Johnny Level 1 of the Dungeon (0, 0, D:1) 29 arrows (0, 1, D:1) 7 stones (13, -2, D:1) 16 stones (16, -12, D:1) a +0 trident (16, 2, D:1) a +0 club (20, 9, D:1) a +0 dagger 4 stones (26, 1, D:1) a +0 dagger (39, -11, D:1) a +0 hunting sling (40, 29, D:1) a +0 hand axe (45, 13, D:1) a +0 club (46, 15, D:1) 22 stones (52, 6, D:1) 14 arrows Level 2 of the Dungeon [Shop] Urorchot's Antique Armour Boutique a +0 ring mail (108 gold) a +0 pair of boots (121 gold) a +2 chain mail of poison resistance (499 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +1 hat (297 gold) a +1 pair of gloves (310 gold) a +2 kite shield of fire resistance (580 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) (0, 0, D:2) a +0 robe (3, -14, D:2) a Trismegistus Codex (6, 9, D:2) 2 bolts (12, 35, D:2) a +0 whip (14, 38, D:2) a +0 club (unseen) (16, 18, D:2) a +0 dagger (22, -7, D:2) a +0 robe (24, 15, D:2) a +2 dagger of speed (35, 16, D:2) a +0 whip (35, 17, D:2) a +0 spear (35, 18, D:2) a +0 spear (44, 25, D:2) a +0 club (46, 27, D:2) 17 bolts Level 3 of the Dungeon [Shop] Imyul's General Store a +0 scale mail (56 gold) a +0 dagger (28 gold) a potion of haste (140 gold) the +5 morningstar of the Lame Duck {vorpal, rN+ Int-2 Dex+2} (590 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. 25 arrows (70 gold) 4 silver boomerangs (84 gold) 2 potions of resistance (280 gold) 13 stones (18 gold) a wand of paralysis (12) (196 gold) 17 sling bullets (119 gold) 23 stones (32 gold) a potion of berserk rage (70 gold) a staff of conjuration (350 gold) a phantom mirror (560 gold) [Shop] Raode's General Store a book of Dreams (196 gold) a wand of polymorph (7) (126 gold) a scroll of noise (14 gold) a condenser vane (560 gold) an amulet of regeneration (420 gold) a scroll of enchant armour (105 gold) [Shop] Pouluk's Antique Weapon Emporium a +2 dagger of protection (331 gold) a +0 hunting sling (34 gold) a +0 trident (80 gold) a +0 dagger (46 gold) a +0 shortbow (69 gold) a +0 short sword (69 gold) a +0 dagger (46 gold) a +0 trident (80 gold) a +0 whip (57 gold) a +0 dagger (46 gold) the +2 Maxwell's thermic engine {flame, freeze} (1012 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. a +0 dagger (46 gold) (0, 0, D:3) a +0 whip (5, -25, D:3) 17 arrows (5, -13, D:3) a +0 club a +0 ring mail (8, -8, D:3) a +0 club (10, -19, D:3) a +0 dagger (10, -7, D:3) a +0 club (10, -4, D:3) a +0 dagger a +1 spear of venom a +0 animal skin (11, -4, D:3) a +0 club (12, -30, D:3) a +0 animal skin (16, 3, D:3) a +0 club (18, -8, D:3) a +0 hunting sling (18, -3, D:3) 11 arrows (18, 3, D:3) a +0 club (23, -10, D:3) a +0 club (24, -7, D:3) a +0 dagger (25, -24, D:3) 16 gold pieces (25, -23, D:3) 9 stones (25, -17, D:3) 15 gold pieces (25, -10, D:3) a +0 halberd (25, -9, D:3) a +0 spear (27, -23, D:3) a ring of fire (34, -31, D:3) a +0 dagger (35, -13, D:3) a +0 short sword (41, 7, D:3) a +0 helmet (42, -7, D:3) a +0 giant spiked club (42, -5, D:3) a +0 club (46, -35, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (21, -31, D:4) a scroll of teleportation (21, -29, D:4) a potion of lignification (28, -35, D:4) a +0 short sword (29, -38, D:4) a +0 dagger 3 stones (30, -39, D:4) a +0 leather armour (30, -38, D:4) a +0 giant club a +0 whip a +0 robe (31, -30, D:4) a +0 mace (33, -46, D:4) 16 poisoned darts (34, -49, D:4) a +0 whip a +0 chain mail (35, -50, D:4) a +0 club (35, -49, D:4) a +2 dagger of venom (37, -50, D:4) a +0 war axe (39, -44, D:4) a +0 giant club (52, -22, D:4) a +0 club (55, 1, D:4) a +0 giant club (56, -30, D:4) a +0 war axe (57, -36, D:4) a +0 mace (58, -30, D:4) 20 bolts (63, -14, D:4) a +0 short sword a +0 leather armour a +0 club a +0 chain mail a +0 flail a +0 leather armour a +0 flail (63, 10, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (4, 28, D:5) a +0 spear (12, 4, D:5) a +0 whip (48, 29, D:5) a +0 leather armour a +0 short sword (50, 12, D:5) a +0 chain mail (53, 35, D:5) a +0 dagger a +0 robe (55, 13, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) 5 large rocks (0, 1, D:6) 4 large rocks (0, 2, D:6) a +0 club a +0 club a +0 dagger a +0 hunting sling 13 stones (0, 30, D:6) 24 stones (1, 2, D:6) a +0 dagger a +0 dagger (1, 3, D:6) a +0 giant club a +0 dagger a +0 club (2, 2, D:6) a +0 dagger (12, 33, D:6) a +0 short sword a boomerang (21, 5, D:6) a +0 whip (22, 5, D:6) a +0 dagger (24, 3, D:6) a +0 flail (25, 43, D:6) a +0 club 3 boomerangs a +0 leather armour (52, 43, D:6) a +0 halberd (53, 39, D:6) a book of Spectacle 8 stones (53, 43, D:6) a +0 whip (54, 16, D:6) a +0 chain mail (54, 43, D:6) a +0 spear a +0 ring mail (55, 5, D:6) a +0 dagger a +0 robe (55, 6, D:6) a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 buckler (55, 43, D:6) a +0 club (57, 8, D:6) a +0 club a +0 ring mail (58, 5, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a condenser vane (2, 11, D:7) 11 gold pieces (10, -29, D:7) a +1 short sword of venom an orc skeleton (11, -30, D:7) a +1 whip of electrocution (11, -29, D:7) a +0 mace (12, -29, D:7) a +0 dagger a +0 robe an orc skeleton (12, -28, D:7) a +0 dagger a +0 trident an orc skeleton an orc skeleton (13, -30, D:7) a hound skeleton (13, -28, D:7) a +0 club a +0 club a +0 leather armour a +0 dagger a +0 robe