Jp444 Level 1 of the Dungeon (1, 12, D:1) a +0 hand axe (12, 30, D:1) 9 stones (17, 27, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) 7 stones (2, 7, D:2) a +0 club (15, -12, D:2) a +0 hand axe (20, -48, D:2) a +0 dagger 2 stones (25, -30, D:2) a +1 short sword of holy wrath 2 stones (30, -22, D:2) 5 stones (30, -20, D:2) a +0 dagger (37, -37, D:2) a +0 dagger (44, -3, D:2) a +0 robe (52, -10, D:2) the +6 dagger "Dotaimiklu" {venom, rPois Str+2 Stlth+} It poisons the flesh of those it strikes. Str: It affects your strength (+2). rPois: It protects you from poison. Stlth: It makes you more stealthy. (57, -43, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 shortbow (2, 12, D:3) a +0 robe (5, 0, D:3) a +0 whip (7, 35, D:3) a +0 whip (8, 2, D:3) a book of Geomancy (10, 37, D:3) 9 stones (13, 6, D:3) a +0 ring mail (16, 30, D:3) a +0 short sword 4 stones (16, 38, D:3) a +0 club (20, 31, D:3) a +0 club a +0 sling (30, 30, D:3) a +0 dagger (39, 14, D:3) a +0 lajatang (48, 12, D:3) a +0 short sword (48, 40, D:3) a +0 dagger (50, 42, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +1 whip of freezing a +0 robe (15, -25, D:4) a potion of brilliance a +0 hand axe (19, -39, D:4) the +8 dagger of Desertification {vorpal, Drain Fly rCorr Dex+8} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+8). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (19, 12, D:4) 5 stones (21, -32, D:4) a +0 dagger (21, -19, D:4) 6 large rocks (21, -2, D:4) a +0 plate armour a +0 short sword (21, 13, D:4) a scroll of amnesia a potion of degeneration (22, -32, D:4) a +0 club a +0 leather armour a +0 short sword a +0 chain mail (22, -31, D:4) a +0 chain mail a +0 dagger a +0 dagger (26, 7, D:4) a +0 short sword (44, -17, D:4) a +0 giant club (46, 9, D:4) a +0 short sword (53, -43, D:4) a stone a +0 short sword (57, 9, D:4) a +0 scale mail (62, 5, D:4) a +0 club (63, 5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (9, 11, D:5) a +0 quarterstaff (14, 18, D:5) 5 javelins (24, 23, D:5) a +0 falchion (28, -2, D:5) 3 stones (32, 21, D:5) a +0 flail (32, 22, D:5) a +0 ring mail a +2 dagger of venom a +0 short sword a +0 robe a +0 dagger (33, 6, D:5) a +0 spear a scroll of amnesia (33, 7, D:5) a +0 club a +0 flail (34, 6, D:5) a +0 flail (36, 35, D:5) a +0 ring mail (38, 35, D:5) a +0 giant spiked club (42, 6, D:5) 2 stones (42, 29, D:5) a +0 robe (42, 30, D:5) 8 stones (43, 29, D:5) a +0 plate armour (46, -16, D:5) a +0 plate armour (50, -2, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Livegam's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of silence (123 gold) a scroll of immolation (52 gold) a scroll of teleportation (39 gold) a scroll of silence (123 gold) [Shop] Baynuecw's Assorted Antiques a scroll of identify (62 gold) a scroll of identify (62 gold) the +7 great sword of Instant Death {freeze, rF++ Int+3} (2402 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rF: It greatly protects you from fire. a scroll of identify (62 gold) (0, 0, D:6) a scroll of amnesia (4, 0, D:6) a +0 leather armour (29, 4, D:6) 7 stones (29, 9, D:6) a scroll of immolation (38, 16, D:6) a scroll of noise a potion of magic a potion of brilliance (39, 9, D:6) 8 stones (41, -2, D:6) a +0 giant spiked club (42, -11, D:6) a book of Callings Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (7, 14, D:7) a +0 halberd (8, 15, D:7) a +0 club (8, 16, D:7) a +0 halberd (9, 16, D:7) a +3 flail a +0 club a +0 robe (10, 12, D:7) an Everburning Encyclopedia (12, 9, D:7) a +0 falchion (13, 28, D:7) a piece from Xom's chessboard (15/15) (16, -4, D:7) a +0 ring mail (23, 15, D:7) a scroll of vulnerability (27, 6, D:7) an orb of energy (31, 2, D:7) a +0 war axe (32, 4, D:7) a +0 short sword a +0 ring mail a +0 short sword a +0 club a +0 hand axe (45, -3, D:7) a +0 whip a scroll of vulnerability a +0 club a +0 spear (46, -3, D:7) a +0 club a +0 robe (47, 26, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 great sword (12, -7, D:8) a +0 dagger of venom (13, -7, D:8) a curare-tipped dart a +0 club (14, -11, D:8) a stone a +0 dagger (15, -32, D:8) a +0 dagger a +0 robe (16, -32, D:8) a +0 dagger a +0 robe a +0 club a +0 ring mail (16, -17, D:8) a +0 long sword a +0 chain mail a +0 flail (16, -15, D:8) a +0 war axe a +0 chain mail (17, -31, D:8) a +0 trident (18, -31, D:8) a +0 club a +0 leather armour a +0 quarterstaff a +3 sling of draining a +0 ring mail (21, -25, D:8) a +0 giant club a +0 giant spiked club (24, 2, D:8) a +0 giant club a +0 giant spiked club a +0 great sword a +0 robe (27, -18, D:8) a +0 scale mail (31, -29, D:8) a ring of poison resistance (31, -21, D:8) a +0 flail (32, -12, D:8) a +0 flail (33, -12, D:8) a +0 giant spiked club a +0 giant club (34, -4, D:8) a scroll of silence a +0 robe a +0 falchion (39, -30, D:8) a +0 club a +0 chain mail (43, -14, D:8) a +0 mace (46, -21, D:8) a +0 club (49, -26, D:8) 3 stones (51, -34, D:8) 3 stones Level 9 of the Dungeon [Shop] Wouxtef's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) [Shop] Xuixabuc's Jewellery Boutique the amulet of the Air {Inacc Air Fly rElec RMsl} (526 gold) [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. the amulet of Yxouptod {Spirit Harm rF++ rC- Int+4} (782 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+4). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. the ring "Poukhof" {Wiz rC+} (616 gold) [ring of wizardry] It improves your spell success rate. rC: It protects you from cold. a ring of positive energy (280 gold) a ring of poison resistance (280 gold) a +4 ring of evasion (504 gold) a ring of fire (350 gold) (0, 0, D:9) a +1 dagger of distortion a +0 robe (21, 4, D:9) a +0 robe a +1 great sword (21, 22, D:9) a +0 long sword (22, 8, D:9) a +0 robe a +0 spear (34, 3, D:9) an orb of guile (38, -13, D:9) a +0 club a +0 leather armour a +0 club a +0 robe a +0 dagger (39, -10, D:9) a +0 robe a +0 dagger (41, 23, D:9) a +0 shortbow (49, -13, D:9) a +0 spear of freezing a +0 scale mail a +0 buckler (54, 0, D:9) a +0 sling (56, -6, D:9) a +0 flail a +0 mace (57, -6, D:9) a +0 dagger a +0 robe a +0 club a +0 leather armour (57, -4, D:9) a +0 dagger of draining a +0 robe (57, -1, D:9) 3 stones (57, 21, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 21, D:10) a +0 shortbow (20, 38, D:10) a scarf of resistance (23, 14, D:10) 2 stones (28, 50, D:10) a +0 rapier (29, 27, D:10) a +0 robe a +4 falchion (30, 26, D:10) a +0 robe a +3 war axe a +0 robe a +0 battleaxe (35, -3, D:10) a +3 scimitar a +0 robe a +0 battleaxe a +0 robe a +4 great sword a +0 robe (40, 23, D:10) a +0 cloak (40, 37, D:10) the +5 fire dragon scales of Philately {Harm Fly rF++ rC- Slay+4} Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. Fly: It grants you flight. Harm: It increases damage dealt and taken. a +0 shortbow (41, 23, D:10) a +0 troll leather armour (44, 38, D:10) a +0 hand axe (50, 36, D:10) a +0 spear a +0 scale mail (51, 27, D:10) a +0 dagger a boomerang a +0 ring mail (54, 23, D:10) a +0 flail (54, 29, D:10) a +0 spear (55, 15, D:10) a +0 falchion (55, 23, D:10) a +0 glaive a +0 plate armour (57, 16, D:10) a +0 chain mail a +0 war axe (57, 23, D:10) a +0 hand axe a +0 leather armour (58, 16, D:10) a +0 spear a +0 whip a +0 whip a +0 whip a +0 dagger (59, 15, D:10) a +0 dagger a +0 giant club a +0 dagger a +0 whip a +0 plate armour a +0 hand axe of flaming (63, 20, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 giant spiked club (9, -34, D:11) 5 boomerangs (9, -10, D:11) a +0 flail (11, -8, D:11) a +0 spear (11, -7, D:11) a +0 flail a +0 whip a +2 vorpal halberd a +0 scale mail a +0 spear (37, 12, D:11) a +0 ring mail (39, -22, D:11) a +0 battleaxe a +0 ring mail (44, -19, D:11) the +6 hand axe of Foolhardiness {holy, Fragile Fly rF- Int+6} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (48, -18, D:11) a +0 falchion (49, -30, D:11) a +0 shortbow (50, -31, D:11) a +0 shortbow (50, -30, D:11) a +0 shortbow (52, 1, D:11) a +0 trident (54, -38, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 club (2, -18, D:12) a +0 troll leather armour (5, -5, D:12) a +0 robe (12, -13, D:12) a +0 flail (20, -10, D:12) a +0 dire flail (22, -7, D:12) 3 large rocks (41, -11, D:12) a ring of wizardry (59, -7, D:12) a +0 giant spiked club a +0 giant spiked club (61, -13, D:12) a potion of degeneration Level 13 of the Dungeon (0, 0, D:13) a +0 robe (1, 7, D:13) 3 stones (6, -23, D:13) a +0 dagger (6, 11, D:13) 7 stones (8, 7, D:13) 5 stones (9, -2, D:13) a +0 mace (11, 9, D:13) a large rock (11, 16, D:13) a +0 chain mail (12, 25, D:13) 7 stones (14, -7, D:13) a +0 ring mail (17, 1, D:13) a +0 robe (20, 17, D:13) 3 stones (26, -15, D:13) a phial of floods (29, -13, D:13) a +0 giant club a +0 giant spiked club (29, 24, D:13) a book of the Warp (31, -19, D:13) 5 stones (32, 26, D:13) a +0 longbow (35, 2, D:13) a staff of conjuration (unseen) (35, 4, D:13) a +3 flail of flaming (unseen) (38, -5, D:13) a +0 shortbow (38, -4, D:13) a +0 shortbow (39, -4, D:13) a +0 shortbow (39, -3, D:13) a +0 shortbow (40, -4, D:13) a +0 shortbow (40, -3, D:13) a +0 leather armour a +0 long sword (40, 18, D:13) a +0 shortbow (45, -16, D:13) 4 stones (49, -18, D:13) a +0 shortbow 4 atropa-tipped darts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 scale mail (1, 0, Orc:1) a +0 flail (3, 0, Orc:1) a +0 mace a +0 plate armour (4, -2, Orc:1) a +0 trident a +0 arbalest a +0 plate armour (5, 0, Orc:1) a +0 dagger a +0 robe (18, -35, Orc:1) a +0 morningstar (22, -36, Orc:1) a +0 war axe a +0 arbalest a +0 plate armour (22, -35, Orc:1) a +0 dagger a +0 robe (27, -40, Orc:1) a +0 giant spiked club (34, -44, Orc:1) a +0 club a +0 dagger a +0 club a +0 hand axe a +0 chain mail a +0 war axe (34, -43, Orc:1) a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 dire flail a +0 dire flail (35, -43, Orc:1) a +0 robe a +0 dagger a +0 dagger (39, -19, Orc:1) a +0 dagger a +0 robe a +3 battleaxe a +0 chain mail (39, -7, Orc:1) a +0 dagger a +0 leather armour (40, -19, Orc:1) a +0 dagger a +0 robe (40, -18, Orc:1) a +0 dagger a +2 robe of willpower a +0 short sword 3 boomerangs a +0 chain mail a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 chain mail (41, -19, Orc:1) a +0 giant spiked club a +0 short sword (45, -23, Orc:1) a +0 giant club a +0 giant club (50, -47, Orc:1) a +0 robe a +0 dagger (50, 5, Orc:1) a +0 dagger a +2 robe of the Archmagi (51, -12, Orc:1) a +0 dagger 3 boomerangs a +0 ring mail a +0 club a +0 chain mail a +0 halberd