Jushak Level 1 of the Dungeon [Shop] Vaittof's Weapon Emporium a +0 dagger (28 gold) a +0 whip (35 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1038 gold) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). 6 javelins (67 gold) a +0 club (14 gold) the +5 glaive of the Guard {elec, spectral, AC+5} (968 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). a +0 short sword (42 gold) a +0 falchion (42 gold) 4 curare-tipped darts (33 gold) a +0 spear (42 gold) (3, -7, D:1) a +0 sling (6, 21, D:1) a +0 short sword 4 stones (11, 4, D:1) a +0 hand axe (12, 18, D:1) a +0 ring mail (13, -4, D:1) a +0 dagger (13, -3, D:1) a +0 club (32, -4, D:1) a +0 club 7 stones (32, 4, D:1) a +0 broad axe (33, 2, D:1) a +0 dagger a stone (34, 12, D:1) a +0 club (37, 3, D:1) a +0 scale mail (42, 23, D:1) a +0 whip (47, -16, D:1) a +0 club Level 2 of the Dungeon (3, 11, D:2) a +0 robe (9, 29, D:2) a +0 club (19, 28, D:2) a +0 scale mail (24, -5, D:2) a +0 whip 6 stones (33, 2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -2, D:3) 4 stones (4, 9, D:3) 12 gold pieces (12, -2, D:3) a +0 dagger (25, -11, D:3) a +0 dagger a +0 sling (34, 8, D:3) a +0 club 3 stones (35, 8, D:3) a +0 dagger