45, 34, D:5) 16 bolts (46, 23, D:5) a +0 ring mail a +0 whip a +0 flail a +0 hand axe (47, 22, D:5) a +0 club (48, 12, D:5) a +0 giant spiked club (56, 6, D:5) a +0 whip a +0 flail (56, 7, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +2 falchion of holy wrath a +0 leather armour (7, -5, D:6) a +0 war axe (14, -22, D:6) a +0 whip (19, 2, D:6) a +0 mace (22, -24, D:6) a book of Geomancy (25, -27, D:6) 15 sling bullets (26, 4, D:6) a +0 mace a +0 chain mail a +0 club (26, 5, D:6) a +0 hand axe a +0 club a +0 leather armour (32, -47, D:6) a +0 spear (34, -41, D:6) 7 arrows (35, -41, D:6) 3 large rocks a +0 hand axe (36, -41, D:6) a +0 flail (36, -37, D:6) a +0 flail (36, -24, D:6) a +0 flail (37, -7, D:6) a +0 giant club (38, -22, D:6) a +0 giant club (38, 4, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (39, -37, D:6) a +0 dagger a +0 dagger a +0 robe a +0 club (39, 4, D:6) a +0 whip a +0 ring mail (40, -37, D:6) a +0 giant club (41, 4, D:6) a +0 short sword a +0 leather armour (43, -33, D:6) a +0 dagger a +0 robe (43, -25, D:6) a +0 short sword (still there?) 15 poisoned darts (still there?) a +0 leather armour (still there?) (45, -38, D:6) a +0 dagger a +0 robe (45, -31, D:6) a +0 whip (46, -35, D:6) a +0 giant club (46, -32, D:6) a +0 flail (46, -24, D:6) a +0 dagger a +0 robe (47, -33, D:6) a +0 dagger a +0 robe a +0 hand axe (47, -29, D:6) a +0 giant club (47, -22, D:6) a +0 whip (48, -33, D:6) a +0 short sword (48, -29, D:6) a +0 scale mail (49, -24, D:6) a +0 dagger a +0 robe (50, -39, D:6) a +0 club a +0 leather armour (50, -26, D:6) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (51, -29, D:6) a +0 club a +0 robe (53, -39, D:6) a +0 dagger a +0 robe (54, -33, D:6) a +0 whip a +0 robe (54, -25, D:6) a +0 dagger a +0 ring mail (55, 1, D:6) 19 arrows (57, -40, D:6) a +0 short sword 5 poisoned darts (59, -39, D:6) 11 arrows (60, -37, D:6) a +0 club (60, -36, D:6) a +0 giant club a +0 hand axe a +0 ring mail a +0 giant club (61, -37, D:6) a +0 short sword (61, -36, D:6) a +0 flail a +0 halberd (62, -36, D:6) a +1 dagger of speed a +0 robe (70, -32, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (6, 9, D:7) a +0 falchion (14, -16, D:7) a +0 whip (14, -15, D:7) a +0 club (15, -19, D:7) a +0 flail (15, -18, D:7) a +0 whip (15, -17, D:7) a +0 club a +0 leather armour (15, -16, D:7) a +0 whip (18, 18, D:7) a +0 morningstar (23, -7, D:7) a +0 dagger a +0 robe (23, -3, D:7) a +0 dagger (24, -9, D:7) a +0 club (26, -2, D:7) a +0 leather armour a +0 dagger (31, -6, D:7) a +0 ring mail (36, 1, D:7) a +0 chain mail a +0 dire flail (37, 3, D:7) a +0 trident (37, 22, D:7) a +0 dagger (38, -4, D:7) a +0 trident of freezing (38, 1, D:7) a +0 antimagic hand axe (38, 2, D:7) a +0 flail (39, 18, D:7) a +0 leather armour (53, -3, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (3, 49, D:8) 23 arrows (8, 15, D:8) a +0 ring mail a +0 club (9, 3, D:8) 25 sling bullets (9, 13, D:8) a +0 short sword a +0 ring mail a +0 mace a +0 hand axe (9, 14, D:8) a +0 leather armour a +0 short sword a +0 leather armour a +0 whip a +0 leather armour a +0 flail a +0 club a +0 leather armour a +3 flail of draining a +0 leather armour a +0 mace (9, 15, D:8) a +0 leather armour a +0 dagger (9, 24, D:8) a +0 club a +0 robe a +0 dagger (10, 14, D:8) a +0 ring mail a +0 club a +0 falchion a +0 ring mail a +0 mace a +0 club a +0 leather armour a +0 club a +0 war axe a +0 chain mail a +0 club (10, 22, D:8) a +2 flail of protection (10, 23, D:8) a +0 leather armour a +0 falchion a +0 ring mail a +0 hand axe (11, 13, D:8) a +0 ring mail a +0 mace (11, 14, D:8) a +0 chain mail a +0 trident a +0 leather armour a +0 flail a +0 short sword (11, 15, D:8) a +0 short sword a +0 hand axe a +0 chain mail (11, 16, D:8) a +0 short sword a +0 trident a +0 chain mail (12, 15, D:8) a +0 club a +0 chain mail (19, 26, D:8) a +0 short sword (19, 27, D:8) a +0 dagger of flaming (20, 26, D:8) 6 poisoned darts a +1 short sword of electrocution (21, 25, D:8) 20 bolts a +0 short sword a +0 hand crossbow (35, 31, D:8) a +0 robe (42, 17, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, -26, D:9) the +9 mace of Noasyamu {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). (6, -6, D:9) a +0 leather armour (7, 15, D:9) the +1 robe "Bixoixke" {rElec Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). It insulates you from electricity. (9, 11, D:9) a +3 flail a +0 robe (12, 10, D:9) a staff of conjuration (14, -31, D:9) a +0 rapier (23, 7, D:9) a +0 short sword (28, -2, D:9) a +0 dagger (32, -6, D:9) 2 javelins a +0 robe a +4 battleaxe (33, -4, D:9) a +0 robe a +0 short sword (33, -3, D:9) a +0 robe a +0 great sword (33, -2, D:9) a +0 robe a +0 scimitar (38, -29, D:9) 11 bolts (42, 6, D:9) a +0 dagger (44, -14, D:9) 16 bolts (47, -9, D:9) a +0 halberd (47, 4, D:9) a +4 short sword of venom 3 curare-tipped darts a +4 ring of slaying 6 atropa-tipped darts a staff of death (48, -10, D:9) a +0 trident of freezing a +0 scale mail a +0 halberd (48, -9, D:9) a +0 whip (49, -10, D:9) a +0 flail (49, 11, D:9) a +0 robe a +0 dagger (51, 11, D:9) 5 poisoned darts a +0 club a +0 short sword a +0 club Level 10 of the Dungeon (2, 17, D:10) a +0 dagger a +0 short sword 7 poisoned darts a +0 dagger (3, 17, D:10) a +0 club 5 poisoned darts a +0 dagger a +0 robe (4, 18, D:10) a +0 whip (5, 16, D:10) a +0 spear (8, 9, D:10) a +0 chain mail (9, -8, D:10) 18 bolts (9, 12, D:10) a +0 glaive +0 steam dragon scales (11, 26, D:10) a +1 dagger of protection (15, 11, D:10) a +0 falchion (19, -21, D:10) a +0 robe (30, -1, D:10) a +3 chain mail of fire resistance (47, 1, D:10) a +0 spear (48, -6, D:10) a +0 club (48, -4, D:10) a +0 spear a +0 scale mail (48, -3, D:10) a +0 club (51, 0, D:10) 15 poisoned darts (57, 5, D:10) a +0 plate armour (57, 7, D:10) a +0 short sword (57, 8, D:10) a +0 chain mail (58, 3, D:10) +0 steam dragon scales (61, 4, D:10) a +4 trident of venom a +0 ring mail Level 11 of the