the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int: It affects your intelligence (+3). Clar: It protects you against confusion. (52, -36, Orc:1) 2 large rocks (52, -12, Orc:1) a +0 hand axe a +0 leather armour (55, -5, Orc:1) a +0 dagger a +0 robe (55, -4, Orc:1) a +0 hand axe (55, -3, Orc:1) a +0 dire flail a +0 plate armour Level 2 of the Orcish Mines [Shop] Kyeczian's Antique Armour Boutique a +0 robe (20 gold) a +0 plate armour (667 gold) a +0 chain mail (130 gold) a +0 robe (20 gold) a +0 leather armour (58 gold) a +0 chain mail (130 gold) [Shop] Tuyliyt's General Store a scroll of identify (26 gold) a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a scroll of amnesia (52 gold) a potion of attraction (39 gold) [Shop] Mutuatuc's Antique Weapon Boutique a +0 whip (65 gold) a +1 dagger of venom (244 gold) a +0 hand axe (78 gold) a +0 scimitar (104 gold) a +0 falchion (78 gold) a +0 long sword (91 gold) a +3 vampiric long sword (715 gold) [Shop] Rumol's Jewellery Emporium an amulet of the acrobat (390 gold) a +4 ring of slaying (1014 gold) the ring "Iliocw" {rElec Will++ Str-5 Int+6 Dex+8 Slay-6} (586 gold) [ring of intelligence] Str: It affects your strength (-5). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. Will: It greatly increases your willpower. an amulet of the acrobat (390 gold) a ring of ice (325 gold) an amulet of guardian spirit (390 gold) a ring of wizardry (390 gold) a ring of magical power (260 gold) (0, 0, Orc:2) a +0 robe a +2 dagger of holy wrath (0, 4, Orc:2) a +0 scale mail a +0 vampiric hand axe (1, 2, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (1, 3, Orc:2) a +0 flail a +0 ring mail a +0 dagger a +0 plate armour a +0 short sword a +0 leather armour a +0 club a +0 club a +0 great mace a +0 dire flail 8 large rocks (1, 4, Orc:2) a +0 whip a +0 robe a +0 dagger a +0 chain mail a +0 war axe (2, 4, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 club (4, 5, Orc:2) a +0 dagger a +0 short sword a +0 leather armour a +0 hand axe a +0 chain mail 2 boomerangs of dispersal a +0 dire flail (4, 6, Orc:2) a +0 short sword (7, 9, Orc:2) a +0 robe a +0 dagger (8, 6, Orc:2) 4 large rocks (8, 7, Orc:2) 3 large rocks (13, 46, Orc:2) 3 large rocks (17, -9, Orc:2) 5 large rocks (17, 16, Orc:2) a +0 giant club (20, 14, Orc:2) a +0 dire flail a +0 dire flail (22, -9, Orc:2) a +0 scale mail (still there?) a +0 club (still there?) a +2 vorpal hand axe (still there?) (22, -8, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) a +2 robe (still there?) a +0 dagger (still there?) (22, -7, Orc:2) a +0 chain mail a +1 mace of holy wrath (23, -9, Orc:2) a +0 giant club (23, -7, Orc:2) a +0 giant club (24, -7, Orc:2) a +1 falchion of holy wrath (unseen) (32, 18, Orc:2) the +3 pair of boots "Huron" {rF- rN+ rCorr} rF: It makes you vulnerable to fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (32, 19, Orc:2) a +0 club (33, 46, Orc:2) 4 large rocks (35, 3, Orc:2) a +0 buckler a +0 pair of boots (36, 15, Orc:2) a +0 mace a +0 war axe a +3 chain mail a +0 war axe a +0 falchion 3 large rocks a +0 dire flail a +0 dire flail (36, 17, Orc:2) a +0 hand axe (36, 20, Orc:2) a +0 short sword (37, 17, Orc:2) 6 large rocks (38, 23, Orc:2) a +0 short sword a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 stones (31, -33, Lair:1) 6 stones (31, -6, Lair:1) a +0 spear (39, -35, Lair:1) a potion of degeneration (59, -23, Lair:1) a stone (60, -3, Lair:1) a +0 sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 battleaxe