Jorund Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 17, D:1) a +0 club (5, 22, D:1) a +0 leather armour (7, 2, D:1) a +0 robe (8, 15, D:1) a cursed -2 club 2 tomahawks a +0 ring mail (8, 17, D:1) a tomahawk (8, 21, D:1) a tomahawk (10, 23, D:1) a +0 short sword (12, 30, D:1) a +0 leather armour (13, -8, D:1) a +0 short sword of speed (14, -9, D:1) a +0 club (14, 12, D:1) a stone (14, 13, D:1) a stone (33, 20, D:1) a +0 dagger (34, -10, D:1) 18 bolts (35, 34, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -16, D:2) a +0 club (15, 7, D:2) a +0 robe (17, -4, D:2) a +0 club (18, -4, D:2) 23 stones a +0 short sword (19, -3, D:2) a +0 club (21, -5, D:2) a stone (22, -5, D:2) a stone (23, -5, D:2) a stone (24, -5, D:2) a stone (24, 2, D:2) a +0 leather armour (25, -8, D:2) a stone (25, -6, D:2) a stone (28, -11, D:2) a +0 whip (32, -23, D:2) a +0 club (37, -8, D:2) a +0 club (37, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (2, 0, D:3) a +0 dagger (2, 1, D:3) a +0 short sword a +0 leather armour (7, -10, D:3) 19 arrows (9, -8, D:3) 26 stones (19, -26, D:3) a +0 hand axe (20, -25, D:3) a +0 leather armour a +2 dagger of freezing a +0 robe (20, 19, D:3) a +0 dagger a +0 chain mail (26, 9, D:3) a +0 short sword (30, -14, D:3) a +0 war axe (34, -25, D:3) 12 arrows (41, -14, D:3) a +0 mace of crushing (43, -7, D:3) 19 arrows (44, -4, D:3) a +0 club (45, -7, D:3) a +0 club (52, -17, D:3) a +0 ring mail (53, -15, D:3) a +0 short sword (55, -15, D:3) a +0 club (56, -19, D:3) 11 arrows (56, -10, D:3) a +0 hand axe a +0 scale mail (57, -10, D:3) a +0 dagger a +0 robe a +0 club 5 tomahawks Level 4 of the Dungeon [Shop] Mozxoica's Weapon Emporium a cursed +0 great mace (49 gold) the +7 hand crossbow "Bocsos" {flame, rF- MR- Dex+7} (725 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. a +5 dagger (406 gold) a +0 club (14 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1131 gold) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. a cursed -1 spear (1 gold) 12 sling bullets (84 gold) 14 stones (19 gold) a +0 rapier (56 gold) a +0 club (14 gold) (0, 0, D:4) a +0 robe (1, -6, D:4) 21 stones (24, -26, D:4) 14 stones (25, -34, D:4) a +0 ring mail (30, -42, D:4) a +0 short sword a +0 leather armour an orc corpse