JosephDoom Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -17, D:1) a +0 chain mail (17, 10, D:1) a +0 club 2 stones (18, -15, D:1) a +0 whip (19, 14, D:1) a +0 spear (23, -38, D:1) 17 stones (25, -18, D:1) a +0 pair of boots (33, -31, D:1) 27 stones (33, -17, D:1) a +0 club (36, -36, D:1) a +0 hand axe (38, -20, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 9, D:2) 11 stones (7, 5, D:2) a +0 rapier (8, -12, D:2) a +0 dagger (8, 9, D:2) a bat skeleton (9, 4, D:2) a bat corpse (skeletalised by now) (20, 3, D:2) a +0 dagger (30, 20, D:2) 17 stones (31, -23, D:2) 19 stones (41, -20, D:2) 22 stones (49, -10, D:2) a +0 short sword 2 stones (52, -17, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (1, 1, D:3) a bat corpse (2, 0, D:3) a +0 dagger a goblin corpse (4, 6, D:3) a +0 dagger (12, 0, D:3) a +0 whip (19, 0, D:3) a +0 dagger (still there?) a +0 ring mail (still there?) (21, 3, D:3) a potion of curing