Jorund Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 15, D:1) a +0 whip (16, -4, D:1) a +0 dagger (23, 6, D:1) a +0 whip (23, 15, D:1) a +1 cloak (25, 36, D:1) a +0 leather armour (31, 13, D:1) a cursed +0 pair of gloves (35, 20, D:1) 25 sling bullets (41, 21, D:1) a +0 club Level 2 of the Dungeon (9, 3, D:2) 2 tomahawks (16, -26, D:2) a +0 dagger (17, -1, D:2) a +0 club (23, 1, D:2) a +0 hunting sling (26, -10, D:2) a +0 hunting sling (31, 0, D:2) 23 arrows (32, 3, D:2) a +0 dagger (36, -26, D:2) a +0 club (37, 6, D:2) a +0 ring mail (39, -34, D:2) a +0 club (39, -21, D:2) a +0 club (39, -20, D:2) a +0 spear (40, -20, D:2) a +0 spear (43, 1, D:2) a +0 club (54, 12, D:2) a +0 trident a +4 scale mail of positive energy Level 3 of the Dungeon (2, 23, D:3) a +0 club (12, 40, D:3) a potion of degeneration (18, 20, D:3) a +0 club (23, 6, D:3) a +0 club (32, 4, D:3) a +0 dagger (32, 29, D:3) 19 sling bullets (40, -12, D:3) a +2 hand axe of electrocution a +0 dagger (40, -10, D:3) a +0 falchion a +0 animal skin a +0 helmet (41, -10, D:3) a +0 dagger (42, 6, D:3) 19 arrows (47, -10, D:3) a +0 dagger (47, 9, D:3) a +0 leather armour (47, 31, D:3) a +0 dagger (48, 27, D:3) 21 arrows (49, -10, D:3) a +0 hunting sling (52, 18, D:3) 16 bolts (59, 4, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (0, 16, D:4) a +0 dagger (1, 23, D:4) a +0 flail (4, -7, D:4) a +0 spear (4, 28, D:4) a cursed ring of attention (5, 29, D:4) a +0 mace (6, 14, D:4) a +0 flail (6, 24, D:4) a cursed -3 scythe a +0 robe a potion of degeneration (10, 11, D:4) a +0 animal skin (16, -9, D:4) a +0 club (16, 10, D:4) a +0 whip a +0 halberd (16, 33, D:4) a cursed +0 helmet (17, 8, D:4) a +0 halberd (17, 9, D:4) a +0 leather armour a cursed +0 club (32, -1, D:4) 15 bolts (33, 24, D:4) 14 sling bullets (37, 2, D:4) 8 arrows (40, 16, D:4) a cursed +0 animal skin (40, 19, D:4) a +2 whip of electrocution a +0 robe (41, 19, D:4) 30 arrows (51, 25, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Uclo's Jewellery Emporium an uncursed ring of protection from magic (300 gold) the amulet "Cikk" {Acrobat Str+5} (570 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+5). a +6 ring of strength (702 gold) an uncursed amulet of regeneration (360 gold) a +3 ring of strength (188 gold) a cursed -3 ring of dexterity (24 gold) an uncursed ring of stealth (210 gold) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (830 gold) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. the amulet "Puqirih" {Spirit MR++ Str+2} (595 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your resistance to hostile enchantments. (0, 0, D:5) a +0 robe (12, 5, D:5) a +0 chain mail (14, 13, D:5) an uncursed ring of attention (15, 2, D:5) a +0 hand axe (15, 18, D:5) 16 arrows (15, 32, D:5) a +0 pair of boots (23, 10, D:5) a +0 falchion (29, 33, D:5) 20 arrows (39, 5, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Dotwaamo's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of acquirement (728 gold) a scroll of magic mapping (49 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) (0, 0, D:6) an uncursed amulet of faith (9, -6, D:6) a +0 scale mail (17, -1, D:6) 22 arrows a +0 shortbow (30, -21, D:6) 9 arrows (33, -27, D:6) a +0 flail (34, -20, D:6) a +0 ring mail (41, -36, D:6) a +0 robe (42, -23, D:6) a +0 chain mail (52, -13, D:6) a cursed +0 mace (56, -11, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 26 arrows (12, -3, D:7) a +0 dagger (28, 1, D:7) a +0 club a +0 leather armour (28, 11, D:7) a +0 short sword a +0 scale mail (36, 6, D:7) a +4 war axe a +0 robe (48, 31, D:7) a +0 whip (54, 18, D:7) a +0 trident 2 tomahawks Level 8 of the Dungeon [Shop] Heuxeh's Weapon Shoppe a +0 club (12 gold) a +0 dagger (24 gold) a +0 rapier (48 gold) a +0 quarterstaff (48 gold) 15 stones (18 gold) a +2 dagger of speed (216 gold) the +3 long sword of the Pure Continents {venom, Int+3} (390 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). a +0 whip (30 gold) the cursed +0 dagger of the Shining Light {flame, *Corrode rElec Dex+6} (259 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It insulates you from electricity. It may corrode you when you take damage. It has a curse placed upon it. a +0 flail (42 gold) [Shop] Juetiu's General Store a scroll of enchant weapon (105 gold) a ration (70 gold) 15 stones (21 gold) a +4 plate armour of magic resistance (700 gold) 20 stones (28 gold) 14 arrows (39 gold) a cursed +0 plate armour (308 gold) a cursed -2 hunting sling (1 gold) 15 bolts (42 gold) [Shop] Maclut's Weapon Shoppe a +2 quarterstaff of draining (249 gold) 29 arrows (75 gold) a +0 spear of flaming (96 gold) a +0 mace (39 gold) a +0 flail (45 gold) a +0 quarterstaff (52 gold) the +5 hand crossbow "Ypnimiel" {flame, rPois Dex+2 Stlth+} (643 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. a +0 hand axe (39 gold) 5 tomahawks (32 gold) [Shop] Qotysch's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Exaocott's Changing Room a potion of mutation (112 gold) a potion of lignification (42 gold) a wand of polymorph (7) (126 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) the Papyrus of Transmigration (735 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Ice Form Ice/Transmutation 4 c - Irradiate Conjuration/Transmutation 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Hydra Form Transmutation 6 f - Dragon Form Transmutation 7 a potion of mutation (112 gold) (0, 0, D:8) an arrow (5, -3, D:8) 16 arrows a +0 shortbow (6, 22, D:8) a +0 halberd (8, 23, D:8) a +0 club (9, 23, D:8) a +0 whip (11, 0, D:8) a +0 ring mail (11, 5, D:8) a +0 giant club (12, 19, D:8) a +0 giant spiked club (14, -1, D:8) 18 bolts (18, 20, D:8) a cursed +0 leather armour a +0 flail a +0 hand axe a +0 club a +0 scale mail a +0 whip (19, 10, D:8) a +0 giant club (25, -10, D:8) a +0 hunting sling (25, 16, D:8) a scroll of teleportation (26, 17, D:8) 3 scrolls of identify (27, -1, D:8) an arrow (27, 4, D:8) an arrow (27, 5, D:8) 7 arrows a +0 shortbow (27, 15, D:8) 17 gold pieces (27, 16, D:8) 7 gold pieces (27, 17, D:8) 7 gold pieces (28, 15, D:8) a +0 scimitar of holy wrath (28, 17, D:8) 21 gold pieces (29, 8, D:8) a +0 giant club a +0 dire flail (41, -6, D:8) a +0 short sword a +0 leather armour (41, 18, D:8) 19 poisoned needles (43, -5, D:8) a +0 short sword (44, -7, D:8) a +1 flail of holy wrath (44, -4, D:8) a cursed -1 hand axe Level 9 of the Dungeon [Shop] Rinwodeh's Armour Emporium a +0 robe (9 gold) the +17 plate armour "Quth" {rF+} (1610 gold) It protects you from fire. a +4 plate armour of cold resistance (700 gold) a +3 leather armour of positive energy (294 gold) a +0 leather armour (28 gold) a scarf of cloud immunity (98 gold) a +0 chain mail (63 gold) a +4 chain mail of magic resistance (441 gold) a +0 leather armour (28 gold) [Shop] Guys's Antique Weapon Shoppe a +0 mace (108 gold) the +3 great mace "Yhioh" {flame, rPois Int+9} (2044 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+9). It protects you from poison. a +0 falchion (108 gold) a cursed +0 triple sword (252 gold) a cursed -2 scimitar (3 gold) a +0 halberd (144 gold) a +0 trident (126 gold) a +0 club (36 gold) [Shop] Unebluhe's Magic Scroll Shop a scroll of amnesia (42 gold) a scroll of magic mapping (42 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of amnesia (42 gold) a scroll of random uselessness (12 gold) a scroll of remove curse (36 gold) [Shop] Jeom's Antique Weapon Emporium a +0 arbalest (144 gold) a +0 falchion (96 gold) a +0 whip (80 gold) a +0 rapier of venom (217 gold) a +0 morningstar (128 gold) a +0 halberd (128 gold) a +0 long sword (112 gold) a +0 shortbow (96 gold) (0, 0, D:9) a +2 long sword of electrocution (6, -34, D:9) a +0 trident (15, -26, D:9) 7 arrows (18, -4, D:9) a +0 falchion (28, -10, D:9) a +0 shortbow (33, 14, D:9) a +0 dagger a cursed -1 club (37, 14, D:9) a +0 dagger (38, -27, D:9) a +2 scythe of flaming (38, -15, D:9) a +0 plate armour (41, -31, D:9) 3 potions of lignification (42, -18, D:9) a +0 flail (47, 3, D:9) 7 poisoned needles (48, -14, D:9) a +0 trident (54, -35, D:9) 2 arrows (54, -31, D:9) a +0 shortbow 16 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe a +0 flail (1, -1, D:10) a cursed -1 falchion (2, -3, D:10) a +4 mace (2, -1, D:10) a +0 leather armour 5 tomahawks a +0 club (7, 5, D:10) a +0 leather armour (14, 14, D:10) 21 bolts (28, -9, D:10) a +0 hand crossbow (34, -1, D:10) a +0 whip (35, -2, D:10) a +0 falchion a +0 dagger a +0 robe (36, -3, D:10) a +0 leather armour a +0 club (39, -4, D:10) a +0 hand axe a +0 leather armour (53, 11, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 8 arrows (5, 23, D:11) a +0 club (8, 30, D:11) a +0 leather armour (30, 45, D:11) a +0 short sword (37, 12, D:11) a +0 short sword (40, 50, D:11) a +0 scale mail (43, 25, D:11) a +0 robe a +4 giant spiked club (53, 16, D:11) a +0 short sword (53, 40, D:11) a +0 scimitar (57, 30, D:11) a potion of degeneration (58, 10, D:11) a +0 chain mail (59, 29, D:11) a +2 flail a +0 robe (60, 32, D:11) a +5 halberd of freezing a +0 robe (61, 29, D:11) a +3 battleaxe a cursed +0 robe (62, 47, D:11) 14 poisoned needles (64, -1, D:11) a +0 hunting sling Level 1 of the Lair of Beasts (12, 2, Lair:1) a cursed -2 chain mail (22, -18, Lair:1) a +0 rapier