Jorund Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, 10, D:1) a +0 whip (3, 14, D:1) a +0 dagger (4, 14, D:1) a +0 dagger (5, 11, D:1) a +0 leather armour (18, 35, D:1) a +0 whip a cursed -3 whip (18, 39, D:1) a stone (18, 41, D:1) 2 stones (19, -1, D:1) a +0 dagger (19, 31, D:1) a +0 mace (22, 42, D:1) a +0 dagger (27, 41, D:1) 21 stones (29, 2, D:1) 10 stones (30, 34, D:1) an uncursed ring of see invisible (32, 11, D:1) a cursed +0 short sword (35, 20, D:1) 14 stones (36, -6, D:1) 13 arrows (41, 15, D:1) 15 arrows (51, 11, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) 15 stones (3, -5, D:2) 23 sling bullets (7, -12, D:2) 21 arrows (8, 4, D:2) a stone (8, 8, D:2) a stone (9, 7, D:2) a +1 dagger of electrocution (11, 23, D:2) a +0 trident (31, -3, D:2) a +2 spear of piercing (51, 29, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour a +0 flail a +0 ring mail a +0 chain mail a +0 club a +0 leather armour (8, 4, D:3) 10 poisoned needles (11, 32, D:3) a jackal corpse (skeletalised by now) (32, -1, D:3) a +0 dagger (36, -4, D:3) 17 bolts (49, 0, D:3) an adder corpse (53, 30, D:3) a +0 whip (54, 46, D:3) 17 bolts (59, 36, D:3) a +0 leather armour (61, 8, D:3) a +0 club