Jorund Level 1 of the Dungeon (0, 0, D:1) a stone (12, 11, D:1) a +0 dagger 3 stones (31, 32, D:1) a +0 dagger (32, -12, D:1) a +0 leather armour (33, 31, D:1) a +0 whip (36, 4, D:1) a stone (51, 12, D:1) a +0 club (51, 28, D:1) a +0 leather armour (54, -12, D:1) a +0 ring mail (57, -1, D:1) a +0 ring mail (58, 5, D:1) a +0 club (59, -13, D:1) a +0 club (59, 7, D:1) a +0 chain mail (66, 23, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (23, -35, D:2) 2 stones (24, -35, D:2) 6 stones (24, -33, D:2) 11 stones (24, -32, D:2) 5 stones (25, -31, D:2) 4 stones (26, -35, D:2) a +0 ring mail (27, 6, D:2) a +0 club a +0 dagger (28, 6, D:2) a +0 club (28, 8, D:2) a +0 falchion a +0 animal skin a +0 helmet (29, -10, D:2) a +0 leather armour (33, 1, D:2) 19 arrows (35, -20, D:2) a +0 short sword (38, -14, D:2) 15 arrows (48, -34, D:2) a +0 club (49, -34, D:2) a cursed +0 club (53, -10, D:2) a +0 dagger 2 stones (55, -21, D:2) 4 large rocks (57, -16, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 21 bolts (3, 3, D:3) a +0 dagger a +0 leather armour (3, 5, D:3) a +0 trident a +0 leather armour (3, 6, D:3) a +0 hand axe a +0 chain mail (5, -33, D:3) a +0 flail a +0 ring mail (7, -33, D:3) a cursed -1 club a +0 short sword a cursed +0 ring mail (12, -18, D:3) a +0 hand axe of chopping (12, -9, D:3) a +0 dagger (37, -7, D:3) 21 arrows (45, -30, D:3) a +0 robe (45, 24, D:3) a +0 dagger (49, -15, D:3) a +0 ring mail (49, 4, D:3) a +0 club (51, 26, D:3) a +0 club Level 4 of the Dungeon [Shop] Uliklenu's General Store a wand of paralysis (11) (182 gold) a lamp of fire (560 gold) a scroll of amnesia (49 gold) 19 bolts (53 gold) a +2 scimitar of draining (268 gold) a ration (70 gold) a scroll of noise (14 gold) a +0 scale mail (56 gold) [Shop] Nuerusemo's Weapon Shoppe a +0 mace (42 gold) 18 arrows (50 gold) a +1 war axe of distortion (219 gold) a +0 fustibalus (210 gold) a +0 hunting sling (21 gold) a +4 hunting sling of flaming (345 gold) 15 stones (21 gold) the +2 halberd of the Living Dead {venom, *Rage rElec rPois rF++} (677 gold) It poisons the flesh of those it strikes. It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. a +0 hand axe (42 gold) (0, 0, D:4) a +0 ring mail (10, -3, D:4) 15 stones (10, 16, D:4) 10 sling bullets (11, 24, D:4) a +0 leather armour (17, -5, D:4) 15 arrows (18, 16, D:4) a +0 falchion (20, 5, D:4) 2 stones (21, 6, D:4) a stone (22, 4, D:4) an uncursed ring of see invisible a +0 dagger a +0 robe a +0 hand axe 50 stones a +0 plate armour (23, 20, D:4) a +0 flail (27, 14, D:4) a +0 flail (45, -3, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 14 arrows (3, 8, D:5) a +0 scythe a +0 robe (4, 19, D:5) a +0 robe (4, 23, D:5) a +0 plate armour (6, -1, D:5) a +0 hand axe (6, 2, D:5) a +0 giant club (15, 9, D:5) a +0 antimagic spear (15, 19, D:5) a cursed +0 giant club (16, 9, D:5) a +3 flail (17, 18, D:5) 2 arrows (18, 21, D:5) a +0 spear (18, 22, D:5) a +0 whip a +0 shortbow 18 arrows (27, 2, D:5) a +0 whip the Ecumenical Temple