Dungeon [Shop] Jimer's Antique Weapon Emporium a +0 giant spiked club (60 gold) a +0 falchion (96 gold) a +2 great mace of protection (633 gold) the +4 war axe "Hucunet" {distort, rPois} (1276 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from poison. a +0 club (32 gold) a +0 arbalest (144 gold) a +2 mace of protection (499 gold) a +0 vampiric great sword (688 gold) a +4 dagger of venom (780 gold) a +0 hunting sling (48 gold) a +0 rapier (128 gold) a +0 falchion of protection (179 gold) (2, 16, D:11) a +0 scale mail (5, 17, D:11) a staff of poison (6, 16, D:11) a +0 shortbow 13 arrows (7, -12, D:11) a +0 robe a +2 trident of protection (7, 14, D:11) a +0 shortbow 16 arrows (7, 24, D:11) 4 large rocks (8, -19, D:11) the +0 pair of boots of the Black Skies {Dex+2} It affects your dexterity (+2). (8, 16, D:11) a +0 giant spiked club a +0 giant spiked club a +0 battleaxe a +0 leather armour (9, 11, D:11) a +0 giant club a +0 dire flail (9, 16, D:11) a +0 dagger a +0 robe (12, 16, D:11) a staff of death (14, 12, D:11) a +0 whip (24, 1, D:11) 11 arrows a +0 shortbow (25, 1, D:11) a +0 robe a +0 giant spiked club (26, 2, D:11) 26 arrows a +0 shortbow (26, 7, D:11) a +0 robe a +0 dagger (28, 2, D:11) 23 arrows a +0 shortbow (29, 1, D:11) 5 arrows a +0 shortbow (30, 2, D:11) 22 arrows a +0 shortbow (34, 1, D:11) a +2 flail of draining (37, -12, D:11) 21 arrows (39, 0, D:11) 12 arrows a +0 shortbow a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (4, 21, D:12) a +0 ring mail (4, 42, D:12) a +0 vorpal quarterstaff a +2 robe of positive energy (12, 46, D:12) a +0 dire flail a +0 giant club (17, -2, D:12) 24 bolts (20, 33, D:12) a +0 pair of boots (27, 6, D:12) a +3 battleaxe of electrocution a +1 plate armour of positive energy (31, 33, D:12) a +0 shortbow 16 arrows (33, 37, D:12) a +0 giant club a +0 giant club (36, 31, D:12) a +0 shortbow 18 arrows (37, -6, D:12) a +0 mace (37, 35, D:12) 5 large rocks (40, 2, D:12) a +0 scale mail of cold resistance (40, 42, D:12) a +0 dagger a +0 robe (42, 1, D:12) a +0 longbow 33 arrows (54, -8, D:12) a +0 leather armour (57, 6, D:12) a +0 morningstar (57, 22, D:12) a +0 shortbow 17 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (4, -4, Orc:1) a +0 robe a +0 dagger (8, -6, Orc:1) a +0 plate armour a +0 flail (10, -19, Orc:1) a +0 plate armour a +0 hand axe (11, -8, Orc:1) a +0 robe a +0 dagger (14, -12, Orc:1) a +2 short sword of speed (15, -12, Orc:1) a +0 giant club (15, -11, Orc:1) a +0 club (16, -14, Orc:1) a +0 leather armour a +0 falchion (22, -25, Orc:1) a +0 plate armour a +0 dire flail 2 silver boomerangs a +0 club (23, -26, Orc:1) a +0 plate armour a +0 halberd (23, -25, Orc:1) a +0 chain mail a +0 mace (24, -24, Orc:1) a +0 robe a +0 dagger (26, -23, Orc:1) a +0 robe a +0 dagger (28, 21, Orc:1) a +0 leather armour (still there?) a +0 flail (still there?) (28, 22, Orc:1) a +2 short sword of holy wrath (still there?) a +0 robe (still there?) a +1 dagger of protection (still there?) (29, 22, Orc:1) a +0 chain mail (still there?) a +0 short sword (still there?) (30, 21, Orc:1) 14 gold pieces (still there?) a +0 flail (still there?) (32, 18, Orc:1) a +0 flail (still there?) 