JosephDoom Level 1 of the Dungeon (1, 0, D:1) a +0 short sword (35, -39, D:1) a +0 club (36, -43, D:1) a +0 dagger (38, -34, D:1) a +0 arbalest (42, -14, D:1) a +0 dagger (50, 5, D:1) a +0 leather armour (57, -8, D:1) a +0 chain mail Level 2 of the Dungeon (8, 8, D:2) a +0 robe (10, 18, D:2) a +0 leather armour of cold resistance (11, 27, D:2) a +0 hand axe (22, 25, D:2) a +0 club (25, -2, D:2) a +0 club a +0 spear (25, -1, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (11, -9, D:3) a +4 quarterstaff of chaos a +0 cloak (11, 8, D:3) a +0 short sword (11, 9, D:3) a +0 club (12, -6, D:3) a +0 mace (16, 20, D:3) an adder corpse (skeletalised by now) (18, 24, D:3) a quokka corpse (skeletalised by now) (28, 18, D:3) a +0 ring mail (31, 7, D:3) a +0 pair of boots (31, 28, D:3) a ball python corpse (skeletalised by now) (43, -24, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 4 poisoned darts (3, -11, D:4) an atropa-tipped dart (4, -11, D:4) a gold piece (4, -9, D:4) an atropa-tipped dart