Joresh2 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 10, D:1) a +0 hunting sling (6, 22, D:1) a +0 robe (16, -4, D:1) a +0 ring mail (24, -13, D:1) a +0 club (28, 1, D:1) a +0 club (29, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -17, D:2) a +0 ring mail (4, -34, D:2) a +0 club (7, -33, D:2) a +0 club (18, -17, D:2) a +0 whip (28, -20, D:2) a +0 club (29, -21, D:2) a cursed -1 club (32, -18, D:2) a +0 whip (35, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 0, D:3) a +0 spear a +0 whip (5, 24, D:3) a +0 dagger (6, 7, D:3) a +0 spear (6, 15, D:3) a +0 spear (15, 17, D:3) a +0 dagger (16, 20, D:3) a +0 hand axe (29, 8, D:3) a ration (32, 4, D:3) 19 gold pieces (33, 4, D:3) 17 gold pieces (36, 32, D:3) a cursed -1 club (42, 13, D:3) a +0 hunting sling (42, 17, D:3) a +0 club (43, 14, D:3) a +0 club (45, 11, D:3) a +0 club (45, 13, D:3) a +0 whip (45, 16, D:3) a +0 club (46, 10, D:3) a +0 helmet a +0 animal skin a +0 mace (49, 3, D:3) a +0 club (52, 3, D:3) a +0 club (55, -1, D:3) a +0 club (56, -5, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) 14 sling bullets (3, -6, D:4) a +0 dagger a +0 robe (5, -10, D:4) a +0 short sword (7, -1, D:4) a +0 leather armour a +0 dagger (12, 15, D:4) a +0 giant club (13, -26, D:4) a +0 whip (14, -32, D:4) a +0 whip a +0 ring mail a +0 chain mail a +0 club a +0 flail (16, 10, D:4) a +0 leather armour (21, -1, D:4) a +0 robe (24, 13, D:4) a +0 leather armour (27, 9, D:4) a +0 dagger (27, 10, D:4) a cursed -2 club (41, -1, D:4) a +0 ring mail a +0 mace (46, -16, D:4) a +0 falchion (48, 12, D:4) 12 bolts (60, -7, D:4) a +0 spear Level 5 of the Dungeon (9, -4, D:5) a +0 hunting sling (19, -14, D:5) a +0 robe (20, -5, D:5) a +0 club (21, -47, D:5) a +0 war axe (23, -7, D:5) a +0 dagger a +0 leather armour (24, -8, D:5) a +0 war axe (30, -22, D:5) a +3 chain mail of positive energy (38, -34, D:5) a +0 mace a +2 chain mail of poison resistance a cursed +0 robe a +0 dagger (41, -44, D:5) a +0 long sword (45, -43, D:5) the +1 scale mail of Syfaug {*Contam Harm rF- rN+++} It makes you vulnerable to fire. It renders you almost immune to negative energy. It causes magical contamination when unequipped. It increases damage dealt and taken. (47, -5, D:5) a +0 short sword (51, -5, D:5) a +0 robe (52, -33, D:5) a +0 spear (53, -12, D:5) a +0 hand axe (55, -37, D:5) a +1 whip of venom a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (1, 1, D:6) 19 sling bullets (1, 2, D:6) 18 bolts (3, -1, D:6) a scroll of enchant armour (unseen) (7, 1, D:6) a +0 spear