Johnny Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (6, 23, D:1) a +0 club 5 stones (8, 29, D:1) a +0 club (18, 21, D:1) a +0 club (37, 24, D:1) a +0 robe (39, 21, D:1) a +0 club (39, 58, D:1) a +0 dagger (43, 42, D:1) a +0 dagger (50, 55, D:1) 21 stones (64, 11, D:1) a +0 dagger (66, 17, D:1) 9 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 17 stones (0, 6, D:2) 20 sling bullets (4, 3, D:2) a +0 dagger (7, -5, D:2) a +0 whip (14, 10, D:2) a +0 club (15, 13, D:2) a +0 spear (19, 9, D:2) a +0 dagger (20, 9, D:2) a +0 whip a +0 flail (20, 10, D:2) a +0 club (21, 5, D:2) 14 stones (22, 10, D:2) 18 stones (32, -9, D:2) a +0 robe (36, 5, D:2) a +0 club a +0 halberd (37, 6, D:2) a +0 flail a +0 whip of pain (44, -6, D:2) 13 arrows Level 3 of the Dungeon (2, -5, D:3) a +0 hand axe a +0 leather armour (2, -4, D:3) a +4 short sword (3, -5, D:3) a +0 hand axe a +0 scale mail (3, -4, D:3) a +0 flail (8, 11, D:3) 16 poisoned darts (8, 16, D:3) 24 sling bullets (13, 5, D:3) a +0 short sword (15, -2, D:3) a +0 ring mail (15, -1, D:3) a +0 short sword (16, 0, D:3) a +0 animal skin (25, 1, D:3) a +0 robe (28, -2, D:3) a +0 club (30, -17, D:3) 14 stones a +0 dagger a +0 hunting sling (31, -17, D:3) a +0 animal skin a +0 club (33, -17, D:3) a +0 dagger a +0 club a +0 club (34, -17, D:3) a +0 club (35, -17, D:3) a +0 club (37, -1, D:3) a +0 ring mail a +0 mace a +0 ring mail a +0 flail (37, 0, D:3) 18 stones (37, 2, D:3) a +0 falchion (37, 3, D:3) a +0 whip 2 boomerangs a +0 hand axe (37, 4, D:3) a +0 leather armour a +0 club (38, -6, D:3) a +0 robe (39, 6, D:3) a +0 leather armour a +0 short sword a +0 flail (44, -13, D:3) 24 stones (46, -8, D:3) a +0 short sword 5 stones (47, 0, D:3) 24 stones Level 4 of the Dungeon [Shop] Ufoff's Antique Weapon Shoppe a +7 dagger of venom (866 gold) a +0 hand axe (66 gold) a +0 hand axe (66 gold) a +1 shortbow of freezing (272 gold) the +7 battleaxe of Jiydgha {flame, rElec Str+4} (1520 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). rElec: It insulates you from electricity. a +0 dagger (44 gold) a +0 rapier (88 gold) a +0 great mace (143 gold) a +0 club (22 gold) a +0 long sword (77 gold) (0, 0, D:4) a +0 short sword (3, 19, D:4) a +0 club a +0 scale mail (3, 20, D:4) a +0 mace a +0 robe a +0 dagger (4, 19, D:4) a +0 dagger the +1 robe of Inquiry {-Tele rF+ rN+ Archmagi} rF: It protects you from fire. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. Archmagi: It increases the power of your magical spells. (7, 24, D:4) a +0 dagger (20, 15, D:4) a +0 club a +0 giant club (21, 14, D:4) a +0 dagger (22, 14, D:4) a +0 club (22, 15, D:4) a +0 short sword a +0 leather armour (23, 8, D:4) a +0 hand axe (26, 11, D:4) a +0 spear (30, 11, D:4) 19 sling bullets (31, 5, D:4) 26 bolts (32, 2, D:4) a +0 ring mail (33, 9, D:4) 8 stones a +0 club a +0 hunting sling Level 5 of the Dungeon [Shop] Lyaqiaps's Book Shop a book of Blasting (320 gold) the Compendium of Floating Transmigration (460 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Spider Form Transmutation/Poison 3 no c - Lightning Bolt Conjuration/Air 5 no d - Chain Lightning Conjuration/Air 9 no Trog disapproves of the use of such an item. a