JozkaLipnik Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -7, D:1) a +0 dagger (2, 5, D:1) a +0 hunting sling (23, -5, D:1) 21 arrows (37, -2, D:1) a cursed -3 dagger (43, -11, D:1) a +0 club (49, -13, D:1) 5 large rocks (50, -7, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 12 arrows (1, -21, D:2) a +0 dagger (9, -28, D:2) a +0 short sword (11, -13, D:2) a +0 ring mail (12, -36, D:2) 25 arrows (19, -6, D:2) a +0 hunting sling (21, -31, D:2) a +0 hunting sling (22, -11, D:2) a cursed -1 club (30, -5, D:2) a +0 club (34, -27, D:2) a +0 ring mail (36, -12, D:2) a +0 short sword (41, -30, D:2) 18 bolts (45, -19, D:2) an uncursed amulet of inaccuracy a +2 pair of boots (51, -7, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (2, 6, D:3) 23 arrows (8, -32, D:3) a +0 club a +0 scale mail (10, -36, D:3) a +0 hunting sling (11, -32, D:3) a +0 pair of gloves (21, -20, D:3) a +0 scale mail a +0 hand axe (21, 24, D:3) a +0 short sword (21, 25, D:3) 13 poisoned darts (26, 13, D:3) a +0 flail (33, -25, D:3) a +0 club (34, -34, D:3) a +0 dagger (37, -33, D:3) a +0 dagger (38, -11, D:3) 8 atropa-tipped darts (39, 12, D:3) a +0 flail (43, 10, D:3) a cursed -3 club a +0 scale mail (46, -12, D:3) a +0 robe (46, 16, D:3) a +2 mace of venom (48, 6, D:3) a +0 leather armour a +0 vorpal flail (49, 7, D:3) a +0 dagger (52, 6, D:3) a +0 flail a +0 chain mail (52, 12, D:3) a +0 robe (53, 4, D:3) a cursed -3 dagger Level 4 of the Dungeon [Shop] Jumin's Distillery a potion of attraction (30 gold) (0, 0, D:4) a +0 robe (0, 6, D:4) a +0 robe (2, -23, D:4) a +0 whip (4, -23, D:4) a +0 whip (4, -22, D:4) a +0 spear (6, -5, D:4) a +2 whip of flaming (7, -17, D:4) 15 bolts (19, -8, D:4) a potion of attraction (20, -8, D:4) a potion of degeneration (27, -2, D:4) a +0 leather armour (28, -26, D:4) a scroll of random uselessness (29, 7, D:4) a +0 short sword (33, 17, D:4) a scroll of noise (34, -3, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (2, 3, D:5) a +0 club a +0 ring mail (8, 0, D:5) 3 atropa-tipped darts (25, -29, D:5) a scroll of random uselessness (27, -39, D:5) a potion of attraction (49, -41, D:5) a +2 helmet (52, -39, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, -2, D:6) a +0 dagger a +0 robe (2, -4, D:6) a +0 flail a +0 chain mail (13, 0, D:6) a +0 hunting sling (16, -4, D:6) a +0 ring mail a +0 dagger a +0 club (17, -10, D:6) a +1 spear of freezing (17, -5, D:6) a +0 short sword a +2 vorpal flail (18, -2, D:6) a +0 flail (18, 1, D:6) a +0 spear (23, 9, D:6) an arrow (23, 12, D:6) an arrow (24, 9, D:6) an arrow (25, -9, D:6) a cursed staff of air (25, 10, D:6) 3 arrows (27, 9, D:6) a +0 falchion 20 arrows a +0 shortbow (37, -4, D:6) a +1 pair of gloves (37, -1, D:6) a +0 whip (41, -22, D:6) a scroll of immolation (43, 5, D:6) 8 poisoned darts Level 7 of the Dungeon [Shop] Buguf's Antique Armour Boutique a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +6 plate armour of ponderousness (810 gold) a cursed +0 robe (2 gold) a +0 plate armour (621 gold) a +0 leather armour (54 gold) a +1 crystal plate armour (2349 gold) a +0 leather armour (54 gold) a scarf of invisibility (324 gold) a +1 robe of willpower (342 gold) a +0 leather armour (54 gold) a +0 helmet (121 gold) (0, 0, D:7) a +0 giant club (3, -8, D:7) a +0 whip (3, 13, D:7) a +0 whip (14, -10, D:7) a +0 shortbow 15 arrows (17, -5, D:7) 7 arrows (28, 9, D:7) a +0 leather armour (28, 36, D:7) a +0 robe (34, 3, D:7) 22 arrows (38, -11, D:7) 18 arrows a +0 shortbow (41, -13, D:7) 3 arrows (44, -15, D:7) an arrow (55, 2, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Geenupho's Magic Scroll Emporium a scroll of random uselessness (13 gold) a scroll of immolation (45 gold) a scroll of noise (13 gold) a scroll of amnesia (45 gold) a scroll of noise (13 gold) a scroll of fog (26 gold) a scroll of amnesia (45 gold) (0, 0, D:8) 11 arrows a +0 shortbow (2, 0, D:8) 2 arrows (3, 0, D:8) a +0 flail a +0 buckler a +0 scale mail a +2 trident of protection an arrow (4, 0, D:8) an arrow (5, 0, D:8) a +0 flail a +0 dagger an arrow (7, -1, D:8) an arrow (7, 0, D:8) 13 arrows (8, -4, D:8) 29 arrows (12, -37, D:8) a +0 falchion (14, -9, D:8) a cursed -2 giant club a +0 giant club (15, 2, D:8) a scroll of immolation (20, -30, D:8) an arrow a +0 leather armour a +0 vorpal flail (21, -30, D:8) a +0 war axe (22, -30, D:8) a +0 robe a +0 dagger (24, 1, D:8) a throwing net (25, -30, D:8) 21 arrows a +0 shortbow of freezing (28, -26, D:8) 14 arrows (28, -15, D:8) a +0 falchion (28, -14, D:8) a +0 robe a cursed +6 flail (28, 1, D:8) a +0 robe a +0 rapier (29, -15, D:8) a +0 dagger (29, 1, D:8) a +0 ring mail a +0 war axe (30, 1, D:8) a +0 ring mail a +0 flail of draining a +0 plate armour a +0 battleaxe (31, 1, D:8) a +0 plate armour a +0 battleaxe (32, -22, D:8) a +0 whip a +0 leather armour of fire resistance (32, -18, D:8) a +0 dagger a +0 robe (35, 0, D:8) a +0 ring mail (37, -5, D:8) a +0 giant club a +0 giant spiked club (38, -20, D:8) a scroll of noise (39, -32, D:8) a scroll of immolation (47, -36, D:8) a +0 buckler (47, -14, D:8) a +0 falchion (53, -11, D:8) a +0 dire flail a +0 scale mail (54, -13, D:8) a +0 dagger a +0 robe (54, -6, D:8) a +0 glaive a +0 plate armour (56, -14, D:8) a +0 halberd a +0 scale mail (56, -6, D:8) a +1 mace of draining a +0 leather armour Level 9 of the Dungeon [Shop] Weiri's Armour Shop the +2 leather armour "Zuynaipn" {rElec} (416 gold) It insulates you from electricity. a +0 chain mail (72 gold) a +0 chain mail (72 gold) a +3 chain mail of willpower (424 gold) a +2 leather armour of cold resistance (304 gold) a +0 chain mail (72 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +0 robe (11 gold) [Shop] Gapleef's Weapon Shop 16 arrows (32 gold) a +0 hand axe (30 gold) a +0 war axe (35 gold) 14 stones (14 gold) a +0 trident (35 gold) a +0 hand crossbow (35 gold) a +0 mace of holy wrath (74 gold) a +2 vorpal longbow (187 gold) (0, 0, D:9) a +2 hand axe of electrocution a -1 hunting sling (1, 0, D:9) a +0 short sword (2, -7, D:9) a +0 leather armour a cursed -3 flail (10, 28, D:9) an uncursed amulet of faith (15, -10, D:9) a +2 leather armour of fire resistance a +0 mace (15, -4, D:9) a +0 chain mail a +0 glaive a +0 mace (18, 26, D:9) a +0 giant club (19, 1, D:9) a +0 mace (21, 0, D:9) a +0 hand axe (22, -11, D:9) a +0 dagger (23, 22, D:9) a +0 dagger (26, -11, D:9) a +0 morningstar (26, -10, D:9) a +0 war axe (26, 32, D:9) a +0 short sword a +0 plate armour (30, -17, D:9) a +0 short sword (35, 16, D:9) a +0 whip (36, 3, D:9) a potion of attraction (37, -1, D:9) a +0 leather armour (40, 2, D:9) 6 arrows a +0 shortbow (42, -4, D:9) 4 arrows (43, 6, D:9) a +0 chain mail a +0 glaive (43, 7, D:9) a cursed +0 chain mail (44, 8, D:9) a +0 club (45, 6, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a potion of attraction (0, 2, D:10) a +0 hand axe (1, 4, D:10) a +2 vampiric spear (6, -6, D:10) a +0 ring mail (12, -1, D:10) a +0 dagger (14, -33, D:10) 4 arrows (14, 4, D:10) 16 arrows (15, 1, D:10) a +0 war axe (16, -2, D:10) a +0 whip (18, -19, D:10) 22 arrows (20, -34, D:10) 20 arrows a +0 shortbow (20, 6, D:10) a potion of degeneration (22, -33, D:10) 13 arrows (24, 4, D:10) a +0 short sword (29, -25, D:10) a +0 leather armour (29, -13, D:10) a +0 ring mail (29, 5, D:10) a potion of degeneration (30, 2, D:10) a cursed -2 shortbow 16 arrows (31, 4, D:10) 2 arrows (38, 1, D:10) a +0 robe (39, -5, D:10) a +0 robe a +0 hand axe (40, -5, D:10) a +0 robe a cursed +0 dagger Level 11 of the Dungeon (0, 0, D:11) 16 bolts (2, -19, D:11) a +0 quarterstaff (12, -57, D:11) a +0 leather armour (13, -12, D:11) 15 bolts (15, -20, D:11) a cursed -3 club a +0 robe a +0 dagger (16, -20, D:11) a +0 falchion (28, -17, D:11) a +0 robe (40, -45, D:11) a +0 robe a +5 scimitar of freezing a +0 robe a cursed +5 great sword of freezing (41, -29, D:11) a +0 chain mail a +0 flail of holy wrath (42, -57, D:11) a +0 war axe a +0 leather armour (44, -48, D:11) a +0 scimitar a +0 plate armour (45, -46, D:11) a +0 demon trident a cursed +0 scale mail a +0 kite shield (47, -22, D:11) a +0 leather armour a +0 flail (52, -53, D:11) 5 poisoned darts (55, -13, D:11) a +0 rapier Level 12 of the Dungeon [Shop] Vuko's General Store the +2 robe of the Lily {rN+ Str+4} (515 gold) It affects your strength (+4). It protects you from negative energy. the +2 ring mail of Peshin {+Inv Will- Str-2 Int+10} (690 gold) It affects your strength (-2). It affects your intelligence (+10). It affects your willpower, your defense against some magical effects. It lets you turn invisible. a +0 vorpal shortbow (110 gold) a +1 war axe of electrocution (266 gold) 22 stones (37 gold) a +6 ring of intelligence (994 gold) a +3 scythe of venom (350 gold) [Shop] Hyrchurr's Antique Weapon Boutique a +2 vorpal dire flail (360 gold) a +1 fustibalus of freezing (680 gold) a +3 vorpal falchion (430 gold) a +2 quarterstaff of speed (480 gold) a +3 spear of venom (412 gold) (0, 5, D:12) a +0 spear (4, -9, D:12) 22 arrows (4, -3, D:12) a cursed +0 spear (6, 17, D:12) a +0 robe a +0 great sword (7, 3, D:12) 2 throwing nets a +0 club (8, 1, D:12) a +0 scale mail a +0 spear (8, 19, D:12) a cursed +0 battleaxe a +0 robe (8, 20, D:12) a +0 robe a +0 great sword (9, -27, D:12) a +0 hunting sling (9, 3, D:12) a +0 halberd (20, -15, D:12) an arrow (21, 4, D:12) a +3 flail (22, -3, D:12) a +0 ring mail (23, -29, D:12) 3 large rocks (24, -24, D:12) a cursed -2 shortbow 12 arrows (24, -23, D:12) a large rock (25, -17, D:12) 2 arrows (27, 14, D:12) a +0 robe a +0 vorpal quarterstaff (28, -3, D:12) a wand of paralysis (13) 2 scrolls of amnesia the +6 battleaxe of Munur {vamp, Fragile MP+9 Str-4 Dex+7} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-4). It affects your dexterity (+7). It affects your magic capacity (+9). It will be destroyed if unequipped. the cursed +2 hand axe "Otedik" {vorpal, rF+ rC+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It protects you from negative energy. It has a curse placed upon it. the +9 broad axe "Etwask" {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). the +9 shortbow of the Muttering King {flame, Dex+3 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It lets you see invisible. the cursed +3 great sword of Jafiel {spect, rPois Str+2 Stlth+} It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your strength (+2). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. the +4 mace of Sloth {pain, +Inv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you turn invisible. the +3 broad axe "Tuesazagh" {flame, rN++ Dex+7 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+7). It greatly protects you from negative energy. It makes you less stealthy. (29, -28, D:12) a +3 leather armour of fire resistance a +0 hand axe (31, 11, D:12) 13 arrows (37, -9, D:12) 25 arrows (48, -13, D:12) a +0 long sword Level 13 of the Dungeon (0, 0, D:13) 5 large rocks (3, -2, D:13) a +2 war axe a +0 robe (3, 4, D:13) a +3 falchion a +0 robe (6, -1, D:13) a +5 short sword a +0 robe (6, 5, D:13) a +4 flail a +0 robe (14, -19, D:13) a potion of attraction (18, -7, D:13) 13 poisoned darts (18, -5, D:13) a +0 chain mail (19, -7, D:13) a +0 club (19, -5, D:13) a +0 flail (20, -5, D:13) a cursed -3 hand axe (21, -6, D:13) a +0 mace a +0 leather armour (21, 11, D:13) a +0 giant club (22, -6, D:13) a +0 dagger (22, 15, D:13) a +0 war axe (23, -21, D:13) a cursed -2 giant club a +0 giant club (25, -13, D:13) a +0 leather armour (30, -27, D:13) a +0 giant club a +0 giant spiked club (31, -25, D:13) a +0 plate armour a +0 great sword (34, 18, D:13) a +0 dagger (38, -20, D:13) a +0 robe (41, 14, D:13) an uncursed ring of resist corrosion (44, -12, D:13) a scroll of noise (46, -13, D:13) a +0 dire flail a +0 giant spiked club (48, -24, D:13) 22 bolts (48, -18, D:13) 22 arrows Level 14 of the Dungeon (0, 0, D:14) a +3 war axe of flaming (0, 4, D:14) a +1 spectral quarterstaff a cursed +0 robe an uncursed ring of see invisible a +0 short sword (0, 5, D:14) a +0 dagger a +0 shortbow 17 arrows a +0 great mace a +0 dire flail (1, 1, D:14) a +0 long sword (1, 4, D:14) a +0 battleaxe of freezing (2, -2, D:14) a +0 hunting sling (5, 10, D:14) 17 arrows (6, 4, D:14) a lightning rod (4/4) (7, 3, D:14) a +2 plate armour of poison resistance (7, 13, D:14) a +0 club (17, 7, D:14) 20 arrows a +0 shortbow (19, -25, D:14) 6 curare-tipped darts (21, 2, D:14) an arrow (21, 19, D:14) a +0 long sword (47, -20, D:14) a cursed -3 short sword (48, -21, D:14) a +0 short sword (55, -14, D:14) a +0 dagger a +0 robe (55, -11, D:14) a +0 shortbow 16 arrows (56, -15, D:14) 6 arrows (57, -14, D:14) an arrow (66, -20, D:14) a +0 pair of gloves Level 15 of the Dungeon (0, 0, D:15) a large rock (2, 5, D:15) 4 large rocks (15, -41, D:15) a +0 hunting sling (17, -24, D:15) a +0 scimitar of flaming (19, -27, D:15) 24 bolts (24, 1, D:15) a +0 rapier a +0 leather armour (26, -34, D:15) a +0 dire flail a +0 dire flail (26, -33, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 ring mail a +0 battleaxe a +0 giant spiked club a +0 giant spiked club (35, -10, D:15) a +0 plate armour (39, -40, D:15) a +0 morningstar (55, -17, D:15) a +0 dagger a +0 robe (55, 0, D:15) a +0 cloak (61, 0, D:15) the +0 robe of Vehumet's Envy {*Drain rElec Regen+ rCorr} It insulates you from electricity. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, 0, Orc:1) a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (3, 2, Orc:1) a +0 dagger (4, 1, Orc:1) a +0 war axe (4, 2, Orc:1) a cursed +0 chain mail a +0 glaive a +0 plate armour a +2 vampiric battleaxe (5, 2, Orc:1) a +1 robe of willpower a +0 dagger (6, 3, Orc:1) a +0 robe a cursed -3 dagger (9, 5, Orc:1) a +2 robe a +0 dagger (40, 8, Orc:1) a +1 trident of venom (41, 9, Orc:1) a +0 dagger a +0 robe (42, 9, Orc:1) a +1 flail of draining (43, 10, Orc:1) a +0 hand axe a +0 chain mail Level 2 of the Orcish Mines [Shop] Qauplom's Antique Weapon Shoppe a +0 quarterstaff of draining (211 gold) a +0 morningstar (92 gold) a +0 morningstar (92 gold) a cursed -3 war axe (2 gold) a +0 hand axe (69 gold) a +0 rapier (92 gold) a +0 whip (57 gold) a +2 spear of venom (358 gold) [Shop] Isoh's Book Shoppe a book of the Earth (975 gold) a book of Dreams (1125 gold) a book of Misfortune (300 gold) a book of Callings (450 gold) a book of Conjurations (450 gold) the Almanac of the Traveller and Summoning (3540 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Lesser Beckoning Translocation 3 yes c - Summon Forest Summoning/Translocation 5 yes d - Malign Gateway Summoning/Translocation 7 yes a book of Power (675 gold) a book of Misfortune (300 gold) a book of Annihilations (1656 gold) a book of Maledictions (375 gold) [Shop] Wurpher's Magic Scroll Emporium a scroll of holy word (90 gold) a scroll of amnesia (42 gold) a scroll of torment (90 gold) [Shop] Iqaz Goe's Antique Weapon Emporium a +2 rapier of venom (554 gold) a +0 mace (99 gold) a +0 dagger (66 gold) a +0 whip (82 gold) a +0 hunting sling (49 gold) a +0 short sword (99 gold) a +0 flail (115 gold) a +4 short sword (825 gold) a cursed -1 longbow (3 gold) a +0 spear of distortion (313 gold) a +0 quarterstaff (132 gold) [Shop] Caphuuco's Antique Armour Emporium a +3 plate armour of fire resistance (1980 gold) a +1 chain mail of fire resistance (726 gold) +1 fire dragon scales (2948 gold) a +3 scale mail of cold resistance (1144 gold) a +3 plate armour of willpower (1980 gold) a +1 chain mail of cold resistance (726 gold) a +3 scale mail of fire resistance (1144 gold) a +3 plate armour of willpower (1980 gold) (1, 2, Orc:2) a +0 robe a +0 club (2, 11, Orc:2) a +0 robe a +0 dagger (4, -1, Orc:2) a +0 robe a cursed -2 giant spiked club (4, 13, Orc:2) a +0 robe a +0 dagger (5, 3, Orc:2) the +1 chain mail of Music {*Drain rN++ MP+9 Dex+2} It affects your dexterity (+2). It greatly protects you from negative energy. It affects your magic capacity (+9). It causes draining when unequipped. a +2 pair of boots (8, -7, Orc:2) a +0 dagger a +0 robe (9, 13, Orc:2) a +0 giant club (9, 15, Orc:2) a +0 flail (9, 38, Orc:2) a +0 war axe a cursed +0 plate armour (10, -5, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -1, Orc:2) a +0 robe a +0 dagger (10, 0, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 club (10, 2, Orc:2) a +0 robe a +0 dagger (10, 18, Orc:2) a +0 robe of cold resistance a +0 dagger (11, 15, Orc:2) a +0 robe a +0 dagger (12, -1, Orc:2) a +0 robe a +0 dagger (12, 1, Orc:2) a +0 robe a +0 dagger (13, 2, Orc:2) a +0 robe a +1 dagger of protection a +0 robe a +2 dagger of speed (13, 13, Orc:2) a +0 ring mail a +0 whip (14, 3, Orc:2) a +0 robe a +0 dagger (14, 13, Orc:2) a +0 giant club (15, 3, Orc:2) a +0 robe a +0 dagger (16, 4, Orc:2) a +0 short sword (16, 13, Orc:2) a +0 robe of willpower a +0 dagger (16, 39, Orc:2) a +0 short sword (17, 4, Orc:2) a cursed +0 robe a +0 dagger a +0 giant club (17, 38, Orc:2) a +0 robe a +2 dagger of venom (18, 3, Orc:2) a +0 robe a +0 dagger (18, 7, Orc:2) a +0 robe a +0 dagger (18, 38, Orc:2) a +0 leather armour (19, 8, Orc:2) a +0 robe a +0 dagger (19, 9, Orc:2) a +0 robe a +0 dagger (19, 16, Orc:2) a +0 robe a +0 dagger (19, 39, Orc:2) a cursed +0 chain mail a +2 vorpal long sword (21, 5, Orc:2) a +0 robe a +0 dagger (37, -17, Orc:2) a +0 dagger a +0 robe (37, 11, Orc:2) a +0 chain mail a +0 trident (37, 13, Orc:2) a +0 plate armour a +0 war axe (37, 35, Orc:2) a +0 plate armour a +0 morningstar (38, 36, Orc:2) a +0 club (39, 10, Orc:2) a +0 chain mail a +0 glaive (40, 37, Orc:2) a +0 leather armour a +0 rapier (40, 38, Orc:2) a +0 ring mail a +0 whip (43, 38, Orc:2) a +0 dagger (45, 37, Orc:2) a +0 scale mail a +0 long sword (46, 1, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 chain mail (5, -24, Elf:1) a +0 short sword (6, -35, Elf:1) a +0 short sword (7, -47, Elf:1) a +0 shortbow a +0 dagger 11 arrows a cursed +0 leather armour (8, -27, Elf:1) 2 arrows (11, -46, Elf:1) 2 arrows a +0 dagger (11, -44, Elf:1) an arrow (11, -43, Elf:1) 2 arrows (12, -44, Elf:1) a +0 hand crossbow (12, -42, Elf:1) a +0 short sword a +0 shortbow 22 arrows (13, -41, Elf:1) a +0 short sword (13, -24, Elf:1) a +0 longbow of flaming the +9 trident of Certain Death {flame, MP+9 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your magic capacity (+9). 17 arrows a +0 leather armour (13, 0, Elf:1) a +0 long sword a +0 leather armour (16, -19, Elf:1) a +0 scale mail (17, 2, Elf:1) a +0 short sword (19, -16, Elf:1) a +0 long sword a +0 leather armour (21, -20, Elf:1) a +1 long sword of electrocution (22, -21, Elf:1) a +0 long sword (22, -15, Elf:1) a book of Geomancy (22, -13, Elf:1) 8 arrows (22, -11, Elf:1) a +0 scimitar (23, -5, Elf:1) a condenser vane (25, -9, Elf:1) a +0 dagger (30, -9, Elf:1) a +0 rapier a +0 scale mail (30, -8, Elf:1) a +0 dagger a +0 shortbow 16 arrows a +0 leather armour (30, -5, Elf:1) an arrow (31, -10, Elf:1) a +0 long sword (31, -6, Elf:1) a +0 long sword a cursed +0 leather armour (31, -4, Elf:1) a +0 long sword a cursed +0 leather armour (31, 5, Elf:1) a +1 trident of venom a +3 plate armour of cold resistance a +0 tower shield (32, -22, Elf:1) a +0 ring mail (32, -5, Elf:1) 3 arrows (34, -5, Elf:1) a +0 dagger a +0 shortbow 23 arrows a +0 leather armour (34, 2, Elf:1) a +0 rapier a +0 leather armour (38, -11, Elf:1) a +4 dagger a +0 robe a +0 long sword (38, 10, Elf:1) a +0 scimitar a +0 leather armour (39, 10, Elf:1) a +0 short sword a +0 shortbow 22 arrows a +0 leather armour (40, -14, Elf:1) a +0 short sword (40, 10, Elf:1) a +0 long sword (41, -12, Elf:1) an uncursed staff of poison (42, 10, Elf:1) a +0 dagger a +0 shortbow 13 arrows a +0 leather armour (45, -11, Elf:1) a scroll of random uselessness (45, -10, Elf:1) 22 arrows (46, -8, Elf:1) a +0 short sword a +0 leather armour (51, -2, Elf:1) a +0 short sword a +0 ring mail (52, 2, Elf:1) 17 bolts (61, -16, Elf:1) a +0 long sword (62, -16, Elf:1) a +0 leather armour a +0 rapier (63, -21, Elf:1) a +0 chain mail a +0 long sword (63, -20, Elf:1) a cursed +0 long sword (63, -18, Elf:1) a +0 rapier (64, -17, Elf:1) a +0 leather armour a +0 dagger (65, -17, Elf:1) a +0 rapier Level 2 of the Elven Halls [Shop] Fuen's Distillery a potion of magic (152 gold) a potion of magic (152 gold) a potion of ambrosia (152 gold) a potion of invisibility (152 gold) (0, 0, Elf:2) an arrow (1, -5, Elf:2) an arrow (1, 21, Elf:2) a +0 long sword a +0 leather armour (2, 21, Elf:2) a +0 rapier (3, 2, Elf:2) 2 arrows a +0 long sword a +0 scale mail (4, -39, Elf:2) 2 arrows (5, -39, Elf:2) 2 arrows a +0 rapier a +0 rapier a +0 leather armour (5, 1, Elf:2) a +0 long sword a +0 leather armour (7, -37, Elf:2) a +0 longbow 9 arrows (8, -38, Elf:2) a +0 short sword (9, -37, Elf:2) a +0 long sword (9, -8, Elf:2) a +0 short sword a +0 leather armour (10, -8, Elf:2) a +0 scimitar a cursed +0 leather armour a +0 long sword a +0 leather armour (11, -8, Elf:2) a +0 long sword a +2 shortbow of flaming 19 arrows (12, 10, Elf:2) a +0 scimitar a +0 buckler (14, 22, Elf:2) a +0 short sword (27, 22, Elf:2) an arrow (28, 22, Elf:2) an arrow (29, 20, Elf:2) a cursed +0 chain mail a +0 short sword (29, 21, Elf:2) 6 arrows (30, -6, Elf:2) a +0 dagger a +0 robe (30, 22, Elf:2) a +0 ring mail a +1 scimitar of holy wrath (31, -6, Elf:2) a +0 dagger (32, 20, Elf:2) a +0 leather armour 15 arrows a +0 dagger a +0 shortbow (33, -29, Elf:2) a +0 long sword a +0 chain mail a +0 long sword (33, -8, Elf:2) a +0 long sword (34, -28, Elf:2) a +0 longbow a +0 dagger a +0 leather armour a +0 shortbow a +0 short sword 37 arrows a +0 leather armour a +0 rapier a +0 ring mail (34, -8, Elf:2) a +0 dagger a +0 robe (38, -24, Elf:2) a +0 buckler a +0 long sword (39, -23, Elf:2) 5 arrows (40, -22, Elf:2) an arrow (43, -22, Elf:2) a scroll of amnesia a scroll of fog a scroll of fear a wand of random effects (17) a potion of magic 5 potions of brilliance 7 potions of lignification a wand of enslavement (7) (43, 8, Elf:2) an