Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 15829590775304087812 16 Josd the Insei (level 2, -1/18 HPs) Began as an Octopode Transmuter on June 19, 2023. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (822 turns). Josd the Insei (Octopode Transmuter) Turns: 822, Time: 00:02:22 Health: -1/18 AC: 1 Str: 9 XL: 2 Next: 54% Magic: 5/5 EV: 13 Int: 21 God: Gold: 64 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . f - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Missiles c - 16 stones Jewellery f - a +6 ring of intelligence (left tentacle) Scrolls b - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} e - a scroll of poison {unknown} Potions a - a potion of lignification g - a potion of brilliance {unknown} h - 3 potions of mutation {unknown} i - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 0.4 Stealth + Level 3.5 Unarmed Combat + Level 2.0 Spellcasting + Level 2.1 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 9% 2 Spider Form Tmut/Pois 6% N/A 28% 3 Ice Form Ice/Tmut 6% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An endoplasm comes into view. The jackal barely misses you. You barely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The bat hits you but does no damage. A kobold comes into view. It is wielding a +0 dagger. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The bat hits you but does no damage. The bat closely misses you. The endoplasm freezes you. You are frozen. The endoplasm attacks as you move away! The endoplasm closely misses you. The bat misses you. Your transformation is almost over. The endoplasm attacks as you move away! The endoplasm closely misses you. The bat hits you but does no damage. The kobold attacks as you move away! The kobold misses you. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. The bat attacks as you move away! The bat hits you. The bat completely misses you. You closely miss the bat. Your grab misses the bat. You pierce the bat. The bat is heavily wounded. The bat closely misses you. The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm closely misses you. The bat misses you. You closely miss the bat. Your grab misses the bat. You pierce the bat. You kill the bat! The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. You pierce the endoplasm, but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ............###. .. ...................... ...... .....#####..##.#####. ....#.##..#.## #..##.# #. .............# #..##.#####. .........#.#####.........#. . .................#........ ...##..#..#.#####..#........ .........KJ@#............... .........J#..........####### .........##........#.# ...............##..#.# ........###..#.##..#.# .....................# ........###....##..#.# #....>...............# ###............##..### You could see 2 endoplasms and a kobold. Vanquished Creatures A ball python (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:1) 2 bats 3 frilled lizards A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Josd the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 316 | D:1 | Reached XP level 2. HP: 15/18 MP: 5/5 822 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 28 Constrict || 8 Tentacles || 5 Kick || 3 Punch || 1 Cast: Beastly Appendage || 2 Stab: Sleeping || 4 Armour: Skin || 5 Dodge: Dodged || 28