Jynx Level 1 of the Dungeon (5, 8, D:1) 27 sling bullets (6, -4, D:1) a +0 whip 2 stones (9, -1, D:1) 4 tomahawks of returning (11, 12, D:1) 6 tomahawks (15, 1, D:1) 3 stones (17, -2, D:1) a +0 short sword (18, -10, D:1) a +0 spear (22, -6, D:1) a +0 whip (33, 24, D:1) a +0 spear (43, -5, D:1) a +0 short sword (43, -2, D:1) 21 stones (43, -1, D:1) 12 stones (45, 10, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -38, D:2) 9 stones (8, -4, D:2) 13 poisoned needles (12, -9, D:2) a +0 short sword a stone a cursed -2 dagger (15, -27, D:2) 9 stones (20, 8, D:2) a +0 club a +0 ring mail (32, 2, D:2) a +0 short sword (35, -4, D:2) a +0 club (35, 5, D:2) 4 javelins (37, -31, D:2) a +0 club (37, -9, D:2) 24 bolts (38, -16, D:2) a +0 club (42, 2, D:2) a +0 robe (45, -11, D:2) a +0 club (51, -26, D:2) a +0 club Level 3 of the Dungeon (1, 4, D:3) a stone (1, 7, D:3) a +0 club 32 stones (2, 4, D:3) a stone (8, 19, D:3) a +0 club (11, 4, D:3) a +0 dagger (11, 32, D:3) a +0 ring mail (12, 15, D:3) 11 gold pieces (12, 18, D:3) 17 gold pieces (12, 19, D:3) 8 gold pieces (13, 15, D:3) a scroll of teleportation (13, 16, D:3) a scroll of enchant armour (13, 17, D:3) 8 gold pieces (13, 18, D:3) a +0 quarterstaff (13, 19, D:3) a +0 war axe (14, -14, D:3) a +0 short sword (14, 33, D:3) a +0 bardiche (21, 6, D:3) a +0 dagger (22, 14, D:3) a +0 flail (23, 12, D:3) a +0 chain mail (unseen) (23, 14, D:3) a +0 leather armour (24, 29, D:3) a +2 robe of magic resistance a +0 dagger (28, -3, D:3) a +0 club (42, 41, D:3) 23 bolts (43, 41, D:3) a +0 dagger a +0 robe (47, -3, D:3) a +0 flail a cursed +0 robe (50, -14, D:3) a +0 club (51, 42, D:3) a +0 leather armour (51, 43, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (5, -8, D:4) a +0 leather armour 3 tomahawks a +0 flail (5, -7, D:4) a cursed -2 mace (6, -8, D:4) a +0 scale mail a +0 dagger (6, 1, D:4) a +0 robe a +0 dagger (7, 0, D:4) a +0 chain mail a +1 short sword of speed a +0 flail (7, 1, D:4) a +0 flail (8, -6, D:4) a +0 flail (9, -3, D:4) a tomahawk (11, 0, D:4) a +0 club (11, 18, D:4) a cursed +0 dagger a +0 robe (12, -7, D:4) a +0 robe (12, -1, D:4) a tomahawk (13, 16, D:4) a +0 mace a +0 leather armour a +0 dagger (15, 14, D:4) 2 tomahawks (15, 15, D:4) a +0 dagger a cursed +0 robe (17, -21, D:4) a +0 helmet (18, 12, D:4) a tomahawk (19, -15, D:4) a +0 dagger a +0 leather armour a +0 flail a +0 ring mail (21, 6, D:4) a +0 dagger a +0 chain mail (27, -13, D:4) a +0 mace a +0 ring mail (28, -13, D:4) the +10 whip of the Five Tables {flame, +Blink +Rage rElec Str-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It insulates you from electricity. It lets you blink. It lets you go berserk. a +3 chain mail Level 5 of the Dungeon [Shop] Qour's Book Shoppe (Shop contents are unknown) (0, 0, D:5) a +0 ring mail (7, -1, D:5) a cursed -1 flail (10, 5, D:5) a +0 robe (16, 8, D:5) an arrow (17, 9, D:5) a ration (20, 7, D:5) 3 arrows