Jor Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -2, D:1) a +0 robe (13, 51, D:1) a +0 dagger (17, 10, D:1) a +0 whip 3 stones (18, 11, D:1) a stone (18, 44, D:1) a +0 whip (20, 9, D:1) 12 arrows (27, 43, D:1) a +0 scale mail (34, 19, D:1) a cursed -3 club (35, 20, D:1) a +0 mace (35, 23, D:1) a +0 club 3 stones (36, -3, D:1) a +0 short sword 2 stones (40, -3, D:1) 17 arrows (41, 43, D:1) a +0 club (41, 57, D:1) a +0 club (43, 3, D:1) a +0 short sword 2 stones (45, 8, D:1) an uncursed ring of see invisible (47, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 6 large rocks (8, -6, D:2) a +0 leather armour (8, 19, D:2) a meat ration (12, -12, D:2) 17 stones (12, 3, D:2) a +0 short sword (12, 21, D:2) a meat ration (14, 24, D:2) a +0 spear (18, -15, D:2) a stone (25, -15, D:2) 3 stones (27, 17, D:2) a +0 short sword (33, 1, D:2) a +0 club (34, 4, D:2) a +0 club (36, -21, D:2) a +0 ring mail (38, -8, D:2) a scroll of noise (45, 1, D:2) 10 stones (46, -16, D:2) a +0 dagger (55, 9, D:2) a +0 club (56, -19, D:2) 20 sling bullets (58, 21, D:2) a +0 club (60, 18, D:2) 11 stones (61, 11, D:2) a +0 club (66, 10, D:2) a +0 dagger a cursed -3 club 20 stones (66, 11, D:2) a +0 club a +0 leather armour (67, 7, D:2) a stone (67, 8, D:2) a +0 whip a stone (67, 9, D:2) a tomahawk Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (5, -22, D:3) a book of Maledictions (7, -6, D:3) a +0 hunting sling (17, -3, D:3) a +0 whip a +0 ring mail (17, -2, D:3) a +0 leather armour a +0 dagger (18, -4, D:3) a +0 flail (18, -3, D:3) a +0 club (35, -19, D:3) a +0 mace (38, 9, D:3) 28 stones (40, 15, D:3) a +0 club (44, -17, D:3) a +0 leather armour (44, 0, D:3) a +0 dagger (48, -2, D:3) 23 stones (48, 6, D:3) a cursed -1 club (50, 9, D:3) 29 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 giant club an ogre corpse (skeletalised by now) (12, 12, D:4) a +0 spear (14, -4, D:4) a +0 hunting sling (24, 28, D:4) a +0 buckler (28, 32, D:4) 11 stones (29, 34, D:4) a +0 trident a +0 leather armour (30, 34, D:4) a +0 falchion a +0 leather armour a +0 short sword a +0 scale mail (39, -2, D:4) a +0 robe (46, 26, D:4) a +0 robe a +0 dagger (46, 27, D:4) a +0 robe a +0 dagger (47, 26, D:4) a +0 leather armour a +0 club (47, 28, D:4) a +0 scale mail a +0 flail (51, 22, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Hupune's Weapon Boutique the +4 whip of Pride {flame, rElec} (539 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a +0 falchion of electrocution (133 gold) a +0 club (14 gold) a +0 club (14 gold) a +0 hand axe of freezing (103 gold) a +2 hand crossbow of freezing (256 gold) a +0 falchion (42 gold) a +0 flail (49 gold) 13 stones (18 gold) a +0 dagger (28 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (1328 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +4 dagger of draining (358 gold) (0, 0, D:5) a +0 giant club (1, -5, D:5) a howler monkey corpse (skeletalised by now) (9, 14, D:5) a meat ration (12, 24, D:5) a +0 short sword (13, 28, D:5) a scroll of immolation (15, 14, D:5) a +0 hand axe