K1ngMX Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -15, D:1) a +0 chain mail (6, 29, D:1) a +0 leather armour (8, 1, D:1) a +0 dagger (8, 18, D:1) a +0 club (9, 19, D:1) 17 bolts (9, 23, D:1) a +0 leather armour (14, -6, D:1) 12 sling bullets (17, -9, D:1) a +0 dagger (23, 12, D:1) a +0 dagger (24, -8, D:1) a +0 hunting sling (25, -9, D:1) a cursed -2 dagger (30, -10, D:1) a +1 chain mail of cold resistance (31, 15, D:1) a +0 scale mail (35, -11, D:1) a +0 club (37, 32, D:1) a +0 spear (42, -5, D:1) a +0 scale mail (43, 4, D:1) a +0 robe (44, 16, D:1) a +0 ring mail Level 2 of the Dungeon (3, 26, D:2) a +0 dagger (5, 20, D:2) a +2 ring mail of fire resistance a +0 club a +0 hunting sling a +0 buckler (6, 18, D:2) a +0 robe (6, 35, D:2) a cursed -3 giant spiked club (7, 34, D:2) a +0 robe a +0 scythe of flaming (12, 19, D:2) a +0 trident (16, 26, D:2) a +0 club (24, 23, D:2) 13 sling bullets (25, 33, D:2) a +0 quarterstaff (31, 4, D:2) a cursed -2 dagger (35, 30, D:2) a +0 leather armour (48, 33, D:2) a +0 club a cursed +0 robe Level 3 of the Dungeon (2, 22, D:3) a +0 club (7, 35, D:3) 17 arrows (11, 16, D:3) a +0 giant club (12, 24, D:3) a +0 robe (13, 34, D:3) 2 tomahawks (13, 40, D:3) a +0 shield a +0 ring mail a +0 short sword a +0 flail (17, 44, D:3) a +0 leather armour a +0 flail (17, 47, D:3) a +0 dagger a +0 robe (20, 18, D:3) a +0 leather armour (22, 32, D:3) a cursed -2 club a +0 ring mail a +0 short sword a +0 leather armour (23, 27, D:3) a +0 dagger (24, 24, D:3) a +0 ring mail (28, 20, D:3) a +0 whip 5 tomahawks a +0 club (30, 29, D:3) 19 sling bullets (33, 27, D:3) a +0 flail (34, 28, D:3) a +0 trident a +0 ring mail (40, 42, D:3) a cursed -3 ring of intelligence (42, 42, D:3) a +0 leather armour a +0 dagger (43, 42, D:3) a +0 flail a +0 chain mail (44, 34, D:3) a +0 whip Level 4 of the Dungeon [Shop] Toriff's Book Shop a book of Air (420 gold) a book of Cantrips (240 gold) a book of Necromancy (360 gold) a book of Callings (360 gold) a book of the Warp (1080 gold) a book of Minor Magic (240 gold) a book of Maledictions (300 gold) a book of Callings (360 gold) a book of Battle (480 gold) a book of Callings (360 gold) [Shop] Ziuxzal's Assorted Antiques a potion of heal wounds (145 gold) a potion of curing (87 gold) a scroll of remove curse (87 gold) a potion of lignification (87 gold) a +0 chain mail (130 gold) a potion of lignification (87 gold) a scroll of amnesia (101 gold) a phantom mirror (870 gold) a scroll of enchant weapon (217 gold) a scroll of fog (58 gold) [Shop] Balohi's Jewellery Shoppe an uncursed ring of protection from fire (275 gold) the ring of the Modern Princes {rCorr *Corrode +Fly Stlth+} (289 gold) [ring of resist corrosion] It lets you fly. It may corrode you when you take damage. It makes you more stealthy. an uncursed amulet of the acrobat (330 gold) an uncursed amulet of regeneration (330 gold) a +4 ring of evasion (396 gold) a +5 ring of strength (453 gold) a cursed -2 ring of slaying (22 gold) an uncursed ring of protection from magic (275 gold) an uncursed amulet of the gourmand (330 gold) [Shop] Hunownin's Antique Weapon Shoppe a +0 short sword (66 gold) a +0 whip (55 gold) the +7 Singing Sword {slice, sonic wave} (2200 gold) It inflicts extra damage upon your enemies. a +0 hunting sling (33 gold) the +2 hand crossbow of Yesterday {venom, Str+4 Dex+3} (789 gold) It poisons the ammo it fires. It