22 gold pieces (still there?) (32, 19, Orc:1) 91 gold pieces (still there?) a +0 robe (still there?) a +0 dagger (still there?) Level 2 of the Orcish Mines [Shop] Kaqigel's Assorted Antiques a +0 pair of boots (108 gold) a +0 cloak (108 gold) a wand of charming (6) (192 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) a ring of wizardry (720 gold) a wand of digging (5) (432 gold) [Shop] Jaomuhis's Weapon Shoppe a +0 club (15 gold) a +0 trident (52 gold) the +8 hunting sling of Rahuatoo {freeze, Str+2} (808 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). a +0 short sword (45 gold) a +0 war axe (52 gold) the +2 whip of Anxiety {elec, rC+} (453 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from cold. [Shop] Cais's Antique Armour Emporium a +0 cloak (153 gold) a +0 robe (23 gold) a +0 leather armour (68 gold) a +0 ring mail (136 gold) a +1 chain mail of willpower (561 gold) a +2 scale mail of fire resistance (714 gold) a +3 scale mail (714 gold) [Shop] Veach's Jewellery Emporium an amulet of the acrobat (480 gold) the amulet of Halaagg {Reflect rC+ Str+3 Dex-3 SH+5} (704 gold) [amulet of reflection] It reflects blocked missile attacks. It affects your strength (+3). It affects your dexterity (-3). It protects you from cold. It affects your SH (+5). a +4 ring of evasion (576 gold) an amulet of magic regeneration (480 gold) a ring of ice (400 gold) a ring of see invisible (240 gold) a ring of see invisible (240 gold) an amulet of the acrobat (480 gold) an amulet of regeneration (480 gold) a ring of resist corrosion (320 gold) (0, 0, Orc:2) 5 boomerangs a +0 dagger (0, 3, Orc:2) a +0 ring mail a +0 hand axe (2, -2, Orc:2) a +0 robe a +0 dagger (5, 7, Orc:2) a +0 chain mail a +0 dire flail (7, 11, Orc:2) a +0 great mace a +0 plate armour (12, 5, Orc:2) a +0 robe a +0 dagger (12, 9, Orc:2) a +0 chain mail a +0 halberd (13, 8, Orc:2) a +0 dagger (14, 10, Orc:2) a +0 ring mail a +1 short sword of electrocution a +0 robe a +0 dagger a +0 flail (15, -1, Orc:2) a +0 robe a +0 dagger (16, 0, Orc:2) a +0 robe a +0 dagger (16, 1, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 war axe (16, 2, Orc:2) a +0 robe a +0 dagger (16, 3, Orc:2) a +0 plate armour a +0 dire flail (16, 5, Orc:2) a +0 short sword a +0 robe a +1 dagger of venom (16, 13, Orc:2) a +0 robe a +0 dagger a +0 short sword (17, -3, Orc:2) a +0 hand axe (17, -2, Orc:2) a +0 robe a +1 dagger of speed (17, -1, Orc:2) a +0 robe a +0 dagger (17, 8, Orc:2) a +0 plate armour a +0 flail (17, 11, Orc:2) a +0 whip (18, -3, Orc:2) a +0 short sword a +0 robe a +0 dagger a +1 robe of resistance (18, -1, Orc:2) a +0 robe a +1 dagger of protection (18, 3, Orc:2) a +0 leather armour a +0 trident (18, 4, Orc:2) a +0 hand axe a +0 scale mail a +0 whip (18, 