of freezing (unseen) (7, -37, Lair:2) a +0 halberd (10, -26, Lair:2) a +0 quarterstaff (20, -36, Lair:2) a +1 falchion of protection (20, -12, Lair:2) 2 potions of brilliance (21, -9, Lair:2) 5 stones (22, -29, Lair:2) the +9 battleaxe "Faajee" {flame, rF+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. (27, -9, Lair:2) a +1 whip of pain (unseen) (28, -9, Lair:2) a potion of magic (29, -9, Lair:2) a scroll of identify (35, -35, Lair:2) 2 stones (38, -43, Lair:2) a +0 shortbow (45, -35, Lair:2) a +3 dire flail (49, -47, Lair:2) a +0 robe (54, -1, Lair:2) a potion of brilliance (55, -1, Lair:2) a +0 pair of boots (55, 0, Lair:2) 6 stones (56, -32, Lair:2) a scroll of amnesia Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail 4 javelins a +3 great sword of draining (1, -31, Lair:3) a scroll of immolation (8, -33, Lair:3) +0 swamp dragon scales (12, -14, Lair:3) a +0 robe (20, -9, Lair:3) a +0 ring mail (27, -30, Lair:3) a +0 ring mail (35, -16, Lair:3) a +0 spear (35, -15, Lair:3) a +0 buckler a +0 spear (40, 3, Lair:3) a +0 ring mail (44, 2, Lair:3) a +0 whip (53, -47, Lair:3) a +0 long sword a +0 robe (54, 3, Lair:3) a +0 quarterstaff (63, -36, Lair:3) a +0 war axe a +0 robe (63, -35, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (1, -8, Lair:4) 5 stones (14, -26, Lair:4) a +3 mace of flaming (31, 7, Lair:4) a +6 ring of intelligence (36, 10, Lair:4) 3 curare-tipped darts a +1 short sword of distortion (39, 16, Lair:4) the +6 great mace of Adduoqes {antimagic, rElec rF+ rN+++ Dex-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (-2). rF: It protects you from fire. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. (41, -31, Lair:4) a +0 trident (44, -20, Lair:4) a +0 club (49, -5, Lair:4) a book of Cantrips a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 stones (2, -8, Lair:5) a +0 arbalest (2, 1, Lair:5) 2 stones (7, 35, Lair:5) a book of Dreams (15, 33, Lair:5) a +0 chain mail (19, 42, Lair:5) a +0 rapier (21, -4, Lair:5) a +0 broad axe of freezing (still there?) a +0 robe (still there?) (22, 15, Lair:5) Great Wizards, Vol. VII (22, 21, Lair:5) a ring of wizardry (24, -3, Lair:5) a +0 shortbow (25, -4, Lair:5) a +0 dagger (25, -3, Lair:5) a +0 ring mail (25, 15, Lair:5) 5 stones (26, 11, Lair:5) a staff of fire (27, -2, Lair:5) a +0 plate armour quicksilver dragon scales a scarf of invisibility (29, 24, Lair:5) a ring of magical power a ring of see invisible a ring of willpower a potion of magic 5 potions of flight (32, 12, Lair:5) 6 boomerangs (38, -5, Lair:5) a +0 dagger a +0 robe (42, -1, Lair:5) a +0 dagger a +0 robe (45, 27, Lair:5) a +0 rapier (49, 23, Lair:5) a +0 halberd (56, 39, Lair:5) a +0 plate armour Level 1 of the Swamp (0, 0, Swamp:1) 3 javelins (2, -2, Swamp:1) a +0 arbalest (4, 4, Swamp:1) a +0 dagger (11, -4, Swamp:1) a +0 spear (11, 22, Swamp:1) a +0 hand axe (17, -13, Swamp:1) a +0 mace (22, 31, Swamp:1) a +1 rapier of electrocution a +1 cloak of poison resistance a +0 pair of gloves (23, 30, Swamp:1) a +0 chain mail a +0 tower shield (25, 9, Swamp:1) a +2 morningstar of pain a +3 antimagic broad axe (26, -17, Swamp:1) a +4 vorpal mace (30, 8, Swamp:1) a +0 short sword (44, 33, Swamp:1) 7 stones Level 2 of the Swamp (0, 0, Swamp:2) a +0 ring mail (4, 22, Swamp:2) a +0 leather armour (16, 21, Swamp:2) a +0 halberd (21, 21, Swamp:2) a +2 dagger of draining (26, -22, Swamp:2) a ring of protection from cold a ring of protection from cold 6 stones (39, -10, Swamp:2) a +0 spear