JosephDoom Level 1 of the Dungeon (5, -10, D:1) a +0 leather armour (21, -3, D:1) a +0 dagger 2 stones (23, -20, D:1) a +0 club (23, 15, D:1) a +0 dagger 4 stones (57, -2, D:1) a +0 robe (57, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) the +1 robe "Seisk" {rF+ rN+ rCorr Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (7, -10, D:2) a +0 ring mail (9, 13, D:2) 18 stones (10, -6, D:2) a +0 scale mail (13, -9, D:2) a +0 leather armour (35, 9, D:2) a +0 leather armour (35, 17, D:2) a +0 mace (46, 0, D:2) 16 stones (48, 10, D:2) a +0 spear (51, 9, D:2) 17 stones Level 3 of the Dungeon [Shop] Plog's Antique Armour Boutique the +4 ring mail of Xayfime {+Inv Regen+ Dex+4} (1206 gold) Dex: It affects your dexterity (+4). +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 cloak (117 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 plate armour (598 gold) (0, 0, D:3) a +0 dagger (8, 25, D:3) a +0 club (10, 39, D:3) a +0 robe (12, 28, D:3) 15 stones (13, 24, D:3) a +0 club (19, 4, D:3) a +0 pair of gloves (23, 39, D:3) a +1 vorpal scythe a +2 robe of resistance (25, 5, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 leather armour a +0 leather armour (26, 4, D:3) a +0 trident (40, 31, D:3) 27 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, 5, D:4) a +2 quarterstaff of chaos a +2 cloak of willpower (5, 33, D:4) a +0 club (8, 31, D:4) a +0 mace (22, 17, D:4) a +0 giant club (32, 6, D:4) 26 stones (32, 25, D:4) a +2 hand axe of freezing a +0 flail a +0 scale mail a +0 dagger the +3 ring mail "Niadu" {Str+4} Str: It affects your strength (+4). a +0 short sword a +0 ring mail (32, 28, D:4) a +0 mace (45, 9, D:4) a +0 dagger (59, 19, D:4) 16 stones (59, 28, D:4) a +0 dagger (64, 11, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (6, 20, D:5) a staff of conjuration (7, -5, D:5) a +2 trident of venom (20, -24, D:5) a +0 mace (20, -15, D:5) a +0 scale mail (27, 19, D:5) a +0 short sword a +0 chain mail (27, 20, D:5) a +0 dagger a +0 robe (28, 20, D:5) a +0 dagger a +0 robe (29, 22, D:5) a +0 short sword a +0 leather armour (37, -2, D:5) a +0 dagger a +0 robe a +0 mace a +0 ring mail a +0 morningstar (41, -1, D:5) a +0 club a +0 ring mail Level 6 of the Dungeon [Shop] Obumeb's Antique Armour Emporium a +0 scale mail (120 gold) a +0 robe (21 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 scale mail (120 gold) a +1 cloak (345 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) [Shop] Nesiffur's Weapon Boutique 27 stones (40 gold) a +0 war axe (52 gold) the +1 scimitar "Ezoed" {flame, rF+ Dex+4 SInv} (582 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). rF: It protects you from fire. SInv: It lets you see invisible. 2 boomerangs (15 gold) the +8 morningstar "Xiwn" {spect, rN+} (918 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rN: It protects you from negative energy. a +0 trident (52 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1113 gold) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +0 trident (52 gold) a +0 rapier (60 gold) [Shop] Huhog's Magic Scroll Boutique a scroll of identify (20 gold) 3 scrolls of blinking (225 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of enchant armour (75 gold) a scroll of teleportation (30 gold) a scroll of fog (20 gold) a scroll of brand weapon (200 gold) (0, 0, D:6) a +0 short sword a +0 dagger a +0 short sword (1, -1, D:6) a +0 short sword a +0 short sword of venom a +0 short sword (2, -4, D:6) a +2 battleaxe of freezing a +0 robe (3, -2, D:6) a +2 