JosephDoom Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 club (0, 5, D:1) a +0 war axe (5, 12, D:1) a +0 dagger (24, -3, D:1) a +0 leather armour (24, 7, D:1) a +0 club (28, -8, D:1) a +0 whip (28, 12, D:1) a +0 hunting sling (29, 2, D:1) a +0 hunting sling (29, 3, D:1) a +0 hunting sling (31, -13, D:1) a +0 short sword a stone a +0 club (32, 18, D:1) a +0 leather armour (34, 15, D:1) a +0 dagger (44, 3, D:1) a +0 short sword (44, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 club a +0 dagger a +0 club (2, 0, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 hunting sling (3, 0, D:2) a +0 dagger of venom a +0 animal skin the +1 helmet of Qygifru {SInv Stlth+} SInv: It lets you see invisible. Stlth: It makes you more stealthy. (4, 0, D:2) a +0 club (6, 0, D:2) a +0 club (10, 41, D:2) a +2 quarterstaff of chaos (12, 42, D:2) a +0 mace (14, 19, D:2) a +0 short sword (15, 6, D:2) a +0 spear (17, 14, D:2) a +0 ring mail (20, 7, D:2) a +0 dagger a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (10, 9, D:3) a frilled lizard corpse (skeletalised by now) (16, -7, D:3) a +0 club (16, 46, D:3) a +0 short sword (22, 48, D:3) a +0 flail a boomerang a +0 leather armour (23, 48, D:3) a +0 dagger (26, 37, D:3) a +0 short sword (44, 26, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (2, 4, D:4) 15 stones