affects your strength (+4). It affects your dexterity (+3). a +0 dagger (44 gold) a +0 whip (55 gold) the +9 staff of Wucad Mu {channel} (2200 gold) (0, 0, D:4) a +0 club a +0 club (0, 4, D:4) a +0 club a +0 club a +0 club a +0 club a +0 club (1, 1, D:4) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club (8, -1, D:4) a +0 club a +0 club (9, -1, D:4) a +0 hunting sling (11, 15, D:4) a +0 hunting sling (12, 12, D:4) a +0 hunting sling (12, 13, D:4) a +0 hunting sling (14, 20, D:4) a +0 hunting sling (18, 6, D:4) a +0 club (19, -1, D:4) a +0 club (19, 5, D:4) a cursed -2 club (23, 27, D:4) a +0 antimagic hand axe a cursed +0 spear (24, 17, D:4) 17 arrows (26, -2, D:4) a +0 hunting sling (27, 9, D:4) a +0 spear (27, 12, D:4) a +0 club (28, 2, D:4) a +0 club (28, 10, D:4) a cursed -1 club (29, -2, D:4) a +0 hunting sling (29, 2, D:4) 3 bolts (29, 3, D:4) a cursed -3 club (30, 2, D:4) a cursed -3 club a +0 club (31, 2, D:4) a +0 club a +0 club (31, 5, D:4) a +0 club (32, 2, D:4) a +0 club a +0 flail a +0 club a +0 club a +0 spear (32, 3, D:4) a +0 spear (33, 2, D:4) a +0 club a +0 hunting sling (34, 2, D:4) a +0 spear (36, 1, D:4) a +0 hand crossbow a +0 dagger 15 bolts (37, 1, D:4) a +0 hunting sling a +0 club (41, 0, D:4) a +0 club (41, 30, D:4) 14 bolts (43, 2, D:4) a +0 club (44, 2, D:4) a +0 club (48, 4, D:4) a +0 spear (49, 41, D:4) a +0 flail (51, 4, D:4) a +0 club (53, 5, D:4) a +0 club (54, -2, D:4) a +0 hunting sling (54, 6, D:4) a +0 hunting sling (57, 3, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Cyph's Assorted Antiques a +0 mace (63 gold) a +0 flail (73 gold) a potion of curing (63 gold) a wand of acid (2) (252 gold) a +0 plate armour (483 gold) a +2 chain mail of fire resistance (451 gold) an uncursed staff of power (525 gold) a +0 dagger (42 gold) the +4 hand axe of Qusueh {elec, Int+3} (856 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). a scroll of remove curse (63 gold) a +1 shield of cold resistance (346 gold) (3, -5, D:5) a +0 dagger (6, -5, D:5) a +0 dagger a +0 robe (7, -5, D:5) a +0 short sword (9, 30, D:5) a +0 scimitar a +0 robe (10, -5, D:5) a +1 mace of protection a +0 short sword (10, -3, D:5) a +0 falchion 2 tomahawks a +0 chain mail (10, -2, D:5) a tomahawk (10, 18, D:5) a +0 dagger a +0 robe (10, 19, D:5) a +0 scale mail (10, 21, D:5) a +0 club a +1 leather armour of cold resistance (15, 21, D:5) a +0 plate armour (19, 27, D:5) a +0 club (30, 28, D:5) a +0 robe (38, -8, D:5) a cursed +0 hand axe (53, -12, D:5) a +0 giant spiked club (63, -22, D:5) a +0 giant club Level 6 of the Dungeon (5, 10, D:6) 14 arrows a +0 shortbow (6, 6, D:6) 4 arrows (8, -11, D:6) a +0 club (13, -25, D:6) 17 arrows (14, 2, D:6) 11 bolts (17, 9, D:6) a +0 short sword (19, -18, D:6) a +0 scale mail (20, -20, D:6) a +0 giant spiked club (27, -20, D:6) a cursed +0 scale mail (27, -19, D:6) a +0 club (28, -16, D:6) a +0 robe a +0 dagger (29, -18, D:6) a +0 club (34, 6, D:6) a +0 spear (39, 4, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (10, 14, D:7) 17 bolts (11, 14, D:7) 3 arrows a +0 shortbow (13, 13, D:7) 3 arrows (16, 50, D:7) a +0 giant club (19, 19, D:7) 3 arrows (21, 17, D:7) a +0 club (21, 20, D:7) an arrow (21, 21, D:7) 2 arrows (23, 27, D:7) an arrow (24, 44, D:7) a +0 robe a +0 dagger (25, 27, D:7) an arrow (26, 4, D:7) a throwing net (27, 27, D:7) an arrow (29, 28, D:7) an arrow (30, 28, D:7) 2 arrows (34, 39, D:7) 