arrow (44, 7, Elf:2) an arrow (44, 16, Elf:2) a +0 leather armour 3 arrows a +0 short sword a +0 longbow (45, -35, Elf:2) a +0 whip (45, -6, Elf:2) a +0 leather armour a +0 rapier (45, 8, Elf:2) an arrow (45, 21, Elf:2) an arrow (46, 7, Elf:2) a +0 leather armour 9 arrows a +0 dagger a -2 shortbow (46, 9, Elf:2) a +0 long sword (46, 18, Elf:2) an arrow (46, 23, Elf:2) an arrow (47, 8, Elf:2) 3 arrows (48, 6, Elf:2) 2 arrows (49, 6, Elf:2) a +0 leather armour a +0 short sword (49, 15, Elf:2) a +0 rapier (50, 6, Elf:2) a +0 long sword (50, 14, Elf:2) a +0 dagger (51, 6, Elf:2) an arrow a +0 leather armour a +0 long sword (51, 13, Elf:2) an arrow (52, 6, Elf:2) an arrow (52, 12, Elf:2) an arrow a +0 dagger a +0 long sword (53, 6, Elf:2) an arrow (53, 7, Elf:2) an arrow (54, 7, Elf:2) a +0 leather armour 25 arrows a +0 dagger a +0 shortbow (55, 18, Elf:2) a +0 long sword of protection (56, -7, Elf:2) a +0 ring mail (56, 6, Elf:2) a +0 scale mail a +0 short sword (56, 8, Elf:2) an arrow (57, -20, Elf:2) a +0 long sword (57, -5, Elf:2) a +0 rapier a +0 leather armour (57, -2, Elf:2) a +0 scale mail (57, 8, Elf:2) an arrow (58, 9, Elf:2) an arrow Level 3 of the Elven Halls [Shop] Enourch's Jewellery Boutique a +4 ring of slaying (1248 gold) an uncursed ring of see invisible (240 gold) an uncursed amulet of guardian spirit (480 gold) (0, 0, Elf:3) a +0 scale mail (1, -4, Elf:3) a cursed ring of attention an uncursed amulet of magic regeneration (23, 30, Elf:3) a potion of magic a wand of polymorph (21) an uncursed ring of willpower a scroll of fog (23, 35, Elf:3) an uncursed staff of cold (24, 30, Elf:3) an uncursed ring of see invisible (24, 33, Elf:3) a condenser vane (24, 36, Elf:3) a +3 hand axe of holy wrath (25, 29, Elf:3) a +2 quarterstaff of speed (25, 37, Elf:3) a +0 long sword (26, 37, Elf:3) a +0 short sword (27, 28, Elf:3) a +0 plate armour (28, 28, Elf:3) a +2 vorpal flail (32, 30, Elf:3) a +0 short sword (33, 21, Elf:3) 6 curare-tipped darts (33, 35, Elf:3) a +0 long sword (37, 7, Elf:3) a cursed -1 long sword (37, 8, Elf:3) a +0 long sword (38, 4, Elf:3) a +0 rapier (38, 9, Elf:3) a +0 shortbow a +0 long sword 15 arrows a +1 leather armour of fire resistance (38, 17, Elf:3) a +0 short sword a +0 leather armour (38, 19, Elf:3) a +0 hunting sling (39, 9, Elf:3) a +0 scimitar (39, 10, Elf:3) a +0 dagger (40, 5, Elf:3) a +0 leather armour 18 arrows a +0 longbow (40, 8, Elf:3) a cursed +0 ring mail a +0 dagger a +0 rapier (40, 9, Elf:3) a +0 rapier (40, 16, Elf:3) a +0 long sword (40, 33, Elf:3) a cursed -3 short sword (41, -5, Elf:3) a cursed +0 scale mail a +2 mace of draining (41, -2, Elf:3) 4 arrows (41, -1, Elf:3) 12 arrows (41, 0, Elf:3) a +0 ring mail a +0 long sword (41, 1, Elf:3) a +0 buckler a +0 leather armour a +0 short sword a +0 rapier (41, 2, Elf:3) an arrow (41, 3, Elf:3) a +3 war axe of flaming a +0 rapier a +0 leather armour (41, 4, Elf:3) a +0 shortbow a +0 long sword 12 arrows a +0 leather armour a cursed -2 leather armour (41, 5, Elf:3) an arrow a +0 rapier a +0 leather armour a +0 leather armour a +0 long sword a +0 leather armour a +0 long sword (41, 6, Elf:3) 3 arrows (41, 7, Elf:3) a +1 scimitar of electrocution a +4 scale mail of cold resistance (41, 8, Elf:3) a +0 leather armour a +0 long sword a +0 scimitar (41, 9, Elf:3) an arrow (41, 10, Elf:3) a +0 scimitar a +2 scale mail of poison resistance a +3 hand axe of freezing a +0 chain mail a cursed -4 ring of strength a cursed -3 long sword (41, 11, Elf:3) a +0 short sword a +0 ring mail (41, 12, Elf:3) a +0 ring mail (41, 13, Elf:3) a +3 short sword a +0 leather armour an arrow (41, 14, Elf:3) a +0 dagger a +0 ring mail a +0 longbow a +0 leather armour 17 arrows (41, 15, Elf:3) a +0 shortbow 11 arrows (42, -16, Elf:3) a +0 rapier (42, -10, Elf:3) a +0 leather armour a +0 long sword (42, 5, Elf:3) 2 arrows (42, 7, Elf:3) a +0 rapier (43, 7, Elf:3) a +0 dagger a +0 leather armour a potion of lignification an arrow (43, 8, Elf:3) an arrow (45, 7, Elf:3) an arrow (45, 8, Elf:3) 3 arrows (47, -13, Elf:3) a +0 short sword (48, -14, Elf:3) a +0 short sword a +0 scale mail (49, 31, Elf:3) a +2 ring mail of fire resistance (49, 33, Elf:3) a phial of floods (49, 35, Elf:3) a +0 dagger (49, 36, Elf:3) a +0 scale mail (50, 30, Elf:3) a +0 short sword (50, 33, Elf:3) a scroll of fear an uncursed ring of protection from cold (50, 36, Elf:3) a tin of tremorstones (2/2) (51, 37, Elf:3) a phial of floods (52, 28, Elf:3) a +0 pair of boots (52, 38, Elf:3) a +0 ring mail of fire resistance (53, 28, Elf:3) 21 arrows (53, 38, Elf:3) a book of Annihilations (54, 28, Elf:3) an uncursed staff of death (54, 39, Elf:3) an uncursed staff of air (55, 28, Elf:3) 12 arrows (55, 38, Elf:3) a +2 dagger of freezing (57, 29, Elf:3) an uncursed staff of conjuration (58, 33, Elf:3) an uncursed staff of cold (58, 36, Elf:3) a +0 long sword a +0 leather armour a +3 hunting sling (59, 31, Elf:3) a +0 shortbow (59, 36, Elf:3) a +2 trident of distortion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves (24, -1, Lair:1) a book of Callings (33, -37, Lair:1) 21 bolts (53, -19, Lair:1) 9 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (6, 15, Lair:2) a +0 helmet (7, 7, Lair:2) a +0 quarterstaff (7, 13, Lair:2) an uncursed staff of fire (8, 6, Lair:2) an uncursed amulet of reflection (8, 13, Lair:2) a lightning rod (4/4) (9, 13, Lair:2) a tin of tremorstones (2/2) (9, 15, Lair:2) a +2 hand crossbow of freezing (10, -1, Lair:2) a +2 chain mail of cold resistance 2 throwing nets a +0 battleaxe (11, 32, Lair:2) a +0 club (13, 18, Lair:2) a book of Changes (15, 1, Lair:2) 2 throwing nets (24, 28, Lair:2) a +0 mace (28, -14, Lair:2) a +0 scimitar of flaming a +2 robe of positive energy (29, -17, Lair:2) a +0 dagger (45, 17, Lair:2) a +0 mace (50, 36, Lair:2) a +0 robe (60, -11, Lair:2) 27 bolts (60, 8, Lair:2) a +0 lajatang Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (15, -18, Lair:3) a +0 flail (20, -38, Lair:3) a +0 mace (28, -56, Lair:3) the +4 leather armour "Qohiyq" {rF++ Int-5 SInv Stlth+} It affects your intelligence (-5). It greatly protects you from fire. It lets you see invisible. It makes you more stealthy. a +0 flail (47, -29, Lair:3) a +0 arbalest (50, -26, Lair:3) a potion of degeneration (52, -9, Lair:3) a +0 ring mail (53, -35, Lair:3) a +0 flail (53, 1, Lair:3) a +2 robe of fire resistance the +3 swamp dragon scales "Nadeq" {rPois rF- Int+7} It affects your intelligence (+7). It makes you vulnerable to fire. It protects you from poison. a +2 demon trident of electrocution a +2 hat a +4 ring of slaying 3 scrolls of fog 4 scrolls of amnesia Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 arrows (21, 11, Lair:4) a +0 leather armour (24, 8, Lair:4) a +0 quarterstaff (29, -22, Lair:4) a +1 robe of the Archmagi a +0 dagger (35, -9, Lair:4) a +0 ring mail (49, 1, Lair:4) a scroll of fog a scroll of brand weapon 4 potions of ambrosia a potion of brilliance 40 stones a scroll of amnesia (50, -4, Lair:4) 17 sling bullets (53, -2, Lair:4) a +0 mace (53, -1, Lair:4) an uncursed ring of see invisible Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of gloves (4, 4, Lair:5) 18 arrows (9, 8, Lair:5) 17 stones (9, 10, Lair:5) 18 gold pieces (10, 7, Lair:5) 17 arrows (11, 9, Lair:5) 6 gold pieces (still there?) 2 sling bullets (still there?) (18, 41, Lair:5) a +0 robe (22, 23, Lair:5) a book of the Earth (24, 0, Lair:5) a +0 ring mail (28, 46, Lair:5) a +0 leather armour (33, 22, Lair:5) the +0 robe of Intuition {+Inv rPois rF-} It makes you vulnerable to fire. It protects you from poison. It lets you turn invisible. (48, 40, Lair:5) 19 bolts (61, 6, Lair:5) a scroll of fear a scroll of amnesia a wand of enslavement (10) +0 steam dragon scales a +4 hunting sling Level 6 of the Lair of Beasts [Shop] Caxtoic's Assorted Antiques a scroll of fog (58 gold) a wand of disintegration (18) (638 gold) a +1 hat (319 gold) a potion of degeneration (29 gold) a +0 plate armour of fire resistance (870 gold) 2 potions of lignification (174 gold) a book of Necromancy (870 gold) a condenser vane (1160 gold) (3, -42, Lair:6) a potion of degeneration (5, 11, Lair:6) a +0 club (6, -28, Lair:6) a +0 hand axe (11, -27, Lair:6) an uncursed amulet of guardian spirit (31, -42, Lair:6) a +0 buckler a +0 robe a +0 rapier (32, -37, Lair:6) a +0 leather armour (35, -15, Lair:6) a phial of floods (36, -15, Lair:6) an uncursed staff of cold (36, -12, Lair:6) a cursed staff of earth (38, -15, Lair:6) the cursed +0 ring mail "Neuromer" {rF+ rC+} It protects you from fire. It protects you from cold. It has a curse placed upon it. (38, -14, Lair:6) a +3 hand crossbow of freezing (56, -3, Lair:6) 16 bolts Level 1 of the Swamp (0, 0, Swamp:1) 21 arrows (5, 18, Swamp:1) a +0 robe a +3 quarterstaff (6, 22, Swamp:1) a +0 robe a +0 quarterstaff (7, 16, Swamp:1) a +6 ring of strength (8, 19, Swamp:1) the +2 scale mail of Zin's Whim {rC+++ Will+++ Int-5 Dex-2} It affects your intelligence (-5). It affects your dexterity (-2). It renders you almost immune to cold. It affects your willpower, your defense against some magical effects. a scarf of resistance (8, 24, Swamp:1) a potion of lignification (10, 15, Swamp:1) 25 stones (20, 30, Swamp:1) a +0 ring mail a +1 antimagic mace Level 2 of the Swamp (0, 0, Swamp:2) a cursed -3 rapier (5, -4, Swamp:2) 7 boomerangs of dispersal a +0 spear (5, 23, Swamp:2) a +0 ring mail (10, -18, Swamp:2) a +2 cloak (11, -2, Swamp:2) a scroll of vulnerability (13, -4, Swamp:2) a condenser vane (15, -4, Swamp:2) a +0 quarterstaff (17, -3, Swamp:2) a cursed +0 robe a +0 quarterstaff (23, -13, Swamp:2) a +0 scale mail (23, -12, Swamp:2) a +2 vampiric great sword Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear (4, 18, Swamp:3) an uncursed staff of death (7, 3, Swamp:3) a +0 falchion (28, -2, Swamp:3) 10 arrows (28, 38, Swamp:3) 10 poisoned darts (31, 37, Swamp:3) a +0 chain mail (32, 28, Swamp:3) a potion of lignification (35, -4, Swamp:3) a +0 dagger a +0 robe (35, 40, Swamp:3) a scroll of noise (40, -2, Swamp:3) a +0 leather armour (40, 0, Swamp:3) a potion of degeneration (41, -2, Swamp:3) 21 sling bullets 3 potions of invisibility a potion of ambrosia a scroll of amnesia a potion of flight 110 stones (42, -2, Swamp:3) a +0 morningstar (42, -1, Swamp:3) 21 poisoned darts (43, -1, Swamp:3) a potion of attraction Level 4 of the Swamp (0, 0, Swamp:4) a +0 trident (15, 17, Swamp:4) a +0 hunting sling (24, 10, Swamp:4) a +0 hand axe (27, 26, Swamp:4) a +2 buckler the cursed +3 flail "Embalmer" {antimagic, rF+ rC+++ Will- Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from fire. It renders you almost immune to cold. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. (28, -5, Swamp:4) a +0 spear a +0 buckler (30, -3, Swamp:4) a scroll of vulnerability (33, -16, Swamp:4) 3 curare-tipped darts (34, -13, Swamp:4) an uncursed ring of poison resistance (44, -16, Swamp:4) a +0 spear (48, -10, Swamp:4) a +0 kite shield Level 1 of the Spider Nest (2, 12, Spider:1) a scroll of random uselessness (9, -25, Spider:1) a +0 trident (11, -14, Spider:1) a +0 scale mail (12, -39, Spider:1) a scroll of noise (23, -2, Spider:1) a +0 helmet (30, 5, Spider:1) an uncursed amulet of the acrobat (50, -34, Spider:1) a +1 vampiric battleaxe (50, -16, Spider:1) a wand of random effects (24) a scroll of fear (59, -29, Spider:1) a potion of brilliance 13 potions of ambrosia an uncursed ring of positive energy (64, -13, Spider:1) a +0 scythe Level 2 of the Spider Nest (0, 0, Spider:2) a book of Minor Magic (10, -9, Spider:2) 17 bolts (15, 22, Spider:2) a +5 dagger of venom (15, 24, Spider:2) a cursed +0 ring mail (29, 0, Spider:2) 22 bolts (33, 1, Spider:2) an uncursed staff of earth (42, -1, Spider:2) a +0 fustibalus (60, 4, Spider:2) a +0 great sword Level 3 of the Spider Nest (2, -16, Spider:3) 18 arrows (2, -12, Spider:3) a +0 plate armour (4, -17, Spider:3) a potion of magic (4, -16, Spider:3) 11 arrows (10, -39, Spider:3) a cursed ring of teleportation (10, -11, Spider:3) a scroll of immolation (19, -28, Spider:3) 19 arrows (21, -24, Spider:3) an uncursed ring of resist corrosion (27, -28, Spider:3) a scroll of noise Level 4 of the Spider Nest [Shop] Gotyowk's Antique Weapon Emporium a +6 vorpal falchion (1277 gold) a +5 short sword of speed (1260 gold) a +1 falchion of flaming (434 gold) a +0 morningstar of holy wrath (322 gold) (0, 0, Spider:4) a +0 buckler (0, 7, Spider:4) a +0 ring mail (2, 16, Spider:4) a +0 club (11, -8, Spider:4) a +4 ring of protection a +2 hat (11, 3, Spider:4) a potion of magic (14, 10, Spider:4) a +0 club (17, 12, Spider:4) an uncursed staff of poison (21, 5, Spider:4) a +0 leather armour (23, -6, Spider:4) a scroll of vulnerability (23, 14, Spider:4) 13 poisoned darts (37, 17, Spider:4) the cursed +2 scythe of the Shoals {vorpal, Fragile rF+ Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from fire. It will be destroyed if unequipped. It has a curse placed upon it. the +5 long sword of Udetahipt {vorpal, rPois} It inflicts extra damage upon your enemies. It protects you from poison. the +5 great sword of Zil Liha {freeze, +Blink rF+ Int+4 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from fire. It lets you blink. a +4 fustibalus of flaming the +8 battleaxe "Gram" {venom, Will++ Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your willpower, your defense against some magical effects. the +9 flail of Gyityhenk {speed, Str-2 Dex+4 SInv} Attacks with this weapon are significantly faster. It affects your strength (-2). It affects your dexterity (+4). It lets you see invisible. the +1 rapier of Karma {vorpal, *Corrode Will++} It inflicts extra damage upon your enemies. It affects your willpower, your defense against some magical effects. It may corrode you when you take damage. the cursed +1 spear of Infinite Pain {protect, +Inv Str+2 Int-2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It affects your intelligence (-2). It lets you turn invisible. It has a curse placed upon it. 66 sling bullets the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. 581 stones a +3 rapier of venom an uncursed ring of resist corrosion Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a phial of floods (1, -2, Slime:5) 7 silver boomerangs (1, -1, Slime:5) a +1 double sword of protection (1, 0, Slime:5) a cursed +0 chain mail (1, 6, Slime:5) 16 stones (1, 7, Slime:5) a cursed +0 plate armour (1, 8, Slime:5) a +2 arbalest of flaming (2, -3, Slime:5) a +0 leather armour (2, -1, Slime:5) an uncursed ring of stealth (2, 0, Slime:5) an uncursed staff of fire (2, 1, Slime:5) a +0 dagger (2, 6, Slime:5) a tin of tremorstones (2/2) (2, 7, Slime:5) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (2, 8, Slime:5) a +2 hand crossbow of freezing (2, 9, Slime:5) a book of Transfigurations (3, -4, Slime:5) a +0 chain mail (3, -1, Slime:5) an uncursed staff of fire (3, 0, Slime:5) a +0 war axe (3, 9, Slime:5) a +0 pair of boots (3, 10, Slime:5) 7 atropa-tipped darts (4, -3, Slime:5) 23 stones (4, 1, Slime:5) a cursed -4 ring of intelligence (4, 6, Slime:5) an uncursed ring of wizardry (6, 3, Slime:5) the cursed +0 falchion of Somewhere Else {freeze, Fragile rPois Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It will be destroyed if unequipped. It makes you more stealthy. It has a curse placed upon it. the +6 rapier of the Sneaky Brambles {vamp, Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). the +8 halberd "Reibuiront" {vamp, rF+ Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It protects you from fire. the +9 dagger of Golden Defence {vorpal, rF- Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It makes you vulnerable to fire. the ring "Emoludd" {rN+ Will+ Str+4 Dex-2} [ring of positive energy] It affects your strength (+4). It affects your dexterity (-2). It protects you from negative energy. It affects your willpower, your defense against some magical effects. the ring of Kumaw {Fire +Blink rN+ MP-9 Int+2} [ring of fire] It enhances your fire magic. It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your magic capacity (-9). It lets you blink. the ring of Coronation {Ice Int+5} [ring of ice] It enhances your ice magic. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. the ring "Rierohex" {Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It lets you see invisible. (9, -3, Slime:5) 12 stones (10, -2, Slime:5) a +0 spear (10, -1, Slime:5) an uncursed staff of earth (10, 0, Slime:5) a condenser vane (10, 8, Slime:5) a lightning rod (4/4) (10, 10, Slime:5) a +0 mace (11, 0, Slime:5) a +2 dagger of draining (11, 1, Slime:5) 22 arrows (11, 5, Slime:5) a potion of invisibility (11, 7, Slime:5) a +5 quarterstaff of speed (11, 10, Slime:5) a +0 ring mail (12, 1, Slime:5) a scroll of noise (12, 6, Slime:5) an uncursed amulet of magic regeneration (12, 7, Slime:5) 14 bolts (13, 7, Slime:5) a scroll of enchant armour a scroll of amnesia a +2 tower shield Level 1 of the Vaults [Shop] Vise's Gadget Shoppe a box of beasts (640 gold) a phantom mirror (640 gold) a phantom mirror (640 gold) a box of beasts (640 gold) a wand of random effects (15) (136 gold) a wand of disintegration (16) (320 gold) a phantom mirror (640 gold) a wand of paralysis (10) (192 gold) a phantom mirror (640 gold) a phantom mirror (640 gold) a wand of acid (10) (448 gold) (0, 0, Vaults:1) 59 bolts a +0 arbalest a +0 arbalest (1, -2, Vaults:1) 25 bolts a +0 arbalest (1, 0, Vaults:1) 22 bolts a +0 arbalest (2, -2, Vaults:1) 24 bolts a +0 arbalest (7, -20, Vaults:1) a +0 scale mail a +0 falchion (7, -12, Vaults:1) a +0 scale mail a +0 falchion (16, -26, Vaults:1) a +0 robe a +0 dagger of venom a +3 plate armour a +0 war axe a +0 falchion a +0 hand axe a cursed +0 chain mail a +2 war axe (16, -25, Vaults:1) a +0 plate armour a +0 battleaxe (21, 13, Vaults:1) a +0 robe (24, 14, Vaults:1) 16 poisoned darts (26, -26, Vaults:1) a +0 giant club (26, -25, Vaults:1) a bolt (26, -24, Vaults:1) a +0 ring mail a +0 morningstar (27, -25, Vaults:1) 3 bolts (27, -24, Vaults:1) a +0 giant club a +0 robe a +0 halberd (28, -26, Vaults:1) a cursed +0 giant club a +0 giant spiked club a +0 giant club (28, -25, Vaults:1) a +0 giant spiked club a +0 leather armour a +0 dire flail (28, -24, Vaults:1) a +0 giant spiked club (30, -26, Vaults:1) a +0 robe (30, -25, Vaults:1) 20 bolts a +0 arbalest (31, -26, Vaults:1) 13 bolts a +0 arbalest (31, -25, Vaults:1) 25 bolts a +0 arbalest (31, -24, Vaults:1) a +0 chain mail a +0 vorpal great sword (34, 8, Vaults:1) an arrow (38, 8, Vaults:1) 17 arrows a +0 shortbow (39, -22, Vaults:1) a +3 leather armour (39, -17, Vaults:1) 11 arrows (39, 7, Vaults:1) 23 arrows a +0 shortbow (39, 8, Vaults:1) 10 arrows (40, 6, Vaults:1) 16 arrows a +0 shortbow (40, 7, Vaults:1) a +0 shortbow 19 arrows a +0 longbow (40, 8, Vaults:1) 7 arrows a +1 shortbow of freezing (40, 12, Vaults:1) 3 large rocks (44, 10, Vaults:1) a large rock (45, 11, Vaults:1) a large rock (45, 23, Vaults:1) a +0 leather armour 13 arrows a +0 short sword a +0 longbow (46, 22, Vaults:1) a +0 ring mail 4 bolts a +0 long sword of holy wrath a +0 arbalest a +0 ring mail a +3 morningstar (46, 23, Vaults:1) a +0 long sword a +0 short sword a +0 rapier (47, -18, Vaults:1) an arrow (47, 10, Vaults:1) a +0 robe (47, 19, Vaults:1) a +0 dire flail a +0 dire flail (47, 22, Vaults:1) a +0 ring mail a +0 long sword a +0 leather armour a +0 dagger a +0 ring mail a +0 dire flail (47, 23, Vaults:1) 2 arrows a bolt (48, -9, Vaults:1) a +0 robe a +0 dagger (49, -20, Vaults:1) 25 arrows a +0 longbow (49, -2, Vaults:1) 4 large rocks (50, 22, Vaults:1) a +0 plate armour a +0 great sword (51, 22, Vaults:1) a +0 robe of willpower a +0 leather armour a +0 great mace (52, 19, Vaults:1) a +0 chain mail a +0 halberd (52, 23, Vaults:1) an arrow a bolt (53, 19, Vaults:1) a +0 plate armour a +4 glaive of venom (54, 19, Vaults:1) a +0 short sword a +0 whip (54, 21, Vaults:1) a +0 chain mail a +1 plate armour of poison resistance a +0 hand axe (55, 2, Vaults:1) a +0 arbalest (55, 21, Vaults:1) a +1 vampiric falchion a +0 chain mail a +0 great sword (56, 7, Vaults:1) a +0 robe a +0 long sword (56, 21, Vaults:1) a +1 ring mail of cold resistance a +0 short sword (57, 7, Vaults:1) a +0 leather armour a +0 short sword (64, 12, Vaults:1) a +0 giant spiked club a +0 dire flail (65, 7, Vaults:1) a +0 helmet (65, 11, Vaults:1) a +0 giant club a +0 leather armour a +0 great mace (65, 12, Vaults:1) a +0 giant club (66, 12, Vaults:1) a +0 robe a +0 spear (70, 10, Vaults:1) a +0 plate armour Level 2 of the Vaults [Shop] Agyasof's General Store a +0 chain mail (85 gold) a +0 hand axe (57 gold) a wand of paralysis (13) (285 gold) a +1 plate armour of poison resistance (608 gold) a wand of polymorph (7) (171 gold) [Shop] Pavvir's Book Shop a book of Misfortune (320 gold) a book of Death (1120 gold) a Necronomicon (1766 gold) a book of the Sky (1040 gold) a Young Poisoner's Handbook (640 gold) a book of Power (720 gold) a book of Geomancy (560 gold) a book of Flames (560 gold) a book of Cantrips (320 gold) a Fen Folio (1200 gold) a book of Flames (560 gold) a book of Alchemy (1200 gold) [Shop] Kocumi's Book Shoppe a manual of Polearms (1435 gold) a book of Unlife (845 gold) a book of Changes (325 gold) a book of Summonings (910 gold) a book of the Warp (1170 gold) a book of Power (585 gold) a book of Cantrips (260 gold) a book of Callings (390 gold) a Young Poisoner's Handbook (520 gold) a book of Debilitation (520 gold) a book of the Dragon (1170 gold) a book of Geomancy (455 gold) [Shop] Lotzaub's Jewellery Shop an uncursed amulet of magic regeneration (540 gold) an uncursed amulet of magic regeneration (540 gold) the ring of the Real Monster {*Slow rF+ rC+ rN+ Str+6 SInv} (1481 gold) [ring of strength] It affects your strength (+6). It protects you from fire. It protects you from cold. It protects you from negative energy. It lets you see invisible. It may slow you