book of Burglary (280 gold) a book of the Senses (320 gold) a book of Storms (320 gold) a book of Dangerous Friends (400 gold) a book of Callings (200 gold) the Unrestrained Analects (440 gold) a book of Transfigurations (400 gold) a book of Hexes (360 gold) (0, 0, D:5) an Everburning Encyclopedia (2, 18, D:5) a +0 flail 7 stones a +0 leather armour (3, 20, D:5) a +0 spear a +0 scale mail (3, 21, D:5) a +6 ring of intelligence (4, -3, D:5) a +0 flail (14, -7, D:5) a +0 club a +0 halberd (16, -7, D:5) a +0 flail (16, -6, D:5) a +0 whip a +0 robe a +0 whip (16, -5, D:5) a +0 club (17, -11, D:5) a +0 chain mail (20, 15, D:5) a +0 leather armour (21, 22, D:5) a +2 hand axe of electrocution (22, 19, D:5) 18 sling bullets (27, -4, D:5) a +0 ring mail (30, -15, D:5) a +0 mace (35, 18, D:5) 13 arrows (37, -2, D:5) a book of Necromancy (39, 27, D:5) 15 stones (51, -2, D:5) a +0 chain mail (62, -14, D:5) 15 bolts Level 6 of the Dungeon (0, 0, D:6) 14 bolts (1, -1, D:6) a +0 dagger (15, 0, D:6) a +0 giant club (20, 4, D:6) a +0 giant club (24, -10, D:6) 16 arrows (25, 4, D:6) a +0 spear (25, 5, D:6) a +0 club (26, 5, D:6) a +0 halberd (27, 4, D:6) a +0 whip a +0 leather armour (28, 11, D:6) a +0 flail (29, 12, D:6) a +0 whip of venom (29, 13, D:6) a +0 spear (30, 13, D:6) a +3 spear (33, 21, D:6) 23 stones (34, 17, D:6) a +0 leather armour a +0 whip (37, -10, D:6) a +0 spear (39, -4, D:6) a +0 trident a +0 ring mail (39, 32, D:6) 13 stones (42, 4, D:6) 15 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (7, 33, D:7) 25 bolts (11, 12, D:7) 9 arrows a +0 shortbow (17, 20, D:7) a +0 hand axe (18, -6, D:7) a +0 trident (23, 13, D:7) a +0 chain mail (35, 1, D:7) a +0 whip (36, 30, D:7) a staff of poison (37, 31, D:7) a +0 dagger (41, 27, D:7) 5 boomerangs (46, -1, D:7) 25 arrows (48, 20, D:7) a +0 plate armour (55, 13, D:7) a +0 leather armour Level 8 of the Dungeon (10, 18, D:8) 24 stones (10, 20, D:8) 25 stones (13, 21, D:8) a +0 robe (16, 19, D:8) 11 poisoned darts (19, 11, D:8) 11 stones (28, -2, D:8) 5 javelins (32, -8, D:8) a +0 ring mail (35, 12, D:8) a +0 leather armour (36, -3, D:8) a +0 hunting sling (37, 4, D:8) a +0 spear (38, 3, D:8) 24 stones (44, 10, D:8) a +0 ring mail (51, 8, D:8) a +0 dagger a +0 robe (58, 5, D:8) 19 arrows (62, 8, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, -8, D:9) a +0 falchion (3, 21, D:9) a +0 quarterstaff (7, 17, D:9) a +0 scale mail (10, 22, D:9) 27 arrows (20, 5, D:9) a +0 spear (20, 8, D:9) a book of Cantrips (20, 28, D:9) a +0 plate armour (23, 28, D:9) 24 stones (23, 34, D:9) 19 arrows (25, 31, D:9) 20 bolts (37, 2, D:9) a +0 flail (48, 33, D:9) a +0 robe (48, 35, D:9) 23 arrows a +0 shortbow (51, -5, D:9) a +0 long sword a +0 ring mail a +0 kite shield Level 10 of the Dungeon (0, 0, D:10) a +0 arbalest Level 1 of the Orcish Mines (2, 2, Orc:1) a +0 short sword (2, 18, Orc:1) 12 gold pieces (5, 21, Orc:1) 7 gold pieces (9, 13, Orc:1) a +0 giant spiked club (11, 17, Orc:1) 24 gold pieces a volcano (0, 0, Volcano) a +0 spear (still there?) a salamander corpse (still there?) (1, 1, Volcano) a +0 shortbow of flaming (still there?) 11 arrows (still there?) a salamander corpse (still there?)