19 arrows (35, 28, D:7) an arrow (37, 28, D:7) an arrow (39, 27, D:7) a +0 hand axe a +0 leather armour (39, 28, D:7) an arrow (41, 28, D:7) a +0 ring mail an arrow (46, 9, D:7) a +0 robe a +0 dagger a +0 plate armour a +0 long sword Level 8 of the Dungeon [Shop] Sucro's Antique Armour Emporium a +0 leather armour (52 gold) a cursed -1 robe (2 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +0 chain mail of fire resistance (299 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a +2 plate armour of fire resistance (1040 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a cursed +0 robe (2 gold) a +2 helmet (429 gold) (0, 0, D:8) a +0 robe a +0 dagger (1, 3, D:8) a +0 robe a +4 spear (1, 10, D:8) a +0 robe a +0 morningstar a cursed +0 falchion a +0 robe (2, 2, D:8) a +0 leather armour a +0 flail (3, 20, D:8) a +0 whip (4, 20, D:8) a +0 short sword (5, 20, D:8) 15 arrows (6, 11, D:8) a +0 chain mail (6, 15, D:8) a +0 robe a +0 trident (7, -3, D:8) a +0 chain mail a +0 long sword (7, 15, D:8) a +0 robe a +0 mace (8, 7, D:8) a +0 ring mail a +0 club (8, 10, D:8) the +3 scale mail of Insurance {-Tele rCorr Dex+7 Slay+5} It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 trident (9, 7, D:8) a +0 robe a +0 dagger (9, 29, D:8) a +0 leather armour (10, -6, D:8) a +0 giant spiked club (10, 24, D:8) a +2 halberd of chopping (12, 6, D:8) a +0 robe a +0 dagger (13, 6, D:8) a +0 ring mail (14, 6, D:8) a +0 long sword (16, 2, D:8) a +0 spear (17, 5, D:8) a +0 scale mail (20, 4, D:8) a +0 dagger (23, -1, D:8) a +0 plate armour a cursed +0 scimitar (25, 0, D:8) a +0 scale mail (27, 7, D:8) a +0 dagger (34, 13, D:8) a +0 robe a cursed -3 dagger (35, 10, D:8) a +0 robe a +2 great sword a +0 robe a +2 battleaxe a +0 robe a cursed +0 falchion (35, 11, D:8) a +0 robe a +0 mace (38, 11, D:8) a +0 robe a +0 dagger (42, -12, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Oreorelu's Antique Weapon Emporium a +0 long sword (119 gold) a +3 mace of draining (761 gold) a +1 morningstar of holy wrath (482 gold) a +0 dagger (68 gold) a +0 falchion of holy wrath (251 gold) a +0 lajatang (510 gold) a +0 blowgun (85 gold) a +3 broad axe of venom (741 gold) a +0 scimitar (136 gold) a +5 whip of freezing (1071 gold) the +3 broad axe "Qewuqeow" {chop, Int+5} (1309 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). (0, 0, D:9) 14 bolts (1, 4, D:9) a +1 rapier of freezing (6, 27, D:9) a +0 falchion (8, -15, D:9) a +0 short sword (13, 15, D:9) a +0 robe a +0 dagger (14, 19, D:9) a +0 leather armour a +0 war axe (14, 26, D:9) a +0 scimitar (15, 20, D:9) a +0 hand axe (22, -7, D:9) a cursed +0 robe a +4 dagger of chaos (24, 17, D:9) a +0 giant spiked club (36, -8, D:9) a tomahawk (38, -7, D:9) a tomahawk (39, -6, D:9) a +0 dagger (39, 0, D:9) a +0 scale mail a +0 whip (39, 2, D:9) a +0 short sword (41, -1, D:9) a +0 dagger (41, 0, D:9) a tomahawk (41, 2, D:9) a +0 club a +0 plate armour a +0 war axe (41, 3, D:9) a +0 club (41, 5, D:9) 2 tomahawks (41, 6, D:9) a +0 falchion (43, 25, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (7, -3, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (8, 1, D:10) 20 arrows (10, 5, D:10) a ration (12, -5, D:10) a +0 short sword (21, 11, D:10) 16 gold pieces (21, 12, D:10) 16 gold pieces (22, 10, D:10) 16 gold pieces (23, 10, D:10) 9 gold pieces (24, 11, D:10) 15 gold pieces (24, 12, D:10) 6 gold pieces the Ecumenical Temple