when you take damage. the ring "Ezauddoa" {rPois rF+} (612 gold) [ring of poison resistance] It protects you from fire. It protects you from poison. [Shop] Osuom's Antique Weapon Emporium a +3 scimitar of electrocution (648 gold) a +4 antimagic glaive (996 gold) a +0 broad axe (96 gold) a +0 arbalest (108 gold) (0, 0, Vaults:2) a +0 dagger a +0 robe (3, 8, Vaults:2) a +0 plate armour a +0 halberd (3, 15, Vaults:2) a +0 mace a +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 robe a cursed -3 dagger a +0 mace (3, 16, Vaults:2) 42 bolts a +0 arbalest a +0 chain mail a +0 trident a +0 arbalest (4, -19, Vaults:2) 5 arrows (4, 15, Vaults:2) 7 bolts a +0 robe a +1 dagger of venom a +1 robe of fire resistance a +0 dagger a +0 plate armour a +2 battleaxe (4, 18, Vaults:2) a +0 robe a +3 dagger (4, 33, Vaults:2) a scroll of immolation (5, -20, Vaults:2) an arrow (5, -18, Vaults:2) a +1 great sword of flaming a +2 scale mail of cold resistance a +0 scale mail a +0 short sword (5, 13, Vaults:2) a +0 leather armour a +0 flail a +0 dire flail (5, 14, Vaults:2) a +0 chain mail a +0 short sword a +0 ring mail (5, 15, Vaults:2) a +0 chain mail 50 bolts a +3 war axe a +0 arbalest a +0 arbalest (5, 16, Vaults:2) 34 bolts a +0 arbalest a +0 arbalest a +0 kite shield a +0 chain mail a +0 long sword (5, 17, Vaults:2) 23 bolts a +0 arbalest (5, 18, Vaults:2) 25 bolts a +0 arbalest (6, -22, Vaults:2) a +0 trident (6, -21, Vaults:2) a +0 glaive (6, -18, Vaults:2) a +0 giant spiked club (7, -22, Vaults:2) a +0 mace a +0 leather armour a +0 short sword of freezing a -1 shortbow a +0 giant club 38 arrows a +0 longbow (7, -21, Vaults:2) a +0 hand axe a +0 leather armour a +0 short sword a +0 long sword a +0 ring mail a +0 dire flail a +0 robe (7, 8, Vaults:2) 7 bolts a +0 arbalest (7, 14, Vaults:2) 2 bolts (7, 15, Vaults:2) 3 bolts a +2 dire flail of protection a +0 plate armour a +0 ring mail a +0 flail (7, 16, Vaults:2) 4 bolts a +0 whip a +0 dire flail a +0 morningstar (8, -22, Vaults:2) an arrow a +0 giant club a +0 leather armour a cursed -1 great mace (8, -9, Vaults:2) a +0 scimitar (8, 16, Vaults:2) a bolt a +0 plate armour a cursed -3 great sword (9, -22, Vaults:2) a +0 leather armour 22 arrows a +0 dagger a +0 shortbow a +0 short sword a +0 rapier a +0 giant spiked club a +0 giant club (9, 14, Vaults:2) 3 bolts (9, 15, Vaults:2) a +0 chain mail a +2 great mace of draining (10, -7, Vaults:2) the cursed +2 bardiche "Omesi" {venom, MP+9 Stlth+} It poisons the flesh of those it strikes. It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (10, 28, Vaults:2) a +0 plate armour a +1 great sword of protection (11, -29, Vaults:2) a +0 great sword a +0 plate armour (11, 15, Vaults:2) a +0 chain mail a +0 dire flail a +0 scale mail a +0 morningstar of protection (11, 16, Vaults:2) a +0 ring mail 11 bolts a +2 long sword of holy wrath a +0 vorpal arbalest (12, -29, Vaults:2) a +3 long sword a +0 plate armour a +0 scimitar a +0 chain mail (13, -30, Vaults:2) a +0 war axe a +0 scale mail (13, -22, Vaults:2) a cursed +0 robe a +0 dagger (21, -8, Vaults:2) 2 large rocks (21, -7, Vaults:2) a bolt (21, -6, Vaults:2) a bolt (21, -4, Vaults:2) a large rock (21, 1, Vaults:2) a +0 dagger (22, -3, Vaults:2) a +0 falchion a +0 arbalest 14 bolts a +0 scale mail (23, -21, Vaults:2) a +0 dire flail a +0 giant club (23, -20, Vaults:2) a +0 giant club a +0 giant club (24, -21, Vaults:2) a +0 robe a +0 giant club a +0 dire flail a +0 giant club (25, -22, Vaults:2) a +0 great mace a +0 leather armour (25, -21, Vaults:2) a +0 giant spiked club a +0 great mace a +0 leather armour (25, -20, Vaults:2) a +0 giant club (26, 19, Vaults:2) a cursed ring of flight (27, -2, Vaults:2) 2 large rocks (28, 34, Vaults:2) a +0 robe a +0 dagger (32, -32, Vaults:2) a +1 chain mail of cold resistance (35, 24, Vaults:2) a +0 rapier (36, 21, Vaults:2) 17 bolts a +0 arbalest (37, 21, Vaults:2) 22 bolts a +0 arbalest (37, 22, Vaults:2) 11 bolts a +0 arbalest of flaming (41, 9, Vaults:2) 11 arrows (42, -21, Vaults:2) a +0 robe (51, -9, Vaults:2) 4 large rocks (54, -24, Vaults:2) a +0 plate armour a +3 great sword (54, -21, Vaults:2) a +0 chain mail a +0 battleaxe (55, 17, Vaults:2) a +0 dagger a +0 robe (61, -20, Vaults:2) 14 bolts (64, 4, Vaults:2) an uncursed ring of protection from fire an uncursed ring of poison resistance an uncursed ring of magical power an uncursed ring of fire (66, 32, Vaults:2) a +0 leather armour Level 3 of the Vaults [Shop] Suunwa's Magic Scroll Shop a scroll of amnesia (77 gold) 2 scrolls of fog (88 gold) a scroll of immolation (77 gold) a scroll of torment (165 gold) a scroll of amnesia (77 gold) a scroll of silence (165 gold) (0, 0, Vaults:3) a +0 falchion (1, 0, Vaults:3) a +0 short sword a +2 plate armour of poison resistance a +0 long sword a +0 chain mail (1, 26, Vaults:3) a cursed staff of cold (2, 2, Vaults:3) a +0 morningstar a +0 ring mail (2, 3, Vaults:3) a +0 short sword (3, 2, Vaults:3) a +1 vorpal long sword a +0 arbalest 18 bolts a +0 chain mail (3, 3, Vaults:3) a +0 dagger a +2 robe of resistance (4, 24, Vaults:3) a +0 long sword a +0 robe (5, 2, Vaults:3) a +0 leather armour (6, 2, Vaults:3) a bolt (6, 32, Vaults:3) a +1 dagger of speed a +0 shortbow 20 arrows a +0 leather armour (7, -16, Vaults:3) 19 bolts a +1 arbalest of flaming (7, 34, Vaults:3) an arrow a +0 morningstar a +0 leather armour (8, -20, Vaults:3) a +0 giant club a +0 giant club (8, 32, Vaults:3) an arrow (8, 33, Vaults:3) a +0 rapier (8, 36, Vaults:3) an arrow (9, 13, Vaults:3) a +0 war axe a +0 ring mail (9, 14, Vaults:3) a +0 morningstar of flaming a +0 scale mail (9, 33, Vaults:3) an arrow (9, 34, Vaults:3) an arrow (9, 37, Vaults:3) a -1 dagger a +0 longbow 6 arrows a +0 leather armour (10, -21, Vaults:3) a +0 giant club (10, -20, Vaults:3) a +0 giant club a +0 giant club (10, -18, Vaults:3) a bolt (10, -17, Vaults:3) 17 bolts a +0 arbalest (10, -16, Vaults:3) 28 bolts a cursed -1 arbalest (10, 10, Vaults:3) a +0 arbalest 20 bolts (10, 11, Vaults:3) a +0 long sword a +0 chain mail (10, 12, Vaults:3) a +0 arbalest 23 bolts (10, 32, Vaults:3) an arrow (12, 9, Vaults:3) a +0 arbalest 7 bolts (12, 10, Vaults:3) a bolt (14, 28, Vaults:3) 2 arrows (16, 10, Vaults:3) a +2 battleaxe of pain (17, 23, Vaults:3) a +0 flail a +0 ring mail (17, 29, Vaults:3) a +0 morningstar a +0 ring mail (18, -5, Vaults:3) a +0 giant club (19, -11, Vaults:3) a condenser vane (19, -6, Vaults:3) a +0 giant club (19, 39, Vaults:3) a +0 longbow 10 arrows (20, -10, Vaults:3) a +0 arbalest 22 bolts (20, -9, Vaults:3) a +0 arbalest 9 bolts (20, -8, Vaults:3) a +0 giant club a +0 giant spiked club a +0 giant club a +0 arbalest 21 bolts (20, -7, Vaults:3) a cursed -2 giant club a +0 giant club a cursed -1 flail a +0 robe a +0 arbalest 9 bolts (21, -8, Vaults:3) a bolt (21, -7, Vaults:3) a +0 arbalest 29 bolts (25, -15, Vaults:3) a +6 great sword of electrocution a +0 chain mail (25, 9, Vaults:3) 44 sling bullets 154 stones (27, -15, Vaults:3) a cursed -2 war axe a +3 ring mail of fire resistance a +0 buckler (27, -12, Vaults:3) a +0 arbalest 21 bolts (27, -11, Vaults:3) 15 arrows (27, 20, Vaults:3) a +0 giant club (27, 21, Vaults:3) a +0 giant club a +0 giant club (28, 21, Vaults:3) a +0 giant spiked club a +0 leather armour a +0 morningstar (31, 36, Vaults:3) a +0 scale mail (36, -2, Vaults:3) a +0 scale mail (41, 30, Vaults:3) a +0 long sword (42, 26, Vaults:3) a +0 robe a +2 flail of draining (42, 27, Vaults:3) a +0 robe a +0 whip (42, 29, Vaults:3) a +0 plate armour 20 bolts a +0 long sword a +0 arbalest (42, 31, Vaults:3) a +0 whip (43, 24, Vaults:3) a +0 ring mail 24 bolts a +0 falchion a cursed -3 arbalest (43, 28, Vaults:3) a +0 leather armour 20 arrows a +0 short sword a +0 longbow a +1 vorpal long sword a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a cursed -2 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 chain mail a +0 flail a +0 chain mail a +0 hand axe (43, 29, Vaults:3) a +0 chain mail a +0 trident a +0 leather armour a +0 flail (43, 31, Vaults:3) a +0 scale mail (44, 26, Vaults:3) 2 bolts (44, 27, Vaults:3) a +0 short sword (44, 29, Vaults:3) a +0 giant club (46, 30, Vaults:3) 3 large rocks (48, 11, Vaults:3) a +0 flail a +0 scale mail (48, 17, Vaults:3) a +0 plate armour 12 bolts a +0 great mace a +0 arbalest (48, 18, Vaults:3) a +0 scale mail a +0 dire flail (49, 17, Vaults:3) a large rock (49, 19, Vaults:3) a +0 ring mail a +0 flail (50, -8, Vaults:3) a +0 helmet (50, 17, Vaults:3) a +0 scale mail a +0 war axe a large rock a +0 chain mail a +0 glaive (51, -2, Vaults:3) a +0 ring mail a +0 dire flail (51, 17, Vaults:3) a +0 chain mail a cursed -3 long sword a +0 robe a +0 flail of venom (52, -6, Vaults:3) a +0 ring mail a +0 rapier (52, -5, Vaults:3) a +0 ring mail a +0 flail (52, 16, Vaults:3) a +0 giant club a +0 giant club (52, 17, Vaults:3) a large rock (53, -7, Vaults:3) a +0 leather armour a +0 flail a +0 ring mail 20 bolts a +0 morningstar a +0 arbalest (53, -5, Vaults:3) a +0 dagger (54, -6, Vaults:3) 6 atropa-tipped darts a +0 long sword a +0 leather armour 16 arrows a +0 dagger a +0 longbow (58, 0, Vaults:3) a +0 pair of gloves (62, 30, Vaults:3) a +0 falchion a +0 ring mail (62, 32, Vaults:3) a +0 longbow 19 arrows (64, 20, Vaults:3) a +0 plate armour a +0 mace (65, 18, Vaults:3) a +0 leather armour a +0 flail (65, 19, Vaults:3) a +0 plate armour a +0 great mace (65, 20, Vaults:3) a +0 dagger Level 4 of the Vaults [Shop] Abubyoc's Assorted Antiques a +0 chain mail (103 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 chain mail (103 gold) a tin of tremorstones (2/2) (920 gold) the ring of the Tortoise {AC+8} (2944 gold) [ring of protection] It affects your AC (+8). an uncursed ring of positive energy (460 gold) a +0 chain mail (103 gold) (2, 18, Vaults:4) a +0 flail (5, 8, Vaults:4) a +0 morningstar (5, 26, Vaults:4) a +0 chain mail a +0 war axe a +0 chain mail a +0 great mace (5, 27, Vaults:4) a cursed +0 scale mail a +0 morningstar a +0 plate armour a +2 battleaxe a +0 plate armour a +0 long sword (5, 28, Vaults:4) a +0 ring mail a +0 great mace 4 bolts a +0 arbalest a +0 chain mail a +0 glaive a +0 long sword a +0 chain mail a +0 war axe a +0 plate armour a +2 great sword of distortion (6, 26, Vaults:4) a +0 ring mail a +6 battleaxe of flaming 16 bolts a +0 arbalest a +0 chain mail a +0 great sword a +0 chain mail a +0 great sword (6, 28, Vaults:4) a +0 scale mail a +0 long sword a +0 arbalest a +0 kite shield a +0 plate armour a +1 war axe a +0 plate armour a +2 great sword a +0 plate armour a +1 war axe a +0 chain mail a +3 great mace of draining a +0 plate armour a +0 battleaxe (7, -11, Vaults:4) a +1 vorpal flail (7, 26, Vaults:4) a +4 arbalest 15 bolts a +0 ring mail a +0 war axe a +0 chain mail a +1 battleaxe a +0 tower shield a +0 chain mail a +2 war axe (7, 27, Vaults:4) 16 bolts a +0 arbalest a +0 plate armour a +0 long sword a +0 chain mail a +0 battleaxe a +0 plate armour a +0 bardiche a +0 chain mail a +3 long sword (7, 28, Vaults:4) a +0 ring mail a +1 falchion of electrocution a +0 chain mail a +0 great sword a +0 chain mail a +0 great sword a +0 tower shield a +0 plate armour a +3 vorpal long sword a +0 chain mail a +0 long sword (12, 51, Vaults:4) a +2 dagger of speed a +0 robe (19, 20, Vaults:4) a +0 hand axe a +0 plate armour a +2 dire flail of protection a +0 chain mail a +0 great sword a +0 chain mail (19, 21, Vaults:4) a +0 arbalest 16 bolts a +0 leather armour (19, 22, Vaults:4) a +0 dire flail a cursed -3 dire flail a +0 dire flail a +0 dagger a +0 robe (20, 20, Vaults:4) a +0 flail (20, 21, Vaults:4) a +0 great mace a +0 chain mail (21, 46, Vaults:4) 5 large rocks (22, 2, Vaults:4) a +0 ring mail 17 arrows a +0 long sword a +0 shortbow (22, 4, Vaults:4) a +0 long sword (23, 4, Vaults:4) a +0 scimitar (23, 6, Vaults:4) a +0 leather armour a +0 scimitar (25, -8, Vaults:4) 11 arrows (28, 54, Vaults:4) an arrow (30, 22, Vaults:4) a +0 dire flail a +0 dire flail (30, 31, Vaults:4) a +0 arbalest (30, 32, Vaults:4) a +0 arbalest of flaming (30, 33, Vaults:4) a +0 arbalest (30, 34, Vaults:4) a +0 arbalest (30, 35, Vaults:4) a +0 arbalest of flaming (30, 54, Vaults:4) an arrow (32, 20, Vaults:4) a +0 morningstar of holy wrath a +0 leather armour a +0 flail (32, 21, Vaults:4) a +3 battleaxe of freezing (32, 34, Vaults:4) 17 bolts a +0 arbalest (34, 1, Vaults:4) a +0 arbalest 14 bolts (34, 19, Vaults:4) a +0 dire flail a +0 leather armour (34, 20, Vaults:4) a +1 spectral giant spiked club (34, 31, Vaults:4) 11 bolts (34, 32, Vaults:4) 22 bolts (34, 33, Vaults:4) 16 bolts (34, 34, Vaults:4) 23 bolts (34, 35, Vaults:4) 12 bolts (35, 2, Vaults:4) a +0 arbalest 14 bolts (35, 4, Vaults:4) a +0 battleaxe of freezing (35, 43, Vaults:4) 2 large rocks (36, 1, Vaults:4) a +0 halberd a +0 plate armour (36, 3, Vaults:4) a +0 morningstar a +0 ring mail (36, 43, Vaults:4) a +0 leather armour (36, 50, Vaults:4) a +0 dagger a +0 longbow 10 arrows a +0 leather armour (40, 42, Vaults:4) a +2 great sword of flaming (44, 38, Vaults:4) a +0 rapier (45, 41, Vaults:4) a +0 scale mail 29 bolts a +0 vorpal morningstar a +0 arbalest (45, 45, Vaults:4) a +0 ring mail a +0 mace (46, 15, Vaults:4) 2 atropa-tipped darts (47, 38, Vaults:4) a cursed -1 battleaxe a +0 chain mail (50, -4, Vaults:4) a +0 arbalest 15 bolts (51, -3, Vaults:4) a +0 arbalest 21 bolts (52, -4, Vaults:4) a +0 arbalest 21 bolts (52, 28, Vaults:4) a +0 great mace a +0 dire flail (55, -6, Vaults:4) an uncursed ring of willpower a potion of flight a wand of enslavement (9) a wand of random effects (23) a scroll of amnesia a wand of polymorph (7) 17 sling bullets a scroll of fear a potion of magic a scroll of summoning 2 potions of brilliance (63, 1, Vaults:4) the cursed +2 mace "Hirraip" {vorpal, rC+ rN+ Str+3 Int-4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-4). It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (64, 25, Vaults:4) a +0 robe a +0 club (64, 27, Vaults:4) a +0 giant club a +0 giant spiked club (64, 28, Vaults:4) a +0 leather armour a +0 flail (65, 26, Vaults:4) a +0 giant club a +0 giant club (65, 28, Vaults:4) a +0 giant club (66, 18, Vaults:4) a +0 leather armour a +0 trident (67, 19, Vaults:4) a +0 falchion (67, 20, Vaults:4) a +0 chain mail a +0 long sword (67, 51, Vaults:4) a +0 scale mail (68, 53, Vaults:4) a cursed +0 chain mail (69, 33, Vaults:4) a +0 giant club a +0 giant spiked club (70, 21, Vaults:4) a +0 giant club a +0 giant club (70, 22, Vaults:4) a +0 giant club a +0 giant spiked club (70, 26, Vaults:4) a +0 giant club a +0 giant spiked club (70, 28, Vaults:4) a +0 giant spiked club a +0 giant spiked club (70, 30, Vaults:4) a +0 giant club a +0 dire flail (71, 28, Vaults:4) a +0 giant spiked club a +0 giant club (71, 30, Vaults:4) a +0 whip a +0 robe Level 5 of the Vaults [Shop] Zufeneg's Antique Armour Emporium a +2 plate armour of fire resistance (1400 gold) a +0 pair of boots of stealth (402 gold) the +0 scale mail "Duerusus" {Dex+3} (605 gold) It affects your dexterity (+3). a +1 robe of willpower (444 gold) a +0 buckler of reflection (297 gold) a +3 leather armour of cold resistance (840 gold) the +2 robe of Vines {NoPotionHeal Regen+7} (2800 gold) It increases your rate of regeneration. the +1 robe "Sifop" {Dex+3} (665 gold) It affects your dexterity (+3). a +0 leather armour of fire resistance (315 gold) a +0 ring mail of positive energy (280 gold) [Shop] Iphowun's Magic Scroll Shoppe a scroll of fog (28 gold) a scroll of brand weapon (280 gold) a scroll of random uselessness (14 gold) [Shop] Behirriy's Jewellery Emporium the ring of Vehumet's Pride {Will+ AC+4} (583 gold) [ring of protection] It affects your AC (+4). It affects your willpower, your defense against some magical effects. the ring of Hepliaklqana's Reproof {rElec rN+ Str+6 Int-3} (844 gold) [ring of strength] It affects your strength (+6). It affects your intelligence (-3). It insulates you from electricity. It protects you from negative energy. an uncursed ring of flight (210 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed amulet of reflection (360 gold) the ring of Fialal {*Corrode AC+4 Str-2 Int+6} (549 gold) [ring of protection] It affects your AC (+4). It affects your strength (-2). It affects your intelligence (+6). It may corrode you when you take damage. an uncursed ring of positive energy (240 gold) an uncursed ring of willpower (300 gold) (0, 23, Vaults:5) a +0 chain mail (0, 24, Vaults:5) a scroll of amnesia a potion of magic a +6 ring of strength 3 scrolls of enchant armour a wand of paralysis (18) (0, 29, Vaults:5) a +0 dagger (0, 46, Vaults:5) a +0 great mace of holy wrath (1, 29, Vaults:5) a +2 hand axe of pain a +0 shortbow 20 arrows a +0 ring mail (1, 30, Vaults:5) a +2 arbalest of freezing 9 bolts (2, 23, Vaults:5) a +3 halberd of venom a +0 plate armour (2, 46, Vaults:5) a +0 great sword a +0 chain mail (3, -2, Vaults:5) a +5 morningstar of protection a +0 scale mail (3, 25, Vaults:5) a +6 hand axe of freezing the cursed +1 leather armour of the Undertaker {Int+4 Dex+2} It affects your intelligence (+4). It affects your dexterity (+2). It has a curse placed upon it. a +0 arbalest 17 bolts (7, 43, Vaults:5) an uncursed staff of air a +0 arbalest 9 bolts a +0 robe (8, 24, Vaults:5) a large rock (9, 24, Vaults:5) a large rock (10, 22, Vaults:5) a +0 long sword a +0 chain mail (10, 24, Vaults:5) a large rock (10, 26, Vaults:5) an uncursed amulet of regeneration an uncursed ring of wizardry a +6 ring of intelligence a +4 ring of evasion the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. a +2 pair of boots of rampaging a +3 buckler of protection the +2 cloak of Fedhas's Inspiration {-Cast Rampage rN+ Str+3} It affects your strength (+3). It protects you from negative energy. It prevents spellcasting. It bestows one free step when moving towards enemies. (10, 35, Vaults:5) a +1 plate armour of fire resistance (11, 8, Vaults:5) a +1 ring mail of fire resistance (12, 9, Vaults:5) a book of Summonings (13, 11, Vaults:5) a +0 short sword of electrocution (13, 12, Vaults:5) a +1 chain mail of willpower (13, 24, Vaults:5) 2 bolts (13, 26, Vaults:5) 39 boomerangs an uncursed ring of stealth a wand of enslavement (8) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. (13, 39, Vaults:5) 27 arrows (13, 40, Vaults:5) a phantom mirror (14, 12, Vaults:5) an uncursed staff of poison (15, 22, Vaults:5) a +0 arbalest 3 bolts a +1 dire flail of holy wrath a +0 scale mail (15, 23, Vaults:5) a +0 arbalest 7 bolts a +0 dire flail a +0 leather armour a +0 glaive of venom a +0 plate armour (15, 24, Vaults:5) a bolt (16, 23, Vaults:5) a +0 long sword a +0 scale mail (16, 24, Vaults:5) 3 bolts a +0 short sword (17, 40, Vaults:5) a lightning rod (4/4) (18, 5, Vaults:5) a +0 plate armour (18, 15, Vaults:5) the cursed +0 triple crossbow of Coicugif {penet, rF+ Str+4 Dex+8} Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+4). It affects your dexterity (+8). It protects you from fire. It has a curse placed upon it. (18, 24, Vaults:5) a +0 arbalest 17 bolts (19, 4, Vaults:5) 14 arrows (20, 4, Vaults:5) a +0 morningstar (21, 7, Vaults:5) a +2 spectral giant spiked club (21, 8, Vaults:5) a +0 long sword (21, 18, Vaults:5) a book of Minor Magic (21, 19, Vaults:5) a +0 long sword (21, 21, Vaults:5) a +0 robe (21, 22, Vaults:5) a +0 eveningstar (22, 19, Vaults:5) an uncursed amulet of reflection 139 stones 2 potions of invisibility a +0 long sword (22, 23, Vaults:5) a bolt (22, 24, Vaults:5) a bolt (23, 23, Vaults:5) 5 bolts (23, 24, Vaults:5) a bolt (24, 23, Vaults:5) a bolt (25, 22, Vaults:5) 2 bolts (27, 12, Vaults:5) a +0 robe (27, 21, Vaults:5) a bolt (27, 22, Vaults:5) a bolt (27, 45, Vaults:5) an uncursed staff of conjuration a +0 arbalest 15 bolts (28, 24, Vaults:5) a bolt (28, 25, Vaults:5) a bolt (29, 15, Vaults:5) 18 bolts a +0 arbalest (29, 18, Vaults:5) a bolt (29, 22, Vaults:5) a bolt a large rock (29, 24, Vaults:5) a large rock (29, 25, Vaults:5) a large rock (30, 10, Vaults:5) a bolt (30, 19, Vaults:5) a bolt (30, 21, Vaults:5) a bolt (30, 22, Vaults:5) a large rock a bolt (30, 25, Vaults:5) a bolt (30, 39, Vaults:5) a bolt (31, 20, Vaults:5) a bolt (31, 21, Vaults:5) 16 bolts (31, 22, Vaults:5) a large rock (31, 23, Vaults:5) a +0 long sword (32, 19, Vaults:5) 4 bolts (32, 20, Vaults:5) 3 bolts 2 large rocks (32, 22, Vaults:5) 2 large rocks 3 bolts (32, 23, Vaults:5) a bolt (32, 44, Vaults:5) a +1 vorpal great mace a +3 ring mail of cold resistance (33, 20, Vaults:5) a bolt (33, 22, Vaults:5) a bolt (34, 20, Vaults:5) a +0 scale mail 14 bolts a +0 arbalest a large rock a +3 dagger of venom (34, 21, Vaults:5) a large rock (34, 22, Vaults:5) a bolt (34, 27, Vaults:5) a bolt (34, 48, Vaults:5) a +0 long sword 5 atropa-tipped darts a +0 chain mail a +0 tower shield (35, 19, Vaults:5) a +0 dire flail a bolt (35, 23, Vaults:5) a +0 arbalest 17 bolts a +0 robe an uncursed ring of see invisible (36, 21, Vaults:5) a bolt (36, 28, Vaults:5) a +4 plate armour of cold resistance (42, 32, Vaults:5) 22 stones (42, 40, Vaults:5) a +0 club (42, 48, Vaults:5) a +1 battleaxe of freezing (43, 48, Vaults:5) a cursed -1 dagger a +0 ring mail (43, 49, Vaults:5) a +0 dagger a +0 chain mail (44, 48, Vaults:5) a +0 short sword a +0 long sword (45, 43, Vaults:5) 18 stones (45, 48, Vaults:5) a +0 short sword (45, 49, Vaults:5) a +0 short sword a +0 morningstar a +0 leather armour (46, 36, Vaults:5) a +0 trident (47, 37, Vaults:5) a +0 ring mail (48, -1, Vaults:5) a +1 demon whip of draining a +2 crystal plate armour a +1 buckler of protection (49, 0, Vaults:5) a tin of tremorstones (2/2) (50, 22, Vaults:5) a large rock (51, 22, Vaults:5) a large rock (52, -1, Vaults:5) a +2 battleaxe of flaming (53, 21, Vaults:5) a large rock (54, 8, Vaults:5) a book of Geomancy (54, 36, Vaults:5) a +1 dire flail of protection the +2 robe of Words of Power {Str-2 Dex+9 Slay-2} It affects your strength (-2). It affects your