JosephDoom Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 4, D:1) a +0 whip (9, -9, D:1) a +0 dagger (23, 8, D:1) a +0 dagger (28, -12, D:1) a +0 whip (35, 16, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -10, D:2) a +0 club (14, -13, D:2) a +0 robe (28, -5, D:2) a +0 short sword (36, -15, D:2) a +0 club (39, -6, D:2) a +0 war axe (40, -10, D:2) a +1 whip of venom Level 3 of the Dungeon (0, 0, D:3) a +0 trident (10, -8, D:3) a +0 club a +0 leather armour (11, -7, D:3) a +0 club (12, -6, D:3) a +0 hand axe (15, -17, D:3) the +0 ring mail of Immorality {Dex+5 SInv} Dex: It affects your dexterity (+5). SInv: It lets you see invisible. (15, -7, D:3) a +0 dagger (21, -14, D:3) a +0 mace (24, 18, D:3) a +0 club a +0 chain mail (31, 8, D:3) a +0 whip (39, 11, D:3) a +0 pair of gloves (43, -2, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 19, D:4) a +0 club (12, 17, D:4) a +0 flail (25, -9, D:4) a +0 short sword (34, 22, D:4) a +0 club (36, -6, D:4) a +0 giant spiked club (61, 6, D:4) a +0 club (62, 5, D:4) a +0 whip a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 dagger a +0 chain mail (1, 0, D:5) a +0 war axe (2, -1, D:5) a +0 shortbow (3, -39, D:5) a +0 dagger (6, -2, D:5) a +0 flail (9, -23, D:5) a +0 whip a +0 leather armour (10, -23, D:5) a +0 hand axe (10, -22, D:5) a +0 dagger a +0 robe (11, -22, D:5) a +0 club (14, -21, D:5) a +0 hand axe a +0 ring mail (16, -45, D:5) a +0 robe (60, -6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (9, -3, D:6) an adder corpse (10, -25, D:6) a +0 robe (12, -13, D:6) a +0 quarterstaff (20, -8, D:6) a +0 scythe a +0 robe (27, -20, D:6) a +0 scimitar the Ecumenical Temple