Jorund Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (0, 1, D:1) 17 stones (2, -7, D:1) a +0 club (13, 19, D:1) a +0 club (13, 24, D:1) a +0 whip 2 stones (16, -1, D:1) a +0 hunting sling (18, -11, D:1) a +0 dagger (18, -7, D:1) a +0 dagger (18, -6, D:1) a +0 whip (18, -4, D:1) a +0 dagger (18, 14, D:1) a +0 dagger (19, -6, D:1) a +0 whip (22, -9, D:1) a +0 hand axe (23, 9, D:1) a +0 short sword (26, 20, D:1) 4 boomerangs (29, 11, D:1) a +0 dagger (49, 19, D:1) 17 arrows (64, -14, D:1) a cursed -1 dagger Level 2 of the Dungeon (0, 30, D:2) a +0 dagger (24, -10, D:2) an uncursed ring of see invisible (39, 19, D:2) a +0 hunting sling (48, -21, D:2) a cursed -2 whip 4 stones (50, -20, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 2 potions of berserk rage (2, -19, D:3) a +0 ring mail (6, -37, D:3) a +0 dagger (10, -36, D:3) a stone (11, -37, D:3) 3 stones (12, -37, D:3) a +0 dagger a +0 club a stone (13, -37, D:3) a +0 dagger a +0 animal skin a +0 helmet (13, -3, D:3) 20 stones (14, -37, D:3) a stone a +0 dagger (14, -29, D:3) 16 arrows (15, -39, D:3) a +0 hunting sling 11 stones (15, -37, D:3) a stone (16, -37, D:3) a +0 club (17, -37, D:3) a +0 club (18, -37, D:3) a +0 club a +0 hunting sling 19 stones (19, -31, D:3) a +0 short sword 3 stones (20, -39, D:3) a +0 dagger (20, -37, D:3) a +0 dagger (20, -20, D:3) a wand of flame (19) (20, -12, D:3) a +0 spear (20, -10, D:3) a +0 cloak (20, -2, D:3) a +0 ring mail (21, -47, D:3) a +0 whip (22, -48, D:3) a stone (33, -50, D:3) a +0 spear (40, -13, D:3) a +0 hunting sling (49, -18, D:3) 24 stones Level 4 of the Dungeon [Shop] Muachuc's Book Emporium a book of Misfortune (200 gold) a book of Power (450 gold) a book of Conjurations (300 gold) a book of the Earth (650 gold) a book of Minor Magic (200 gold) a book of Debilitation (400 gold) a book of Callings (300 gold) a book of Ice (650 gold) a book of Geomancy (350 gold) a book of Enchantments (500 gold) the Handbook of Shifting Self-Improvement (460 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Ozocubu's Armour Charms/Ice 3 c - Regeneration Charms/Necromancy 3 d - Ice Form Ice/Transmutation 4 e - Ring of Flames Charms/Fire 7 a book of Debilitation (400 gold) a book of Flames (350 gold) a book of Air (350 gold) a book of Changes (250 gold) (0, 0, D:4) 14 poisoned darts (2, -27, D:4) a +0 scythe (9, -40, D:4) a +0 club (13, -19, D:4) a +0 dagger (26, 0, D:4) a +0 dagger a +0 ring mail (32, -14, D:4) a +0 scale mail (40, -20, D:4) 14 poisoned darts (55, -14, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a bolt (2, -1, D:5) a bolt (2, 0, D:5) 5 bolts (3, -1, D:5) 6 bolts (4, -2, D:5) a bolt