dexterity (+9). It affects your accuracy and damage with ranged weapons and melee attacks (-2). (55, 5, Vaults:5) a +0 flail 5 silver boomerangs a +0 ring mail a scroll of torment (55, 8, Vaults:5) a +0 hand axe (55, 46, Vaults:5) a +6 mace of protection a +0 leather armour (56, 7, Vaults:5) a +0 leather armour (58, 6, Vaults:5) 14 stones (58, 8, Vaults:5) 11 arrows (58, 20, Vaults:5) a +0 long sword a +0 leather armour (59, 25, Vaults:5) a bolt (59, 26, Vaults:5) an atropa-tipped dart (60, 24, Vaults:5) a +0 battleaxe of freezing an atropa-tipped dart a +0 chain mail an uncursed ring of see invisible (60, 27, Vaults:5) a +0 arbalest 13 bolts (60, 29, Vaults:5) an atropa-tipped dart (60, 31, Vaults:5) 3 atropa-tipped darts (60, 42, Vaults:5) a +4 great sword of holy wrath a +0 arbalest 17 bolts a +0 chain mail (60, 45, Vaults:5) a bolt (60, 46, Vaults:5) a +0 arbalest 23 bolts (60, 49, Vaults:5) a bolt (61, 29, Vaults:5) an atropa-tipped dart (61, 32, Vaults:5) a bolt (61, 49, Vaults:5) a bolt Level 1 of the Crypt (0, 0, Crypt:1) a phial of floods (0, 1, Crypt:1) a scroll of immolation (0, 2, Crypt:1) a +0 robe (1, 0, Crypt:1) an uncursed staff of cold (6, 2, Crypt:1) a +0 leather armour a +0 short sword (9, -13, Crypt:1) a +0 rapier (19, -40, Crypt:1) a potion of lignification (29, -6, Crypt:1) a +0 robe a cursed +0 dagger (30, -7, Crypt:1) a +0 robe (40, -30, Crypt:1) a +0 shortbow (43, -30, Crypt:1) a +0 robe (44, -38, Crypt:1) a +0 chain mail a +0 great sword (45, -4, Crypt:1) a +0 robe (52, -12, Crypt:1) a potion of degeneration (56, -43, Crypt:1) a +0 halberd (60, -44, Crypt:1) a +1 glaive of distortion a +0 chain mail (60, -10, Crypt:1) a +0 hand axe (61, -44, Crypt:1) a +0 short sword Level 2 of the Crypt (0, 0, Crypt:2) a +0 robe a +0 dagger (0, 22, Crypt:2) 2 potions of degeneration (2, 8, Crypt:2) a +0 robe (3, -5, Crypt:2) 24 arrows (3, 12, Crypt:2) a +0 chain mail a +0 bardiche (8, 13, Crypt:2) a cursed +0 robe (13, 19, Crypt:2) a +0 battleaxe a +0 plate armour (16, 32, Crypt:2) a +0 trident (23, 6, Crypt:2) a +0 battleaxe (33, 17, Crypt:2) a +0 flail (33, 18, Crypt:2) a +0 war axe a +0 dire flail (35, -7, Crypt:2) a +3 ring mail (35, 1, Crypt:2) a phantom mirror (36, 34, Crypt:2) a +0 war axe (36, 35, Crypt:2) a +0 mace a +0 war axe (36, 36, Crypt:2) a cursed -1 mace (40, 28, Crypt:2) a +0 long sword a +0 short sword (40, 29, Crypt:2) a +0 scimitar (41, 28, Crypt:2) a +0 battleaxe a +0 great sword a cursed +0 plate armour (43, 19, Crypt:2) a +0 pair of boots (45, -13, Crypt:2) 28 stones a scroll of fog 52 sling bullets a scroll of amnesia a potion of magic a potion of brilliance (57, -12, Crypt:2) a potion of attraction (58, 25, Crypt:2) a +3 vorpal battleaxe a +0 plate armour Level 3 of the Crypt (0, 0, Crypt:3) 17 stones (5, -19, Crypt:3) a +0 ring mail (7, -6, Crypt:3) a +0 great sword of draining a +0 plate armour (8, -6, Crypt:3) a +0 robe (10, -32, Crypt:3) a +0 cloak (10, -24, Crypt:3) a +0 plate armour a +3 battleaxe of electrocution (12, -12, Crypt:3) an uncursed amulet of the acrobat (13, -13, Crypt:3) a +0 falchion (13, -12, Crypt:3) a +1 mace of holy wrath (14, -13, Crypt:3) the +5 trident of the Walnut {venom, rC+ rN+} It poisons the flesh of those it strikes. It protects you from cold. It protects you from negative energy. (14, -11, Crypt:3) the ring "Pingeina" {*Contam rElec rPois rN+} [ring of positive energy] It insulates you from electricity. It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. (15, -12, Crypt:3) an uncursed ring of resist corrosion (15, -11, Crypt:3) an uncursed ring of positive energy a cursed amulet of magic regeneration 25 stones a scroll of fog a scroll of amnesia a scroll of fear (16, -19, Crypt:3) a +0 plate armour a +2 battleaxe (16, -18, Crypt:3) a +0 scimitar (16, -12, Crypt:3) a Young Poisoner's Handbook (16, -11, Crypt:3) a +2 vorpal hand crossbow (17, -19, Crypt:3) a +0 long sword (18, -19, Crypt:3) a +0 plate armour a +2 vorpal great mace (18, -18, Crypt:3) a +0 scimitar a +0 dire flail (18, -12, Crypt:3) an uncursed staff of death a phial of floods (19, 0, Crypt:3) a cursed +0 robe (21, 2, Crypt:3) a +1 rapier of holy wrath (22, -35, Crypt:3) 21 arrows (25, -28, Crypt:3) a +0 quarterstaff (25, -21, Crypt:3) a cursed +0 trident (26, -24, Crypt:3) a throwing net (26, -20, Crypt:3) a +0 dagger (26, -5, Crypt:3) a +0 glaive (31, -15, Crypt:3) a +0 battleaxe (32, -27, Crypt:3) a scroll of noise (32, -16, Crypt:3) a +0 glaive (33, -16, Crypt:3) a +0 short sword of electrocution a +0 chain mail a +2 vorpal great mace (33, -15, Crypt:3) a +0 chain mail a +2 battleaxe of draining (38, -26, Crypt:3) an uncursed ring of stealth (41, -9, Crypt:3) a cursed -2 halberd (43, -9, Crypt:3) a +0 mace (43, -8, Crypt:3) a +0 robe a +0 scimitar (43, -7, Crypt:3) a +0 short sword Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 ring mail (4, 30, Tomb:1) a +2 plate armour of poison resistance (7, 18, Tomb:1) 11 arrows (17, -10, Tomb:1) a box of beasts (17, 1, Tomb:1) a +1 battleaxe a +0 chain mail (19, -1, Tomb:1) 8 gold pieces (19, 29, Tomb:1) 27 stones (23, 32, Tomb:1) a cursed -2 quarterstaff (24, 26, Tomb:1) a +0 mace (32, 8, Tomb:1) a cursed +0 chain mail a +1 great sword (33, 15, Tomb:1) a +0 battleaxe (44, 14, Tomb:1) a +1 great mace of draining a +0 chain mail (46, -15, Tomb:1) 23 stones (53, -14, Tomb:1) a +0 plate armour a +4 great sword of flaming Level 2 of the Tomb of the Ancients (4, 0, Tomb:2) 15 bolts (5, 1, Tomb:2) a +1 halberd of flaming (6, -6, Tomb:2) a +0 glaive (7, -1, Tomb:2) a +0 dagger (7, 7, Tomb:2) a +0 war axe (8, 2, Tomb:2) 14 sling bullets (8, 6, Tomb:2) a cursed +0 plate armour a +3 battleaxe of flaming (9, 5, Tomb:2) a +0 chain mail a +3 great mace of flaming (9, 7, Tomb:2) an uncursed ring of see invisible a +0 hand axe (9, 31, Tomb:2) 16 sling bullets (13, 5, Tomb:2) a +0 short sword (16, 6, Tomb:2) 24 arrows (17, 30, Tomb:2) a +4 halberd (19, -1, Tomb:2) a +0 leather armour (19, 12, Tomb:2) 30 stones (19, 29, Tomb:2) a +0 chain mail (19, 30, Tomb:2) a +0 trident (23, 31, Tomb:2) a +0 robe a +1 vampiric demon trident a potion of lignification (25, -1, Tomb:2) 18 arrows (25, 4, Tomb:2) 26 bolts (25, 18, Tomb:2) a +0 plate armour a +2 great sword of draining (27, -5, Tomb:2) a +2 vorpal great sword a cursed +0 chain mail (29, 31, Tomb:2) a potion of degeneration (30, 18, Tomb:2) a +0 scimitar (31, 16, Tomb:2) a +0 scale mail (33, 21, Tomb:2) a +0 whip Level 3 of the Tomb of the Ancients (2, 17, Tomb:3) a cursed ring of attention (3, -3, Tomb:3) 5 large rocks (3, 15, Tomb:3) an uncursed staff of cold (3, 19, Tomb:3) a throwing net (6, 20, Tomb:3) a +0 rapier (7, 11, Tomb:3) 24 sling bullets (7, 16, Tomb:3) a +0 mace (7, 18, Tomb:3) a +2 ring mail of poison resistance (8, 19, Tomb:3) 8 curare-tipped darts (8, 24, Tomb:3) 11 stones (10, 14, Tomb:3) an uncursed ring of resist corrosion (11, 18, Tomb:3) 12 stones (16, -7, Tomb:3) 19 stones (18, 10, Tomb:3) a +2 glaive of freezing a +0 trident of venom (19, 10, Tomb:3) a +0 war axe (20, 14, Tomb:3) 19 stones (20, 18, Tomb:3) a +0 great sword of flaming a +0 chain mail (23, 10, Tomb:3) a +0 trident (23, 16, Tomb:3) a +1 battleaxe of draining a +0 chain mail (24, 14, Tomb:3) a +0 war axe (25, 11, Tomb:3) a +1 battleaxe of flaming a +0 plate armour (29, 23, Tomb:3) a condenser vane (29, 24, Tomb:3) a +1 chain mail of poison resistance (30, 21, Tomb:3) a +0 mace of draining (30, 23, Tomb:3) a +2 hand axe of flaming (31, 16, Tomb:3) a +0 shortbow (31, 18, Tomb:3) a box of beasts (31, 19, Tomb:3) a +1 short sword of venom (31, 20, Tomb:3) a lightning rod (4/4) (32, 17, Tomb:3) an uncursed amulet of magic regeneration (32, 18, Tomb:3) a +2 robe of willpower (32, 20, Tomb:3) an uncursed ring of magical power (32, 21, Tomb:3) a book of Transfigurations (33, 17, Tomb:3) a +3 whip of electrocution (33, 18, Tomb:3) a +0 rapier of electrocution (33, 19, Tomb:3) an uncursed staff of conjuration (33, 20, Tomb:3) a book of Hexes (34, 18, Tomb:3) an uncursed staff of conjuration (34, 19, Tomb:3) an uncursed staff of poison (35, 11, Tomb:3) 14 stones (35, 17, Tomb:3) a +4 flail of holy wrath (35, 18, Tomb:3) a +4 hand crossbow of flaming (36, 15, Tomb:3) a +2 quarterstaff of speed (36, 16, Tomb:3) a +3 vampiric bardiche (36, 17, Tomb:3) a book of Necromancy the Vestibule of Hell (0, 0, Hell) a +0 robe a cursed +5 hand axe (8, -1, Hell) a +0 mace (14, -4, Hell) a cursed +0 robe a +0 dagger (14, -3, Hell) a +0 plate armour a +2 battleaxe of draining (15, -19, Hell) a +3 trident (15, -5, Hell) a cursed +0 plate armour a +2 demon blade of flaming (15, -4, Hell) a +0 plate armour a +3 demon whip (15, -3, Hell) a +0 chain mail a +3 war axe of draining a +2 scythe of protection (16, -19, Hell) a +0 glaive (16, -5, Hell) a cursed -1 robe a +0 dagger a +0 plate armour a +3 war axe of draining (16, -4, Hell) a +0 chain mail a +5 demon whip (16, -3, Hell) a +0 chain mail a +5 glaive (17, -4, Hell) a +0 chain mail a +5 demon trident (17, 19, Hell) a +0 flail (18, -14, Hell) a +0 halberd (18, -13, Hell) a +0 scimitar (18, 17, Hell) a +0 flail (19, 3, Hell) a +0 trident (19, 8, Hell) a +3 scythe of venom (19, 20, Hell) a +0 vorpal scythe (20, 5, Hell) a +0 trident (22, 2, Hell) a +0 demon trident of electrocution (22, 19, Hell) a +2 vorpal trident (22, 20, Hell) a +0 flail of protection (23, 18, Hell) a +3 scythe of pain (24, 18, Hell) a cursed -1 giant spiked club a +2 vorpal scythe (30, -23, Hell) a +3 halberd of distortion (37, 7, Hell) a +3 trident Level 1 of the Iron City of Dis (4, 4, Dis:1) a +0 giant club (5, -23, Dis:1) a cursed -3 glaive a +0 giant spiked club (6, -23, Dis:1) a +0 scimitar a +2 battleaxe a +0 chain mail (7, -23, Dis:1) a +1 morningstar of freezing a +0 great sword of draining a +0 chain mail (7, 3, Dis:1) a +3 great sword of freezing a +0 plate armour (7, 5, Dis:1) a +0 great mace a +0 plate armour (8, -24, Dis:1) a +0 long sword (8, -23, Dis:1) a +0 dire flail (10, -7, Dis:1) a +2 antimagic scythe (15, -10, Dis:1) a +3 antimagic scythe (16, 7, Dis:1) a +0 trident (22, -19, Dis:1) a +0 long sword (23, -20, Dis:1) a +0 long sword (23, -19, Dis:1) a +4 mace (23, -18, Dis:1) a +0 war axe (26, -19, Dis:1) a +0 scythe of protection (27, -17, Dis:1) a +0 hand axe (27, 16, Dis:1) a +0 scythe of flaming (35, 20, Dis:1) a +0 scythe of venom (38, -18, Dis:1) a +0 trident (51, -10, Dis:1) a cursed +0 robe a cursed +2 dire flail of protection (51, -8, Dis:1) a +0 scimitar of flaming (52, -10, Dis:1) a +0 robe a cursed +3 hand axe (52, -9, Dis:1) a cursed -2 robe a +3 great sword (52, -7, Dis:1) a +2 robe of the Archmagi a +0 halberd (56, 9, Dis:1) a +2 scythe of venom (61, 15, Dis:1) a +0 falchion a +0 robe (61, 16, Dis:1) a +3 mace a cursed +0 robe (61, 18, Dis:1) a +0 halberd a +0 robe (62, 15, Dis:1) a +2 scythe of venom (62, 16, Dis:1) a cursed +0 mace a +0 robe (62, 19, Dis:1) a +0 scythe of freezing Level 2 of the Iron City of Dis (0, 0, Dis:2) a +3 scythe of protection (13, -4, Dis:2) a +1 vorpal scythe (13, -1, Dis:2) a +4 demon trident of electrocution (17, -36, Dis:2) a +0 trident (18, -38, Dis:2) a +0 demon whip (19, -35, Dis:2) a cursed -1 mace (19, -34, Dis:2) a +0 halberd of venom (19, -11, Dis:2) a +2 scythe of protection (20, -34, Dis:2) a +0 flail (20, -11, Dis:2) a +0 robe a +0 flail a +0 robe a cursed +2 war axe a +0 robe a +0 short sword (21, -11, Dis:2) a +0 robe a cursed -1 long sword a +0 robe a +3 mace (24, -8, Dis:2) a +2 battleaxe of draining a +0 chain mail (24, -7, Dis:2) a +0 dagger a +0 robe (25, -8, Dis:2) a +1 great sword of distortion a +0 plate armour a +5 demon blade a +0 chain mail (26, -8, Dis:2) a +1 long sword a +0 chain mail a +5 great sword a +0 chain mail (26, -7, Dis:2) a +4 great sword of distortion a +0 plate armour a +1 battleaxe a +0 chain mail (29, -20, Dis:2) 5 gold pieces (34, 6, Dis:2) a +0 glaive of venom (34, 7, Dis:2) a +1 dire flail of protection a +2 scimitar (35, 7, Dis:2) a +0 short sword (39, -3, Dis:2) a +5 scythe of venom (39, 3, Dis:2) a +2 demon whip of venom (44, 0, Dis:2) a +0 robe a +0 falchion (45, 1, Dis:2) a cursed +0 robe a +2 mace of protection (45, 2, Dis:2) a +0 robe a +0 great sword (46, 0, Dis:2) a +0 robe a +3 dire flail of freezing Level 3 of the Iron City of Dis (0, 0, Dis:3) a +1 hand axe of freezing (0, 2, Dis:3) a +0 long sword (1, 1, Dis:3) a +0 scimitar a +2 vampiric glaive (2, 1, Dis:3) a +2 vorpal mace (16, 7, Dis:3) a +0 halberd of venom a cursed +0 robe (17, 6, Dis:3) a +0 scythe of distortion (18, -13, Dis:3) a +0 falchion a +0 robe (18, -12, Dis:3) a +0 spear a +0 robe (18, 4, Dis:3) a +0 robe a cursed +0 dire flail (19, -14, Dis:3) a +2 short sword a +0 robe a cursed +0 long sword a cursed +0 robe (19, 0, Dis:3) a +0 robe a +0 spear a +0 plate armour a +2 broad axe of flaming a +0 chain mail a +2 great sword of draining (19, 1, Dis:3) a +0 robe a cursed -2 morningstar a +0 robe a +0 dagger a cursed +0 chain mail a +3 demon trident (19, 2, Dis:3) a +0 plate armour a +3 demon blade (20, -14, Dis:3) a +1 trident of freezing a +0 robe (20, -13, Dis:3) a +0 flail a +0 robe of fire resistance a cursed +4 flail of freezing a +0 robe a cursed +0 mace a +0 robe (20, 3, Dis:3) a +0 robe a cursed +0 mace (21, -14, Dis:3) a +0 trident (22, -13, Dis:3) a +2 demon whip of electrocution (22, -8, Dis:3) a +2 scythe of venom (22, 8, Dis:3) a +0 robe a +0 dagger (23, -14, Dis:3) a +1 scythe of protection (23, 9, Dis:3) a +0 robe a +0 dagger (23, 10, Dis:3) a +0 plate armour a +5 demon trident (24, -18, Dis:3) a +1 demon trident of draining (24, -9, Dis:3) a +3 vorpal scythe (24, -4, Dis:3) a +0 trident (24, 8, Dis:3) a +0 trident (24, 10, Dis:3) a +0 chain mail a +5 great mace of flaming (24, 12, Dis:3) a +0 battleaxe (24, 13, Dis:3) a +2 short sword of draining (25, 9, Dis:3) a +1 scythe of venom a +0 robe a +4 short sword (25, 10, Dis:3) a +3 demon trident of electrocution a +0 chain mail a +4 broad axe of flaming a +0 chain mail a +1 war axe (25, 14, Dis:3) a +0 war axe (26, 10, Dis:3) a +0 robe a cursed +2 scimitar (27, -10, Dis:3) a +4 scythe of protection (27, 11, Dis:3) a +0 robe a cursed +3 halberd (27, 12, Dis:3) a +0 robe a cursed +0 trident (27, 14, Dis:3) a +0 robe a +4 flail (28, -16, Dis:3) a +0 trident (28, 10, Dis:3) a +0 chain mail a +4 battleaxe a +0 robe a cursed +0 spear (28, 11, Dis:3) a +0 plate armour a +0 demon blade of pain a +0 chain mail a +0 war axe (28, 13, Dis:3) a +0 robe a cursed +5 war axe (28, 14, Dis:3) a +0 robe a +2 dagger (29, 13, Dis:3) a +0 robe a +1 long sword (30, 11, Dis:3) a cursed +0 plate armour a +3 scimitar of flaming (30, 12, Dis:3) a +0 chain mail a +5 halberd of pain Level 4 of the Iron City of Dis (0, 0, Dis:4) a cursed -2 dire flail (0, 1, Dis:4) a +0 scimitar (5, -21, Dis:4) a cursed +5 falchion of freezing a +0 robe (5, -15, Dis:4) a +2 trident of venom (5, 23, Dis:4) a +2 scythe of freezing (6, -18, Dis:4) a +2 battleaxe a +0 robe (6, 6, Dis:4) a +2 scimitar of protection a +0 trident (7, -18, Dis:4) a +4 hand axe a +0 robe (7, -16, Dis:4) a +0 battleaxe a +0 robe (7, 5, Dis:4) a +0 flail (8, 7, Dis:4) a +2 vampiric scythe (9, 13, Dis:4) a +0 scythe of protection (15, 14, Dis:4) a +2 scythe of distortion (16, 16, Dis:4) a +0 trident (18, -14, Dis:4) a +1 vampiric scythe (19, 8, Dis:4) a +4 scythe (19, 20, Dis:4) a +2 flail of draining a +0 dire flail (19, 21, Dis:4) a cursed -1 dire flail (20, -10, Dis:4) a +0 trident (21, -17, Dis:4) a +3 scythe of venom (21, -1, Dis:4) a +4 scythe of protection (22, -4, Dis:4) a +1 scythe of freezing a +2 scythe of venom (22, 0, Dis:4) a +0 scimitar of flaming (23, -1, Dis:4) a +3 scythe of protection (23, 16, Dis:4) a +4 scythe of protection (24, 4, Dis:4) a +2 trident of venom (25, 24, Dis:4) a +0 giant spiked club (27, 23, Dis:4) a +3 battleaxe of flaming a +0 plate armour (27, 25, Dis:4) a +2 vorpal great sword a +0 plate armour (31, 22, Dis:4) a +3 scythe of venom (36, 18, Dis:4) a +4 scythe of venom (39, -15, Dis:4) a +1 scythe of venom (44, -12, Dis:4) a +1 scythe (47, 3, Dis:4) a +4 scythe of freezing (47, 20, Dis:4) a +0 battleaxe Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 trident (2, 26, Dis:5) a +0 long sword a +4 dire flail of protection a +0 dire flail (3, 26, Dis:5) a +0 trident (4, 0, Dis:5) a +1 great sword a +0 plate armour (4, 26, Dis:5) a +0 long sword (6, 0, Dis:5) a +1 scythe of protection a +2 vorpal great sword a +0 plate armour a +0 giant club (7, 0, Dis:5) a +2 trident of venom (25, 0, Dis:5) a +0 dire flail a +0 long sword (26, -2, Dis:5) a +1 scythe of venom (26, 0, Dis:5) a +0 dire flail (26, 1, Dis:5) a +0 war axe a +0 long sword (27, -3, Dis:5) a +0 giant spiked club (27, -2, Dis:5) a +3 battleaxe a +0 chain mail (28, -17, Dis:5) a +2 scythe of flaming (29, -4, Dis:5) a +3 great mace a +0 chain mail a +1 vampiric trident (31, 8, Dis:5) a +1 great mace of draining a cursed -1 plate armour (32, 9, Dis:5) a +0 giant club a +7 scythe of venom a +3 great mace of draining a +0 chain mail (35, -12, Dis:5) a +3 scythe of venom (47, -10, Dis:5) a +0 trident (56, 12, Dis:5) a +0 trident (57, 10, Dis:5) a +0 war axe (58, 11, Dis:5) a +0 morningstar Level 6 of the Iron City of Dis (0, 0, Dis:6) a +4 scythe of distortion (5, -4, Dis:6) a +2 vorpal scythe (18, 14, Dis:6) a +2 short sword of venom (18, 16, Dis:6) a +0 battleaxe a +0 long sword a +1 vorpal great sword a +0 plate armour a cursed -1 giant club (19, 15, Dis:6) a +0 hand axe (19, 16, Dis:6) a +0 mace a +3 vorpal great mace a +0 plate armour (27, 15, Dis:6) a +0 trident (37, 18, Dis:6) a +0 hand axe (37, 19, Dis:6) a +1 scythe of freezing (38, 17, Dis:6) a +0 battleaxe (39, 17, Dis:6) a +0 war axe a +0 mace (43, 17, Dis:6) a +0 halberd a +0 scimitar (43, 18, Dis:6) a +0 glaive of protection a +0 long sword (45, 20, Dis:6) a +2 vorpal scythe (52, 10, Dis:6) a +0 dire flail (52, 12, Dis:6) a +2 great sword of freezing a +0 plate armour (53, 11, Dis:6) a +1 great sword a +0 chain mail (57, 3, Dis:6) a +0 halberd a +0 robe (58, 4, Dis:6) a cursed +4 scimitar of freezing a cursed +0 robe (58, 5, Dis:6) a +4 dagger of freezing a +0 robe Level 7 of the Iron City of Dis (0, 0, Dis:7) a +1 battleaxe a +0 plate armour (0, 4, Dis:7) a +0 demon trident (0, 30, Dis:7) 10 arrows (0, 31, Dis:7) 18 arrows (0, 34, Dis:7) a +0 robe (0, 41, Dis:7) an uncursed staff of poison (0, 43, Dis:7) a book of Changes (1, -9, Dis:7) a +3 vampiric scythe a +1 battleaxe a +0 plate armour (1, 2, Dis:7) a +2 demon whip of flaming a +0 chain mail (1, 43, Dis:7) an uncursed staff of fire (2, 43, Dis:7) a +5 antimagic demon blade (3, 8, Dis:7) a +0 scimitar a +0 short sword a +0 scimitar a +5 scimitar of draining a +0 chain mail a +0 trident (3, 9, Dis:7) a +0 glaive (3, 11, Dis:7) a +4 demon trident a +0 chain mail (4, -1, Dis:7) a +0 dagger (4, 9, Dis:7) a +2 battleaxe of draining a +0 plate armour (4, 12, Dis:7) a +4 morningstar of freezing (5, 10, Dis:7) a +4 great mace a +4 chain mail a +0 dagger a +0 robe (5, 11, Dis:7) a +0 demon whip of venom (5, 12, Dis:7) a +0 morningstar a +0 dagger a +0 robe (6, -6, Dis:7) 24 arrows (6, 12, Dis:7) a +2 demon blade a +0 plate armour (7, -3, Dis:7) 26 arrows (7, 4, Dis:7) a +2 vorpal scythe (7, 34, Dis:7) a +5 demon whip of draining a +0 chain mail a +5 demon whip of flaming a +0 chain mail (8, -16, Dis:7) a +3 war axe a +0 chain mail (9, -16, Dis:7) a +2 great sword a +0 plate armour (9, -3, Dis:7) a +0 leather armour (9, 35, Dis:7) a +1 vampiric scythe (9, 36, Dis:7) a +1 demon blade a +0 chain mail (9, 37, Dis:7) a +2 glaive a +0 chain mail (10, -16, Dis:7) a +3 halberd of flaming a +0 plate armour (10, 37, Dis:7) a +4 glaive of flaming a cursed +0 chain mail (11, -3, Dis:7) a +2 chain mail of fire resistance (11, -2, Dis:7) a +0 giant club (12, -17, Dis:7) a +1 halberd a +0 plate armour (12, -16, Dis:7) a +5 great sword of pain a +0 chain mail (12, 37, Dis:7) the cursed +0 plate armour of the Worm {Regen+ Str+5} It affects your strength (+5). It increases your rate of regeneration. It has a curse placed upon it. (13, -1, Dis:7) a box of beasts (14, -17, Dis:7) a +4 battleaxe a +0 chain mail (14, -6, Dis:7) a tin of tremorstones (2/2) (14, -3, Dis:7) a book of Conjurations (14, 6, Dis:7) a +0 long sword (15, 6, Dis:7) a +3 great mace a +0 chain mail (15, 7, Dis:7) a +0 dire flail (16, 7, Dis:7) a +0 dire flail (17, 7, Dis:7) a +3 great sword of draining a +0 plate armour a +5 great sword of draining a +0 plate armour (19, 6, Dis:7) a +3 demon whip a +0 chain mail (19, 7, Dis:7) a +0 dagger a +0 robe (20, 6, Dis:7) a +2 great mace of draining a +0 chain mail (21, 5, Dis:7) a +0 demon whip a +0 dagger a +0 robe (23, -15, Dis:7) a +0 giant club (23, -14, Dis:7) a cursed -2 giant spiked club (23, -1, Dis:7) a +0 scythe (24, -16, Dis:7) a +0 great mace a +0 chain mail (24, -15, Dis:7) a +0 battleaxe of pain a +0 plate armour a +2 great mace of draining a +0 plate armour (24, -14, Dis:7) a +2 great mace a +0 chain mail (28, 12, Dis:7) a +1 scythe of venom (31, -8, Dis:7) a +0 glaive (32, -10, Dis:7) a +0 great sword a +0 chain mail (33, -9, Dis:7) a +0 morningstar (33, 14, Dis:7) a +0 scythe of freezing (35, -9, Dis:7) a +0 long sword (38, 32, Dis:7) a +6 scythe of venom (40, -13, Dis:7) a +0 morningstar a +0 flail (40, 36, Dis:7) a +0 chain mail a +3 great sword of draining (40, 37, Dis:7) a +2 morningstar of holy wrath (41, 1, Dis:7) a +5 glaive a +0 plate armour (41, 3, Dis:7) a +5 demon trident a +0 plate armour (42, 0, Dis:7) a +0 vorpal war axe a +0 plate armour (42, 1, Dis:7) a +0 war axe a +0 plate armour a +5 great sword a +0 plate armour (42, 2, Dis:7) a +0 dagger a +0 robe a +5 scimitar of distortion a +0 chain mail (42, 3, Dis:7) a +3 scythe of protection (43, 1, Dis:7) a +1 battleaxe a +0 plate armour (45, 26, Dis:7) a +0 glaive (50, 40, Dis:7) a +2 vorpal scythe (51, 23, Dis:7) a +0 dire flail (52, 5, Dis:7) a +2 hand axe of electrocution (52, 19, Dis:7) a +0 battleaxe a +0 flail (52, 25, Dis:7) a cursed -3 morningstar (53, 25, Dis:7) a +0 flail (54, 25, Dis:7) a +3 flail of holy wrath (55, 32, Dis:7) a +1 scythe of pain (56, 2, Dis:7) a +1 vampiric demon whip (56, 34, Dis:7) a +0 flail (58, -8, Dis:7) the +1 robe of Catatonia {rF+ Str-5 Int+4} It affects your strength (-5). It affects your intelligence (+4). It protects you from fire. (59, -17, Dis:7) a +2 vorpal hand crossbow (59, 15, Dis:7) a +0 trident (60, -16, Dis:7) a +2 robe of fire resistance (60, -15, Dis:7) a +2 hand axe of electrocution (60, -8, Dis:7) a +0 arbalest (60, -5, Dis:7) a tin of tremorstones (2/2) Level 1 of Gehenna (0, 0, Geh:1) a cursed +0 trident (10, -11, Geh:1) a +0 mace (14, 11, Geh:1) a +3 war axe a +0 plate armour (15, 10, Geh:1) a cursed -2 short sword a +0 robe a +2 great sword of draining a +0 plate armour a +0 vorpal glaive a +0 plate armour of cold resistance (15, 11, Geh:1) a +1 demon whip a +1 plate armour of fire resistance a +2 broad axe of draining a +0 plate armour a +3 halberd a +0 plate armour (16, 11, Geh:1) a +0 great sword a +0 plate armour (16, 12, Geh:1) a +4 great sword of flaming a +0 chain mail (17, 2, Geh:1) a cursed +5 falchion a +0 robe (17, 10, Geh:1) a +2 mace of protection a +0 robe (17, 11, Geh:1) a cursed +0 great sword a +0 robe a cursed +4 mace a +0 robe (18, 3, Geh:1) a +1 scimitar a +0 robe (18, 4, Geh:1) a cursed +2 mace of freezing a +0 robe (18, 12, Geh:1) a cursed +4 halberd a +0 robe (19, 3, Geh:1) a +0 mace a +0 robe a cursed +0 scimitar a +0 robe (40, -8, Geh:1) a +0 demon trident (43, -11, Geh:1) a +2 demon trident of electrocution (44, 9, Geh:1) a cursed +0 spear a +0 robe (45, -12, Geh:1) a +0 trident (45, 8, Geh:1) a cursed +0 war axe a +2 robe of fire resistance (46, 6, Geh:1) a cursed +0 great sword a +0 robe (46, 10, Geh:1) a cursed +0 falchion a +0 robe (49, 4, Geh:1) a +0 demon whip of venom (50, -2, Geh:1) a +3 trident Level 2 of Gehenna (3, 14, Geh:2) a +0 chain mail a +3 battleaxe (3, 16, Geh:2) a +0 chain mail a +3 glaive of draining (4, 15, Geh:2) a +0 robe a +0 dagger a cursed +0 robe a +0 dagger (4, 16, Geh:2) a cursed +0 plate armour a +0 long sword of flaming a +0 plate armour a +3 war axe of flaming (4, 17, Geh:2) a +1 robe of positive energy a +0 dagger (5, 15, Geh:2) a +0 plate armour a +0 demon whip of flaming (5, 17, Geh:2) a +0 robe a +0 dagger (6, 17, Geh:2) a +0 plate armour a +3 vorpal long sword (17, 26, Geh:2) a +4 scimitar of flaming (23, 16, Geh:2) a +0 trident (37, 10, Geh:2) a +0 trident (46, -2, Geh:2) a +4 scimitar of flaming a cursed +2 battleaxe of electrocution a +0 robe (47, 20, Geh:2) a +0 scimitar of flaming (48, 7, Geh:2) a cursed +0 dagger a +0 robe (48, 33, Geh:2) a +2 scythe of venom (49, 12, Geh:2) a +2 dagger a +0 robe (50, 10, Geh:2) a cursed +0 great sword a +0 robe Level 3 of Gehenna (2, -20, Geh:3) a +1 scimitar of flaming (12, 4, Geh:3) a cursed +2 falchion of freezing a +0 robe (13, -33, Geh:3) a +5 mace a +0 robe (25, -28, Geh:3) a +2 scimitar of flaming (28, -17, Geh:3) a +1 scythe of venom (31, -17, Geh:3) a +3 dagger a +0 robe (37, -11, Geh:3) a +0 robe a +4 halberd (38, -10, Geh:3) a +0 robe a cursed +2 battleaxe a +0 chain mail a +3 glaive a +0 plate armour a +1 vorpal demon whip a +0 chain mail a +0 demon whip a +0 robe a +2 dagger of freezing (39, -11, Geh:3) a +0 robe a +4 falchion a +0 robe a +3 short sword a +0 chain mail a +3 war axe a +0 chain mail a +2 demon whip of draining a +0 chain mail a +3 great mace (49, -23, Geh:3) a +3 scimitar of flaming (50, -24, Geh:3) a +0 demon trident Level 4 of Gehenna (0, 0, Geh:4) a +2 scythe of flaming (3, 21, Geh:4) a +3 demon whip of pain (5, 26, Geh:4) a cursed +0 trident (14, 26, Geh:4) a cursed +0 spear a cursed +0 robe (15, 29, Geh:4) a +0 short sword a +0 robe (16, 18, Geh:4) a +0 trident (16, 19, Geh:4) a +0 halberd a +0 robe (17, 32, Geh:4) a +0 demon trident (18, 31, Geh:4) a +2 falchion a +0 robe (19, 31, Geh:4) a +0 battleaxe a +0 robe (19, 33, Geh:4) a +0 trident a +0 robe (20, 31, Geh:4) a cursed +2 long sword a +2 robe of willpower (20, 34, Geh:4) a +0 great sword a +0 robe (20, 35, Geh:4) a +4 short sword a +0 robe (22, 35, Geh:4) a +2 morningstar a +2 robe of willpower (22, 36, Geh:4) a cursed +0 flail a +0 robe (29, -2, Geh:4) a +0 mace (30, 1, Geh:4) a +4 great mace a +0 plate armour (33, 4, Geh:4) a +1 glaive of flaming a +0 plate armour (33, 23, Geh:4) a +0 trident (34, 4, Geh:4) a +0 glaive of distortion a +0 chain mail a +0 dagger a +0 robe (34, 6, Geh:4) a +3 long sword a +0 chain mail (35, 5, Geh:4) a +1 demon whip of flaming a +0 plate armour a +3 vorpal long sword a +0 chain mail a +1 broad axe of flaming a +0 chain mail (36, 4, Geh:4) a +0 long sword of flaming a cursed +0 chain mail (36, 5, Geh:4) a +1 demon blade a +0 chain mail a +5 long sword of flaming a +0 plate armour (37, 4, Geh:4) a +0 dagger a +0 robe (38, 10, Geh:4) a +1 scimitar of flaming a +5 great sword a +0 plate armour (39, 13, Geh:4) a +3 great mace a cursed +0 plate armour (42, 13, Geh:4) a +2 vorpal scimitar a +0 chain mail (44, -7, Geh:4) a +0 trident Level 5 of Gehenna (2, 1, Geh:5) a +1 vampiric scythe (18, 5, Geh:5) a +0 flail a +0 robe a +2 scimitar of flaming (19, 4, Geh:5) a +5 flail a +0 robe (19, 6, Geh:5) a +4 scimitar a cursed +0 robe (44, 11, Geh:5) a +5 scythe of protection (45, 12, Geh:5) a +0 trident (47, 9, Geh:5) a +2 scythe of freezing (47, 13, Geh:5) a +0 trident (47, 15, Geh:5) a +0 demon whip of draining (48, 14, Geh:5) a +3 demon whip of draining (48, 15, Geh:5) a +0 trident (49, 13, Geh:5) a +2 demon trident of venom Level 6 of Gehenna (0, 0, Geh:6) a +0 demon whip (3, 1, Geh:6) a +2 demon trident of electrocution (11, -9, Geh:6) a cursed +0 trident (12, -1, Geh:6) a +0 trident (14, -2, Geh:6) a +1 battleaxe of flaming a +4 chain mail (14, -1, Geh:6) a +0 robe a +0 dagger (14, 0, Geh:6) a +0 robe a +2 dagger of distortion (15, 0, Geh:6) a +1 scimitar of distortion a +0 plate armour a +0 robe a +0 dagger (15, 1, Geh:6) a +0 trident (16, -2, Geh:6) a +0 demon whip a +0 demon blade of distortion a +0 plate armour (16, -1, Geh:6) a +1 antimagic dagger a +0 robe (17, -2, Geh:6) a +0 halberd a cursed -2 plate armour (18, -4, Geh:6) a +0 scythe of freezing (34, -13, Geh:6) a +0 trident (41, -25, Geh:6) a +3 vorpal scythe (44, -17, Geh:6) a cursed +2 spear a +0 robe a +0 dire flail a +0 robe (45, -17, Geh:6) a +1 hand axe a +0 robe (45, -15, Geh:6) a cursed +4 mace of freezing a +0 robe (46, -17, Geh:6) a cursed +4 scimitar of freezing a +0 robe a +2 vorpal scythe (49, -10, Geh:6) a +1 scimitar of flaming (49, 5, Geh:6) a +1 scythe of protection Level 7 of Gehenna (0, 20, Geh:7) a +2 demon whip of electrocution (0, 33, Geh:7) a +0 scale mail (0, 34, Geh:7) 31 arrows (0, 35, Geh:7) 14 stones (1, 19, Geh:7) 12 stones 2 boomerangs (1, 34, Geh:7) a +0 demon whip (2, 54, Geh:7) the +1 robe of the Slightly Bent {*Corrode Regen+ Str+8 Slay-3 SInv} It affects your strength (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It lets you see invisible. It increases your rate of regeneration. It may corrode you when you take damage. (3, 53, Geh:7) a +0 antimagic demon whip (5, 2, Geh:7) 22 stones (5, 3, Geh:7) 30 stones (7, 4, Geh:7) a +0 demon whip of venom (8, 12, Geh:7) a +3 great sword of flaming (8, 36, Geh:7) a +3 scimitar of flaming (8, 41, Geh:7) a +4 scythe of venom (8, 50, Geh:7) a +0 demon whip (9, 2, Geh:7) a cursed amulet of inaccuracy (10, 3, Geh:7) a +2 falchion of holy wrath (11, 0, Geh:7) a +3 antimagic demon whip (11, 2, Geh:7) a +0 ring mail (11, 4, Geh:7) a +0 ring mail (11, 22, Geh:7) a +3 scimitar of flaming (11, 33, Geh:7) a +0 great sword of flaming (11, 35, Geh:7) the +10 hand axe of Cushraag {flame, +Blink +Rage rElec Int-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It insulates you from electricity. It lets you blink. It lets you go berserk. a +0 flail the ring "Viyq" {+Fly rN+} [ring of flight] It protects you from negative energy. It lets you fly. (12, 22, Geh:7) a +3 scimitar of flaming (14, 4, Geh:7) a cursed -2 trident (14, 27, Geh:7) a +0 trident (15, 34, Geh:7) a +2 demon whip of electrocution (16, 29, Geh:7) a +0 demon whip of venom (16, 34, Geh:7) a +0 shortbow (17, 27, Geh:7) a +0 trident (22, 26, Geh:7) a +2 great sword of flaming (22, 27, Geh:7) a +0 great sword of flaming (22, 28, Geh:7) a +0 morningstar (30, 28, Geh:7) a +4 scimitar of flaming (31, 19, Geh:7) a +4 demon whip of venom (31, 51, Geh:7) a +3 scimitar of flaming (35, 38, Geh:7) a +5 demon whip of electrocution (37, 26, Geh:7) a +2 great sword of flaming (41, 27, Geh:7) a +0 flail (41, 28, Geh:7) a +0 flail (41, 31, Geh:7) a +1 great sword of flaming (42, 18, Geh:7) a +3 scimitar of flaming (43, 27, Geh:7) a +1 great sword of flaming (43, 30, Geh:7) a +1 great sword of flaming (50, 52, Geh:7) a +0 dagger a +0 robe (51, 52, Geh:7) a +0 dagger a +0 robe (51, 53, Geh:7) a +4 great sword a +0 chain mail a +0 dagger a +0 robe (51, 54, Geh:7) a +2 great mace of flaming a +0 plate armour (52, 17, Geh:7) a +2 demon whip of draining (52, 52, Geh:7) a +0 demon trident a +0 plate armour a condenser vane (52, 53, Geh:7) a +1 mace of holy wrath (52, 55, Geh:7) an uncursed staff of death (53, 1, Geh:7) a condenser vane (53, 2, Geh:7) 16 arrows (53, 51, Geh:7) a +1 pair of gloves of strength (53, 52, Geh:7) a +0 chain mail (53, 55, Geh:7) a cursed ring of teleportation (53, 56, Geh:7) a cursed +4 ring of protection a potion of brilliance (54, 0, Geh:7) a +0 leather armour (54, 26, Geh:7) a +0 scimitar of flaming (54, 34, Geh:7) a +0 demon whip of venom (54, 51, Geh:7) a +3 chain mail of poison resistance (54, 55, Geh:7) the +5 hand axe "Ziacost" {venom, +Fly rC+ Int+4 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from cold. It lets you fly. It makes you more stealthy. the cursed +1 leather armour of Filth {Rampage rCorr} It provides partial protection from all sources of acid and corrosion. It bestows one free step when moving towards enemies. It has a curse placed upon it. the +2 buckler of Leimit {Int+4} It affects your intelligence (+4). (55, 51, Geh:7) a +0 shortbow of freezing (55, 53, Geh:7) a potion of flight (55, 54, Geh:7) a +2 great mace of protection (55, 55, Geh:7) a cursed amulet of inaccuracy Level 1 of Cocytus (0, 0, Coc:1) a +0 scythe of freezing (5, 11, Coc:1) a +0 war axe (5, 12, Coc:1) a +0 broad axe a +0 mace (5, 13, Coc:1) a +2 antimagic dire flail (6, 11, Coc:1) a +0 scimitar (6, 13, Coc:1) a +0 mace of protection a +0 morningstar (6, 14, Coc:1) a +1 vampiric long sword (11, -1, Coc:1) a +0 scythe of protection (21, 8, Coc:1) a +0 vorpal flail a cursed -2 mace (25, 6, Coc:1) a cursed +0 morningstar a +0 robe a +0 halberd a +0 robe (26, 4, Coc:1) a +0 hand axe (27, 4, Coc:1) a +0 hand axe (27, 5, Coc:1) a +0 short sword (27, 6, Coc:1) a +4 dagger a +0 robe a +4 great sword of freezing a +0 robe a cursed +4 great sword a +0 robe (27, 7, Coc:1) a +1 mace (27, 8, Coc:1) a cursed +1 dagger of freezing a +0 robe (28, 8, Coc:1) a cursed +1 short sword a +0 robe (44, 0, Coc:1) a +0 battleaxe a +0 trident (45, 0, Coc:1) a +0 dire flail a +0 short sword (46, 0, Coc:1) a +0 halberd (52, -19, Coc:1) a +2 scythe of venom (62, 30, Coc:1) a +0 flail (63, 25, Coc:1) a +2 great sword of draining a cursed +0 robe (63, 29, Coc:1) a +0 trident a +0 flail Level 2 of Cocytus (0, 0, Coc:2) a +0 halberd (1, -2, Coc:2) a +0 war axe a +0 trident (1, -1, Coc:2) a +0 halberd (7, -5, Coc:2) a +0 long sword (10, 7, Coc:2) a +1 scythe of freezing (12, 4, Coc:2) a +0 robe a +0 dire flail (14, 5, Coc:2) a +0 robe a cursed +1 scimitar of freezing (14, 6, Coc:2) a +4 scythe of venom a +0 robe a cursed +2 hand axe (15, 8, Coc:2) a +0 robe a +3 halberd (17, 12, Coc:2) a cursed +0 robe a +1 scimitar (18, 16, Coc:2) a +0 scythe of freezing (24, 8, Coc:2) a +0 glaive (24, 14, Coc:2) a +0 mace (25, 12, Coc:2) a +2 war axe of electrocution a +0 hand axe (26, 15, Coc:2) a +0 battleaxe (41, -9, Coc:2) a +0 flail a +0 mace (41, -8, Coc:2) a +0 trident (42, -8, Coc:2) a +0 vorpal dire flail Level 3 of Cocytus (0, 1, Coc:3) a +0 scythe of distortion (10, -8, Coc:3) a +0 robe a cursed +0 scimitar (10, -7, Coc:3) a +0 robe a +0 battleaxe a +0 robe a +0 great sword (13, -4, Coc:3) a +0 robe a +1 scimitar (13, -3, Coc:3) a +0 robe a +2 trident (14, -4, Coc:3) a +0 robe a +0 hand axe (33, -18, Coc:3) a +0 robe a +2 great sword of freezing (34, -17, Coc:3) a +0 robe a +2 falchion (35, -18, Coc:3) a +0 robe a cursed +0 flail (35, -17, Coc:3) a +0 robe a cursed +3 battleaxe of freezing a +0 robe a cursed +3 short sword (36, -17, Coc:3) a +0 scythe of venom Level 4 of Cocytus (5, 27, Coc:4) a +2 antimagic scythe (9, 30, Coc:4) a +3 antimagic scythe (42, 25, Coc:4) a +4 scythe of venom (44, 39, Coc:4) a +2 scythe of freezing (55, 29, Coc:4) a +2 vampiric scythe Level 5 of Cocytus (2, -4, Coc:5) a +1 mace of protection (4, -5, Coc:5) a +0 war axe (5, -4, Coc:5) a +4 hand axe (9, -6, Coc:5) a +0 long sword (10, -7, Coc:5) a +0 trident (13, -7, Coc:5) a +0 robe a +0 mace (13, -2, Coc:5) a +0 robe a cursed +0 dagger (16, -15, Coc:5) a +4 scythe of protection (16, -5, Coc:5) a +0 robe a +2 dagger (17, -8, Coc:5) a +2 scythe of venom (17, 0, Coc:5) a cursed -1 short sword a +0 robe a +8 dagger a cursed +0 robe (23, -8, Coc:5) a +0 flail (25, -10, Coc:5) a +0 flail (25, -9, Coc:5) a +0 halberd a +0 halberd Level 6 of Cocytus (0, 0, Coc:6) a +5 scythe of venom (5, 56, Coc:6) a cursed +4 hand axe of freezing a +0 robe (6, 55, Coc:6) a +0 dagger a +0 robe (6, 56, Coc:6) a +2 scimitar of freezing a +0 robe (7, 55, Coc:6) a cursed +0 long sword a +0 robe (12, 2, Coc:6) a +1 scythe of protection (13, 49, Coc:6) a +3 spear of freezing a +0 robe (30, 39, Coc:6) a +0 scimitar a +0 robe a +3 mace a cursed +0 robe a cursed +0 trident a +0 robe a +0 morningstar a +0 robe (31, 35, Coc:6) a +2 scythe of protection (40, 43, Coc:6) a +1 scythe (61, 12, Coc:6) a +3 scythe of protection Level 7 of Cocytus (3, -53, Coc:7) a +2 battleaxe of freezing (32, -48, Coc:7) a potion of magic (32, -47, Coc:7) an uncursed staff of death (32, -46, Coc:7) 14 stones (33, -49, Coc:7) an uncursed amulet of magic regeneration (33, -48, Coc:7) the +2 robe of Rotation {Rampage} It bestows one free step when moving towards enemies. (43, -52, Coc:7) a +4 ring of slaying (45, -11, Coc:7) a +1 scythe of venom (46, -46, Coc:7) a +5 long sword of freezing (46, -13, Coc:7) a +0 short sword (46, -12, Coc:7) a cursed -2 glaive (47, -14, Coc:7) a +0 battleaxe (47, -12, Coc:7) a +0 mace (48, -44, Coc:7) a +3 scythe of flaming (49, -37, Coc:7) a book of Maledictions (49, -35, Coc:7) the +8 plate armour of Budwib {Stlth+} It makes you more stealthy. (50, -38, Coc:7) a wand of polymorph (11) 17 stones (50, -37, Coc:7) 5 atropa-tipped darts (51, -42, Coc:7) a +2 scythe of protection (53, -49, Coc:7) a lightning rod (4/4) (53, -47, Coc:7) an uncursed staff of conjuration (54, -49, Coc:7) a +8 flail of holy wrath (54, -43, Coc:7) 18 arrows (54, -42, Coc:7) a cursed +4 ring of slaying Level 1 of Tartarus (0, 0, Tar:1) a +0 flail (0, 1, Tar:1) a +0 battleaxe (1, 1, Tar:1) a +0 flail (7, -14, Tar:1) a +1 vorpal scythe (12, -34, Tar:1) a +1 mace of protection (12, -33, Tar:1) a +0 robe a cursed +2 dagger of freezing (12, -32, Tar:1) a cursed +0 robe a +0 trident a +0 vorpal mace a +1 scythe of protection (12, -24, Tar:1) a +2 scythe of flaming (13, -34, Tar:1) a +0 long sword (13, -33, Tar:1) a cursed +0 robe a cursed +0 war axe of electrocution (14, -34, Tar:1) a +0 dire flail (14, -32, Tar:1) a +0 war axe (14, -31, Tar:1) a +0 robe a +4 halberd (15, -33, Tar:1) a +2 vorpal scythe (17, -31, Tar:1) a +0 robe a +0 mace (18, -29, Tar:1) a +0 robe a +0 morningstar (19, -31, Tar:1) a +0 robe a +2 long sword (19, -9, Tar:1) a +1 scythe of pain (21, -28, Tar:1) a cursed +0 robe a cursed +3 short sword (24, -10, Tar:1) a cursed +3 battleaxe of freezing a +0 robe (25, -11, Tar:1) a +1 halberd a +0 robe (25, -10, Tar:1) a +0 morningstar a +0 robe (25, -9, Tar:1) a +0 great sword a +0 robe a cursed +4 mace of freezing a +0 robe (27, -15, Tar:1) a +0 scimitar (30, -17, Tar:1) a +0 trident (41, -19, Tar:1) a +0 battleaxe (41, 7, Tar:1) a +0 morningstar a +0 short sword a +0 robe a +0 falchion (42, 5, Tar:1) a +0 robe a +0 great sword (42, 7, Tar:1) a +0 hand axe a +0 robe a +2 short sword (43, 6, Tar:1) a +0 robe a +4 mace of freezing (43, 7, Tar:1) a +0 halberd a +0 robe a +0 hand axe Level 2 of Tartarus (5, 8, Tar:2) a +3 short sword a +0 robe a +0 falchion a +0 robe (5, 9, Tar:2) a +2 long sword a cursed -1 robe (5, 10, Tar:2) a +3 dagger of freezing a +0 robe (7, -1, Tar:2) a +0 flail a +0 robe (7, 0, Tar:2) a +4 halberd a +0 robe (7, 2, Tar:2) a +0 battleaxe a +0 robe (8, -1, Tar:2) a cursed +3 hand axe a +0 robe (9, -6, Tar:2) a +1 scythe of protection (16, 14, Tar:2) a +0 robe (17, 8, Tar:2) a +0 morningstar a +0 robe (23, 29, Tar:2) a +0 robe (24, 30, Tar:2) a +1 vorpal scythe (25, 25, Tar:2) a +0 halberd a +0 robe (25, 29, Tar:2) a +0 plate armour a +3 scimitar (25, 30, Tar:2) a +0 chain mail a +5 demon whip of distortion (26, 23, Tar:2) a +2 vampiric scythe (26, 29, Tar:2) a +0 plate armour a +4 long sword of flaming (26, 30, Tar:2) a +0 robe a +0 dagger (27, 29, Tar:2) a +0 robe a +0 dagger (27, 30, Tar:2) a +0 plate armour a +5 vorpal broad axe a cursed +0 chain mail a +5 great mace (28, 20, Tar:2) a +2 scythe of flaming (30, -4, Tar:2) a +0 trident (30, -3, Tar:2) a +0 trident (30, 8, Tar:2) a +0 robe (31, -1, Tar:2) a +1 hand axe of flaming (31, 4, Tar:2) a +0 great sword a +0 chain mail of cold resistance (32, -1, Tar:2) a +0 battleaxe (34, 26, Tar:2) a +0 hand axe a +0 battleaxe (35, 25, Tar:2) a +0 battleaxe (36, 7, Tar:2) a +0 hand axe (36, 9, Tar:2) a +0 mace (36, 27, Tar:2) a +0 trident (37, 7, Tar:2) a +0 hand axe (37, 8, Tar:2) a +0 scimitar (38, 10, Tar:2) a +0 halberd (40, -12, Tar:2) a +5 dire flail a +0 robe a +2 scythe of flaming (40, -11, Tar:2) a +2 vorpal scythe a +0 scythe of flaming a +3 scythe of distortion (40, 28, Tar:2) a +0 short sword a +0 hand axe a +0 glaive (40, 29, Tar:2) a +0 long sword a +0 hand axe (41, -13, Tar:2) a cursed -3 hand axe a +0 robe (42, -13, Tar:2) a +4 dagger of freezing a +0 robe a cursed +1 vorpal flail a +0 robe a +4 scythe of freezing a +0 scythe of flaming (42, -12, Tar:2) a +3 dagger a +0 robe a +0 scythe of flaming a +5 scythe of protection (43, -13, Tar:2) a +2 long sword a +0 robe (44, -11, Tar:2) a +2 scythe of venom (45, -2, Tar:2) a +0 scimitar a cursed +0 robe (47, 0, Tar:2) a +1 vorpal battleaxe a +0 robe (47, 1, Tar:2) a +2 vampiric scythe (48, -2, Tar:2) a +3 scythe of venom (48, -1, Tar:2) a +3 dire flail (48, 0, Tar:2) a +0 mace a +0 robe a +0 battleaxe (48, 1, Tar:2) a +0 flail a +1 scythe of freezing (49, 0, Tar:2) a +0 long sword a +0 short sword a +0 dire flail (49, 1, Tar:2) a +0 halberd (49, 18, Tar:2) a +0 war axe (49, 19, Tar:2) a +0 glaive (50, 0, Tar:2) a +0 battleaxe (51, 19, Tar:2) a +2 war axe of freezing a +0 halberd (52, 19, Tar:2) a cursed -1 trident (56, -5, Tar:2) a +2 dagger of venom a +0 robe (57, -7, Tar:2) a +3 halberd a +0 robe (57, -6, Tar:2) a +0 great sword a +0 robe Level 3 of Tartarus (11, -17, Tar:3) a +0 scimitar (11, -16, Tar:3) a +0 trident (12, -28, Tar:3) a +0 chain mail a +1 vorpal war axe (14, -10, Tar:3) a +2 vorpal battleaxe (22, 9, Tar:3) a +0 vorpal scythe (30, -10, Tar:3) a cursed +0 flail a +0 robe (33, -10, Tar:3) a cursed +4 scimitar of freezing a +0 robe (33, -9, Tar:3) a +1 morningstar a +0 robe (33, -1, Tar:3) a +2 scythe of protection (35, -10, Tar:3) a cursed +0 spear a +0 robe (37, -11, Tar:3) a +3 mace a +0 robe (38, -17, Tar:3) a +3 flail of draining (38, -16, Tar:3) a +0 dire flail (38, -15, Tar:3) a +0 dire flail (39, -15, Tar:3) a +0 battleaxe of electrocution (45, -16, Tar:3) a +0 robe (46, -3, Tar:3) a +1 flail of protection a +0 robe (47, 0, Tar:3) a +3 great sword a +0 robe (49, -1, Tar:3) a +4 mace a +0 robe (50, -1, Tar:3) a +0 trident a +0 robe (53, -7, Tar:3) a cursed +0 spear a cursed +0 robe (54, -10, Tar:3) a +4 halberd of freezing a +0 robe (55, -10, Tar:3) a cursed +2 hand axe a +0 robe (55, -9, Tar:3) a cursed +0 spear a +0 robe (58, 10, Tar:3) a +4 vorpal scythe Level 4 of Tartarus (0, 0, Tar:4) a +0 robe a +4 flail (1, -5, Tar:4) a +0 mace (1, -3, Tar:4) a +0 vampiric scythe a +0 robe a +4 scimitar (1, 0, Tar:4) a +0 robe a cursed +0 dagger (2, -7, Tar:4) a +0 broad axe (2, -6, Tar:4) a +0 robe a +0 spear (2, -5, Tar:4) a +0 robe a +0 mace a +2 halberd of venom a +3 battleaxe (2, -4, Tar:4) a +0 robe a +2 long sword a +3 dire flail a +0 long sword (2, -3, Tar:4) a +0 robe a +0 hand axe a +0 robe a +0 battleaxe a +0 mace (2, -2, Tar:4) a +0 mace a +0 scimitar (2, -1, Tar:4) a +0 mace (6, 5, Tar:4) a +1 antimagic scythe (31, -26, Tar:4) a +0 great sword a +0 plate armour (42, -20, Tar:4) a +0 great mace a +3 plate armour (42, -19, Tar:4) a +2 scythe of protection (44, 7, Tar:4) a +0 glaive (45, 8, Tar:4) a cursed -1 dire flail a +0 mace a +0 scimitar (46, 7, Tar:4) a +0 halberd (46, 8, Tar:4) a +0 war axe a +0 hand axe a +0 hand axe a +0 scimitar a +0 battleaxe a +2 battleaxe of freezing a +0 robe (47, -27, Tar:4) a +4 scimitar a +0 robe (47, 9, Tar:4) a +0 scimitar a +0 dire flail a +0 flail a +0 robe (47, 10, Tar:4) a +0 battleaxe a +2 morningstar of protection a +0 robe a cursed +4 dagger a +0 robe (48, -27, Tar:4) a +0 short sword a +0 robe (48, -26, Tar:4) a cursed +4 dire flail a +0 robe (48, 10, Tar:4) a +4 mace a +0 robe (52, -11, Tar:4) a +0 robe (57, -2, Tar:4) a +2 scythe of venom (58, -20, Tar:4) a +0 broad axe (58, -19, Tar:4) a +0 halberd (58, 12, Tar:4) a +0 mace a +0 robe (58, 15, Tar:4) a cursed +0 falchion a +0 robe (59, -20, Tar:4) a +0 vampiric glaive (59, -19, Tar:4) a +0 mace (59, 11, Tar:4) a cursed +0 dire flail a +0 robe (60, -19, Tar:4) a +0 short sword (60, -17, Tar:4) a +2 vorpal