spear a +0 robe (3, -1, D:6) a +2 falchion of freezing a +0 robe (5, 0, D:6) a +0 short sword (7, 30, D:6) a +3 great sword a +0 robe (7, 34, D:6) a +2 battleaxe of freezing a +0 robe (8, 27, D:6) a +0 spear a +0 robe (9, 26, D:6) a +3 short sword a +0 robe (16, 5, D:6) a +0 robe (17, 1, D:6) a +0 flail (17, 5, D:6) a scroll of identify a scroll of identify (17, 6, D:6) a +2 chain mail of willpower (18, 6, D:6) a +0 club (19, -7, D:6) a scarf of harm (20, 5, D:6) a +0 ring mail (24, -2, D:6) a +0 dagger (41, 20, D:6) a +0 shortbow (41, 24, D:6) a +0 plate armour (42, 19, D:6) a +0 hand axe a +0 ring mail (42, 34, D:6) a +0 chain mail (45, 30, D:6) a +0 mace of holy wrath (46, 18, D:6) a +0 flail (47, 18, D:6) a +0 dagger of venom a +0 club a +0 leather armour (54, 8, D:6) a +0 giant club (71, 6, D:6) a +0 pair of boots Level 7 of the Dungeon [Shop] Sutasuz's Neck Hole a +0 cloak (67 gold) a +0 cloak (67 gold) a scarf of invisibility (180 gold) a scarf of repulsion (180 gold) an amulet of regeneration (450 gold) an amulet of reflection (450 gold) an amulet of magic regeneration (450 gold) (8, 17, D:7) a +0 quarterstaff (15, 3, D:7) a +0 club (15, 4, D:7) a +0 dagger a +0 robe (17, 4, D:7) a +0 trident a +0 ring mail (22, 29, D:7) a scroll of identify (39, 43, D:7) a +0 short sword (40, 49, D:7) a +0 short sword (42, 28, D:7) a +0 hunting sling (49, -1, D:7) a +0 ring mail (57, 15, D:7) a +0 mace (57, 17, D:7) a +0 falchion (59, 15, D:7) a +0 spear (59, 17, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a wand of flame (11) (3, -3, D:8) 4 large rocks (11, -1, D:8) a +0 shortbow (15, 3, D:8) a +2 whip of flaming (25, 5, D:8) a potion of might (32, -1, D:8) a +0 hand axe (33, 0, D:8) a +0 hand axe (33, 2, D:8) a +0 hand axe a +0 hand axe (40, 0, D:8) 12 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) an electric eel skeleton (1, -6, Bailey) a +0 war axe a +0 plate armour an orc corpse (1, -3, Bailey) a +0 war axe a +0 leather armour an orc skeleton (1, 0, Bailey) a +0 war axe a +0 plate armour (1, 3, Bailey) a +0 hand axe a +0 leather armour (1, 4, Bailey) a +0 war axe a +0 scale mail (3, -6, Bailey) a +0 hand axe a +0 ring mail an orc corpse (3, -4, Bailey) a potion of brilliance (3, -3, Bailey) a potion of might (3, 5, Bailey) a +0 falchion (3, 6, Bailey) a +0 war axe (4, -6, Bailey) a +0 war axe a +0 scale mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin corpse a hobgoblin corpse (4, -4, Bailey) a scroll of enchant weapon (4, -3, Bailey) the Papyrus of Stolen Souls Spells Type Level a - Animate Dead Necromancy 4 b - Dispel Undead Necromancy 4 c - Borgnjor's Revivification Necromancy 8 (4, 5, Bailey) a +1 spear of venom (4, 6, Bailey) a +0 falchion (5, 9, Bailey) a +0 broad axe a +0 scale mail (6, -7, Bailey) a +0 hand axe a +0 leather armour (9, 8, Bailey) a +0 hand axe a +0 leather armour (10, 8, Bailey) a +0 hand axe a +0 leather armour (11, 8, Bailey) a +0 war axe a +0 plate armour a +0 war axe a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (16, -6, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (17, -5, Bailey) a +0 war axe a +0 leather armour (17, 7, Bailey) a +0 hand axe a +0 leather armour (18, 6, Bailey) a +0 war axe a +0 chain mail a +0 war axe a +0 chain mail (19, -9, Bailey) a +0 broad axe a +0 scale mail a +0 war axe a +0 chain mail an orc corpse an orc corpse (20, -9, Bailey) a +4 hand axe a +0 leather armour (20, 2, Bailey) a +0 hand axe a +0 leather armour (21, -14, Bailey) an electric eel corpse