6, Orc:2) a +0 mace (18, 14, Orc:2) a +0 robe a +0 dagger (18, 15, Orc:2) a +0 club (19, -3, Orc:2) a +0 dagger (19, 2, Orc:2) a +0 robe a +0 dagger (19, 5, Orc:2) a +2 robe of fire resistance a +0 dagger (19, 12, Orc:2) a +0 dagger (19, 15, Orc:2) a +0 robe a +0 dagger (19, 17, Orc:2) a +0 robe a +0 dagger (20, 4, Orc:2) a +0 plate armour a +0 hand axe (20, 15, Orc:2) a +0 leather armour a +0 hand axe a +0 club a +0 robe a +0 dagger (20, 16, Orc:2) a +0 leather armour a +0 dagger a +0 plate armour a +0 battleaxe (21, 2, Orc:2) a +1 flail of protection (21, 3, Orc:2) a +0 robe a +0 dagger (21, 4, Orc:2) a +0 leather armour a +0 short sword (21, 13, Orc:2) a +0 robe a +0 dagger (21, 15, Orc:2) a +0 chain mail 5 boomerangs a +0 mace (22, 5, Orc:2) a +0 flail (22, 8, Orc:2) a +0 robe a +0 dagger (22, 9, Orc:2) a +0 leather armour a +0 flail (23, 10, Orc:2) a +0 robe a +0 dagger (24, 11, Orc:2) a +0 falchion (25, 11, Orc:2) a +0 falchion (25, 19, Orc:2) a +0 giant club (39, -3, Orc:2) a +0 scale mail a +0 falchion (40, -3, Orc:2) a +0 chain mail a +0 glaive (40, -2, Orc:2) a +0 trident (40, -1, Orc:2) a +0 war axe a +0 mace (41, -3, Orc:2) a +0 chain mail a +0 glaive (42, -3, Orc:2) a +0 giant spiked club a +0 robe a +1 dagger of electrocution a +0 robe a +0 dagger (43, -3, Orc:2) a +0 ring mail a +0 dagger (43, -2, Orc:2) a +0 short sword a +0 chain mail a +0 battleaxe (43, -1, Orc:2) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (6, 8, Lair:1) a +0 robe (17, -32, Lair:1) a +0 scale mail (18, 9, Lair:1) a +0 long sword (18, 16, Lair:1) a scarf of invisibility the +1 robe of Patience {rElec rF- rC+} It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (23, -12, Lair:1) a +0 long sword (43, 16, Lair:1) a +0 ring mail (56, -5, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 sling bullets (0, 2, Lair:2) a +0 dagger (25, -7, Lair:2) a +0 falchion (28, -1, Lair:2) a +0 spear (45, -6, Lair:2) a +0 rapier (50, 8, Lair:2) a +0 robe Level 3 of the Lair of Beasts (10, -38, Lair:3) 15 arrows (11, -34, Lair:3) a phantom mirror (28, -2, Lair:3) a ring of positive energy the ring "Fucsuweo" {Will+ Dex+4 Slay+3} [ring of willpower] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your willpower. (31, -49, Lair:3) the +6 dagger of the Equinox {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (8, -41, Lair:4) a +0 robe (22, -28, Lair:4) a +0 ring mail (25, -44, Lair:4) a +0 chain mail (27, -47, Lair:4) the +6 whip of Omasaxu {venom, rCorr} It poisons the flesh of those it strikes. It protects you from acid and corrosion. (38, -45, Lair:4) a +0 quarterstaff (50, -42, Lair:4) a +0 falchion (56, -52, Lair:4) a +0 trident (56, -50, Lair:4) a wand of flame (22) (59, -54, Lair:4) 7 boomerangs Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand crossbow (1, -10, Lair:5) a book of Party Tricks (16, 50, Lair:5) 18 sling bullets (21, 27, Lair:5) a +0 quarterstaff of draining (23, 16, Lair:5) a +0 scale mail (29, 7, Lair:5) a +0 spear (39, 7, Lair:5) a +0 mace (41, 40, Lair:5) a +0 ring mail (42, 35, Lair:5) a +0 dagger (67, 27, Lair:5) a +0 scimitar Level 6 of the Lair of Beasts (0, 0, Lair:6) 11 curare-tipped darts 4 atropa-tipped darts (8, 13, Lair:6) a +0 flail (13, 33, Lair:6) a +0 chain mail (17, 14, Lair:6) a +0 club (19, 12, Lair:6) a wand of mindburst (6) a wand of polymorph (45) a wand of charming (16) (19, 24, Lair:6) +0 steam dragon scales (25, -14, Lair:6) a +0 short sword of distortion (28, 18, Lair:6) a +6 ring of dexterity a +0 mace (37, -6, Lair:6) a +0 robe (38, 14, Lair:6) 14 poisoned darts (40, -2, Lair:6) a +0 club (45, 7, Lair:6) 16 sling bullets (50, 5, Lair:6) 22 bolts (53, 13, Lair:6) a +0 shortbow Level 1 of the Snake Pit [Shop] Ecegeoqo's Antique Weapon Shoppe a +1 flail of holy wrath (438 gold) a +2 vorpal long sword (567 gold) a +0 short sword (99 gold) a +0 falchion of holy wrath (244 gold) a +0 whip (82 gold) a +0 mace (99 gold) a +0 trident (115 gold) the +6 broad axe "Tion" {vorpal, rN+ SInv} (1696 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you see invisible. a +6 war axe of flaming (1263 gold) a +6 vampiric short sword (1353 gold) (0, 0, Snake:1) a +0 halberd (11, -21, Snake:1) a +0 robe 19 arrows a +1 short sword of venom a +0 shortbow (13, -19, Snake:1) a +0 hand axe 19 bolts a +0 short sword a +0 arbalest (14, -19, Snake:1) a +0 halberd (21, 21, Snake:1) a +0 kite shield a +0 robe a +0 trident (22, 3, Snake:1) a +0 mace (25, -10, Snake:1) a +0 leather armour (27, -5, Snake:1) a +0 arbalest a +0 hand axe 12 bolts (27, 22, Snake:1) a +0 robe a +0 scimitar (28, 5, Snake:1) a +0 trident (32, -5, Snake:1) a +0 flail (34, 6, Snake:1) a +0 buckler (36, 6, Snake:1) a +2 halberd of venom a +0 robe (36, 8, Snake:1) a +0 rapier (36, 17, Snake:1) 15 arrows (43, -10, Snake:1) a +0 halberd (49, -10, Snake:1) a +0 dagger (52, -1, Snake:1) a +0 ring mail (52, 8, Snake:1) a +0 scale mail (54, -3, Snake:1) a +0 shortbow a +0 glaive 22 arrows a +0 robe (54, 7, Snake:1) 28 bolts (60, -6, Snake:1) the +6 rapier of the Spinneret {speed, rPois rC+} Attacks with this weapon are significantly faster. It protects you from cold. It protects you from poison. Level 2 of the Snake Pit (0, 0, Snake:2) a +0 halberd a +0 robe (15, 0, Snake:2) a +0 hand axe (18, 1, Snake:2) a +0 trident (20, 21, Snake:2) a +0 vorpal hand axe (22, 15, Snake:2) a +0 flail (24, 42, Snake:2) a +2 falchion of protection (26, 21, Snake:2) a +0 flail (26, 51, Snake:2) a +0 long sword (27, 50, Snake:2) a scroll of silence (29, 6, Snake:2) a +0 flail a +0 robe (29, 41, Snake:2) a +0 halberd (32, 3, Snake:2) 7 boomerangs (34, 32, Snake:2) a staff of cold (34, 43, Snake:2) a +0 dire flail (39, 21, Snake:2) a +0 scimitar (40, 21, Snake:2) a +0 flail a +0 robe a +0 tower shield (42, 22, Snake:2) a +0 longbow a +0 battleaxe 19 arrows (46, -3, Snake:2) a +3 halberd (49, 37, Snake:2) a +0 chain mail (51, 5, Snake:2) a +0 short sword (56, 5, Snake:2) a +0 leather armour