scythe (60, 5, Tar:4) a +4 scythe of protection (61, 12, Tar:4) a +4 trident of freezing a +0 robe Level 5 of Tartarus (28, 13, Tar:5) a +2 glaive of distortion (29, 12, Tar:5) a +0 flail a +0 long sword (29, 13, Tar:5) a +0 mace (30, -15, Tar:5) a +2 scythe of flaming (38, -5, Tar:5) a cursed -3 halberd (39, -6, Tar:5) a +0 glaive (41, -5, Tar:5) a +0 flail of protection (41, 13, Tar:5) a +0 glaive (41, 14, Tar:5) a cursed +0 trident (42, 13, Tar:5) a +0 battleaxe (42, 14, Tar:5) a +0 scimitar a +2 scimitar of protection (43, 15, Tar:5) a +1 mace a +0 flail a +0 war axe (43, 17, Tar:5) a +5 antimagic scythe (45, 15, Tar:5) a cursed +0 halberd a +0 robe (46, 12, Tar:5) a +0 dire flail a +0 robe (46, 14, Tar:5) a cursed +5 dagger a +0 robe (46, 15, Tar:5) a cursed +0 spear a +0 robe (51, -6, Tar:5) a +0 robe (52, -7, Tar:5) a +0 robe (53, -5, Tar:5) a +0 vorpal scythe (53, -4, Tar:5) a +2 scythe of protection Level 6 of Tartarus (4, 10, Tar:6) a +2 scythe of flaming (18, -8, Tar:6) a +2 antimagic scythe (19, -10, Tar:6) a +2 vorpal scythe Level 7 of Tartarus (0, 0, Tar:7) a +2 vorpal scythe (7, -19, Tar:7) a +5 scythe of flaming (10, -33, Tar:7) a +0 robe (12, -33, Tar:7) a +0 trident (12, -32, Tar:7) a +0 mace a +0 glaive (12, -31, Tar:7) a +0 war axe (12, -10, Tar:7) a +1 scythe of venom (13, -32, Tar:7) a +0 mace (13, -17, Tar:7) a +4 vorpal scythe (14, -45, Tar:7) a +0 scimitar (14, -31, Tar:7) a +0 scimitar a +0 long sword (14, 1, Tar:7) a +0 scythe of pain (15, -45, Tar:7) a +0 dire flail (15, -43, Tar:7) a +0 dire flail (15, -31, Tar:7) a +0 trident a cursed -2 hand axe (15, -16, Tar:7) a +0 scythe of flaming (16, -44, Tar:7) a cursed -1 trident (19, -14, Tar:7) a +3 leather armour of willpower (19, -13, Tar:7) a +2 hunting sling of freezing (20, -39, Tar:7) a +2 scythe of venom (20, -13, Tar:7) an uncursed staff of air (21, -13, Tar:7) an uncursed staff of air (22, -58, Tar:7) a +6 hand axe a +2 scythe of venom (22, -57, Tar:7) a +0 long sword a +0 glaive (23, -58, Tar:7) a +0 short sword (24, -58, Tar:7) a +0 battleaxe (24, -8, Tar:7) a +4 scythe of protection (24, 0, Tar:7) a +4 antimagic scythe (26, -34, Tar:7) a +0 war axe (26, -12, Tar:7) a +6 scythe of flaming (27, -28, Tar:7) a +1 scythe of flaming (27, 5, Tar:7) a +3 shortbow of freezing (27, 6, Tar:7) a phial of floods (28, -36, Tar:7) a +2 hand axe of freezing (28, -35, Tar:7) a +2 dire flail of protection (29, -36, Tar:7) a +3 flail (30, -37, Tar:7) a +4 vorpal battleaxe (30, -36, Tar:7) a +0 mace (30, -34, Tar:7) a cursed -2 mace (30, 6, Tar:7) a +4 ring of slaying a +4 ring of protection (34, -34, Tar:7) a +0 glaive (34, 6, Tar:7) an uncursed staff of earth (35, -29, Tar:7) a +0 long sword of draining a +0 chain mail (35, -17, Tar:7) a +4 scythe of flaming (36, 6, Tar:7) a +2 leather armour of fire resistance (37, -17, Tar:7) a +1 scythe of venom (37, 3, Tar:7) a cursed +0 flail a +0 war axe a +0 hand axe (37, 6, Tar:7) a +4 spear of freezing (38, 1, Tar:7) a +0 glaive (38, 2, Tar:7) a +0 long sword (38, 5, Tar:7) a box of beasts (40, -12, Tar:7) a +0 scythe of flaming (40, 2, Tar:7) a +0 scythe of distortion (41, -29, Tar:7) a +0 mace a +0 war axe a +4 scythe of distortion (42, -29, Tar:7) a +0 flail (42, -7, Tar:7) a +1 scythe of flaming (42, -6, Tar:7) a +1 scythe of protection (43, -29, Tar:7) a +0 war axe a +0 robe a +1 dire flail of draining (43, -28, Tar:7) a +1 hand axe of freezing a +0 robe (44, -50, Tar:7) a +4 scythe of protection (44, -31, Tar:7) a +5 scythe of protection (44, -30, Tar:7) a +0 halberd (45, -30, Tar:7) a cursed +1 long sword a +0 robe (45, -14, Tar:7) a +1 leather armour of cold resistance (45, -13, Tar:7) an uncursed ring of magical power (46, -15, Tar:7) an uncursed staff of fire (46, -13, Tar:7) an uncursed staff of conjuration (49, -6, Tar:7) a +2 scythe of protection (50, 3, Tar:7) a +4 scythe of venom (51, 3, Tar:7) a +0 vampiric scythe (52, -45, Tar:7) a +0 vorpal scythe a +0 mace (52, -44, Tar:7) a +0 war axe (54, -46, Tar:7) a +0 hand axe (54, -45, Tar:7) a +4 hand axe (54, -44, Tar:7) a +0 flail (55, -44, Tar:7) a +0 robe (55, -28, Tar:7) a +3 scythe of protection (57, -18, Tar:7) a +3 vorpal scythe (57, -1, Tar:7) a +0 scimitar (57, 0, Tar:7) a +0 halberd (60, -8, Tar:7) a +1 flail (60, -5, Tar:7) a +0 flail (61, -26, Tar:7) a +7 scythe of freezing (64, -57, Tar:7) a +1 vorpal scythe (64, -55, Tar:7) a +1 scythe of protection (64, -19, Tar:7) a +0 vorpal scythe Level 1 of the Realm of Zot (0, 0, Zot:1) an uncursed ring of poison resistance (2, -7, Zot:1) 21 stones (9, -43, Zot:1) a +0 battleaxe (22, -4, Zot:1) a +0 dagger a +0 cloak (22, -3, Zot:1) a +0 war axe a +0 whip a +0 cloak (23, -1, Zot:1) a +4 mace a +0 long sword (24, -1, Zot:1) a +0 short sword a +0 cloak a +0 long sword a +0 cloak (26, -21, Zot:1) an uncursed staff of air (27, -47, Zot:1) 20 bolts (27, -9, Zot:1) a +0 hand axe (28, -25, Zot:1) a +0 scimitar (31, -49, Zot:1) a +4 short sword a +0 scimitar a +0 hand axe a +0 great sword a +0 cloak a +0 short sword a +3 vampiric long sword a +0 cloak a scroll of random uselessness (32, -49, Zot:1) a +0 short sword a +0 mace a +0 trident a +0 battleaxe (32, -10, Zot:1) a +0 scale mail (32, 3, Zot:1) a +0 long sword a +0 cloak (33, -50, Zot:1) a +0 trident (37, -10, Zot:1) a book of Conjurations (37, 2, Zot:1) a +0 chain mail (41, -33, Zot:1) a +0 battleaxe (45, -21, Zot:1) a +1 vorpal scimitar (49, -18, Zot:1) a +0 flail a cursed +0 hand axe (49, -17, Zot:1) a +0 flail (50, -21, Zot:1) a +0 cloak a +3 great sword of draining a cursed +0 cloak a +0 short sword (50, -20, Zot:1) a +0 cloak a +0 whip a +0 glaive a +0 cloak (50, -19, Zot:1) a +0 flail (50, -17, Zot:1) a +0 cloak a +0 rapier (51, -19, Zot:1) a +0 cloak a +0 whip Level 2 of the Realm of Zot (0, 0, Zot:2) a potion of attraction (1, 11, Zot:2) a +0 chain mail (11, 38, Zot:2) 27 bolts (21, 0, Zot:2) 13 arrows (21, 13, Zot:2) a phial of floods (22, 14, Zot:2) a scroll of immolation (22, 39, Zot:2) a +0 chain mail (24, 37, Zot:2) a +0 long sword (26, 36, Zot:2) a +0 cloak a +0 dagger (27, 38, Zot:2) a +2 short sword of electrocution (29, 38, Zot:2) a +0 long sword (30, 38, Zot:2) a +0 long sword a +0 cloak (33, 35, Zot:2) a book of Transfigurations (38, 41, Zot:2) 4 poisoned darts (44, 33, Zot:2) a potion of degeneration (49, 31, Zot:2) 6 gold pieces (50, 28, Zot:2) 20 gold pieces (50, 30, Zot:2) 7 gold pieces (52, 27, Zot:2) 4 gold pieces (58, 36, Zot:2) a +0 chain mail (63, 23, Zot:2) a +0 long sword Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 mace (2, -3, Zot:3) a scroll of torment (4, 15, Zot:3) a +2 scimitar of flaming a +0 fustibalus 18 stones a +0 robe a +0 buckler (5, -5, Zot:3) a +0 hand axe (5, -4, Zot:3) a +2 cloak a +2 broad axe (6, -5, Zot:3) a +0 battleaxe (7, 7, Zot:3) a +1 war axe of freezing (7, 14, Zot:3) a +0 flail (8, 12, Zot:3) a +0 hand axe (11, 19, Zot:3) 89 stones (17, -18, Zot:3) 20 arrows (19, 11, Zot:3) a +2 mace of draining (21, 11, Zot:3) a +0 war axe a +1 morningstar of venom (25, 15, Zot:3) a +0 dagger a +0 cloak (26, 15, Zot:3) a +0 long sword a +1 cloak a +0 halberd a +0 short sword (26, 19, Zot:3) a cursed +0 battleaxe (27, 16, Zot:3) a +0 dire flail (27, 33, Zot:3) a +0 short sword (30, -27, Zot:3) a +0 hand axe (33, 26, Zot:3) a +0 war axe (38, -21, Zot:3) a +0 long sword (45, 27, Zot:3) 21 arrows (46, 32, Zot:3) a +0 ring mail (51, -14, Zot:3) a +0 long sword (53, -15, Zot:3) a cursed -1 trident a +0 mace (54, -21, Zot:3) a +2 scale mail of cold resistance (57, 23, Zot:3) a +0 mace (59, 20, Zot:3) a +1 vorpal hand axe (62, 17, Zot:3) a +0 long sword (64, 13, Zot:3) a +0 battleaxe (65, 13, Zot:3) a +0 scimitar (68, 0, Zot:3) the amulet of Nunuugot {Spirit Will+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your willpower, your defense against some magical effects. the ring "Fahism" {rF- rC+ Will+ Int+5} [ring of protection from cold] It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. It affects your willpower, your defense against some magical effects. Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 long sword a +0 cloak (1, -2, Zot:4) a +0 cloak a +0 dagger (3, -2, Zot:4) a +0 cloak a +3 antimagic battleaxe (5, -10, Zot:4) +0 swamp dragon scales (5, -4, Zot:4) a +0 shortbow (5, -1, Zot:4) a +3 short sword of protection (9, -2, Zot:4) a +0 leather armour (10, -2, Zot:4) a potion of lignification (13, -14, Zot:4) a +2 buckler (16, -12, Zot:4) 25 bolts (21, -25, Zot:4) a +0 pair of boots (22, -9, Zot:4) a +0 cloak (27, 19, Zot:4) a wand of random effects (11) 7 sling bullets 36 stones a scroll of brand weapon a potion of brilliance a wand of paralysis (6) a scroll of amnesia (29, 12, Zot:4) a +0 dagger (34, 1, Zot:4) a +0 battleaxe (41, -12, Zot:4) a +0 dire flail (42, -10, Zot:4) a +0 flail (43, -14, Zot:4) a +3 dire flail (43, -9, Zot:4) a +0 cloak a +0 long sword (44, -10, Zot:4) a +0 cloak a +0 rapier (44, -8, Zot:4) a +0 dagger a +0 cloak (46, -6, Zot:4) a +0 short sword a +0 cloak Level 5 of the Realm of Zot (8, -38, Zot:5) a +8 club (8, -36, Zot:5) a +0 broad axe (12, -33, Zot:5) a +8 club of flaming (12, -30, Zot:5) a +0 scale mail (15, -36, Zot:5) a +12 club of flaming (17, -36, Zot:5) a +0 scimitar (19, -37, Zot:5) a +0 short sword (20, -46, Zot:5) a +0 cloak a +0 whip (20, -45, Zot:5) a +0 trident (22, -46, Zot:5) a +0 hand axe (22, -45, Zot:5) 6 gold pieces (still there?) a +0 cloak (still there?) (22, -35, Zot:5) 6 gold pieces (24, -32, Zot:5) 17 gold pieces (24, -7, Zot:5) 26 gold pieces (24, -1, Zot:5) a scroll of torment (25, -46, Zot:5) a +0 glaive (25, -32, Zot:5) a +0 halberd a +1 cloak a +0 rapier (25, -26, Zot:5) a +0 cloak a +0 whip (27, -34, Zot:5) a potion of attraction (28, -29, Zot:5) a +0 cloak a +0 long sword (29, -26, Zot:5) a +0 cloak a +3 long sword (30, -31, Zot:5) a +0 flail (30, -28, Zot:5) a cursed -2 mace (30, -26, Zot:5) a +0 mace (31, -31, Zot:5) a +0 hand axe (32, -28, Zot:5) a +0 trident (34, -33, Zot:5) a +0 flail (34, -28, Zot:5) a +0 scale mail (42, -6, Zot:5) a +0 cloak a cursed -2 war axe (42, -5, Zot:5) a +0 scimitar (43, -7, Zot:5) a +0 dire flail a +0 scimitar (46, -53, Zot:5) 24 sling bullets (48, -18, Zot:5) a +0 scale mail (48, -11, Zot:5) a +0 short sword (52, -2, Zot:5) an uncursed ring of flight (60, -18, Zot:5) a +0 kite shield Level 1 of the Depths [Shop] Yqaluath's Jewellery Shoppe an uncursed ring of resist corrosion (320 gold) a cursed amulet of inaccuracy (32 gold) an uncursed ring of willpower (400 gold) an uncursed amulet of magic regeneration (480 gold) an uncursed ring of resist corrosion (320 gold) an uncursed ring of see invisible (240 gold) an uncursed amulet of magic regeneration (480 gold) an uncursed amulet of faith (640 gold) an uncursed amulet of regeneration (480 gold) an uncursed ring of resist corrosion (320 gold) an uncursed amulet of regeneration (480 gold) [Shop] Efiphagi's Antique Weapon Boutique a +5 vorpal morningstar (1320 gold) a +2 hand axe of flaming (696 gold) the +11 quarterstaff "Sock" {protect, rPois rF- Dex+3} (2812 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. a +4 hand axe of distortion (1180 gold) the +9 shortbow of Parts Unknown {speed, rC+ Int-5 Dex+4 SInv} (2804 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-5). It affects your dexterity (+4). It protects you from cold. It lets you see invisible. a +3 rapier of speed (1160 gold) a +1 falchion of holy wrath (496 gold) a +3 falchion of protection (824 gold) a +2 vorpal battleaxe (868 gold) a +1 great sword of holy wrath (748 gold) [Shop] Yntio's Weapon Emporium a +3 great mace of holy wrath (574 gold) a +1 scythe of flaming (248 gold) 13 bolts (52 gold) a +0 vorpal war axe (144 gold) a +1 rapier of holy wrath (284 gold) a +2 spear of freezing (348 gold) a +0 scimitar of holy wrath (184 gold) the cursed +3 longbow of Compulsion {vorpal, rElec rF++} (1004 gold) Any arrow fired from it inflicts extra damage. It greatly protects you from fire. It insulates you from electricity. It has a curse placed upon it. the +11 morningstar of Tartarus {freeze, Stlth+} (1440 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. the +4 quarterstaff "Gaaxzest" {vorpal, rF++} (1010 gold) It inflicts extra damage upon your enemies. It greatly protects you from fire. [Shop] Turrison's Antique Armour Emporium a +2 scale mail of cold resistance (798 gold) the +1 leather armour of Reirr {Int+5} (931 gold) It affects your intelligence (+5). a +2 robe of positive energy (558 gold) a +2 crystal plate armour (3496 gold) a +0 robe of positive energy (178 gold) [Shop] Ceriof's Distillery a potion of lignification (75 gold) a potion of attraction (75 gold) a potion of degeneration (25 gold) a potion of attraction (75 gold) a potion of flight (75 gold) a potion of attraction (75 gold) a potion of flight (75 gold) a potion of degeneration (25 gold) [Shop] Quxupe's Magic Scroll Boutique a scroll of enchant armour (97 gold) a scroll of vulnerability (97 gold) a scroll of immolation (45 gold) a scroll of amnesia (45 gold) a scroll of torment (97 gold) a scroll of summoning (123 gold) a scroll of holy word (97 gold) a scroll of remove curse (39 gold) [Shop] Wuleen's Magic Scroll Shoppe a scroll of remove curse (48 gold) a scroll of remove curse (48 gold) a scroll of fear (56 gold) a scroll of vulnerability (120 gold) a scroll of immolation (56 gold) a scroll of torment (120 gold) a scroll of remove curse (48 gold) [Shop] Oddyhariti's Antique Armour Shoppe a +2 plate armour of fire resistance (1560 gold) a +4 plate armour of cold resistance (1950 gold) a +0 helmet of intelligence (448 gold) a +0 robe of resistance (1080 gold) the +8 chain mail of Beyond {+Blink rC+ Str+2} (2718 gold) It affects your strength (+2). It protects you from cold. It lets you blink. a +1 scale mail of poison resistance (507 gold) the +2 plate armour of Disaster {Str+7} (2133 gold) It affects your strength (+7). [Shop] Oruidom's Jewellery Boutique a cursed ring of attention (67 gold) an uncursed ring of ice (375 gold) the ring of Qeuw Rel {+Fly Will+ Int-4 Stlth+} (367 gold) [ring of flight] It affects your intelligence (-4). It affects your willpower, your defense against some magical effects. It lets you fly. It makes you more stealthy. a +6 ring of intelligence (877 gold) a cursed ring of teleportation (67 gold) an uncursed ring of protection from fire (375 gold) a cursed -4 ring of protection (30 gold) an uncursed ring of ice (375 gold) the ring of Light {Will+ Int-5 Dex+6 Stlth+} (951 gold) [ring of dexterity] It affects your intelligence (-5). It affects your dexterity (+6). It affects your willpower, your defense against some magical effects. It makes you more stealthy. the amulet "Sofey" {Faith Int+6} (894 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+6). an uncursed ring of protection from fire (375 gold) [Shop] Qydgh's Distillery a potion of magic (112 gold) a potion of degeneration (14 gold) a potion of flight (42 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) [Shop] Muing's Antique Armour Shoppe a +2 hat (512 gold) a +2 chain mail of cold resistance (688 gold) a +0 ring mail of positive energy (256 gold) the +1 helmet "Susikar" {+Blink Slay+3} (1155 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you blink. a +3 chain mail of cold resistance (848 gold) a +4 chain mail of cold resistance (1008 gold) a +1 helmet of intelligence (528 gold) [Shop] Taat Puci's Weapon Shop a +1 broad axe of electrocution (255 gold) a +1 quarterstaff of speed (285 gold) a +2 dagger of speed (270 gold) a +0 vorpal mace (97 gold) a +0 halberd of venom (102 gold) 12 stones (18 gold) a +2 battleaxe of freezing (355 gold) the +8 short sword of Domination {flame, rF- rC+++ rN++ Stlth-} (1342 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It renders you almost immune to cold. It greatly protects you from negative energy. It makes you less stealthy. a +3 morningstar of protection (327 gold) 28 sling bullets (210 gold) [Shop] Joqahod's Jewellery Shoppe a cursed -4 ring of strength (38 gold) a +4 ring of evasion (684 gold) a cursed ring of teleportation (85 gold) a cursed -4 ring of evasion (38 gold) an uncursed amulet of regeneration (570 gold) an uncursed ring of willpower (475 gold) the ring of Tahuc {Ice Will++} (767 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It affects your willpower, your defense against some magical effects. an uncursed ring of positive energy (380 gold) an uncursed ring of positive energy (380 gold) [Shop] Tiugonu's Magic Scroll Boutique a scroll of vulnerability (150 gold) a scroll of remove curse (60 gold) a scroll of vulnerability (150 gold) a scroll of vulnerability (150 gold) a scroll of magic mapping (70 gold) a scroll of enchant weapon (150 gold) a scroll of immolation (70 gold) a scroll of amnesia (70 gold) a scroll of amnesia (70 gold) a scroll of brand weapon (400 gold) a scroll of fear (70 gold) [Shop] Solyuk's Jewellery Boutique an uncursed ring of see invisible (330 gold) a +6 ring of intelligence (1287 gold) the ring of Liberty {+Fly rN+ Str-4 Dex+5} (686 gold) [ring of positive energy] It affects your strength (-4). It affects your dexterity (+5). It protects you from negative energy. It lets you fly. the ring of Plog {Wiz rPois rF+++ rC- Str-3} (1383 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (-3). It renders you almost immune to fire. It makes you vulnerable to cold. It protects you from poison. the ring of Jifrufeu {Fire rN+ Stlth+} (858 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. the ring of Compassion {rPois rF+ rC+ Int+4} (1135 gold) [ring of protection from cold] It affects your intelligence (+4). It protects you from fire. It protects you from cold. It protects you from poison. a cursed -4 ring of intelligence (44 gold) a +6 ring of strength (1287 gold) the ring "Jygam" {rElec Str+6 Dex+5} (1826 gold) [ring of strength] It affects your strength (+6). It affects your dexterity (+5). It insulates you from electricity. the amulet "Heukoonk" {Reflect rC+ Str+3 SH+5} (1106 gold) [amulet of reflection] It shields you and reflects attacks. It affects your strength (+3). It protects you from cold. It affects your SH (+5). the amulet "Muampukh" {Faith rN+ SInv} (1218 gold) [amulet of faith] It allows you to gain divine favour quickly. It protects you from negative energy. It lets you see invisible. [Shop] Gygiadgh's Magic Scroll Shoppe a scroll of enchant armour (112 gold) a scroll of brand weapon (300 gold) a scroll of summoning (142 gold) a scroll of amnesia (52 gold) a scroll of amnesia (52 gold) a scroll of remove curse (45 gold) a scroll of remove curse (45 gold) a scroll of enchant weapon (112 gold) a scroll of immolation (52 gold) [Shop] Fud Uzup's Jewellery Boutique a cursed ring of positive energy (289 gold) the ring "Zanaulai" {+Fly Int+4 SInv} (552 gold) [ring of see invisible] It affects your intelligence (+4). It lets you see invisible. It lets you fly. the ring of Sikkercho {rElec rPois rF- Str+2 Dex+9} (851 gold) [ring of poison resistance] It affects your strength (+2). It affects your dexterity (+9). