Jonno22 Level 1 of the Dungeon Level 2 of the Dungeon (22, 10, D:2) a +0 spear (22, 11, D:2) a +0 spear a +0 spear (24, 32, D:2) a +0 dagger (32, 15, D:2) a +0 club (45, 25, D:2) a cursed -3 club (46, 31, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (9, 11, D:3) a +0 club (18, -1, D:3) a +0 leather armour (32, -22, D:3) a +0 blowgun 7 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 3, D:4) a +0 dagger a +0 robe (8, 2, D:4) a cursed -3 club a +0 dagger a +0 robe (8, 3, D:4) a +0 morningstar a +0 scale mail (10, -14, D:4) a +0 robe (13, 14, D:4) a +2 naga barding (20, -21, D:4) a cursed -2 hand axe a +0 dagger a +0 club a +0 dagger a +0 short sword a +0 dagger a +0 dagger a +0 hand axe a +0 whip a +0 club a +0 dagger a +0 dagger a +0 flail a +0 ring mail (30, -1, D:4) a +0 scale mail a +0 dagger of pain a cursed -3 dagger (43, 15, D:4) a +0 giant club (51, -9, D:4) a +0 robe a +0 robe a +0 ring mail a +0 leather armour a +0 robe a +0 leather armour a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 robe a +0 leather armour a +0 dagger a +0 short sword (1, -10, D:5) a +0 hand axe (1, 0, D:5) a +0 ring mail a +0 trident (7, 14, D:5) a +0 long sword a -1 dagger (13, -6, D:5) a +0 ring mail (33, 3, D:5) a +0 club a +0 robe (35, 21, D:5) a potion of might (36, 20, D:5) a wand of iceblast (6/15) (40, -1, D:5) a +0 long sword a +0 leather armour (41, 0, D:5) a +0 robe a cursed -1 dagger (41, 9, D:5) a +0 leather armour a +0 club a +0 leather armour a +0 flail a +0 war axe a +0 robe a cursed -1 dagger (42, 2, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 blowgun (8, 13, D:6) a cursed -2 giant club a +0 giant spiked club (11, 43, D:6) a +0 robe (13, 7, D:6) a +0 robe (14, -4, D:6) a +0 hand axe of venom (22, 16, D:6) a +0 short sword (24, 18, D:6) a +0 club (43, -7, D:6) a +0 quarterstaff (45, 17, D:6) a +0 chain mail a +0 short sword (45, 18, D:6) a +0 dagger (52, 12, D:6) a +0 leather armour a +0 flail Level 7 of the Dungeon [Shop] Jozonk's Antique Armour Boutique a +0 chain mail (112 gold) a cursed +0 leather armour (25 gold) a +0 robe (17 gold) a cursed +0 leather armour (2 gold) a +1 cloak of poison resistance (337 gold) the +3 ring mail of Weirdness {-Tele rElec Str+2 SInv} (895 gold) It affects your strength (+2). It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. a +0 robe (17 gold) a +0 pair of gloves (112 gold) a +2 pair of gloves (412 gold) a +2 chain mail of fire resistance (537 gold) a +0 scale mail (100 gold) (4, 6, D:7) a +0 leather armour (20, 18, D:7) a +0 giant club (34, 4, D:7) a scroll of random uselessness Level 8 of the Dungeon (0, 0, D:8) 19 stones (2, 2, D:8) a +0 robe (3, 2, D:8) a +0 robe (5, 13, D:8) a +0 leather armour (5, 14, D:8) a +0 short sword a +0 robe (5, 33, D:8) a +0 cloak (6, 13, D:8) a +0 morningstar a +0 robe (6, 25, D:8) a +0 shortbow (8, 24, D:8) a +0 scale mail 112 stones a +0 war axe a +0 shortbow a +0 long sword a +0 hunting sling a +0 hunting sling (10, 26, D:8) a +0 dagger (14, 35, D:8) a +0 dagger (14, 36, D:8) a +0 leather armour a +0 leather armour (22, 22, D:8) a +0 robe (25, -1, D:8) a +0 spear (25, 29, D:8) a +0 war axe (26, -2, D:8) a +0 halberd (26, 0, D:8) a +0 robe a cursed -2 halberd (27, -1, D:8) a +0 halberd (30, 1, D:8) a +0 leather armour (44, 24, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a quokka corpse (skeletalised by now) (5, -22, D:9) a +0 leather armour (7, -27, D:9) a +0 club (10, 3, D:9) a +0 shortbow (10, 28, D:9) a centaur corpse (skeletalised by now) (14, 11, D:9) a sheep corpse (15, 11, D:9) a sheep corpse (15, 12, D:9) a large rock (18, 6, D:9) an arrow (19, 12, D:9) a +0 shortbow (21, 10, D:9) an arrow (22, -23, D:9) a +0 short sword (23, 10, D:9) an arrow (24, 10, D:9) an arrow (26, -20, D:9) 11 stones (27, 5, D:9) an arrow (29, 12, D:9) 14 arrows (still there?) 13 arrows (still there?) (31, -17, D:9) a +0 scale mail (31, -11, D:9) a +3 long sword (32, 9, D:9) an arrow (47, 11, D:9) a +1 trident a +2 quarterstaff of crushing the +6 long sword "Transmigrator" {venom, +Blink +Fly MR- Dex-4} It poisons the flesh of those it strikes. It affects your dexterity (-4). It affects your resistance to hostile enchantments. It lets you fly. It lets you blink. The Shining One disapproves of the use of such an item. (50, 10, D:9) a +0 dagger the Ecumenical Temple