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. a +4 ring of evasion (612 gold) an uncursed amulet of reflection (510 gold) an uncursed ring of protection from fire (425 gold) an uncursed ring of willpower (425 gold) an uncursed ring of positive energy (340 gold) the amulet of Wishful Thinking {*Slow Regen+ Str+2 Slay+3} (819 gold) [amulet of regeneration] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. It may slow you when you take damage. an uncursed ring of see invisible (255 gold) the amulet "Feolym Vele" {*Drain Will+ Regen+ Int+2} (700 gold) [amulet of regeneration] It affects your intelligence (+2). It affects your willpower, your defense against some magical effects. It increases your rate of regeneration. It causes draining when unequipped. an uncursed ring of see invisible (255 gold) [Shop] Riunap's Magic Scroll Boutique a scroll of noise (17 gold) a scroll of enchant armour (127 gold) a scroll of amnesia (59 gold) a scroll of fog (34 gold) a scroll of fog (34 gold) a scroll of enchant armour (127 gold) [Shop] Paarer's Assorted Antiques a +5 great mace of holy wrath (1238 gold) +0 fire dragon scales (1920 gold) a +2 buckler of poison resistance (592 gold) an uncursed amulet of regeneration (960 gold) [Shop] Xocatal's Antique Armour Shoppe a +0 helmet of intelligence (264 gold) a +3 plate armour of cold resistance (1035 gold) a +0 scale mail of poison resistance (184 gold) a +4 ring mail of cold resistance (713 gold) a +2 ring mail of fire resistance (483 gold) +2 gold dragon scales (2116 gold) [Shop] Yheis's Distillery a potion of ambrosia (152 gold) a potion of lignification (57 gold) [Shop] Obrejayrr's Assorted Antiques a box of beasts (1040 gold) a potion of attraction (78 gold) a scroll of noise (26 gold) a +2 long sword of protection (421 gold) a wand of flame (13) (195 gold) [Shop] Guops's General Store 18 arrows (43 gold) 19 sling bullets (114 gold) 13 stones (15 gold) a wand of paralysis (5) (84 gold) a +2 scale mail of fire resistance (252 gold) the +6 plate armour "Ryaloimn" {+Fly rF++ Int+4 Dex-4} (955 gold) It affects your intelligence (+4). It affects your dexterity (-4). It greatly protects you from fire. It lets you fly. a box of beasts (480 gold) a lightning rod (4/4) (360 gold) a scroll of noise (12 gold) a +3 ring mail of cold resistance (312 gold) a wand of iceblast (9) (156 gold) a scroll of immolation (42 gold) 21 stones (25 gold) [Shop] Yppyeb's General Store a potion of ambrosia (128 gold) 15 stones (24 gold) a +1 whip of venom (160 gold) the +6 hand crossbow of Midwinter {elec, *Contam rC+++ Str-2 Dex+8} (1403 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-2). It affects your dexterity (+8). It renders you almost immune to cold. It causes magical contamination when unequipped. a scroll of magic mapping (56 gold) a scroll of torment (120 gold) a scroll of remove curse (48 gold) The Incunabulum of Greatest Risks and Utility (2824 gold) Spells Type Level Known a - Dragon's Call Summoning 9 yes a +1 vorpal falchion (184 gold) a +3 broad axe of electrocution (432 gold) the +9 rapier "Jiebei" {vorpal, rC+} (1040 gold) It inflicts extra damage upon your enemies. It protects you from cold. the +6 scale mail of the Wasteland {Rampage Will++ Slay+2} (924 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your willpower, your defense against some magical effects. It bestows one free step when moving towards enemies. [Shop] Yppegiku's Distillery a potion of attraction (57 gold) (3, -23, Depths:1) a +0 ring mail (4, -26, Depths:1) a +0 club (11, -16, Depths:1) a +0 robe a +0 dagger (11, -3, Depths:1) a +0 mace (12, -14, Depths:1) a +0 great mace a +0 dire flail (13, 4, Depths:1) a +2 scythe of flaming (13, 5, Depths:1) an uncursed amulet of reflection a +6 ring of strength 63 stones an uncursed ring of willpower a +3 scythe of flaming (13, 6, Depths:1) a wand of disintegration (202) a wand of iceblast (230) a wand of flame (510) (13, 7, Depths:1) 82 scrolls of fog 29 potions of resistance 16 scrolls of identify 239 scrolls of remove curse 41 potions of brilliance 11 potions of berserk rage 35 scrolls of magic mapping 7 potions of invisibility 16 scrolls of silence 15 scrolls of holy word 22 scrolls of enchant weapon 5 scrolls of summoning 13 potions of ambrosia 34 potions of lignification 9 potions of flight 35 scrolls of enchant armour 18 scrolls of amnesia 11 scrolls of brand weapon 14 scrolls of fear (13, 8, Depths:1) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. the ring "Qefitaymn" {rF- rC+++ rN++ Dex+4 SInv} [ring of see invisible] It affects your dexterity (+4). It makes you vulnerable to fire. It renders you almost immune to cold. It greatly protects you from negative energy. It lets you see invisible. the amulet of the Distant Future {Reflect rElec Will+ Int-2 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (-2). It insulates you from electricity. It affects your willpower, your defense against some magical effects. It affects your SH (+5). the ring "Cejoq" {Wiz +Inv rF+ Str+3} [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It protects you from fire. It lets you turn invisible. the ring of Esoegy {rPois rC+ Will+ Dex+5} [ring of protection from cold] It affects your dexterity (+5). It protects you from cold. It protects you from poison. It affects your willpower, your defense against some magical effects. the ring "Wytwafaq" {rF+ Str+3 Int+8 Dex+5} [ring of protection from fire] It affects your strength (+3). It affects your intelligence (+8). It affects your dexterity (+5). It protects you from fire. a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. the ring of Oki Dyn {rN+++ AC+4 Str-3 Int+6 SInv} [ring of protection] It affects your AC (+4). It affects your strength (-3). It affects your intelligence (+6). It renders you almost immune to negative energy. It lets you see invisible. the ring of Barphaz {rPois rF+ Slay+4} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It protects you from poison. the ring of Simyl {Will+ Str+6 Int+6} [ring of intelligence] It affects your strength (+6). It affects your intelligence (+6). It affects your willpower, your defense against some magical effects. the amulet of Uwae {RegenMP rF+ Dex+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+4). It protects you from fire. the ring of Kiwkirou {rF+ Will+ Str+2 SInv} [ring of see invisible] It affects your strength (+2). It protects you from fire. It affects your willpower, your defense against some magical effects. It lets you see invisible. the amulet "Tokon" {Acrobat *Contam rC+ rN+ Will+} [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from cold. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It causes magical contamination when unequipped. the ring of the Duke {MP+9 Int+4 Dex+3 SInv} [ring of see invisible] It affects your intelligence (+4). It affects your dexterity (+3). It affects your magic capacity (+9). It lets you see invisible. the ring of Buhoo {Str+6 Int+7} [ring of strength] It affects your strength (+6). It affects your intelligence (+7). the ring "Niwnie Zatui" {rF- rCorr Str+2 Int+4 Dex+3} [ring of resist corrosion] It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+3). It makes you vulnerable to fire. It provides partial protection from all sources of acid and corrosion. the amulet "Pegy" {Acrobat Str+6 Int+2} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+6). It affects your intelligence (+2). the ring of Ludath {rC+ Str+3 Dex+3 Slay+3} [ring of protection from cold] It affects your strength (+3). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. the amulet of Neurosis {Reflect MP+9 Int+4 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+4). It affects your magic capacity (+9). It affects your SH (+5). the ring of the Evening {MP+9 Dex+2 Stlth+} [ring of magical power] It affects your dexterity (+2). It affects your magic capacity (+9). It makes you more stealthy. the ring "Gizy" {+Blink rPois MP+9 Str+7 Stlth-} [ring of magical power] It affects your strength (+7). It protects you from poison. It affects your magic capacity (+9). It lets you blink. It makes you less stealthy. the ring of Hyt Osess {+Fly rPois rN+ Int+6 Stlth-} [ring of flight] It affects your intelligence (+6). It protects you from poison. It protects you from negative energy. It lets you fly. It makes you less stealthy. the ring of Xeceth {rPois Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from poison. a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). the amulet "Meitut" {Reflect rF+ rN+ Dex+4 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. It affects your SH (+5). the ring "Efiemn" {rElec rF+ Will+} [ring of willpower] It protects you from fire. It insulates you from electricity. It affects your willpower, your defense against some magical effects. the ring "Luagg" {rPois rF- Str+6 SInv Stlth+} [ring of stealth] It affects your strength (+6). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. It makes you more stealthy. the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your SH (+8). a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). the ring of Piwoti Rozad {rN+ Str+3 Int+6} [ring of intelligence] It affects your strength (+3). It affects your intelligence (+6). It protects you from negative energy. the ring "Foavvewaso" {rF++ rN+} [ring of positive energy] It greatly protects you from fire. It protects you from negative energy. the ring of the Hare {EV+8} [ring of evasion] It affects your evasion (+8). the ring of the Blind Eye {*Contam rC+ MP+9 Str+6} [ring of strength] It affects your strength (+6). It protects you from cold. It affects your magic capacity (+9). It causes magical contamination when unequipped. the ring of Buathrea {rPois rN+ Int+3} [ring of positive energy] It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. the ring of Zouw {Ice rPois rN+++ MP-9 Dex-3} [ring of ice] It enhances your ice magic. It affects your dexterity (-3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It renders you almost immune to negative energy. It affects your magic capacity (-9). the amulet "Zoetet" {Reflect rElec SH+5} [amulet of reflection] It shields you and reflects attacks. It insulates you from electricity. It affects your SH (+5). the ring "Pihueta Wela" {rC+ Will+ Int+2 SInv} [ring of willpower] It affects your intelligence (+2). It protects you from cold. It affects your willpower, your defense against some magical effects. It lets you see invisible. the amulet of Fivepn {Reflect rN+ SH+5} [amulet of reflection] It shields you and reflects attacks. It protects you from negative energy. It affects your SH (+5). the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. the ring "Penweacw" {rCorr Int+4 Slay+2} [ring of resist corrosion] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It provides partial protection from all sources of acid and corrosion. the amulet of Kyraor {rC+ Regen+ Dex+2} [amulet of regeneration] It affects your dexterity (+2). It protects you from cold. It increases your rate of regeneration. the ring "Kuakuet" {Str+6 Slay+4 Stlth+} [ring of strength] It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you more stealthy. the ring "Cubre" {rPois Will++ Str+2 Int+4} [ring of poison resistance] It affects your strength (+2). It affects your intelligence (+4). It protects you from poison. It affects your willpower, your defense against some magical effects. a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. the ring of the Jester {rF+ rC+ EV+4 Slay+3} [ring of evasion] It affects your evasion (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from cold. the cursed necklace of Bloodlust {*Rage +Rage Will++ Int-3 Slay+6 *Curse} [amulet of nothing] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your willpower, your defense against some magical effects. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. the ring "Nuisy" {AC+4 Str+6} [ring of protection] It affects your AC (+4). It affects your strength (+6). the ring of Elitism {rF++ rCorr MP+9 Dex+6} [ring of resist corrosion] It affects your dexterity (+6). It greatly protects you from fire. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. the ring "Zagea" {+Fly Dex+4 SInv} [ring of see invisible] It affects your dexterity (+4). It lets you see invisible. It lets you fly. the amulet "Ixoed" {Faith rN+ Dex+6 SInv} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+6). It protects you from negative energy. It lets you see invisible. the ring "Xofea" {rPois rN+ MP+9 Slay+3} [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). the amulet "Buog" {Spirit +Blink +Fly rPois rF-} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It makes you vulnerable to fire. It protects you from poison. It lets you fly. It lets you blink. the ring of Heresy {rPois Int+4} [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. the ring "Ameowu" {MP+9 Dex+3} [ring of magical power] It affects your dexterity (+3). It affects your magic capacity (+9). the amulet of Yguafeaxuh {RegenMP *Drain rPois Str+5 Int+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+5). It affects your intelligence (+2). It protects you from poison. It causes draining when unequipped. the ring "Xiysaequ" {rF+ Slay+2} [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. the ring of Utiobrix {rF+ MP+9 Dex+2 Stlth+} [ring of stealth] It affects your dexterity (+2). It protects you from fire. It affects your magic capacity (+9). It makes you more stealthy. the ring of Giecueng {rN+ Dex+6 Slay+6} [ring of dexterity] It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from negative energy. the amulet of Ewoabbea {Spirit rN+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from negative energy. the ring of Broken Luck {rPois rN+++ Str-4 Dex+6} [ring of dexterity] It affects your strength (-4). It affects your dexterity (+6). It protects you from poison. It renders you almost immune to negative energy. the amulet "Rygoing" {Spirit rF+ Str+2 Int+4 Stlth-} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your intelligence (+4). It protects you from fire. It makes you less stealthy. the ring of Surprise {+Fly rElec rPois Str+3 Int-4} [ring of flight] It affects your strength (+3). It affects your intelligence (-4). It insulates you from electricity. It protects you from poison. It lets you fly. the amulet "Bihub" {Inacc *Contam +Inv rC+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from cold. It lets you turn invisible. It causes magical contamination when unequipped. the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your willpower, your defense against some magical effects. It protects you against confusion. the ring "Vysuxata" {+Inv Str+6 Slay+4} [ring of slaying] It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It lets you turn invisible. the amulet of the Devil's Advocate {RegenMP rElec rC+ SInv} [amulet of magic regeneration] It increases your magic regeneration. It protects you from cold. It insulates you from electricity. It lets you see invisible. the ring "Trusted Companion" {+Fly rPois rF- Str-5 Dex+8} [ring of poison resistance] It affects your strength (-5). It affects your dexterity (+8). It makes you vulnerable to fire. It protects you from poison. It lets you fly. the ring "Pokhickea" {Wiz Will+} [ring of wizardry] It improves your spell success rate. It affects your willpower, your defense against some magical effects. the ring "Umofemu" {+Blink Int+2 SInv} [ring of see invisible] It affects your intelligence (+2). It lets you see invisible. It lets you blink. the amulet "Aghop" {rElec Regen+ SInv} [amulet of regeneration] It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. the amulet of Axunt {+Inv Regen+ SInv} [amulet of regeneration] It lets you see invisible. It lets you turn invisible. It increases your rate of regeneration. the amulet "Ucrisit" {RegenMP +Blink rPois Will++ Int-2} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (-2). It protects you from poison. It affects your willpower, your defense against some magical effects. It lets you blink. the ring of Qex Utoz {rElec EV+4 Str+4} [ring of evasion] It affects your evasion (+4). It affects your strength (+4). It insulates you from electricity. the ring of the Mage {Wiz Will++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your willpower, your defense against some magical effects. the ring "Toruom" {Wiz *Corrode rN+ Str+3 Dex+7} [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It affects your dexterity (+7). It protects you from negative energy. It may corrode you when you take damage. the ring of Tyrali {Wiz rF+} [ring of wizardry] It improves your spell success rate. It protects you from fire. the amulet of Fygo {Spirit rC+ Dex+7} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+7). It protects you from cold. the ring "Hahomups" {+Inv rN+ Int+4 Stlth+} [ring of positive energy] It affects your intelligence (+4). It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. the amulet of Walosch {Acrobat rF++ Str+3 Slay+3 Stlth-} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from fire. It makes you less stealthy. the ring "Koubroistro" {rCorr Dex+3 Stlth+} [ring of resist corrosion] It affects your dexterity (+3). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. the ring "Omibb" {Will+ Str+3 Dex+3} [ring of willpower] It affects your strength (+3). It affects your dexterity (+3). It affects your willpower, your defense against some magical effects. the ring "Duclen" {Wiz rF- rC++ Slay+6} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to fire. It greatly protects you from cold. the amulet of Crawling {*Contam rElec rN++ Regen+ Slay+2} [amulet of regeneration] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It greatly protects you from negative energy. It causes magical contamination when unequipped. It increases your rate of regeneration. (13, 9, Depths:1) the +8 mithril axe "Arga" {speed, Will+} Attacks with this weapon are significantly faster. It affects your willpower, your defense against some magical effects. the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. the +6 shillelagh "Devastator" {shatter} the +9 dire flail "Giuwn" {vorpal, rC+ rN+ Will++ Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It makes you more stealthy. the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. the +9 shortbow "Leviticus" {freeze, rElec rF+ Str+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from fire. It insulates you from electricity. the +10 hand axe "Worm" {speed, +Fly} Attacks with this weapon are significantly faster. It lets you fly. the +6 arbalest "Damnation" {damnation} the +11 glaive "Beastbane" {vorpal, *Slow rPois Str+2 Dex+7} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+7). It protects you from poison. It may slow you when you take damage. the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. the +10 dagger of Wyrd {elec, rN+ Dex+2} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+2). It protects you from negative energy. the +8 quarterstaff of Dung {vorpal, rF+ Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It makes you more stealthy. the +8 glaive of the Guard {elec, spectral, AC+5} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your AC (+5). the +11 falchion of Neimanla {drain, Will+ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your willpower, your defense against some magical effects. the +8 arc blade {discharge, rElec} It insulates you from electricity. the +9 spear of Fiheges {pain, rC- Will+++ Str-2 Dex+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-2). It affects your dexterity (+9). It makes you vulnerable to cold. It affects your willpower, your defense against some magical effects. the +10 long sword of Royalism {vorpal, +Blink Str+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+2). It lets you see invisible. It lets you blink. the +9 scimitar of the Five Lives {flame, rElec rPois Str+4 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. the +12 long sword of Gicrooh {venom, rC- rN+ Will+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from negative energy. It affects your willpower, your defense against some magical effects. the +10 scimitar of Ascent {holy, rPois Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It protects you from poison. the +11 falchion of Stickiness {vorpal, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. the cursed +2 morningstar of the Middle {pain, Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It has a curse placed upon it. the +1 rapier of Extermination {antimagic, *Contam +Fly rF++ Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It greatly protects you from fire. It lets you fly. It causes magical contamination when unequipped. a +9 sacred scourge of holy wrath the +6 dagger of Taxation {distort, Int-5 Dex+4 Stlth+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (-5). It affects your dexterity (+4). It makes you more stealthy. the +9 long sword "Xouzist" {flame, +Rage Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It lets you go berserk. the +6 trident of Wounding {speed, *Drain Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It causes draining when unequipped. the +11 scythe of Decaying Forgiveness {vorpal, +Rage Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It lets you go berserk. the +10 morningstar "Toyshiru" {vorpal, rN+ MP-9 Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. It affects your magic capacity (-9). the cursed +3 spear of Integrity {protect, Str+6 Dex-3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+6). It affects your dexterity (-3). It has a curse placed upon it. the +1 glaive "Papteotu" {pain, Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). the +2 mace "Jeenlem" {holy, rF+ rN+ Str+2 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It protects you from fire. It protects you from negative energy. It makes you more stealthy. the +4 mace of Melee {protect, *Drain rElec MP+9 Str+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It insulates you from electricity. It affects your magic capacity (+9). It causes draining when unequipped. the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. the +6 battleaxe of Equivalence {holy, Will+ Dex-4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-4). It affects your willpower, your defense against some magical effects. It makes you more stealthy. the +9 lajatang of Dividends {chaos, rPois rF++ Will+ Int-5} Each time it hits an enemy it has a different, random effect. It affects your intelligence (-5). It greatly protects you from fire. It protects you from poison. It affects your willpower, your defense against some magical effects. the +9 dagger of Mayhem {vamp, Str+7 Int-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+7). It affects your intelligence (-4). the +7 short sword of the Fifty Knives {protect, rF++ Int+5 Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+5). It affects your dexterity (+3). It greatly protects you from fire. the +7 glaive of Conformity {vamp, +Fly} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you fly. the +8 great mace "Qiut" {vorpal, rPois Will+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from poison. It affects your willpower, your defense against some magical effects. the +6 hand crossbow "Niat" {vorpal, Int-3 Dex+4 Stlth+} Any bolt fired from it inflicts extra damage. It affects your intelligence (-3). It affects your dexterity (+4). It makes you more stealthy. the +6 great mace of Kentukk {spect, Will+} It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your willpower, your defense against some magical effects. the +5 morningstar of the Ageless Deaths {freeze, rElec Will+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your willpower, your defense against some magical effects. the +3 short sword "Leotoff" {freeze, rElec rN+++ Int-3 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It affects your dexterity (-5). It insulates you from electricity. It renders you almost immune to negative energy. the +7 falchion "Rann" {elec, rC+ Dex+3} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from cold. the +8 mace of Severance {drain, Str+8} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+8). the +5 battleaxe of the Shining Light {drain, rF+ Str-3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It protects you from fire. It makes you more stealthy. the +10 short sword "Kuoref" {drain, rPois rN+ Str-4 Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It affects your dexterity (+6). It protects you from poison. It protects you from negative energy. the +11 hand crossbow of Prudence {venom, Fragile +Fly rPois Dex+7} It poisons the ammo it fires. It affects your dexterity (+7). It protects you from poison. It lets you fly. It will be destroyed if unequipped. the +8 flail "Killer Bee's Regret" {antimagic, +Fly rElec Dex+2 Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It insulates you from electricity. It lets you fly. It makes you less stealthy. the cursed +3 great sword "Simaic" {spect, Fragile +Blink rC+} It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It protects you from cold. It lets you blink. It will be destroyed if unequipped. It has a curse placed upon it. the +8 rapier of Megalomania {speed, *Corrode Str+8 Dex+4 SInv} Attacks with this weapon are significantly faster. It affects your strength (+8). It affects your dexterity (+4). It lets you see invisible. It may corrode you when you take damage. the +8 rapier "Zalliu" {vorpal, rPois Str+3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from poison. It makes you more stealthy. the +5 lajatang "Vexysiasm" {drain, rPois rN+ Dex-4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-4). It protects you from poison. It protects you from negative energy. It makes you more stealthy. a +9 eudemon blade of holy wrath the +6 flail "Quitsy Mude" {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. the +2 scimitar "Iffeacw" {drain, Fragile rC+ rN+ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. It will be destroyed if unequipped. the +9 great sword of the Original Sin {vorpal, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). the cursed +1 hand crossbow of the Devouring Scorpion {speed, rElec Str-4 SInv} Attacks with this weapon are significantly faster. It affects your strength (-4). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. the +8 mace of the Wasp {vorpal, rPois} It inflicts extra damage upon your enemies. It protects you from poison. the +7 rapier "Voutikid" {pain, +Fly Int+4 Dex-4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (-4). It lets you see invisible. It lets you fly. the +11 quarterstaff "Weitzizy" {drain, *Rage +Fly Dex+8 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+8). It lets you fly. It may make you go berserk in combat. It makes you less stealthy. the +0 hand axe of Indomitability {freeze, *Contam rElec Will++ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It affects your willpower, your defense against some magical effects. It causes magical contamination when unequipped. the +7 morningstar of the Poles {elec, *Noise Int+4 Dex+4} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+4). It affects your dexterity (+4). It may make noises in combat. the +10 mace "Kismu" {vorpal, Str+4 Int+6 Dex-5} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+6). It affects your dexterity (-5). the +11 short sword "Acarinebane" {drain, Str+4 Int-5 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+4). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (14, 5, Depths:1) 19 stones (14, 6, Depths:1) a +0 demon whip (14, 9, Depths:1) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} It affects your evasion (+4). It makes you much less stealthy. the +2 shield of Resistance {rF++ rC++ Will++} It greatly protects you from fire. It greatly protects you from cold. It affects your willpower, your defense against some magical effects. the +0 mask of the Dragon {Will+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your willpower, your defense against some magical effects. It lets you see invisible. the +0 hat of Lucidity {+Inv Int+5} It affects your intelligence (+5). It lets you turn invisible. the cursed +0 pair of boots of Umneecip {rN++ Str+4} It affects your strength (+4). It greatly protects you from negative energy. It has a curse placed upon it. the +1 pair of gloves "Ofaq" {rN+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. the cursed +0 pair of gloves of Mysticism {rPois Will+ Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). It protects you from poison. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. the +0 pair of gloves "Qesom" {rN++} It greatly protects you from negative energy. the +2 hat of Grot {Harm rElec Str+6 Int-2} It affects your strength (+6). It affects your intelligence (-2). It insulates you from electricity. It increases damage dealt and taken. the +2 pair of gloves "Tian" {rPois rN+} It protects you from poison. It protects you from negative energy. the +0 robe of Zin's Grace {+Inv} It lets you turn invisible. the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). the +10 plate armour of Gluttony {Harm rF+ Str+2} It affects your strength (+2). It protects you from fire. It increases damage dealt and taken. the +10 plate armour "Kiruriss" {rC+ rCorr} It protects you from cold. It provides partial protection from all sources of acid and corrosion. the +4 Cigotuvi's embrace {rMiasma *Drain rN+} It protects you from negative energy. It causes draining when unequipped. the +9 scale mail of Okawaru's Envy {Int+6} It affects your intelligence (+6). the +1 cloak "Ivuirom" {Str+7} It affects your strength (+7). the +0 cloak of Mutualism {rN+} It protects you from negative energy. the +2 pair of boots of the Storm King {-Cast rC+ Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). It protects you from cold. It prevents spellcasting. the cursed +0 pair of gloves of Marbles {Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It has a curse placed upon it. the +3 ring mail "Teysch" {Harm rElec rPois Str-5} It affects your strength (-5). It insulates you from electricity. It protects you from poison. It increases damage dealt and taken. the +0 buckler of Heext {Int+3} It affects your intelligence (+3). the cursed +1 chain mail of the Heron {Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). It has a curse placed upon it. the +8 ring mail "Arayfotev" {rN++ Str+3 Dex+2 Stlth+} It affects your strength (+3). It affects your dexterity (+2). It greatly protects you from negative energy. It makes you more stealthy. a +2 cloak of preservation the +3 leather armour "Turchurgh" {Rampage Int+2 Dex-4} It affects your intelligence (+2). It affects your dexterity (-4). It bestows one free step when moving towards enemies. the +2 hat "Hiraxuod" {rC+ Will+} It protects you from cold. It affects your willpower, your defense against some magical effects. the +6 scale mail of Licvaul {rCorr Int+7} It affects your intelligence (+7). It provides partial protection from all sources of acid and corrosion. the +7 chain mail of Tuet {*Slow rElec rPois Will++} It insulates you from electricity. It protects you from poison. It affects your willpower, your defense against some magical effects. It may slow you when you take damage. the cursed +0 ring mail of Horhomed {rPois rF+} It protects you from fire. It protects you from poison. It has a curse placed upon it. the cursed +1 leather armour of Foituify {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. the +5 plate armour of Dull Amelioration {Int+5} It affects your intelligence (+5). the +7 tower shield "Zawnoafu" {rN+ Regen+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It increases your rate of regeneration. a +2 pair of boots of running a +2 cloak of stealth a scarf of resistance the +1 plate armour "Yschih" {Rampage rC+ rCorr} It protects you from cold. It provides partial protection from all sources of acid and corrosion. It bestows one free step when moving towards enemies. the +2 pair of gloves "Baehox" {Str-4 Int+3 Stlth+} It affects your strength (-4). It affects your intelligence (+3). It makes you more stealthy. the cursed +0 plate armour of Gravity {*Slow Regen+ rCorr Str+4} It affects your strength (+4). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. It has a curse placed upon it. the +10 plate armour of Vorchiwu {rElec rN+ Dex+4} It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. a scarf of repulsion the +1 leather armour of Bad Feelings {+Blink Regen+} It lets you blink. It increases your rate of regeneration. the cursed -5 pair of boots of the Harvest Moon {Int+5} It affects your intelligence (+5). It has a curse placed upon it. a +0 pair of boots of rampaging the +0 pair of boots "Bom Kag" {Rampage rC+ Dex-5} It affects your dexterity (-5). It protects you from cold. It bestows one free step when moving towards enemies. the +2 pair of boots of Wukorrak {rElec Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It insulates you from electricity. the +2 ring mail "Plog" {rPois Dex+2} It affects your dexterity (+2). It protects you from poison. the +1 pair of gloves of Disaster {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). the cursed +1 ring mail of Juuryxt {Harm *Slow rElec Int+4} It affects your intelligence (+4). It insulates you from electricity. It may slow you when you take damage. It increases damage dealt and taken. It has a curse placed upon it. the +1 chain mail "Dawos Mil" {rCorr Int+3} It affects your intelligence (+3). It provides partial protection from all sources of acid and corrosion. a +2 pair of boots of stealth the +16 ice dragon scales "Hishor" {rPois rF- rC++ Dex+2 SInv} It affects your dexterity (+2). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It lets you see invisible. (15, 6, Depths:1) a lightning rod (4/4) a phantom mirror (17, 5, Depths:1) 49 stones (18, 6, Depths:1) a large rock (19, 1, Depths:1) a +0 giant club a +0 giant club (19, 8, Depths:1) a large rock (20, 1, Depths:1) a +0 robe a +0 club (20, 7, Depths:1) a cursed -4 ring of dexterity (21, 11, Depths:1) a large rock (22, 8, Depths:1) a +2 great sword of flaming (24, 11, Depths:1) a large rock a +0 ring mail (25, -24, Depths:1) a +0 great mace a +0 dire flail a +0 long sword (26, 7, Depths:1) an uncursed ring of magical power (26, 20, Depths:1) a +0 giant club (27, -12, Depths:1) a +4 chain mail (27, 19, Depths:1) a +0 giant spiked club a +0 giant club (28, -7, Depths:1) a large rock (28, 13, Depths:1) a +1 great sword of flaming (28, 20, Depths:1) a +0 giant club a cursed -3 giant club (28, 21, Depths:1) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club (29, -7, Depths:1) a large rock (30, -19, Depths:1) a +0 shortbow (30, -8, Depths:1) 3 large rocks (30, 14, Depths:1) 11 bolts (35, -21, Depths:1) a +0 robe a +0 dagger (36, 1, Depths:1) the +0 scale mail of Uskayaw's Castigation {*Contam Harm Rampage Str-5} It affects your strength (-5). It causes magical contamination when unequipped. It increases damage dealt and taken. It bestows one free step when moving towards enemies. a +1 pair of gloves 19 stones an uncursed ring of ice (39, 1, Depths:1) a +0 scale mail (43, 16, Depths:1) 2 atropa-tipped darts (44, 13, Depths:1) 26 arrows (46, 9, Depths:1) a large rock (48, 13, Depths:1) a large rock (49, 6, Depths:1) 25 arrows (49, 15, Depths:1) 2 large rocks (59, -14, Depths:1) a cursed -1 whip a +0 robe (60, 0, Depths:1) a +0 pair of boots Level 2 of the Depths (0, 0, Depths:2) a potion of attraction (2, -7, Depths:2) a +0 club (3, 18, Depths:2) a +0 chain mail (4, 17, Depths:2) a +0 robe (6, -25, Depths:2) a +1 ring mail of fire resistance a +4 great mace of protection (6, -14, Depths:2) a +0 leather armour a +4 spear of venom (6, -5, Depths:2) a large rock (7, -5, Depths:2) a large rock (9, -20, Depths:2) a +0 robe a +0 whip (9, -7, Depths:2) a large rock (13, 12, Depths:2) a +3 great sword of flaming (16, -4, Depths:2) a +0 long sword (17, 6, Depths:2) a +3 vorpal spear (17, 7, Depths:2) a +0 buckler a +0 robe a +4 quick blade (18, 6, Depths:2) a +0 spear (19, 6, Depths:2) a +0 robe a +1 lajatang of speed (20, -23, Depths:2) a +0 ring mail a cursed -3 battleaxe (20, -2, Depths:2) a +0 war axe a +0 chain mail (22, 6, Depths:2) a large rock (23, -26, Depths:2) a +0 short sword (23, -14, Depths:2) a large rock (23, 5, Depths:2) a large rock (23, 6, Depths:2) a large rock (24, -14, Depths:2) a large rock (26, 2, Depths:2) a large rock (29, -3, Depths:2) a large rock (29, 13, Depths:2) a +0 robe a +1 spear of venom (31, 6, Depths:2) a +0 leather armour a +5 trident of freezing (31, 9, Depths:2) a +0 giant club a +0 giant club (32, 5, Depths:2) a +0 great mace a +0 great mace (32, 10, Depths:2) a +0 buckler a cursed -3 spear (33, 4, Depths:2) a cursed -3 giant club (33, 5, Depths:2) a +0 giant spiked club a +0 giant spiked club (33, 6, Depths:2) a +0 giant club a +0 giant club a +0 giant club (34, 4, Depths:2) a +0 robe a +0 spear (34, 23, Depths:2) a +1 hunting sling of flaming (43, 3, Depths:2) a cursed +0 ring mail (43, 8, Depths:2) a +3 chain mail (48, 1, Depths:2) 26 arrows a +0 shortbow (49, 9, Depths:2) 16 arrows (51, 14, Depths:2) a large rock (52, 6, Depths:2) a +0 club a +0 robe (52, 14, Depths:2) a large rock (59, 14, Depths:2) a +1 vorpal dire flail a +0 dire flail (60, 4, Depths:2) a +0 plate armour Level 3 of the Depths (0, 0, Depths:3) a +0 scale mail a +0 battleaxe (1, 0, Depths:3) a +3 great sword of flaming (1, 6, Depths:3) a potion of lignification (6, 0, Depths:3) a +0 long sword (8, 3, Depths:3) an uncursed staff of fire (8, 11, Depths:3) 25 bolts (9, 10, Depths:3) 4 curare-tipped darts (10, 2, Depths:3) a phial of floods (10, 3, Depths:3) a +4 plate armour of cold resistance (10, 4, Depths:3) the +2 robe of Nemelex Xobeh's Hatred {rN+} It protects you from negative energy. (11, 4, Depths:3) 4 boomerangs of dispersal (12, 3, Depths:3) a +2 vorpal flail an uncursed ring of poison resistance (12, 8, Depths:3) a +1 battleaxe of flaming a +2 scale mail of fire resistance (18, 18, Depths:3) a +0 buckler a +0 ring mail a +0 long sword (19, 17, Depths:3) a +0 leather armour a cursed -3 long sword (20, 19, Depths:3) a +0 ring mail a cursed -3 battleaxe a +0 dagger (21, 19, Depths:3) a scroll of noise a +4 great sword of flaming (27, 16, Depths:3) a +0 giant club a +0 giant spiked club (27, 18, Depths:3) a large rock (27, 19, Depths:3) a large rock (28, 20, Depths:3) a large rock (29, 21, Depths:3) a +0 spear (30, 21, Depths:3) a +0 leather armour (31, 6, Depths:3) 17 arrows (31, 18, Depths:3) a +0 giant club (34, 22, Depths:3) a +0 robe a +0 club (35, 19, Depths:3) a +0 giant club (36, 22, Depths:3) a +0 giant club (41, 8, Depths:3) a +0 leather armour a +0 long sword (48, 33, Depths:3) a +0 scale mail a +0 great sword (51, 21, Depths:3) a +0 ring mail (55, 36, Depths:3) a +0 giant club a +0 giant spiked club a cursed -3 giant spiked club a +0 giant club (55, 38, Depths:3) a cursed +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (56, 1, Depths:3) a large rock (56, 3, Depths:3) a large rock (56, 37, Depths:3) a +0 giant club a +0 giant spiked club (56, 38, Depths:3) a +0 giant club a +0 dire flail a cursed -3 giant spiked club (56, 39, Depths:3) a +0 robe a +0 halberd (57, 6, Depths:3) a large rock (59, 18, Depths:3) a +0 kite shield a cursed +0 chain mail a +2 morningstar of protection (61, 51, Depths:3) 18 bolts a +0 arbalest (61, 52, Depths:3) 6 bolts a +0 arbalest (62, 51, Depths:3) 10 bolts a +0 arbalest (63, 51, Depths:3) 18 bolts a +0 arbalest of flaming (63, 53, Depths:3) 18 bolts a +0 arbalest (67, 52, Depths:3) a +0 robe a +0 whip Level 4 of the Depths (0, 0, Depths:4) an uncursed staff of death (6, -11, Depths:4) 15 gold pieces (10, -7, Depths:4) a stone (11, 2, Depths:4) a +2 great sword of flaming (12, -8, Depths:4) a +2 scimitar of flaming a +0 fustibalus 15 stones a +0 robe a +0 buckler (12, 2, Depths:4) a +0 robe a +0 dagger (13, -32, Depths:4) a +0 long sword (13, -30, Depths:4) 18 arrows (13, -29, Depths:4) a cursed +0 leather armour (13, -8, Depths:4) a +8 great sword of flaming +2 pearl dragon scales a +0 fustibalus a +1 scimitar of flaming 20 stones a +0 robe a +0 buckler (14, -31, Depths:4) a condenser vane (14, -29, Depths:4) a +0 pair of boots (14, -16, Depths:4) a wand of paralysis (7) 3 scrolls of brand weapon 60 stones an uncursed amulet of reflection (15, -31, Depths:4) a +2 chain mail of cold resistance (15, 1, Depths:4) a large rock (17, -38, Depths:4) a scarf of shadows a scroll of summoning a wand of enslavement (12) an uncursed ring of protection from cold a scroll of fog (17, -36, Depths:4) 22 stones (18, 2, Depths:4) a large rock (19, 1, Depths:4) a large rock (20, -25, Depths:4) a +0 hand axe of venom (20, -15, Depths:4) a +0 scimitar of flaming a +0 fustibalus a +0 robe a +0 buckler (21, -32, Depths:4) a +0 falchion of flaming a +0 hunting sling a +0 robe a +0 buckler (23, -33, Depths:4) a +5 long sword of holy wrath a +0 tower shield (24, -11, Depths:4) a +5 scimitar of holy wrath a +0 tower shield (25, -19, Depths:4) an arrow (25, -16, Depths:4) a +0 leather armour (26, -23, Depths:4) a +0 tower shield (27, -23, Depths:4) a +0 robe a +3 whip of holy wrath (28, -35, Depths:4) a wand of polymorph (12) (28, -27, Depths:4) a +4 scimitar of flaming a +0 shortbow 22 arrows a +0 robe (28, -19, Depths:4) a +0 falchion of flaming a +0 longbow 17 arrows a +0 robe (28, -16, Depths:4) a wand of polymorph (10) (28, -4, Depths:4) a +2 battleaxe of freezing (28, -3, Depths:4) 3 bolts a cursed +0 ring mail a +0 battleaxe (29, -34, Depths:4) a +2 tower shield (29, -10, Depths:4) a +3 whip of holy wrath a +0 robe (29, -8, Depths:4) 3 large rocks (29, -3, Depths:4) 13 bolts a cursed +0 arbalest (30, -4, Depths:4) a +0 plate armour a +0 long sword (31, -32, Depths:4) 24 sling bullets (32, -30, Depths:4) a +4 flail of flaming a +0 hunting sling a +0 robe a +0 buckler (33, -39, Depths:4) a +0 robe (33, -32, Depths:4) a +1 whip of holy wrath a +0 robe (33, -14, Depths:4) a +4 scimitar of flaming a +0 hunting sling a +0 robe a +0 buckler (33, 8, Depths:4) a +2 great sword of flaming (34, -32, Depths:4) a +0 scale mail (35, -32, Depths:4) a +0 robe (35, -31, Depths:4) a +0 glaive (35, -29, Depths:4) a scroll of random uselessness (35, -16, Depths:4) 23 bolts (36, -11, Depths:4) a +0 tower shield a +5 scimitar of holy wrath a +0 tower shield a +2 scimitar of holy wrath a +0 robe a +2 whip of holy wrath (37, -36, Depths:4) a +0 short sword (40, -10, Depths:4) an uncursed ring of ice (41, -24, Depths:4) a large rock (42, -22, Depths:4) a large rock (43, -24, Depths:4) a large rock (44, -24, Depths:4) a large rock (45, -38, Depths:4) a +6 ring of strength (47, -38, Depths:4) a scroll of noise (47, -33, Depths:4) a +0 scale mail of fire resistance a +2 vampiric battleaxe (49, 6, Depths:4) the +2 scale mail of Orthodoxy {rN+} It protects you from negative energy. (61, -21, Depths:4) a +1 whip of holy wrath a +0 robe Level 5 of the Depths [Shop] Ylokud's Antique Armour Shop a +0 robe of willpower (300 gold) a +2 robe of resistance (1470 gold) a +2 chain mail of cold resistance (838 gold) a +2 leather armour of poison resistance (624 gold) a +4 chain mail of poison resistance (1111 gold) a +1 robe of cold resistance (495 gold) a +1 ring mail of fire resistance (624 gold) a +3 chain mail of fire resistance (1033 gold) a +1 helmet of intelligence (643 gold) (0, 0, Depths:5) a +0 spear (1, 0, Depths:5) 3 large rocks (1, 1, Depths:5) a +0 quarterstaff a +0 animal skin (2, 0, Depths:5) 3 large rocks (2, 1, Depths:5) a large rock (2, 3, Depths:5) 2 large rocks (2, 6, Depths:5) a large rock (3, 0, Depths:5) a +0 spear a +0 buckler (4, -4, Depths:5) 28 arrows (5, -11, Depths:5) an uncursed ring of poison resistance (14, -14, Depths:5) a +0 rapier (18, -25, Depths:5) a bolt (18, -7, Depths:5) a +0 dagger a +0 robe (19, -9, Depths:5) a +5 demon whip of flaming a +0 plate armour (19, -7, Depths:5) a +5 great mace a +0 plate armour a +0 battleaxe a +0 plate armour (19, 1, Depths:5) a bolt a +0 great sword of flaming a +1 battleaxe of freezing (21, -2, Depths:5) a +0 club (22, -3, Depths:5) a +1 battleaxe of draining a +0 plate armour (23, 0, Depths:5) a bolt (25, -1, Depths:5) a +0 arbalest 22 bolts (27, -25, Depths:5) 23 bolts a +0 arbalest (28, -27, Depths:5) a book of Changes a bolt a +2 battleaxe of freezing (29, -30, Depths:5) 2 bolts (29, -11, Depths:5) 3 silver boomerangs (31, -31, Depths:5) a +0 arbalest 18 bolts (32, -33, Depths:5) a +0 arbalest 16 bolts (32, -32, Depths:5) 2 bolts (32, -31, Depths:5) a bolt (32, -29, Depths:5) a +1 battleaxe of freezing (33, -31, Depths:5) a +0 arbalest 10 bolts (34, -30, Depths:5) a bolt (35, -31, Depths:5) a +0 arbalest 17 bolts (35, -30, Depths:5) a bolt (35, -29, Depths:5) a +0 arbalest 15 bolts (35, -17, Depths:5) a +0 arbalest (35, -8, Depths:5) a +0 chain mail (36, -19, Depths:5) 31 bolts a +0 arbalest (36, 0, Depths:5) a +0 dire flail a +0 dire flail (36, 2, Depths:5) a +0 mace of holy wrath (37, -21, Depths:5) a bolt (37, -19, Depths:5) 14 bolts a +0 arbalest (37, 1, Depths:5) a +0 cloak (38, -19, Depths:5) a +0 whip 25 bolts a +0 arbalest (38, 9, Depths:5) a +0 chain mail (39, -7, Depths:5) a +0 cloak a +2 glaive of protection (41, -8, Depths:5) a +0 animal skin a +0 rapier a +2 battleaxe of distortion (46, 3, Depths:5) a +0 glaive (47, 2, Depths:5) a +0 short sword a +0 shortbow 18 arrows (47, 4, Depths:5) a +0 flail of draining (48, -6, Depths:5) a +0 battleaxe (51, -10, Depths:5) a +0 arbalest of freezing 18 bolts (51, -3, Depths:5) a +0 hand axe a +0 long sword a +0 cloak (52, -20, Depths:5) the +8 chain mail of the New World {rC+ Dex-4 SInv} It affects your dexterity (-4). It protects you from cold. It lets you see invisible. the cursed +0 chain mail "Daxkeb" {Harm Int-5 Dex+5} It affects your intelligence (-5). It affects your dexterity (+5). It increases damage dealt and taken. It has a curse placed upon it. the +1 robe of Icwoucenn {rF++ Dex-3} It affects your dexterity (-3). It greatly protects you from fire. the +1 pair of boots of the Undertaker {-Tele Rampage Will+++ Str+4} It affects your strength (+4). It affects your willpower, your defense against some magical effects. It prevents most forms of teleportation. It bestows one free step when moving towards enemies. a +0 cloak of willpower (52, -15, Depths:5) a bolt a cursed +0 animal skin a +0 war axe (52, -12, Depths:5) a bolt (52, -10, Depths:5) a bolt (52, -8, Depths:5) a +0 arbalest 19 bolts (53, -9, Depths:5) a +0 arbalest 22 bolts (53, -8, Depths:5) a +0 arbalest 13 bolts